blob: 1f9c3a0f389a728ee129ff7b1f19aa412c5659de [file] [log] [blame]
Emily Bernierd0a1eb72015-03-24 16:35:39 -04001// Copyright 2014 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_PPC_REGEXP_MACRO_ASSEMBLER_PPC_H_
6#define V8_PPC_REGEXP_MACRO_ASSEMBLER_PPC_H_
7
8#include "src/macro-assembler.h"
9#include "src/ppc/assembler-ppc.h"
10#include "src/ppc/assembler-ppc-inl.h"
11
12namespace v8 {
13namespace internal {
14
15
16#ifndef V8_INTERPRETED_REGEXP
17class RegExpMacroAssemblerPPC : public NativeRegExpMacroAssembler {
18 public:
19 RegExpMacroAssemblerPPC(Mode mode, int registers_to_save, Zone* zone);
20 virtual ~RegExpMacroAssemblerPPC();
21 virtual int stack_limit_slack();
22 virtual void AdvanceCurrentPosition(int by);
23 virtual void AdvanceRegister(int reg, int by);
24 virtual void Backtrack();
25 virtual void Bind(Label* label);
26 virtual void CheckAtStart(Label* on_at_start);
27 virtual void CheckCharacter(unsigned c, Label* on_equal);
28 virtual void CheckCharacterAfterAnd(unsigned c, unsigned mask,
29 Label* on_equal);
30 virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
31 virtual void CheckCharacterLT(uc16 limit, Label* on_less);
32 // A "greedy loop" is a loop that is both greedy and with a simple
33 // body. It has a particularly simple implementation.
34 virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
35 virtual void CheckNotAtStart(Label* on_not_at_start);
36 virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
37 virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
38 Label* on_no_match);
39 virtual void CheckNotCharacter(unsigned c, Label* on_not_equal);
40 virtual void CheckNotCharacterAfterAnd(unsigned c, unsigned mask,
41 Label* on_not_equal);
42 virtual void CheckNotCharacterAfterMinusAnd(uc16 c, uc16 minus, uc16 mask,
43 Label* on_not_equal);
44 virtual void CheckCharacterInRange(uc16 from, uc16 to, Label* on_in_range);
45 virtual void CheckCharacterNotInRange(uc16 from, uc16 to,
46 Label* on_not_in_range);
47 virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
48
49 // Checks whether the given offset from the current position is before
50 // the end of the string.
51 virtual void CheckPosition(int cp_offset, Label* on_outside_input);
52 virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
53 virtual void Fail();
54 virtual Handle<HeapObject> GetCode(Handle<String> source);
55 virtual void GoTo(Label* label);
56 virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
57 virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
58 virtual void IfRegisterEqPos(int reg, Label* if_eq);
59 virtual IrregexpImplementation Implementation();
60 virtual void LoadCurrentCharacter(int cp_offset, Label* on_end_of_input,
61 bool check_bounds = true,
62 int characters = 1);
63 virtual void PopCurrentPosition();
64 virtual void PopRegister(int register_index);
65 virtual void PushBacktrack(Label* label);
66 virtual void PushCurrentPosition();
67 virtual void PushRegister(int register_index,
68 StackCheckFlag check_stack_limit);
69 virtual void ReadCurrentPositionFromRegister(int reg);
70 virtual void ReadStackPointerFromRegister(int reg);
71 virtual void SetCurrentPositionFromEnd(int by);
72 virtual void SetRegister(int register_index, int to);
73 virtual bool Succeed();
74 virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
75 virtual void ClearRegisters(int reg_from, int reg_to);
76 virtual void WriteStackPointerToRegister(int reg);
77 virtual bool CanReadUnaligned();
78
79 // Called from RegExp if the stack-guard is triggered.
80 // If the code object is relocated, the return address is fixed before
81 // returning.
82 static int CheckStackGuardState(Address* return_address, Code* re_code,
83 Address re_frame);
84
85 private:
86 // Offsets from frame_pointer() of function parameters and stored registers.
87 static const int kFramePointer = 0;
88
89 // Above the frame pointer - Stored registers and stack passed parameters.
90 // Register 25..31.
91 static const int kStoredRegisters = kFramePointer;
92 // Return address (stored from link register, read into pc on return).
93 static const int kReturnAddress = kStoredRegisters + 7 * kPointerSize;
94 static const int kCallerFrame = kReturnAddress + kPointerSize;
95 // Stack parameters placed by caller.
96 static const int kSecondaryReturnAddress =
97 kCallerFrame + kStackFrameExtraParamSlot * kPointerSize;
98 static const int kIsolate = kSecondaryReturnAddress + kPointerSize;
99
100 // Below the frame pointer.
101 // Register parameters stored by setup code.
102 static const int kDirectCall = kFramePointer - kPointerSize;
103 static const int kStackHighEnd = kDirectCall - kPointerSize;
104 static const int kNumOutputRegisters = kStackHighEnd - kPointerSize;
105 static const int kRegisterOutput = kNumOutputRegisters - kPointerSize;
106 static const int kInputEnd = kRegisterOutput - kPointerSize;
107 static const int kInputStart = kInputEnd - kPointerSize;
108 static const int kStartIndex = kInputStart - kPointerSize;
109 static const int kInputString = kStartIndex - kPointerSize;
110 // When adding local variables remember to push space for them in
111 // the frame in GetCode.
112 static const int kSuccessfulCaptures = kInputString - kPointerSize;
113 static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize;
114 // First register address. Following registers are below it on the stack.
115 static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
116
117 // Initial size of code buffer.
118 static const size_t kRegExpCodeSize = 1024;
119
120 // Load a number of characters at the given offset from the
121 // current position, into the current-character register.
122 void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
123
124 // Check whether preemption has been requested.
125 void CheckPreemption();
126
127 // Check whether we are exceeding the stack limit on the backtrack stack.
128 void CheckStackLimit();
129
130
131 // Generate a call to CheckStackGuardState.
132 void CallCheckStackGuardState(Register scratch);
133
134 // The ebp-relative location of a regexp register.
135 MemOperand register_location(int register_index);
136
137 // Register holding the current input position as negative offset from
138 // the end of the string.
139 inline Register current_input_offset() { return r27; }
140
141 // The register containing the current character after LoadCurrentCharacter.
142 inline Register current_character() { return r28; }
143
144 // Register holding address of the end of the input string.
145 inline Register end_of_input_address() { return r30; }
146
147 // Register holding the frame address. Local variables, parameters and
148 // regexp registers are addressed relative to this.
149 inline Register frame_pointer() { return fp; }
150
151 // The register containing the backtrack stack top. Provides a meaningful
152 // name to the register.
153 inline Register backtrack_stackpointer() { return r29; }
154
155 // Register holding pointer to the current code object.
156 inline Register code_pointer() { return r26; }
157
158 // Byte size of chars in the string to match (decided by the Mode argument)
159 inline int char_size() { return static_cast<int>(mode_); }
160
161 // Equivalent to a conditional branch to the label, unless the label
162 // is NULL, in which case it is a conditional Backtrack.
163 void BranchOrBacktrack(Condition condition, Label* to, CRegister cr = cr7);
164
165 // Call and return internally in the generated code in a way that
166 // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
167 inline void SafeCall(Label* to, Condition cond = al, CRegister cr = cr7);
168 inline void SafeReturn();
169 inline void SafeCallTarget(Label* name);
170
171 // Pushes the value of a register on the backtrack stack. Decrements the
172 // stack pointer by a word size and stores the register's value there.
173 inline void Push(Register source);
174
175 // Pops a value from the backtrack stack. Reads the word at the stack pointer
176 // and increments it by a word size.
177 inline void Pop(Register target);
178
179 Isolate* isolate() const { return masm_->isolate(); }
180
181 MacroAssembler* masm_;
182
183 // Which mode to generate code for (Latin1 or UC16).
184 Mode mode_;
185
186 // One greater than maximal register index actually used.
187 int num_registers_;
188
189 // Number of registers to output at the end (the saved registers
190 // are always 0..num_saved_registers_-1)
191 int num_saved_registers_;
192
193 // Labels used internally.
194 Label entry_label_;
195 Label start_label_;
196 Label success_label_;
197 Label backtrack_label_;
198 Label exit_label_;
199 Label check_preempt_label_;
200 Label stack_overflow_label_;
201 Label internal_failure_label_;
202};
203
204// Set of non-volatile registers saved/restored by generated regexp code.
205const RegList kRegExpCalleeSaved =
206 1 << 25 | 1 << 26 | 1 << 27 | 1 << 28 | 1 << 29 | 1 << 30 | 1 << 31;
207
208#endif // V8_INTERPRETED_REGEXP
209}
210} // namespace v8::internal
211
212#endif // V8_PPC_REGEXP_MACRO_ASSEMBLER_PPC_H_