blob: cd0da1b87a13e024482686c0397b8d2ff687a8be [file] [log] [blame]
Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2007-2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6// * Redistributions of source code must retain the above copyright
7// notice, this list of conditions and the following disclaimer.
8// * Redistributions in binary form must reproduce the above
9// copyright notice, this list of conditions and the following
10// disclaimer in the documentation and/or other materials provided
11// with the distribution.
12// * Neither the name of Google Inc. nor the names of its
13// contributors may be used to endorse or promote products derived
14// from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28#include <stdlib.h>
29
30#include "v8.h"
31
32#include "api.h"
33#include "compilation-cache.h"
34#include "debug.h"
35#include "platform.h"
36#include "stub-cache.h"
37#include "cctest.h"
38
39
40using ::v8::internal::EmbeddedVector;
41using ::v8::internal::Object;
42using ::v8::internal::OS;
43using ::v8::internal::Handle;
44using ::v8::internal::Heap;
45using ::v8::internal::JSGlobalProxy;
46using ::v8::internal::Code;
47using ::v8::internal::Debug;
48using ::v8::internal::Debugger;
49using ::v8::internal::CommandMessage;
50using ::v8::internal::CommandMessageQueue;
51using ::v8::internal::StepAction;
52using ::v8::internal::StepIn; // From StepAction enum
53using ::v8::internal::StepNext; // From StepAction enum
54using ::v8::internal::StepOut; // From StepAction enum
55using ::v8::internal::Vector;
Steve Blockd0582a62009-12-15 09:54:21 +000056using ::v8::internal::StrLength;
Steve Blocka7e24c12009-10-30 11:49:00 +000057
58// Size of temp buffer for formatting small strings.
59#define SMALL_STRING_BUFFER_SIZE 80
60
61// --- A d d i t i o n a l C h e c k H e l p e r s
62
63
64// Helper function used by the CHECK_EQ function when given Address
65// arguments. Should not be called directly.
66static inline void CheckEqualsHelper(const char* file, int line,
67 const char* expected_source,
68 ::v8::internal::Address expected,
69 const char* value_source,
70 ::v8::internal::Address value) {
71 if (expected != value) {
72 V8_Fatal(file, line, "CHECK_EQ(%s, %s) failed\n# "
73 "Expected: %i\n# Found: %i",
74 expected_source, value_source, expected, value);
75 }
76}
77
78
79// Helper function used by the CHECK_NE function when given Address
80// arguments. Should not be called directly.
81static inline void CheckNonEqualsHelper(const char* file, int line,
82 const char* unexpected_source,
83 ::v8::internal::Address unexpected,
84 const char* value_source,
85 ::v8::internal::Address value) {
86 if (unexpected == value) {
87 V8_Fatal(file, line, "CHECK_NE(%s, %s) failed\n# Value: %i",
88 unexpected_source, value_source, value);
89 }
90}
91
92
93// Helper function used by the CHECK function when given code
94// arguments. Should not be called directly.
95static inline void CheckEqualsHelper(const char* file, int line,
96 const char* expected_source,
97 const Code* expected,
98 const char* value_source,
99 const Code* value) {
100 if (expected != value) {
101 V8_Fatal(file, line, "CHECK_EQ(%s, %s) failed\n# "
102 "Expected: %p\n# Found: %p",
103 expected_source, value_source, expected, value);
104 }
105}
106
107
108static inline void CheckNonEqualsHelper(const char* file, int line,
109 const char* expected_source,
110 const Code* expected,
111 const char* value_source,
112 const Code* value) {
113 if (expected == value) {
114 V8_Fatal(file, line, "CHECK_NE(%s, %s) failed\n# Value: %p",
115 expected_source, value_source, value);
116 }
117}
118
119
120// --- H e l p e r C l a s s e s
121
122
123// Helper class for creating a V8 enviromnent for running tests
124class DebugLocalContext {
125 public:
126 inline DebugLocalContext(
127 v8::ExtensionConfiguration* extensions = 0,
128 v8::Handle<v8::ObjectTemplate> global_template =
129 v8::Handle<v8::ObjectTemplate>(),
130 v8::Handle<v8::Value> global_object = v8::Handle<v8::Value>())
131 : context_(v8::Context::New(extensions, global_template, global_object)) {
132 context_->Enter();
133 }
134 inline ~DebugLocalContext() {
135 context_->Exit();
136 context_.Dispose();
137 }
138 inline v8::Context* operator->() { return *context_; }
139 inline v8::Context* operator*() { return *context_; }
140 inline bool IsReady() { return !context_.IsEmpty(); }
141 void ExposeDebug() {
142 // Expose the debug context global object in the global object for testing.
143 Debug::Load();
144 Debug::debug_context()->set_security_token(
145 v8::Utils::OpenHandle(*context_)->security_token());
146
147 Handle<JSGlobalProxy> global(Handle<JSGlobalProxy>::cast(
148 v8::Utils::OpenHandle(*context_->Global())));
149 Handle<v8::internal::String> debug_string =
150 v8::internal::Factory::LookupAsciiSymbol("debug");
151 SetProperty(global, debug_string,
152 Handle<Object>(Debug::debug_context()->global_proxy()), DONT_ENUM);
153 }
154 private:
155 v8::Persistent<v8::Context> context_;
156};
157
158
159// --- H e l p e r F u n c t i o n s
160
161
162// Compile and run the supplied source and return the fequested function.
163static v8::Local<v8::Function> CompileFunction(DebugLocalContext* env,
164 const char* source,
165 const char* function_name) {
166 v8::Script::Compile(v8::String::New(source))->Run();
167 return v8::Local<v8::Function>::Cast(
168 (*env)->Global()->Get(v8::String::New(function_name)));
169}
170
171
172// Compile and run the supplied source and return the requested function.
173static v8::Local<v8::Function> CompileFunction(const char* source,
174 const char* function_name) {
175 v8::Script::Compile(v8::String::New(source))->Run();
176 return v8::Local<v8::Function>::Cast(
177 v8::Context::GetCurrent()->Global()->Get(v8::String::New(function_name)));
178}
179
180
Steve Blocka7e24c12009-10-30 11:49:00 +0000181// Is there any debug info for the function?
182static bool HasDebugInfo(v8::Handle<v8::Function> fun) {
183 Handle<v8::internal::JSFunction> f = v8::Utils::OpenHandle(*fun);
184 Handle<v8::internal::SharedFunctionInfo> shared(f->shared());
185 return Debug::HasDebugInfo(shared);
186}
187
188
189// Set a break point in a function and return the associated break point
190// number.
191static int SetBreakPoint(Handle<v8::internal::JSFunction> fun, int position) {
192 static int break_point = 0;
193 Handle<v8::internal::SharedFunctionInfo> shared(fun->shared());
194 Debug::SetBreakPoint(
195 shared, position,
196 Handle<Object>(v8::internal::Smi::FromInt(++break_point)));
197 return break_point;
198}
199
200
201// Set a break point in a function and return the associated break point
202// number.
203static int SetBreakPoint(v8::Handle<v8::Function> fun, int position) {
204 return SetBreakPoint(v8::Utils::OpenHandle(*fun), position);
205}
206
207
208// Set a break point in a function using the Debug object and return the
209// associated break point number.
210static int SetBreakPointFromJS(const char* function_name,
211 int line, int position) {
212 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
213 OS::SNPrintF(buffer,
214 "debug.Debug.setBreakPoint(%s,%d,%d)",
215 function_name, line, position);
216 buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0';
217 v8::Handle<v8::String> str = v8::String::New(buffer.start());
218 return v8::Script::Compile(str)->Run()->Int32Value();
219}
220
221
222// Set a break point in a script identified by id using the global Debug object.
223static int SetScriptBreakPointByIdFromJS(int script_id, int line, int column) {
224 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
225 if (column >= 0) {
226 // Column specified set script break point on precise location.
227 OS::SNPrintF(buffer,
228 "debug.Debug.setScriptBreakPointById(%d,%d,%d)",
229 script_id, line, column);
230 } else {
231 // Column not specified set script break point on line.
232 OS::SNPrintF(buffer,
233 "debug.Debug.setScriptBreakPointById(%d,%d)",
234 script_id, line);
235 }
236 buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0';
237 {
238 v8::TryCatch try_catch;
239 v8::Handle<v8::String> str = v8::String::New(buffer.start());
240 v8::Handle<v8::Value> value = v8::Script::Compile(str)->Run();
241 CHECK(!try_catch.HasCaught());
242 return value->Int32Value();
243 }
244}
245
246
247// Set a break point in a script identified by name using the global Debug
248// object.
249static int SetScriptBreakPointByNameFromJS(const char* script_name,
250 int line, int column) {
251 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
252 if (column >= 0) {
253 // Column specified set script break point on precise location.
254 OS::SNPrintF(buffer,
255 "debug.Debug.setScriptBreakPointByName(\"%s\",%d,%d)",
256 script_name, line, column);
257 } else {
258 // Column not specified set script break point on line.
259 OS::SNPrintF(buffer,
260 "debug.Debug.setScriptBreakPointByName(\"%s\",%d)",
261 script_name, line);
262 }
263 buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0';
264 {
265 v8::TryCatch try_catch;
266 v8::Handle<v8::String> str = v8::String::New(buffer.start());
267 v8::Handle<v8::Value> value = v8::Script::Compile(str)->Run();
268 CHECK(!try_catch.HasCaught());
269 return value->Int32Value();
270 }
271}
272
273
274// Clear a break point.
275static void ClearBreakPoint(int break_point) {
276 Debug::ClearBreakPoint(
277 Handle<Object>(v8::internal::Smi::FromInt(break_point)));
278}
279
280
281// Clear a break point using the global Debug object.
282static void ClearBreakPointFromJS(int break_point_number) {
283 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
284 OS::SNPrintF(buffer,
285 "debug.Debug.clearBreakPoint(%d)",
286 break_point_number);
287 buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0';
288 v8::Script::Compile(v8::String::New(buffer.start()))->Run();
289}
290
291
292static void EnableScriptBreakPointFromJS(int break_point_number) {
293 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
294 OS::SNPrintF(buffer,
295 "debug.Debug.enableScriptBreakPoint(%d)",
296 break_point_number);
297 buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0';
298 v8::Script::Compile(v8::String::New(buffer.start()))->Run();
299}
300
301
302static void DisableScriptBreakPointFromJS(int break_point_number) {
303 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
304 OS::SNPrintF(buffer,
305 "debug.Debug.disableScriptBreakPoint(%d)",
306 break_point_number);
307 buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0';
308 v8::Script::Compile(v8::String::New(buffer.start()))->Run();
309}
310
311
312static void ChangeScriptBreakPointConditionFromJS(int break_point_number,
313 const char* condition) {
314 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
315 OS::SNPrintF(buffer,
316 "debug.Debug.changeScriptBreakPointCondition(%d, \"%s\")",
317 break_point_number, condition);
318 buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0';
319 v8::Script::Compile(v8::String::New(buffer.start()))->Run();
320}
321
322
323static void ChangeScriptBreakPointIgnoreCountFromJS(int break_point_number,
324 int ignoreCount) {
325 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
326 OS::SNPrintF(buffer,
327 "debug.Debug.changeScriptBreakPointIgnoreCount(%d, %d)",
328 break_point_number, ignoreCount);
329 buffer[SMALL_STRING_BUFFER_SIZE - 1] = '\0';
330 v8::Script::Compile(v8::String::New(buffer.start()))->Run();
331}
332
333
334// Change break on exception.
335static void ChangeBreakOnException(bool caught, bool uncaught) {
336 Debug::ChangeBreakOnException(v8::internal::BreakException, caught);
337 Debug::ChangeBreakOnException(v8::internal::BreakUncaughtException, uncaught);
338}
339
340
341// Change break on exception using the global Debug object.
342static void ChangeBreakOnExceptionFromJS(bool caught, bool uncaught) {
343 if (caught) {
344 v8::Script::Compile(
345 v8::String::New("debug.Debug.setBreakOnException()"))->Run();
346 } else {
347 v8::Script::Compile(
348 v8::String::New("debug.Debug.clearBreakOnException()"))->Run();
349 }
350 if (uncaught) {
351 v8::Script::Compile(
352 v8::String::New("debug.Debug.setBreakOnUncaughtException()"))->Run();
353 } else {
354 v8::Script::Compile(
355 v8::String::New("debug.Debug.clearBreakOnUncaughtException()"))->Run();
356 }
357}
358
359
360// Prepare to step to next break location.
361static void PrepareStep(StepAction step_action) {
362 Debug::PrepareStep(step_action, 1);
363}
364
365
366// This function is in namespace v8::internal to be friend with class
367// v8::internal::Debug.
368namespace v8 {
369namespace internal {
370
371// Collect the currently debugged functions.
372Handle<FixedArray> GetDebuggedFunctions() {
373 v8::internal::DebugInfoListNode* node = Debug::debug_info_list_;
374
375 // Find the number of debugged functions.
376 int count = 0;
377 while (node) {
378 count++;
379 node = node->next();
380 }
381
382 // Allocate array for the debugged functions
383 Handle<FixedArray> debugged_functions =
384 v8::internal::Factory::NewFixedArray(count);
385
386 // Run through the debug info objects and collect all functions.
387 count = 0;
388 while (node) {
389 debugged_functions->set(count++, *node->debug_info());
390 node = node->next();
391 }
392
393 return debugged_functions;
394}
395
396
397static Handle<Code> ComputeCallDebugBreak(int argc) {
398 CALL_HEAP_FUNCTION(v8::internal::StubCache::ComputeCallDebugBreak(argc),
399 Code);
400}
401
402
403// Check that the debugger has been fully unloaded.
404void CheckDebuggerUnloaded(bool check_functions) {
405 // Check that the debugger context is cleared and that there is no debug
406 // information stored for the debugger.
407 CHECK(Debug::debug_context().is_null());
408 CHECK_EQ(NULL, Debug::debug_info_list_);
409
410 // Collect garbage to ensure weak handles are cleared.
411 Heap::CollectAllGarbage(false);
412 Heap::CollectAllGarbage(false);
413
414 // Iterate the head and check that there are no debugger related objects left.
415 HeapIterator iterator;
416 while (iterator.has_next()) {
417 HeapObject* obj = iterator.next();
418 CHECK(obj != NULL);
419 CHECK(!obj->IsDebugInfo());
420 CHECK(!obj->IsBreakPointInfo());
421
422 // If deep check of functions is requested check that no debug break code
423 // is left in all functions.
424 if (check_functions) {
425 if (obj->IsJSFunction()) {
426 JSFunction* fun = JSFunction::cast(obj);
427 for (RelocIterator it(fun->shared()->code()); !it.done(); it.next()) {
428 RelocInfo::Mode rmode = it.rinfo()->rmode();
429 if (RelocInfo::IsCodeTarget(rmode)) {
430 CHECK(!Debug::IsDebugBreak(it.rinfo()->target_address()));
431 } else if (RelocInfo::IsJSReturn(rmode)) {
432 CHECK(!Debug::IsDebugBreakAtReturn(it.rinfo()));
433 }
434 }
435 }
436 }
437 }
438}
439
440
441} } // namespace v8::internal
442
443
444// Check that the debugger has been fully unloaded.
445static void CheckDebuggerUnloaded(bool check_functions = false) {
Leon Clarkee46be812010-01-19 14:06:41 +0000446 // Let debugger to unload itself synchronously
447 v8::Debug::ProcessDebugMessages();
448
Steve Blocka7e24c12009-10-30 11:49:00 +0000449 v8::internal::CheckDebuggerUnloaded(check_functions);
450}
451
452
453// Inherit from BreakLocationIterator to get access to protected parts for
454// testing.
455class TestBreakLocationIterator: public v8::internal::BreakLocationIterator {
456 public:
457 explicit TestBreakLocationIterator(Handle<v8::internal::DebugInfo> debug_info)
458 : BreakLocationIterator(debug_info, v8::internal::SOURCE_BREAK_LOCATIONS) {}
459 v8::internal::RelocIterator* it() { return reloc_iterator_; }
460 v8::internal::RelocIterator* it_original() {
461 return reloc_iterator_original_;
462 }
463};
464
465
466// Compile a function, set a break point and check that the call at the break
467// location in the code is the expected debug_break function.
468void CheckDebugBreakFunction(DebugLocalContext* env,
469 const char* source, const char* name,
470 int position, v8::internal::RelocInfo::Mode mode,
471 Code* debug_break) {
472 // Create function and set the break point.
473 Handle<v8::internal::JSFunction> fun = v8::Utils::OpenHandle(
474 *CompileFunction(env, source, name));
475 int bp = SetBreakPoint(fun, position);
476
477 // Check that the debug break function is as expected.
478 Handle<v8::internal::SharedFunctionInfo> shared(fun->shared());
479 CHECK(Debug::HasDebugInfo(shared));
480 TestBreakLocationIterator it1(Debug::GetDebugInfo(shared));
481 it1.FindBreakLocationFromPosition(position);
482 CHECK_EQ(mode, it1.it()->rinfo()->rmode());
483 if (mode != v8::internal::RelocInfo::JS_RETURN) {
484 CHECK_EQ(debug_break,
485 Code::GetCodeFromTargetAddress(it1.it()->rinfo()->target_address()));
486 } else {
487 CHECK(Debug::IsDebugBreakAtReturn(it1.it()->rinfo()));
488 }
489
490 // Clear the break point and check that the debug break function is no longer
491 // there
492 ClearBreakPoint(bp);
493 CHECK(!Debug::HasDebugInfo(shared));
494 CHECK(Debug::EnsureDebugInfo(shared));
495 TestBreakLocationIterator it2(Debug::GetDebugInfo(shared));
496 it2.FindBreakLocationFromPosition(position);
497 CHECK_EQ(mode, it2.it()->rinfo()->rmode());
498 if (mode == v8::internal::RelocInfo::JS_RETURN) {
499 CHECK(!Debug::IsDebugBreakAtReturn(it2.it()->rinfo()));
500 }
501}
502
503
504// --- D e b u g E v e n t H a n d l e r s
505// ---
506// --- The different tests uses a number of debug event handlers.
507// ---
508
509
510// Source for The JavaScript function which picks out the function name of the
511// top frame.
512const char* frame_function_name_source =
513 "function frame_function_name(exec_state) {"
514 " return exec_state.frame(0).func().name();"
515 "}";
516v8::Local<v8::Function> frame_function_name;
517
518
519// Source for The JavaScript function which picks out the source line for the
520// top frame.
521const char* frame_source_line_source =
522 "function frame_source_line(exec_state) {"
523 " return exec_state.frame(0).sourceLine();"
524 "}";
525v8::Local<v8::Function> frame_source_line;
526
527
528// Source for The JavaScript function which picks out the source column for the
529// top frame.
530const char* frame_source_column_source =
531 "function frame_source_column(exec_state) {"
532 " return exec_state.frame(0).sourceColumn();"
533 "}";
534v8::Local<v8::Function> frame_source_column;
535
536
537// Source for The JavaScript function which picks out the script name for the
538// top frame.
539const char* frame_script_name_source =
540 "function frame_script_name(exec_state) {"
541 " return exec_state.frame(0).func().script().name();"
542 "}";
543v8::Local<v8::Function> frame_script_name;
544
545
546// Source for The JavaScript function which picks out the script data for the
547// top frame.
548const char* frame_script_data_source =
549 "function frame_script_data(exec_state) {"
550 " return exec_state.frame(0).func().script().data();"
551 "}";
552v8::Local<v8::Function> frame_script_data;
553
554
555// Source for The JavaScript function which returns the number of frames.
556static const char* frame_count_source =
557 "function frame_count(exec_state) {"
558 " return exec_state.frameCount();"
559 "}";
560v8::Handle<v8::Function> frame_count;
561
562
563// Global variable to store the last function hit - used by some tests.
564char last_function_hit[80];
565
566// Global variable to store the name and data for last script hit - used by some
567// tests.
568char last_script_name_hit[80];
569char last_script_data_hit[80];
570
571// Global variables to store the last source position - used by some tests.
572int last_source_line = -1;
573int last_source_column = -1;
574
575// Debug event handler which counts the break points which have been hit.
576int break_point_hit_count = 0;
577static void DebugEventBreakPointHitCount(v8::DebugEvent event,
578 v8::Handle<v8::Object> exec_state,
579 v8::Handle<v8::Object> event_data,
580 v8::Handle<v8::Value> data) {
581 // When hitting a debug event listener there must be a break set.
582 CHECK_NE(v8::internal::Debug::break_id(), 0);
583
584 // Count the number of breaks.
585 if (event == v8::Break) {
586 break_point_hit_count++;
587 if (!frame_function_name.IsEmpty()) {
588 // Get the name of the function.
589 const int argc = 1;
590 v8::Handle<v8::Value> argv[argc] = { exec_state };
591 v8::Handle<v8::Value> result = frame_function_name->Call(exec_state,
592 argc, argv);
593 if (result->IsUndefined()) {
594 last_function_hit[0] = '\0';
595 } else {
596 CHECK(result->IsString());
597 v8::Handle<v8::String> function_name(result->ToString());
598 function_name->WriteAscii(last_function_hit);
599 }
600 }
601
602 if (!frame_source_line.IsEmpty()) {
603 // Get the source line.
604 const int argc = 1;
605 v8::Handle<v8::Value> argv[argc] = { exec_state };
606 v8::Handle<v8::Value> result = frame_source_line->Call(exec_state,
607 argc, argv);
608 CHECK(result->IsNumber());
609 last_source_line = result->Int32Value();
610 }
611
612 if (!frame_source_column.IsEmpty()) {
613 // Get the source column.
614 const int argc = 1;
615 v8::Handle<v8::Value> argv[argc] = { exec_state };
616 v8::Handle<v8::Value> result = frame_source_column->Call(exec_state,
617 argc, argv);
618 CHECK(result->IsNumber());
619 last_source_column = result->Int32Value();
620 }
621
622 if (!frame_script_name.IsEmpty()) {
623 // Get the script name of the function script.
624 const int argc = 1;
625 v8::Handle<v8::Value> argv[argc] = { exec_state };
626 v8::Handle<v8::Value> result = frame_script_name->Call(exec_state,
627 argc, argv);
628 if (result->IsUndefined()) {
629 last_script_name_hit[0] = '\0';
630 } else {
631 CHECK(result->IsString());
632 v8::Handle<v8::String> script_name(result->ToString());
633 script_name->WriteAscii(last_script_name_hit);
634 }
635 }
636
637 if (!frame_script_data.IsEmpty()) {
638 // Get the script data of the function script.
639 const int argc = 1;
640 v8::Handle<v8::Value> argv[argc] = { exec_state };
641 v8::Handle<v8::Value> result = frame_script_data->Call(exec_state,
642 argc, argv);
643 if (result->IsUndefined()) {
644 last_script_data_hit[0] = '\0';
645 } else {
646 result = result->ToString();
647 CHECK(result->IsString());
648 v8::Handle<v8::String> script_data(result->ToString());
649 script_data->WriteAscii(last_script_data_hit);
650 }
651 }
652 }
653}
654
655
656// Debug event handler which counts a number of events and collects the stack
657// height if there is a function compiled for that.
658int exception_hit_count = 0;
659int uncaught_exception_hit_count = 0;
660int last_js_stack_height = -1;
661
662static void DebugEventCounterClear() {
663 break_point_hit_count = 0;
664 exception_hit_count = 0;
665 uncaught_exception_hit_count = 0;
666}
667
668static void DebugEventCounter(v8::DebugEvent event,
669 v8::Handle<v8::Object> exec_state,
670 v8::Handle<v8::Object> event_data,
671 v8::Handle<v8::Value> data) {
672 // When hitting a debug event listener there must be a break set.
673 CHECK_NE(v8::internal::Debug::break_id(), 0);
674
675 // Count the number of breaks.
676 if (event == v8::Break) {
677 break_point_hit_count++;
678 } else if (event == v8::Exception) {
679 exception_hit_count++;
680
681 // Check whether the exception was uncaught.
682 v8::Local<v8::String> fun_name = v8::String::New("uncaught");
683 v8::Local<v8::Function> fun =
684 v8::Function::Cast(*event_data->Get(fun_name));
685 v8::Local<v8::Value> result = *fun->Call(event_data, 0, NULL);
686 if (result->IsTrue()) {
687 uncaught_exception_hit_count++;
688 }
689 }
690
691 // Collect the JavsScript stack height if the function frame_count is
692 // compiled.
693 if (!frame_count.IsEmpty()) {
694 static const int kArgc = 1;
695 v8::Handle<v8::Value> argv[kArgc] = { exec_state };
696 // Using exec_state as receiver is just to have a receiver.
697 v8::Handle<v8::Value> result = frame_count->Call(exec_state, kArgc, argv);
698 last_js_stack_height = result->Int32Value();
699 }
700}
701
702
703// Debug event handler which evaluates a number of expressions when a break
704// point is hit. Each evaluated expression is compared with an expected value.
705// For this debug event handler to work the following two global varaibles
706// must be initialized.
707// checks: An array of expressions and expected results
708// evaluate_check_function: A JavaScript function (see below)
709
710// Structure for holding checks to do.
711struct EvaluateCheck {
712 const char* expr; // An expression to evaluate when a break point is hit.
713 v8::Handle<v8::Value> expected; // The expected result.
714};
715// Array of checks to do.
716struct EvaluateCheck* checks = NULL;
717// Source for The JavaScript function which can do the evaluation when a break
718// point is hit.
719const char* evaluate_check_source =
720 "function evaluate_check(exec_state, expr, expected) {"
721 " return exec_state.frame(0).evaluate(expr).value() === expected;"
722 "}";
723v8::Local<v8::Function> evaluate_check_function;
724
725// The actual debug event described by the longer comment above.
726static void DebugEventEvaluate(v8::DebugEvent event,
727 v8::Handle<v8::Object> exec_state,
728 v8::Handle<v8::Object> event_data,
729 v8::Handle<v8::Value> data) {
730 // When hitting a debug event listener there must be a break set.
731 CHECK_NE(v8::internal::Debug::break_id(), 0);
732
733 if (event == v8::Break) {
734 for (int i = 0; checks[i].expr != NULL; i++) {
735 const int argc = 3;
736 v8::Handle<v8::Value> argv[argc] = { exec_state,
737 v8::String::New(checks[i].expr),
738 checks[i].expected };
739 v8::Handle<v8::Value> result =
740 evaluate_check_function->Call(exec_state, argc, argv);
741 if (!result->IsTrue()) {
742 v8::String::AsciiValue ascii(checks[i].expected->ToString());
743 V8_Fatal(__FILE__, __LINE__, "%s != %s", checks[i].expr, *ascii);
744 }
745 }
746 }
747}
748
749
750// This debug event listener removes a breakpoint in a function
751int debug_event_remove_break_point = 0;
752static void DebugEventRemoveBreakPoint(v8::DebugEvent event,
753 v8::Handle<v8::Object> exec_state,
754 v8::Handle<v8::Object> event_data,
755 v8::Handle<v8::Value> data) {
756 // When hitting a debug event listener there must be a break set.
757 CHECK_NE(v8::internal::Debug::break_id(), 0);
758
759 if (event == v8::Break) {
760 break_point_hit_count++;
761 v8::Handle<v8::Function> fun = v8::Handle<v8::Function>::Cast(data);
762 ClearBreakPoint(debug_event_remove_break_point);
763 }
764}
765
766
767// Debug event handler which counts break points hit and performs a step
768// afterwards.
769StepAction step_action = StepIn; // Step action to perform when stepping.
770static void DebugEventStep(v8::DebugEvent event,
771 v8::Handle<v8::Object> exec_state,
772 v8::Handle<v8::Object> event_data,
773 v8::Handle<v8::Value> data) {
774 // When hitting a debug event listener there must be a break set.
775 CHECK_NE(v8::internal::Debug::break_id(), 0);
776
777 if (event == v8::Break) {
778 break_point_hit_count++;
779 PrepareStep(step_action);
780 }
781}
782
783
784// Debug event handler which counts break points hit and performs a step
785// afterwards. For each call the expected function is checked.
786// For this debug event handler to work the following two global varaibles
787// must be initialized.
788// expected_step_sequence: An array of the expected function call sequence.
789// frame_function_name: A JavaScript function (see below).
790
791// String containing the expected function call sequence. Note: this only works
792// if functions have name length of one.
793const char* expected_step_sequence = NULL;
794
795// The actual debug event described by the longer comment above.
796static void DebugEventStepSequence(v8::DebugEvent event,
797 v8::Handle<v8::Object> exec_state,
798 v8::Handle<v8::Object> event_data,
799 v8::Handle<v8::Value> data) {
800 // When hitting a debug event listener there must be a break set.
801 CHECK_NE(v8::internal::Debug::break_id(), 0);
802
803 if (event == v8::Break || event == v8::Exception) {
804 // Check that the current function is the expected.
805 CHECK(break_point_hit_count <
Steve Blockd0582a62009-12-15 09:54:21 +0000806 StrLength(expected_step_sequence));
Steve Blocka7e24c12009-10-30 11:49:00 +0000807 const int argc = 1;
808 v8::Handle<v8::Value> argv[argc] = { exec_state };
809 v8::Handle<v8::Value> result = frame_function_name->Call(exec_state,
810 argc, argv);
811 CHECK(result->IsString());
812 v8::String::AsciiValue function_name(result->ToString());
Steve Blockd0582a62009-12-15 09:54:21 +0000813 CHECK_EQ(1, StrLength(*function_name));
Steve Blocka7e24c12009-10-30 11:49:00 +0000814 CHECK_EQ((*function_name)[0],
815 expected_step_sequence[break_point_hit_count]);
816
817 // Perform step.
818 break_point_hit_count++;
819 PrepareStep(step_action);
820 }
821}
822
823
824// Debug event handler which performs a garbage collection.
825static void DebugEventBreakPointCollectGarbage(
826 v8::DebugEvent event,
827 v8::Handle<v8::Object> exec_state,
828 v8::Handle<v8::Object> event_data,
829 v8::Handle<v8::Value> data) {
830 // When hitting a debug event listener there must be a break set.
831 CHECK_NE(v8::internal::Debug::break_id(), 0);
832
833 // Perform a garbage collection when break point is hit and continue. Based
834 // on the number of break points hit either scavenge or mark compact
835 // collector is used.
836 if (event == v8::Break) {
837 break_point_hit_count++;
838 if (break_point_hit_count % 2 == 0) {
839 // Scavenge.
840 Heap::CollectGarbage(0, v8::internal::NEW_SPACE);
841 } else {
842 // Mark sweep (and perhaps compact).
843 Heap::CollectAllGarbage(false);
844 }
845 }
846}
847
848
849// Debug event handler which re-issues a debug break and calls the garbage
850// collector to have the heap verified.
851static void DebugEventBreak(v8::DebugEvent event,
852 v8::Handle<v8::Object> exec_state,
853 v8::Handle<v8::Object> event_data,
854 v8::Handle<v8::Value> data) {
855 // When hitting a debug event listener there must be a break set.
856 CHECK_NE(v8::internal::Debug::break_id(), 0);
857
858 if (event == v8::Break) {
859 // Count the number of breaks.
860 break_point_hit_count++;
861
862 // Run the garbage collector to enforce heap verification if option
863 // --verify-heap is set.
864 Heap::CollectGarbage(0, v8::internal::NEW_SPACE);
865
866 // Set the break flag again to come back here as soon as possible.
867 v8::Debug::DebugBreak();
868 }
869}
870
871
Steve Blockd0582a62009-12-15 09:54:21 +0000872// Debug event handler which re-issues a debug break until a limit has been
873// reached.
874int max_break_point_hit_count = 0;
875static void DebugEventBreakMax(v8::DebugEvent event,
876 v8::Handle<v8::Object> exec_state,
877 v8::Handle<v8::Object> event_data,
878 v8::Handle<v8::Value> data) {
879 // When hitting a debug event listener there must be a break set.
880 CHECK_NE(v8::internal::Debug::break_id(), 0);
881
882 if (event == v8::Break && break_point_hit_count < max_break_point_hit_count) {
883 // Count the number of breaks.
884 break_point_hit_count++;
885
886 // Set the break flag again to come back here as soon as possible.
887 v8::Debug::DebugBreak();
888 }
889}
890
891
Steve Blocka7e24c12009-10-30 11:49:00 +0000892// --- M e s s a g e C a l l b a c k
893
894
895// Message callback which counts the number of messages.
896int message_callback_count = 0;
897
898static void MessageCallbackCountClear() {
899 message_callback_count = 0;
900}
901
902static void MessageCallbackCount(v8::Handle<v8::Message> message,
903 v8::Handle<v8::Value> data) {
904 message_callback_count++;
905}
906
907
908// --- T h e A c t u a l T e s t s
909
910
911// Test that the debug break function is the expected one for different kinds
912// of break locations.
913TEST(DebugStub) {
914 using ::v8::internal::Builtins;
915 v8::HandleScope scope;
916 DebugLocalContext env;
917
918 CheckDebugBreakFunction(&env,
919 "function f1(){}", "f1",
920 0,
921 v8::internal::RelocInfo::JS_RETURN,
922 NULL);
923 CheckDebugBreakFunction(&env,
924 "function f2(){x=1;}", "f2",
925 0,
926 v8::internal::RelocInfo::CODE_TARGET,
927 Builtins::builtin(Builtins::StoreIC_DebugBreak));
928 CheckDebugBreakFunction(&env,
929 "function f3(){var a=x;}", "f3",
930 0,
931 v8::internal::RelocInfo::CODE_TARGET_CONTEXT,
932 Builtins::builtin(Builtins::LoadIC_DebugBreak));
933
934// TODO(1240753): Make the test architecture independent or split
935// parts of the debugger into architecture dependent files. This
936// part currently disabled as it is not portable between IA32/ARM.
937// Currently on ICs for keyed store/load on ARM.
938#if !defined (__arm__) && !defined(__thumb__)
939 CheckDebugBreakFunction(
940 &env,
941 "function f4(){var index='propertyName'; var a={}; a[index] = 'x';}",
942 "f4",
943 0,
944 v8::internal::RelocInfo::CODE_TARGET,
945 Builtins::builtin(Builtins::KeyedStoreIC_DebugBreak));
946 CheckDebugBreakFunction(
947 &env,
948 "function f5(){var index='propertyName'; var a={}; return a[index];}",
949 "f5",
950 0,
951 v8::internal::RelocInfo::CODE_TARGET,
952 Builtins::builtin(Builtins::KeyedLoadIC_DebugBreak));
953#endif
954
955 // Check the debug break code stubs for call ICs with different number of
956 // parameters.
957 Handle<Code> debug_break_0 = v8::internal::ComputeCallDebugBreak(0);
958 Handle<Code> debug_break_1 = v8::internal::ComputeCallDebugBreak(1);
959 Handle<Code> debug_break_4 = v8::internal::ComputeCallDebugBreak(4);
960
961 CheckDebugBreakFunction(&env,
962 "function f4_0(){x();}", "f4_0",
963 0,
964 v8::internal::RelocInfo::CODE_TARGET_CONTEXT,
965 *debug_break_0);
966
967 CheckDebugBreakFunction(&env,
968 "function f4_1(){x(1);}", "f4_1",
969 0,
970 v8::internal::RelocInfo::CODE_TARGET_CONTEXT,
971 *debug_break_1);
972
973 CheckDebugBreakFunction(&env,
974 "function f4_4(){x(1,2,3,4);}", "f4_4",
975 0,
976 v8::internal::RelocInfo::CODE_TARGET_CONTEXT,
977 *debug_break_4);
978}
979
980
981// Test that the debug info in the VM is in sync with the functions being
982// debugged.
983TEST(DebugInfo) {
984 v8::HandleScope scope;
985 DebugLocalContext env;
986 // Create a couple of functions for the test.
987 v8::Local<v8::Function> foo =
988 CompileFunction(&env, "function foo(){}", "foo");
989 v8::Local<v8::Function> bar =
990 CompileFunction(&env, "function bar(){}", "bar");
991 // Initially no functions are debugged.
992 CHECK_EQ(0, v8::internal::GetDebuggedFunctions()->length());
993 CHECK(!HasDebugInfo(foo));
994 CHECK(!HasDebugInfo(bar));
995 // One function (foo) is debugged.
996 int bp1 = SetBreakPoint(foo, 0);
997 CHECK_EQ(1, v8::internal::GetDebuggedFunctions()->length());
998 CHECK(HasDebugInfo(foo));
999 CHECK(!HasDebugInfo(bar));
1000 // Two functions are debugged.
1001 int bp2 = SetBreakPoint(bar, 0);
1002 CHECK_EQ(2, v8::internal::GetDebuggedFunctions()->length());
1003 CHECK(HasDebugInfo(foo));
1004 CHECK(HasDebugInfo(bar));
1005 // One function (bar) is debugged.
1006 ClearBreakPoint(bp1);
1007 CHECK_EQ(1, v8::internal::GetDebuggedFunctions()->length());
1008 CHECK(!HasDebugInfo(foo));
1009 CHECK(HasDebugInfo(bar));
1010 // No functions are debugged.
1011 ClearBreakPoint(bp2);
1012 CHECK_EQ(0, v8::internal::GetDebuggedFunctions()->length());
1013 CHECK(!HasDebugInfo(foo));
1014 CHECK(!HasDebugInfo(bar));
1015}
1016
1017
1018// Test that a break point can be set at an IC store location.
1019TEST(BreakPointICStore) {
1020 break_point_hit_count = 0;
1021 v8::HandleScope scope;
1022 DebugLocalContext env;
1023
1024 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1025 v8::Undefined());
1026 v8::Script::Compile(v8::String::New("function foo(){bar=0;}"))->Run();
1027 v8::Local<v8::Function> foo =
1028 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo")));
1029
1030 // Run without breakpoints.
1031 foo->Call(env->Global(), 0, NULL);
1032 CHECK_EQ(0, break_point_hit_count);
1033
1034 // Run with breakpoint
1035 int bp = SetBreakPoint(foo, 0);
1036 foo->Call(env->Global(), 0, NULL);
1037 CHECK_EQ(1, break_point_hit_count);
1038 foo->Call(env->Global(), 0, NULL);
1039 CHECK_EQ(2, break_point_hit_count);
1040
1041 // Run without breakpoints.
1042 ClearBreakPoint(bp);
1043 foo->Call(env->Global(), 0, NULL);
1044 CHECK_EQ(2, break_point_hit_count);
1045
1046 v8::Debug::SetDebugEventListener(NULL);
1047 CheckDebuggerUnloaded();
1048}
1049
1050
1051// Test that a break point can be set at an IC load location.
1052TEST(BreakPointICLoad) {
1053 break_point_hit_count = 0;
1054 v8::HandleScope scope;
1055 DebugLocalContext env;
1056 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1057 v8::Undefined());
1058 v8::Script::Compile(v8::String::New("bar=1"))->Run();
1059 v8::Script::Compile(v8::String::New("function foo(){var x=bar;}"))->Run();
1060 v8::Local<v8::Function> foo =
1061 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo")));
1062
1063 // Run without breakpoints.
1064 foo->Call(env->Global(), 0, NULL);
1065 CHECK_EQ(0, break_point_hit_count);
1066
1067 // Run with breakpoint
1068 int bp = SetBreakPoint(foo, 0);
1069 foo->Call(env->Global(), 0, NULL);
1070 CHECK_EQ(1, break_point_hit_count);
1071 foo->Call(env->Global(), 0, NULL);
1072 CHECK_EQ(2, break_point_hit_count);
1073
1074 // Run without breakpoints.
1075 ClearBreakPoint(bp);
1076 foo->Call(env->Global(), 0, NULL);
1077 CHECK_EQ(2, break_point_hit_count);
1078
1079 v8::Debug::SetDebugEventListener(NULL);
1080 CheckDebuggerUnloaded();
1081}
1082
1083
1084// Test that a break point can be set at an IC call location.
1085TEST(BreakPointICCall) {
1086 break_point_hit_count = 0;
1087 v8::HandleScope scope;
1088 DebugLocalContext env;
1089 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1090 v8::Undefined());
1091 v8::Script::Compile(v8::String::New("function bar(){}"))->Run();
1092 v8::Script::Compile(v8::String::New("function foo(){bar();}"))->Run();
1093 v8::Local<v8::Function> foo =
1094 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo")));
1095
1096 // Run without breakpoints.
1097 foo->Call(env->Global(), 0, NULL);
1098 CHECK_EQ(0, break_point_hit_count);
1099
1100 // Run with breakpoint
1101 int bp = SetBreakPoint(foo, 0);
1102 foo->Call(env->Global(), 0, NULL);
1103 CHECK_EQ(1, break_point_hit_count);
1104 foo->Call(env->Global(), 0, NULL);
1105 CHECK_EQ(2, break_point_hit_count);
1106
1107 // Run without breakpoints.
1108 ClearBreakPoint(bp);
1109 foo->Call(env->Global(), 0, NULL);
1110 CHECK_EQ(2, break_point_hit_count);
1111
1112 v8::Debug::SetDebugEventListener(NULL);
1113 CheckDebuggerUnloaded();
1114}
1115
1116
1117// Test that a break point can be set at a return store location.
1118TEST(BreakPointReturn) {
1119 break_point_hit_count = 0;
1120 v8::HandleScope scope;
1121 DebugLocalContext env;
1122
1123 // Create a functions for checking the source line and column when hitting
1124 // a break point.
1125 frame_source_line = CompileFunction(&env,
1126 frame_source_line_source,
1127 "frame_source_line");
1128 frame_source_column = CompileFunction(&env,
1129 frame_source_column_source,
1130 "frame_source_column");
1131
1132
1133 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1134 v8::Undefined());
1135 v8::Script::Compile(v8::String::New("function foo(){}"))->Run();
1136 v8::Local<v8::Function> foo =
1137 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo")));
1138
1139 // Run without breakpoints.
1140 foo->Call(env->Global(), 0, NULL);
1141 CHECK_EQ(0, break_point_hit_count);
1142
1143 // Run with breakpoint
1144 int bp = SetBreakPoint(foo, 0);
1145 foo->Call(env->Global(), 0, NULL);
1146 CHECK_EQ(1, break_point_hit_count);
1147 CHECK_EQ(0, last_source_line);
1148 CHECK_EQ(16, last_source_column);
1149 foo->Call(env->Global(), 0, NULL);
1150 CHECK_EQ(2, break_point_hit_count);
1151 CHECK_EQ(0, last_source_line);
1152 CHECK_EQ(16, last_source_column);
1153
1154 // Run without breakpoints.
1155 ClearBreakPoint(bp);
1156 foo->Call(env->Global(), 0, NULL);
1157 CHECK_EQ(2, break_point_hit_count);
1158
1159 v8::Debug::SetDebugEventListener(NULL);
1160 CheckDebuggerUnloaded();
1161}
1162
1163
1164static void CallWithBreakPoints(v8::Local<v8::Object> recv,
1165 v8::Local<v8::Function> f,
1166 int break_point_count,
1167 int call_count) {
1168 break_point_hit_count = 0;
1169 for (int i = 0; i < call_count; i++) {
1170 f->Call(recv, 0, NULL);
1171 CHECK_EQ((i + 1) * break_point_count, break_point_hit_count);
1172 }
1173}
1174
1175// Test GC during break point processing.
1176TEST(GCDuringBreakPointProcessing) {
1177 break_point_hit_count = 0;
1178 v8::HandleScope scope;
1179 DebugLocalContext env;
1180
1181 v8::Debug::SetDebugEventListener(DebugEventBreakPointCollectGarbage,
1182 v8::Undefined());
1183 v8::Local<v8::Function> foo;
1184
1185 // Test IC store break point with garbage collection.
1186 foo = CompileFunction(&env, "function foo(){bar=0;}", "foo");
1187 SetBreakPoint(foo, 0);
1188 CallWithBreakPoints(env->Global(), foo, 1, 10);
1189
1190 // Test IC load break point with garbage collection.
1191 foo = CompileFunction(&env, "bar=1;function foo(){var x=bar;}", "foo");
1192 SetBreakPoint(foo, 0);
1193 CallWithBreakPoints(env->Global(), foo, 1, 10);
1194
1195 // Test IC call break point with garbage collection.
1196 foo = CompileFunction(&env, "function bar(){};function foo(){bar();}", "foo");
1197 SetBreakPoint(foo, 0);
1198 CallWithBreakPoints(env->Global(), foo, 1, 10);
1199
1200 // Test return break point with garbage collection.
1201 foo = CompileFunction(&env, "function foo(){}", "foo");
1202 SetBreakPoint(foo, 0);
1203 CallWithBreakPoints(env->Global(), foo, 1, 25);
1204
1205 v8::Debug::SetDebugEventListener(NULL);
1206 CheckDebuggerUnloaded();
1207}
1208
1209
1210// Call the function three times with different garbage collections in between
1211// and make sure that the break point survives.
1212static void CallAndGC(v8::Local<v8::Object> recv, v8::Local<v8::Function> f) {
1213 break_point_hit_count = 0;
1214
1215 for (int i = 0; i < 3; i++) {
1216 // Call function.
1217 f->Call(recv, 0, NULL);
1218 CHECK_EQ(1 + i * 3, break_point_hit_count);
1219
1220 // Scavenge and call function.
1221 Heap::CollectGarbage(0, v8::internal::NEW_SPACE);
1222 f->Call(recv, 0, NULL);
1223 CHECK_EQ(2 + i * 3, break_point_hit_count);
1224
1225 // Mark sweep (and perhaps compact) and call function.
1226 Heap::CollectAllGarbage(false);
1227 f->Call(recv, 0, NULL);
1228 CHECK_EQ(3 + i * 3, break_point_hit_count);
1229 }
1230}
1231
1232
1233// Test that a break point can be set at a return store location.
1234TEST(BreakPointSurviveGC) {
1235 break_point_hit_count = 0;
1236 v8::HandleScope scope;
1237 DebugLocalContext env;
1238
1239 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1240 v8::Undefined());
1241 v8::Local<v8::Function> foo;
1242
1243 // Test IC store break point with garbage collection.
1244 foo = CompileFunction(&env, "function foo(){bar=0;}", "foo");
1245 SetBreakPoint(foo, 0);
1246 CallAndGC(env->Global(), foo);
1247
1248 // Test IC load break point with garbage collection.
1249 foo = CompileFunction(&env, "bar=1;function foo(){var x=bar;}", "foo");
1250 SetBreakPoint(foo, 0);
1251 CallAndGC(env->Global(), foo);
1252
1253 // Test IC call break point with garbage collection.
1254 foo = CompileFunction(&env, "function bar(){};function foo(){bar();}", "foo");
1255 SetBreakPoint(foo, 0);
1256 CallAndGC(env->Global(), foo);
1257
1258 // Test return break point with garbage collection.
1259 foo = CompileFunction(&env, "function foo(){}", "foo");
1260 SetBreakPoint(foo, 0);
1261 CallAndGC(env->Global(), foo);
1262
1263 v8::Debug::SetDebugEventListener(NULL);
1264 CheckDebuggerUnloaded();
1265}
1266
1267
1268// Test that break points can be set using the global Debug object.
1269TEST(BreakPointThroughJavaScript) {
1270 break_point_hit_count = 0;
1271 v8::HandleScope scope;
1272 DebugLocalContext env;
1273 env.ExposeDebug();
1274
1275 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1276 v8::Undefined());
1277 v8::Script::Compile(v8::String::New("function bar(){}"))->Run();
1278 v8::Script::Compile(v8::String::New("function foo(){bar();bar();}"))->Run();
1279 // 012345678901234567890
1280 // 1 2
1281 // Break points are set at position 3 and 9
1282 v8::Local<v8::Script> foo = v8::Script::Compile(v8::String::New("foo()"));
1283
1284 // Run without breakpoints.
1285 foo->Run();
1286 CHECK_EQ(0, break_point_hit_count);
1287
1288 // Run with one breakpoint
1289 int bp1 = SetBreakPointFromJS("foo", 0, 3);
1290 foo->Run();
1291 CHECK_EQ(1, break_point_hit_count);
1292 foo->Run();
1293 CHECK_EQ(2, break_point_hit_count);
1294
1295 // Run with two breakpoints
1296 int bp2 = SetBreakPointFromJS("foo", 0, 9);
1297 foo->Run();
1298 CHECK_EQ(4, break_point_hit_count);
1299 foo->Run();
1300 CHECK_EQ(6, break_point_hit_count);
1301
1302 // Run with one breakpoint
1303 ClearBreakPointFromJS(bp2);
1304 foo->Run();
1305 CHECK_EQ(7, break_point_hit_count);
1306 foo->Run();
1307 CHECK_EQ(8, break_point_hit_count);
1308
1309 // Run without breakpoints.
1310 ClearBreakPointFromJS(bp1);
1311 foo->Run();
1312 CHECK_EQ(8, break_point_hit_count);
1313
1314 v8::Debug::SetDebugEventListener(NULL);
1315 CheckDebuggerUnloaded();
1316
1317 // Make sure that the break point numbers are consecutive.
1318 CHECK_EQ(1, bp1);
1319 CHECK_EQ(2, bp2);
1320}
1321
1322
1323// Test that break points on scripts identified by name can be set using the
1324// global Debug object.
1325TEST(ScriptBreakPointByNameThroughJavaScript) {
1326 break_point_hit_count = 0;
1327 v8::HandleScope scope;
1328 DebugLocalContext env;
1329 env.ExposeDebug();
1330
1331 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1332 v8::Undefined());
1333
1334 v8::Local<v8::String> script = v8::String::New(
1335 "function f() {\n"
1336 " function h() {\n"
1337 " a = 0; // line 2\n"
1338 " }\n"
1339 " b = 1; // line 4\n"
1340 " return h();\n"
1341 "}\n"
1342 "\n"
1343 "function g() {\n"
1344 " function h() {\n"
1345 " a = 0;\n"
1346 " }\n"
1347 " b = 2; // line 12\n"
1348 " h();\n"
1349 " b = 3; // line 14\n"
1350 " f(); // line 15\n"
1351 "}");
1352
1353 // Compile the script and get the two functions.
1354 v8::ScriptOrigin origin =
1355 v8::ScriptOrigin(v8::String::New("test"));
1356 v8::Script::Compile(script, &origin)->Run();
1357 v8::Local<v8::Function> f =
1358 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1359 v8::Local<v8::Function> g =
1360 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("g")));
1361
1362 // Call f and g without break points.
1363 break_point_hit_count = 0;
1364 f->Call(env->Global(), 0, NULL);
1365 CHECK_EQ(0, break_point_hit_count);
1366 g->Call(env->Global(), 0, NULL);
1367 CHECK_EQ(0, break_point_hit_count);
1368
1369 // Call f and g with break point on line 12.
1370 int sbp1 = SetScriptBreakPointByNameFromJS("test", 12, 0);
1371 break_point_hit_count = 0;
1372 f->Call(env->Global(), 0, NULL);
1373 CHECK_EQ(0, break_point_hit_count);
1374 g->Call(env->Global(), 0, NULL);
1375 CHECK_EQ(1, break_point_hit_count);
1376
1377 // Remove the break point again.
1378 break_point_hit_count = 0;
1379 ClearBreakPointFromJS(sbp1);
1380 f->Call(env->Global(), 0, NULL);
1381 CHECK_EQ(0, break_point_hit_count);
1382 g->Call(env->Global(), 0, NULL);
1383 CHECK_EQ(0, break_point_hit_count);
1384
1385 // Call f and g with break point on line 2.
1386 int sbp2 = SetScriptBreakPointByNameFromJS("test", 2, 0);
1387 break_point_hit_count = 0;
1388 f->Call(env->Global(), 0, NULL);
1389 CHECK_EQ(1, break_point_hit_count);
1390 g->Call(env->Global(), 0, NULL);
1391 CHECK_EQ(2, break_point_hit_count);
1392
1393 // Call f and g with break point on line 2, 4, 12, 14 and 15.
1394 int sbp3 = SetScriptBreakPointByNameFromJS("test", 4, 0);
1395 int sbp4 = SetScriptBreakPointByNameFromJS("test", 12, 0);
1396 int sbp5 = SetScriptBreakPointByNameFromJS("test", 14, 0);
1397 int sbp6 = SetScriptBreakPointByNameFromJS("test", 15, 0);
1398 break_point_hit_count = 0;
1399 f->Call(env->Global(), 0, NULL);
1400 CHECK_EQ(2, break_point_hit_count);
1401 g->Call(env->Global(), 0, NULL);
1402 CHECK_EQ(7, break_point_hit_count);
1403
1404 // Remove all the break points again.
1405 break_point_hit_count = 0;
1406 ClearBreakPointFromJS(sbp2);
1407 ClearBreakPointFromJS(sbp3);
1408 ClearBreakPointFromJS(sbp4);
1409 ClearBreakPointFromJS(sbp5);
1410 ClearBreakPointFromJS(sbp6);
1411 f->Call(env->Global(), 0, NULL);
1412 CHECK_EQ(0, break_point_hit_count);
1413 g->Call(env->Global(), 0, NULL);
1414 CHECK_EQ(0, break_point_hit_count);
1415
1416 v8::Debug::SetDebugEventListener(NULL);
1417 CheckDebuggerUnloaded();
1418
1419 // Make sure that the break point numbers are consecutive.
1420 CHECK_EQ(1, sbp1);
1421 CHECK_EQ(2, sbp2);
1422 CHECK_EQ(3, sbp3);
1423 CHECK_EQ(4, sbp4);
1424 CHECK_EQ(5, sbp5);
1425 CHECK_EQ(6, sbp6);
1426}
1427
1428
1429TEST(ScriptBreakPointByIdThroughJavaScript) {
1430 break_point_hit_count = 0;
1431 v8::HandleScope scope;
1432 DebugLocalContext env;
1433 env.ExposeDebug();
1434
1435 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1436 v8::Undefined());
1437
1438 v8::Local<v8::String> source = v8::String::New(
1439 "function f() {\n"
1440 " function h() {\n"
1441 " a = 0; // line 2\n"
1442 " }\n"
1443 " b = 1; // line 4\n"
1444 " return h();\n"
1445 "}\n"
1446 "\n"
1447 "function g() {\n"
1448 " function h() {\n"
1449 " a = 0;\n"
1450 " }\n"
1451 " b = 2; // line 12\n"
1452 " h();\n"
1453 " b = 3; // line 14\n"
1454 " f(); // line 15\n"
1455 "}");
1456
1457 // Compile the script and get the two functions.
1458 v8::ScriptOrigin origin =
1459 v8::ScriptOrigin(v8::String::New("test"));
1460 v8::Local<v8::Script> script = v8::Script::Compile(source, &origin);
1461 script->Run();
1462 v8::Local<v8::Function> f =
1463 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1464 v8::Local<v8::Function> g =
1465 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("g")));
1466
1467 // Get the script id knowing that internally it is a 32 integer.
1468 uint32_t script_id = script->Id()->Uint32Value();
1469
1470 // Call f and g without break points.
1471 break_point_hit_count = 0;
1472 f->Call(env->Global(), 0, NULL);
1473 CHECK_EQ(0, break_point_hit_count);
1474 g->Call(env->Global(), 0, NULL);
1475 CHECK_EQ(0, break_point_hit_count);
1476
1477 // Call f and g with break point on line 12.
1478 int sbp1 = SetScriptBreakPointByIdFromJS(script_id, 12, 0);
1479 break_point_hit_count = 0;
1480 f->Call(env->Global(), 0, NULL);
1481 CHECK_EQ(0, break_point_hit_count);
1482 g->Call(env->Global(), 0, NULL);
1483 CHECK_EQ(1, break_point_hit_count);
1484
1485 // Remove the break point again.
1486 break_point_hit_count = 0;
1487 ClearBreakPointFromJS(sbp1);
1488 f->Call(env->Global(), 0, NULL);
1489 CHECK_EQ(0, break_point_hit_count);
1490 g->Call(env->Global(), 0, NULL);
1491 CHECK_EQ(0, break_point_hit_count);
1492
1493 // Call f and g with break point on line 2.
1494 int sbp2 = SetScriptBreakPointByIdFromJS(script_id, 2, 0);
1495 break_point_hit_count = 0;
1496 f->Call(env->Global(), 0, NULL);
1497 CHECK_EQ(1, break_point_hit_count);
1498 g->Call(env->Global(), 0, NULL);
1499 CHECK_EQ(2, break_point_hit_count);
1500
1501 // Call f and g with break point on line 2, 4, 12, 14 and 15.
1502 int sbp3 = SetScriptBreakPointByIdFromJS(script_id, 4, 0);
1503 int sbp4 = SetScriptBreakPointByIdFromJS(script_id, 12, 0);
1504 int sbp5 = SetScriptBreakPointByIdFromJS(script_id, 14, 0);
1505 int sbp6 = SetScriptBreakPointByIdFromJS(script_id, 15, 0);
1506 break_point_hit_count = 0;
1507 f->Call(env->Global(), 0, NULL);
1508 CHECK_EQ(2, break_point_hit_count);
1509 g->Call(env->Global(), 0, NULL);
1510 CHECK_EQ(7, break_point_hit_count);
1511
1512 // Remove all the break points again.
1513 break_point_hit_count = 0;
1514 ClearBreakPointFromJS(sbp2);
1515 ClearBreakPointFromJS(sbp3);
1516 ClearBreakPointFromJS(sbp4);
1517 ClearBreakPointFromJS(sbp5);
1518 ClearBreakPointFromJS(sbp6);
1519 f->Call(env->Global(), 0, NULL);
1520 CHECK_EQ(0, break_point_hit_count);
1521 g->Call(env->Global(), 0, NULL);
1522 CHECK_EQ(0, break_point_hit_count);
1523
1524 v8::Debug::SetDebugEventListener(NULL);
1525 CheckDebuggerUnloaded();
1526
1527 // Make sure that the break point numbers are consecutive.
1528 CHECK_EQ(1, sbp1);
1529 CHECK_EQ(2, sbp2);
1530 CHECK_EQ(3, sbp3);
1531 CHECK_EQ(4, sbp4);
1532 CHECK_EQ(5, sbp5);
1533 CHECK_EQ(6, sbp6);
1534}
1535
1536
1537// Test conditional script break points.
1538TEST(EnableDisableScriptBreakPoint) {
1539 break_point_hit_count = 0;
1540 v8::HandleScope scope;
1541 DebugLocalContext env;
1542 env.ExposeDebug();
1543
1544 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1545 v8::Undefined());
1546
1547 v8::Local<v8::String> script = v8::String::New(
1548 "function f() {\n"
1549 " a = 0; // line 1\n"
1550 "};");
1551
1552 // Compile the script and get function f.
1553 v8::ScriptOrigin origin =
1554 v8::ScriptOrigin(v8::String::New("test"));
1555 v8::Script::Compile(script, &origin)->Run();
1556 v8::Local<v8::Function> f =
1557 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1558
1559 // Set script break point on line 1 (in function f).
1560 int sbp = SetScriptBreakPointByNameFromJS("test", 1, 0);
1561
1562 // Call f while enabeling and disabling the script break point.
1563 break_point_hit_count = 0;
1564 f->Call(env->Global(), 0, NULL);
1565 CHECK_EQ(1, break_point_hit_count);
1566
1567 DisableScriptBreakPointFromJS(sbp);
1568 f->Call(env->Global(), 0, NULL);
1569 CHECK_EQ(1, break_point_hit_count);
1570
1571 EnableScriptBreakPointFromJS(sbp);
1572 f->Call(env->Global(), 0, NULL);
1573 CHECK_EQ(2, break_point_hit_count);
1574
1575 DisableScriptBreakPointFromJS(sbp);
1576 f->Call(env->Global(), 0, NULL);
1577 CHECK_EQ(2, break_point_hit_count);
1578
1579 // Reload the script and get f again checking that the disabeling survives.
1580 v8::Script::Compile(script, &origin)->Run();
1581 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1582 f->Call(env->Global(), 0, NULL);
1583 CHECK_EQ(2, break_point_hit_count);
1584
1585 EnableScriptBreakPointFromJS(sbp);
1586 f->Call(env->Global(), 0, NULL);
1587 CHECK_EQ(3, break_point_hit_count);
1588
1589 v8::Debug::SetDebugEventListener(NULL);
1590 CheckDebuggerUnloaded();
1591}
1592
1593
1594// Test conditional script break points.
1595TEST(ConditionalScriptBreakPoint) {
1596 break_point_hit_count = 0;
1597 v8::HandleScope scope;
1598 DebugLocalContext env;
1599 env.ExposeDebug();
1600
1601 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1602 v8::Undefined());
1603
1604 v8::Local<v8::String> script = v8::String::New(
1605 "count = 0;\n"
1606 "function f() {\n"
1607 " g(count++); // line 2\n"
1608 "};\n"
1609 "function g(x) {\n"
1610 " var a=x; // line 5\n"
1611 "};");
1612
1613 // Compile the script and get function f.
1614 v8::ScriptOrigin origin =
1615 v8::ScriptOrigin(v8::String::New("test"));
1616 v8::Script::Compile(script, &origin)->Run();
1617 v8::Local<v8::Function> f =
1618 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1619
1620 // Set script break point on line 5 (in function g).
1621 int sbp1 = SetScriptBreakPointByNameFromJS("test", 5, 0);
1622
1623 // Call f with different conditions on the script break point.
1624 break_point_hit_count = 0;
1625 ChangeScriptBreakPointConditionFromJS(sbp1, "false");
1626 f->Call(env->Global(), 0, NULL);
1627 CHECK_EQ(0, break_point_hit_count);
1628
1629 ChangeScriptBreakPointConditionFromJS(sbp1, "true");
1630 break_point_hit_count = 0;
1631 f->Call(env->Global(), 0, NULL);
1632 CHECK_EQ(1, break_point_hit_count);
1633
1634 ChangeScriptBreakPointConditionFromJS(sbp1, "a % 2 == 0");
1635 break_point_hit_count = 0;
1636 for (int i = 0; i < 10; i++) {
1637 f->Call(env->Global(), 0, NULL);
1638 }
1639 CHECK_EQ(5, break_point_hit_count);
1640
1641 // Reload the script and get f again checking that the condition survives.
1642 v8::Script::Compile(script, &origin)->Run();
1643 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1644
1645 break_point_hit_count = 0;
1646 for (int i = 0; i < 10; i++) {
1647 f->Call(env->Global(), 0, NULL);
1648 }
1649 CHECK_EQ(5, break_point_hit_count);
1650
1651 v8::Debug::SetDebugEventListener(NULL);
1652 CheckDebuggerUnloaded();
1653}
1654
1655
1656// Test ignore count on script break points.
1657TEST(ScriptBreakPointIgnoreCount) {
1658 break_point_hit_count = 0;
1659 v8::HandleScope scope;
1660 DebugLocalContext env;
1661 env.ExposeDebug();
1662
1663 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1664 v8::Undefined());
1665
1666 v8::Local<v8::String> script = v8::String::New(
1667 "function f() {\n"
1668 " a = 0; // line 1\n"
1669 "};");
1670
1671 // Compile the script and get function f.
1672 v8::ScriptOrigin origin =
1673 v8::ScriptOrigin(v8::String::New("test"));
1674 v8::Script::Compile(script, &origin)->Run();
1675 v8::Local<v8::Function> f =
1676 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1677
1678 // Set script break point on line 1 (in function f).
1679 int sbp = SetScriptBreakPointByNameFromJS("test", 1, 0);
1680
1681 // Call f with different ignores on the script break point.
1682 break_point_hit_count = 0;
1683 ChangeScriptBreakPointIgnoreCountFromJS(sbp, 1);
1684 f->Call(env->Global(), 0, NULL);
1685 CHECK_EQ(0, break_point_hit_count);
1686 f->Call(env->Global(), 0, NULL);
1687 CHECK_EQ(1, break_point_hit_count);
1688
1689 ChangeScriptBreakPointIgnoreCountFromJS(sbp, 5);
1690 break_point_hit_count = 0;
1691 for (int i = 0; i < 10; i++) {
1692 f->Call(env->Global(), 0, NULL);
1693 }
1694 CHECK_EQ(5, break_point_hit_count);
1695
1696 // Reload the script and get f again checking that the ignore survives.
1697 v8::Script::Compile(script, &origin)->Run();
1698 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1699
1700 break_point_hit_count = 0;
1701 for (int i = 0; i < 10; i++) {
1702 f->Call(env->Global(), 0, NULL);
1703 }
1704 CHECK_EQ(5, break_point_hit_count);
1705
1706 v8::Debug::SetDebugEventListener(NULL);
1707 CheckDebuggerUnloaded();
1708}
1709
1710
1711// Test that script break points survive when a script is reloaded.
1712TEST(ScriptBreakPointReload) {
1713 break_point_hit_count = 0;
1714 v8::HandleScope scope;
1715 DebugLocalContext env;
1716 env.ExposeDebug();
1717
1718 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1719 v8::Undefined());
1720
1721 v8::Local<v8::Function> f;
1722 v8::Local<v8::String> script = v8::String::New(
1723 "function f() {\n"
1724 " function h() {\n"
1725 " a = 0; // line 2\n"
1726 " }\n"
1727 " b = 1; // line 4\n"
1728 " return h();\n"
1729 "}");
1730
1731 v8::ScriptOrigin origin_1 = v8::ScriptOrigin(v8::String::New("1"));
1732 v8::ScriptOrigin origin_2 = v8::ScriptOrigin(v8::String::New("2"));
1733
1734 // Set a script break point before the script is loaded.
1735 SetScriptBreakPointByNameFromJS("1", 2, 0);
1736
1737 // Compile the script and get the function.
1738 v8::Script::Compile(script, &origin_1)->Run();
1739 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1740
1741 // Call f and check that the script break point is active.
1742 break_point_hit_count = 0;
1743 f->Call(env->Global(), 0, NULL);
1744 CHECK_EQ(1, break_point_hit_count);
1745
1746 // Compile the script again with a different script data and get the
1747 // function.
1748 v8::Script::Compile(script, &origin_2)->Run();
1749 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1750
1751 // Call f and check that no break points are set.
1752 break_point_hit_count = 0;
1753 f->Call(env->Global(), 0, NULL);
1754 CHECK_EQ(0, break_point_hit_count);
1755
1756 // Compile the script again and get the function.
1757 v8::Script::Compile(script, &origin_1)->Run();
1758 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1759
1760 // Call f and check that the script break point is active.
1761 break_point_hit_count = 0;
1762 f->Call(env->Global(), 0, NULL);
1763 CHECK_EQ(1, break_point_hit_count);
1764
1765 v8::Debug::SetDebugEventListener(NULL);
1766 CheckDebuggerUnloaded();
1767}
1768
1769
1770// Test when several scripts has the same script data
1771TEST(ScriptBreakPointMultiple) {
1772 break_point_hit_count = 0;
1773 v8::HandleScope scope;
1774 DebugLocalContext env;
1775 env.ExposeDebug();
1776
1777 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1778 v8::Undefined());
1779
1780 v8::Local<v8::Function> f;
1781 v8::Local<v8::String> script_f = v8::String::New(
1782 "function f() {\n"
1783 " a = 0; // line 1\n"
1784 "}");
1785
1786 v8::Local<v8::Function> g;
1787 v8::Local<v8::String> script_g = v8::String::New(
1788 "function g() {\n"
1789 " b = 0; // line 1\n"
1790 "}");
1791
1792 v8::ScriptOrigin origin =
1793 v8::ScriptOrigin(v8::String::New("test"));
1794
1795 // Set a script break point before the scripts are loaded.
1796 int sbp = SetScriptBreakPointByNameFromJS("test", 1, 0);
1797
1798 // Compile the scripts with same script data and get the functions.
1799 v8::Script::Compile(script_f, &origin)->Run();
1800 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1801 v8::Script::Compile(script_g, &origin)->Run();
1802 g = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("g")));
1803
1804 // Call f and g and check that the script break point is active.
1805 break_point_hit_count = 0;
1806 f->Call(env->Global(), 0, NULL);
1807 CHECK_EQ(1, break_point_hit_count);
1808 g->Call(env->Global(), 0, NULL);
1809 CHECK_EQ(2, break_point_hit_count);
1810
1811 // Clear the script break point.
1812 ClearBreakPointFromJS(sbp);
1813
1814 // Call f and g and check that the script break point is no longer active.
1815 break_point_hit_count = 0;
1816 f->Call(env->Global(), 0, NULL);
1817 CHECK_EQ(0, break_point_hit_count);
1818 g->Call(env->Global(), 0, NULL);
1819 CHECK_EQ(0, break_point_hit_count);
1820
1821 // Set script break point with the scripts loaded.
1822 sbp = SetScriptBreakPointByNameFromJS("test", 1, 0);
1823
1824 // Call f and g and check that the script break point is active.
1825 break_point_hit_count = 0;
1826 f->Call(env->Global(), 0, NULL);
1827 CHECK_EQ(1, break_point_hit_count);
1828 g->Call(env->Global(), 0, NULL);
1829 CHECK_EQ(2, break_point_hit_count);
1830
1831 v8::Debug::SetDebugEventListener(NULL);
1832 CheckDebuggerUnloaded();
1833}
1834
1835
1836// Test the script origin which has both name and line offset.
1837TEST(ScriptBreakPointLineOffset) {
1838 break_point_hit_count = 0;
1839 v8::HandleScope scope;
1840 DebugLocalContext env;
1841 env.ExposeDebug();
1842
1843 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1844 v8::Undefined());
1845
1846 v8::Local<v8::Function> f;
1847 v8::Local<v8::String> script = v8::String::New(
1848 "function f() {\n"
1849 " a = 0; // line 8 as this script has line offset 7\n"
1850 " b = 0; // line 9 as this script has line offset 7\n"
1851 "}");
1852
1853 // Create script origin both name and line offset.
1854 v8::ScriptOrigin origin(v8::String::New("test.html"),
1855 v8::Integer::New(7));
1856
1857 // Set two script break points before the script is loaded.
1858 int sbp1 = SetScriptBreakPointByNameFromJS("test.html", 8, 0);
1859 int sbp2 = SetScriptBreakPointByNameFromJS("test.html", 9, 0);
1860
1861 // Compile the script and get the function.
1862 v8::Script::Compile(script, &origin)->Run();
1863 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1864
1865 // Call f and check that the script break point is active.
1866 break_point_hit_count = 0;
1867 f->Call(env->Global(), 0, NULL);
1868 CHECK_EQ(2, break_point_hit_count);
1869
1870 // Clear the script break points.
1871 ClearBreakPointFromJS(sbp1);
1872 ClearBreakPointFromJS(sbp2);
1873
1874 // Call f and check that no script break points are active.
1875 break_point_hit_count = 0;
1876 f->Call(env->Global(), 0, NULL);
1877 CHECK_EQ(0, break_point_hit_count);
1878
1879 // Set a script break point with the script loaded.
1880 sbp1 = SetScriptBreakPointByNameFromJS("test.html", 9, 0);
1881
1882 // Call f and check that the script break point is active.
1883 break_point_hit_count = 0;
1884 f->Call(env->Global(), 0, NULL);
1885 CHECK_EQ(1, break_point_hit_count);
1886
1887 v8::Debug::SetDebugEventListener(NULL);
1888 CheckDebuggerUnloaded();
1889}
1890
1891
1892// Test script break points set on lines.
1893TEST(ScriptBreakPointLine) {
1894 v8::HandleScope scope;
1895 DebugLocalContext env;
1896 env.ExposeDebug();
1897
1898 // Create a function for checking the function when hitting a break point.
1899 frame_function_name = CompileFunction(&env,
1900 frame_function_name_source,
1901 "frame_function_name");
1902
1903 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
1904 v8::Undefined());
1905
1906 v8::Local<v8::Function> f;
1907 v8::Local<v8::Function> g;
1908 v8::Local<v8::String> script = v8::String::New(
1909 "a = 0 // line 0\n"
1910 "function f() {\n"
1911 " a = 1; // line 2\n"
1912 "}\n"
1913 " a = 2; // line 4\n"
1914 " /* xx */ function g() { // line 5\n"
1915 " function h() { // line 6\n"
1916 " a = 3; // line 7\n"
1917 " }\n"
1918 " h(); // line 9\n"
1919 " a = 4; // line 10\n"
1920 " }\n"
1921 " a=5; // line 12");
1922
1923 // Set a couple script break point before the script is loaded.
1924 int sbp1 = SetScriptBreakPointByNameFromJS("test.html", 0, -1);
1925 int sbp2 = SetScriptBreakPointByNameFromJS("test.html", 1, -1);
1926 int sbp3 = SetScriptBreakPointByNameFromJS("test.html", 5, -1);
1927
1928 // Compile the script and get the function.
1929 break_point_hit_count = 0;
1930 v8::ScriptOrigin origin(v8::String::New("test.html"), v8::Integer::New(0));
1931 v8::Script::Compile(script, &origin)->Run();
1932 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
1933 g = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("g")));
1934
1935 // Chesk that a break point was hit when the script was run.
1936 CHECK_EQ(1, break_point_hit_count);
Steve Blockd0582a62009-12-15 09:54:21 +00001937 CHECK_EQ(0, StrLength(last_function_hit));
Steve Blocka7e24c12009-10-30 11:49:00 +00001938
1939 // Call f and check that the script break point.
1940 f->Call(env->Global(), 0, NULL);
1941 CHECK_EQ(2, break_point_hit_count);
1942 CHECK_EQ("f", last_function_hit);
1943
1944 // Call g and check that the script break point.
1945 g->Call(env->Global(), 0, NULL);
1946 CHECK_EQ(3, break_point_hit_count);
1947 CHECK_EQ("g", last_function_hit);
1948
1949 // Clear the script break point on g and set one on h.
1950 ClearBreakPointFromJS(sbp3);
1951 int sbp4 = SetScriptBreakPointByNameFromJS("test.html", 6, -1);
1952
1953 // Call g and check that the script break point in h is hit.
1954 g->Call(env->Global(), 0, NULL);
1955 CHECK_EQ(4, break_point_hit_count);
1956 CHECK_EQ("h", last_function_hit);
1957
1958 // Clear break points in f and h. Set a new one in the script between
1959 // functions f and g and test that there is no break points in f and g any
1960 // more.
1961 ClearBreakPointFromJS(sbp2);
1962 ClearBreakPointFromJS(sbp4);
1963 int sbp5 = SetScriptBreakPointByNameFromJS("test.html", 4, -1);
1964 break_point_hit_count = 0;
1965 f->Call(env->Global(), 0, NULL);
1966 g->Call(env->Global(), 0, NULL);
1967 CHECK_EQ(0, break_point_hit_count);
1968
1969 // Reload the script which should hit two break points.
1970 break_point_hit_count = 0;
1971 v8::Script::Compile(script, &origin)->Run();
1972 CHECK_EQ(2, break_point_hit_count);
Steve Blockd0582a62009-12-15 09:54:21 +00001973 CHECK_EQ(0, StrLength(last_function_hit));
Steve Blocka7e24c12009-10-30 11:49:00 +00001974
1975 // Set a break point in the code after the last function decleration.
1976 int sbp6 = SetScriptBreakPointByNameFromJS("test.html", 12, -1);
1977
1978 // Reload the script which should hit three break points.
1979 break_point_hit_count = 0;
1980 v8::Script::Compile(script, &origin)->Run();
1981 CHECK_EQ(3, break_point_hit_count);
Steve Blockd0582a62009-12-15 09:54:21 +00001982 CHECK_EQ(0, StrLength(last_function_hit));
Steve Blocka7e24c12009-10-30 11:49:00 +00001983
1984 // Clear the last break points, and reload the script which should not hit any
1985 // break points.
1986 ClearBreakPointFromJS(sbp1);
1987 ClearBreakPointFromJS(sbp5);
1988 ClearBreakPointFromJS(sbp6);
1989 break_point_hit_count = 0;
1990 v8::Script::Compile(script, &origin)->Run();
1991 CHECK_EQ(0, break_point_hit_count);
1992
1993 v8::Debug::SetDebugEventListener(NULL);
1994 CheckDebuggerUnloaded();
1995}
1996
1997
1998// Test that it is possible to remove the last break point for a function
1999// inside the break handling of that break point.
2000TEST(RemoveBreakPointInBreak) {
2001 v8::HandleScope scope;
2002 DebugLocalContext env;
2003
2004 v8::Local<v8::Function> foo =
2005 CompileFunction(&env, "function foo(){a=1;}", "foo");
2006 debug_event_remove_break_point = SetBreakPoint(foo, 0);
2007
2008 // Register the debug event listener pasing the function
2009 v8::Debug::SetDebugEventListener(DebugEventRemoveBreakPoint, foo);
2010
2011 break_point_hit_count = 0;
2012 foo->Call(env->Global(), 0, NULL);
2013 CHECK_EQ(1, break_point_hit_count);
2014
2015 break_point_hit_count = 0;
2016 foo->Call(env->Global(), 0, NULL);
2017 CHECK_EQ(0, break_point_hit_count);
2018
2019 v8::Debug::SetDebugEventListener(NULL);
2020 CheckDebuggerUnloaded();
2021}
2022
2023
2024// Test that the debugger statement causes a break.
2025TEST(DebuggerStatement) {
2026 break_point_hit_count = 0;
2027 v8::HandleScope scope;
2028 DebugLocalContext env;
2029 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
2030 v8::Undefined());
2031 v8::Script::Compile(v8::String::New("function bar(){debugger}"))->Run();
2032 v8::Script::Compile(v8::String::New(
2033 "function foo(){debugger;debugger;}"))->Run();
2034 v8::Local<v8::Function> foo =
2035 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo")));
2036 v8::Local<v8::Function> bar =
2037 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("bar")));
2038
2039 // Run function with debugger statement
2040 bar->Call(env->Global(), 0, NULL);
2041 CHECK_EQ(1, break_point_hit_count);
2042
2043 // Run function with two debugger statement
2044 foo->Call(env->Global(), 0, NULL);
2045 CHECK_EQ(3, break_point_hit_count);
2046
2047 v8::Debug::SetDebugEventListener(NULL);
2048 CheckDebuggerUnloaded();
2049}
2050
2051
2052// Thest that the evaluation of expressions when a break point is hit generates
2053// the correct results.
2054TEST(DebugEvaluate) {
2055 v8::HandleScope scope;
2056 DebugLocalContext env;
2057 env.ExposeDebug();
2058
2059 // Create a function for checking the evaluation when hitting a break point.
2060 evaluate_check_function = CompileFunction(&env,
2061 evaluate_check_source,
2062 "evaluate_check");
2063 // Register the debug event listener
2064 v8::Debug::SetDebugEventListener(DebugEventEvaluate);
2065
2066 // Different expected vaules of x and a when in a break point (u = undefined,
2067 // d = Hello, world!).
2068 struct EvaluateCheck checks_uu[] = {
2069 {"x", v8::Undefined()},
2070 {"a", v8::Undefined()},
2071 {NULL, v8::Handle<v8::Value>()}
2072 };
2073 struct EvaluateCheck checks_hu[] = {
2074 {"x", v8::String::New("Hello, world!")},
2075 {"a", v8::Undefined()},
2076 {NULL, v8::Handle<v8::Value>()}
2077 };
2078 struct EvaluateCheck checks_hh[] = {
2079 {"x", v8::String::New("Hello, world!")},
2080 {"a", v8::String::New("Hello, world!")},
2081 {NULL, v8::Handle<v8::Value>()}
2082 };
2083
2084 // Simple test function. The "y=0" is in the function foo to provide a break
2085 // location. For "y=0" the "y" is at position 15 in the barbar function
2086 // therefore setting breakpoint at position 15 will break at "y=0" and
2087 // setting it higher will break after.
2088 v8::Local<v8::Function> foo = CompileFunction(&env,
2089 "function foo(x) {"
2090 " var a;"
2091 " y=0; /* To ensure break location.*/"
2092 " a=x;"
2093 "}",
2094 "foo");
2095 const int foo_break_position = 15;
2096
2097 // Arguments with one parameter "Hello, world!"
2098 v8::Handle<v8::Value> argv_foo[1] = { v8::String::New("Hello, world!") };
2099
2100 // Call foo with breakpoint set before a=x and undefined as parameter.
2101 int bp = SetBreakPoint(foo, foo_break_position);
2102 checks = checks_uu;
2103 foo->Call(env->Global(), 0, NULL);
2104
2105 // Call foo with breakpoint set before a=x and parameter "Hello, world!".
2106 checks = checks_hu;
2107 foo->Call(env->Global(), 1, argv_foo);
2108
2109 // Call foo with breakpoint set after a=x and parameter "Hello, world!".
2110 ClearBreakPoint(bp);
2111 SetBreakPoint(foo, foo_break_position + 1);
2112 checks = checks_hh;
2113 foo->Call(env->Global(), 1, argv_foo);
2114
2115 // Test function with an inner function. The "y=0" is in function barbar
2116 // to provide a break location. For "y=0" the "y" is at position 8 in the
2117 // barbar function therefore setting breakpoint at position 8 will break at
2118 // "y=0" and setting it higher will break after.
2119 v8::Local<v8::Function> bar = CompileFunction(&env,
2120 "y = 0;"
2121 "x = 'Goodbye, world!';"
2122 "function bar(x, b) {"
2123 " var a;"
2124 " function barbar() {"
2125 " y=0; /* To ensure break location.*/"
2126 " a=x;"
2127 " };"
2128 " debug.Debug.clearAllBreakPoints();"
2129 " barbar();"
2130 " y=0;a=x;"
2131 "}",
2132 "bar");
2133 const int barbar_break_position = 8;
2134
2135 // Call bar setting breakpoint before a=x in barbar and undefined as
2136 // parameter.
2137 checks = checks_uu;
2138 v8::Handle<v8::Value> argv_bar_1[2] = {
2139 v8::Undefined(),
2140 v8::Number::New(barbar_break_position)
2141 };
2142 bar->Call(env->Global(), 2, argv_bar_1);
2143
2144 // Call bar setting breakpoint before a=x in barbar and parameter
2145 // "Hello, world!".
2146 checks = checks_hu;
2147 v8::Handle<v8::Value> argv_bar_2[2] = {
2148 v8::String::New("Hello, world!"),
2149 v8::Number::New(barbar_break_position)
2150 };
2151 bar->Call(env->Global(), 2, argv_bar_2);
2152
2153 // Call bar setting breakpoint after a=x in barbar and parameter
2154 // "Hello, world!".
2155 checks = checks_hh;
2156 v8::Handle<v8::Value> argv_bar_3[2] = {
2157 v8::String::New("Hello, world!"),
2158 v8::Number::New(barbar_break_position + 1)
2159 };
2160 bar->Call(env->Global(), 2, argv_bar_3);
2161
2162 v8::Debug::SetDebugEventListener(NULL);
2163 CheckDebuggerUnloaded();
2164}
2165
Leon Clarkee46be812010-01-19 14:06:41 +00002166// Copies a C string to a 16-bit string. Does not check for buffer overflow.
2167// Does not use the V8 engine to convert strings, so it can be used
2168// in any thread. Returns the length of the string.
2169int AsciiToUtf16(const char* input_buffer, uint16_t* output_buffer) {
2170 int i;
2171 for (i = 0; input_buffer[i] != '\0'; ++i) {
2172 // ASCII does not use chars > 127, but be careful anyway.
2173 output_buffer[i] = static_cast<unsigned char>(input_buffer[i]);
2174 }
2175 output_buffer[i] = 0;
2176 return i;
2177}
2178
2179// Copies a 16-bit string to a C string by dropping the high byte of
2180// each character. Does not check for buffer overflow.
2181// Can be used in any thread. Requires string length as an input.
2182int Utf16ToAscii(const uint16_t* input_buffer, int length,
2183 char* output_buffer, int output_len = -1) {
2184 if (output_len >= 0) {
2185 if (length > output_len - 1) {
2186 length = output_len - 1;
2187 }
2188 }
2189
2190 for (int i = 0; i < length; ++i) {
2191 output_buffer[i] = static_cast<char>(input_buffer[i]);
2192 }
2193 output_buffer[length] = '\0';
2194 return length;
2195}
2196
2197
2198// We match parts of the message to get evaluate result int value.
2199bool GetEvaluateStringResult(char *message, char* buffer, int buffer_size) {
2200 const char* value = "\"value\":";
2201 char* pos = strstr(message, value);
2202 if (pos == NULL) {
2203 return false;
2204 }
2205 Vector<char> buf(buffer, buffer_size);
2206 OS::StrNCpy(buf, pos, buffer_size);
2207 buffer[buffer_size - 1] = '\0';
2208 return true;
2209}
2210
2211
2212struct EvaluateResult {
2213 static const int kBufferSize = 20;
2214 char buffer[kBufferSize];
2215};
2216
2217struct DebugProcessDebugMessagesData {
2218 static const int kArraySize = 5;
2219 int counter;
2220 EvaluateResult results[kArraySize];
2221
2222 void reset() {
2223 counter = 0;
2224 }
2225 EvaluateResult* current() {
2226 return &results[counter % kArraySize];
2227 }
2228 void next() {
2229 counter++;
2230 }
2231};
2232
2233DebugProcessDebugMessagesData process_debug_messages_data;
2234
2235static void DebugProcessDebugMessagesHandler(
2236 const uint16_t* message,
2237 int length,
2238 v8::Debug::ClientData* client_data) {
2239
2240 const int kBufferSize = 100000;
2241 char print_buffer[kBufferSize];
2242 Utf16ToAscii(message, length, print_buffer, kBufferSize);
2243
2244 EvaluateResult* array_item = process_debug_messages_data.current();
2245
2246 bool res = GetEvaluateStringResult(print_buffer,
2247 array_item->buffer,
2248 EvaluateResult::kBufferSize);
2249 if (res) {
2250 process_debug_messages_data.next();
2251 }
2252}
2253
2254// Test that the evaluation of expressions works even from ProcessDebugMessages
2255// i.e. with empty stack.
2256TEST(DebugEvaluateWithoutStack) {
2257 v8::Debug::SetMessageHandler(DebugProcessDebugMessagesHandler);
2258
2259 v8::HandleScope scope;
2260 DebugLocalContext env;
2261
2262 const char* source =
2263 "var v1 = 'Pinguin';\n function getAnimal() { return 'Capy' + 'bara'; }";
2264
2265 v8::Script::Compile(v8::String::New(source))->Run();
2266
2267 v8::Debug::ProcessDebugMessages();
2268
2269 const int kBufferSize = 1000;
2270 uint16_t buffer[kBufferSize];
2271
2272 const char* command_111 = "{\"seq\":111,"
2273 "\"type\":\"request\","
2274 "\"command\":\"evaluate\","
2275 "\"arguments\":{"
2276 " \"global\":true,"
2277 " \"expression\":\"v1\",\"disable_break\":true"
2278 "}}";
2279
2280 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_111, buffer));
2281
2282 const char* command_112 = "{\"seq\":112,"
2283 "\"type\":\"request\","
2284 "\"command\":\"evaluate\","
2285 "\"arguments\":{"
2286 " \"global\":true,"
2287 " \"expression\":\"getAnimal()\",\"disable_break\":true"
2288 "}}";
2289
2290 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_112, buffer));
2291
2292 const char* command_113 = "{\"seq\":113,"
2293 "\"type\":\"request\","
2294 "\"command\":\"evaluate\","
2295 "\"arguments\":{"
2296 " \"global\":true,"
2297 " \"expression\":\"239 + 566\",\"disable_break\":true"
2298 "}}";
2299
2300 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_113, buffer));
2301
2302 v8::Debug::ProcessDebugMessages();
2303
2304 CHECK_EQ(3, process_debug_messages_data.counter);
2305
2306 CHECK(strcmp("Pinguin", process_debug_messages_data.results[0].buffer));
2307 CHECK(strcmp("Captbara", process_debug_messages_data.results[1].buffer));
2308 CHECK(strcmp("805", process_debug_messages_data.results[2].buffer));
2309
2310 v8::Debug::SetMessageHandler(NULL);
2311 v8::Debug::SetDebugEventListener(NULL);
2312 CheckDebuggerUnloaded();
2313}
2314
Steve Blocka7e24c12009-10-30 11:49:00 +00002315
2316// Simple test of the stepping mechanism using only store ICs.
2317TEST(DebugStepLinear) {
2318 v8::HandleScope scope;
2319 DebugLocalContext env;
2320
2321 // Create a function for testing stepping.
2322 v8::Local<v8::Function> foo = CompileFunction(&env,
2323 "function foo(){a=1;b=1;c=1;}",
2324 "foo");
2325 SetBreakPoint(foo, 3);
2326
2327 // Register a debug event listener which steps and counts.
2328 v8::Debug::SetDebugEventListener(DebugEventStep);
2329
2330 step_action = StepIn;
2331 break_point_hit_count = 0;
2332 foo->Call(env->Global(), 0, NULL);
2333
2334 // With stepping all break locations are hit.
2335 CHECK_EQ(4, break_point_hit_count);
2336
2337 v8::Debug::SetDebugEventListener(NULL);
2338 CheckDebuggerUnloaded();
2339
2340 // Register a debug event listener which just counts.
2341 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount);
2342
2343 SetBreakPoint(foo, 3);
2344 break_point_hit_count = 0;
2345 foo->Call(env->Global(), 0, NULL);
2346
2347 // Without stepping only active break points are hit.
2348 CHECK_EQ(1, break_point_hit_count);
2349
2350 v8::Debug::SetDebugEventListener(NULL);
2351 CheckDebuggerUnloaded();
2352}
2353
2354
2355// Test of the stepping mechanism for keyed load in a loop.
2356TEST(DebugStepKeyedLoadLoop) {
2357 v8::HandleScope scope;
2358 DebugLocalContext env;
2359
2360 // Create a function for testing stepping of keyed load. The statement 'y=1'
2361 // is there to have more than one breakable statement in the loop, TODO(315).
2362 v8::Local<v8::Function> foo = CompileFunction(
2363 &env,
2364 "function foo(a) {\n"
2365 " var x;\n"
2366 " var len = a.length;\n"
2367 " for (var i = 0; i < len; i++) {\n"
2368 " y = 1;\n"
2369 " x = a[i];\n"
2370 " }\n"
2371 "}\n",
2372 "foo");
2373
2374 // Create array [0,1,2,3,4,5,6,7,8,9]
2375 v8::Local<v8::Array> a = v8::Array::New(10);
2376 for (int i = 0; i < 10; i++) {
2377 a->Set(v8::Number::New(i), v8::Number::New(i));
2378 }
2379
2380 // Call function without any break points to ensure inlining is in place.
2381 const int kArgc = 1;
2382 v8::Handle<v8::Value> args[kArgc] = { a };
2383 foo->Call(env->Global(), kArgc, args);
2384
2385 // Register a debug event listener which steps and counts.
2386 v8::Debug::SetDebugEventListener(DebugEventStep);
2387
2388 // Setup break point and step through the function.
2389 SetBreakPoint(foo, 3);
2390 step_action = StepNext;
2391 break_point_hit_count = 0;
2392 foo->Call(env->Global(), kArgc, args);
2393
2394 // With stepping all break locations are hit.
2395 CHECK_EQ(22, break_point_hit_count);
2396
2397 v8::Debug::SetDebugEventListener(NULL);
2398 CheckDebuggerUnloaded();
2399}
2400
2401
2402// Test of the stepping mechanism for keyed store in a loop.
2403TEST(DebugStepKeyedStoreLoop) {
2404 v8::HandleScope scope;
2405 DebugLocalContext env;
2406
2407 // Create a function for testing stepping of keyed store. The statement 'y=1'
2408 // is there to have more than one breakable statement in the loop, TODO(315).
2409 v8::Local<v8::Function> foo = CompileFunction(
2410 &env,
2411 "function foo(a) {\n"
2412 " var len = a.length;\n"
2413 " for (var i = 0; i < len; i++) {\n"
2414 " y = 1;\n"
2415 " a[i] = 42;\n"
2416 " }\n"
2417 "}\n",
2418 "foo");
2419
2420 // Create array [0,1,2,3,4,5,6,7,8,9]
2421 v8::Local<v8::Array> a = v8::Array::New(10);
2422 for (int i = 0; i < 10; i++) {
2423 a->Set(v8::Number::New(i), v8::Number::New(i));
2424 }
2425
2426 // Call function without any break points to ensure inlining is in place.
2427 const int kArgc = 1;
2428 v8::Handle<v8::Value> args[kArgc] = { a };
2429 foo->Call(env->Global(), kArgc, args);
2430
2431 // Register a debug event listener which steps and counts.
2432 v8::Debug::SetDebugEventListener(DebugEventStep);
2433
2434 // Setup break point and step through the function.
2435 SetBreakPoint(foo, 3);
2436 step_action = StepNext;
2437 break_point_hit_count = 0;
2438 foo->Call(env->Global(), kArgc, args);
2439
2440 // With stepping all break locations are hit.
2441 CHECK_EQ(22, break_point_hit_count);
2442
2443 v8::Debug::SetDebugEventListener(NULL);
2444 CheckDebuggerUnloaded();
2445}
2446
2447
2448// Test the stepping mechanism with different ICs.
2449TEST(DebugStepLinearMixedICs) {
2450 v8::HandleScope scope;
2451 DebugLocalContext env;
2452
2453 // Create a function for testing stepping.
2454 v8::Local<v8::Function> foo = CompileFunction(&env,
2455 "function bar() {};"
2456 "function foo() {"
2457 " var x;"
2458 " var index='name';"
2459 " var y = {};"
2460 " a=1;b=2;x=a;y[index]=3;x=y[index];bar();}", "foo");
2461 SetBreakPoint(foo, 0);
2462
2463 // Register a debug event listener which steps and counts.
2464 v8::Debug::SetDebugEventListener(DebugEventStep);
2465
2466 step_action = StepIn;
2467 break_point_hit_count = 0;
2468 foo->Call(env->Global(), 0, NULL);
2469
2470 // With stepping all break locations are hit.
2471 CHECK_EQ(8, break_point_hit_count);
2472
2473 v8::Debug::SetDebugEventListener(NULL);
2474 CheckDebuggerUnloaded();
2475
2476 // Register a debug event listener which just counts.
2477 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount);
2478
2479 SetBreakPoint(foo, 0);
2480 break_point_hit_count = 0;
2481 foo->Call(env->Global(), 0, NULL);
2482
2483 // Without stepping only active break points are hit.
2484 CHECK_EQ(1, break_point_hit_count);
2485
2486 v8::Debug::SetDebugEventListener(NULL);
2487 CheckDebuggerUnloaded();
2488}
2489
2490
2491TEST(DebugStepIf) {
2492 v8::HandleScope scope;
2493 DebugLocalContext env;
2494
2495 // Register a debug event listener which steps and counts.
2496 v8::Debug::SetDebugEventListener(DebugEventStep);
2497
2498 // Create a function for testing stepping.
2499 const int argc = 1;
2500 const char* src = "function foo(x) { "
2501 " a = 1;"
2502 " if (x) {"
2503 " b = 1;"
2504 " } else {"
2505 " c = 1;"
2506 " d = 1;"
2507 " }"
2508 "}";
2509 v8::Local<v8::Function> foo = CompileFunction(&env, src, "foo");
2510 SetBreakPoint(foo, 0);
2511
2512 // Stepping through the true part.
2513 step_action = StepIn;
2514 break_point_hit_count = 0;
2515 v8::Handle<v8::Value> argv_true[argc] = { v8::True() };
2516 foo->Call(env->Global(), argc, argv_true);
2517 CHECK_EQ(3, break_point_hit_count);
2518
2519 // Stepping through the false part.
2520 step_action = StepIn;
2521 break_point_hit_count = 0;
2522 v8::Handle<v8::Value> argv_false[argc] = { v8::False() };
2523 foo->Call(env->Global(), argc, argv_false);
2524 CHECK_EQ(4, break_point_hit_count);
2525
2526 // Get rid of the debug event listener.
2527 v8::Debug::SetDebugEventListener(NULL);
2528 CheckDebuggerUnloaded();
2529}
2530
2531
2532TEST(DebugStepSwitch) {
2533 v8::HandleScope scope;
2534 DebugLocalContext env;
2535
2536 // Register a debug event listener which steps and counts.
2537 v8::Debug::SetDebugEventListener(DebugEventStep);
2538
2539 // Create a function for testing stepping.
2540 const int argc = 1;
2541 const char* src = "function foo(x) { "
2542 " a = 1;"
2543 " switch (x) {"
2544 " case 1:"
2545 " b = 1;"
2546 " case 2:"
2547 " c = 1;"
2548 " break;"
2549 " case 3:"
2550 " d = 1;"
2551 " e = 1;"
2552 " break;"
2553 " }"
2554 "}";
2555 v8::Local<v8::Function> foo = CompileFunction(&env, src, "foo");
2556 SetBreakPoint(foo, 0);
2557
2558 // One case with fall-through.
2559 step_action = StepIn;
2560 break_point_hit_count = 0;
2561 v8::Handle<v8::Value> argv_1[argc] = { v8::Number::New(1) };
2562 foo->Call(env->Global(), argc, argv_1);
2563 CHECK_EQ(4, break_point_hit_count);
2564
2565 // Another case.
2566 step_action = StepIn;
2567 break_point_hit_count = 0;
2568 v8::Handle<v8::Value> argv_2[argc] = { v8::Number::New(2) };
2569 foo->Call(env->Global(), argc, argv_2);
2570 CHECK_EQ(3, break_point_hit_count);
2571
2572 // Last case.
2573 step_action = StepIn;
2574 break_point_hit_count = 0;
2575 v8::Handle<v8::Value> argv_3[argc] = { v8::Number::New(3) };
2576 foo->Call(env->Global(), argc, argv_3);
2577 CHECK_EQ(4, break_point_hit_count);
2578
2579 // Get rid of the debug event listener.
2580 v8::Debug::SetDebugEventListener(NULL);
2581 CheckDebuggerUnloaded();
2582}
2583
2584
2585TEST(DebugStepFor) {
2586 v8::HandleScope scope;
2587 DebugLocalContext env;
2588
2589 // Register a debug event listener which steps and counts.
2590 v8::Debug::SetDebugEventListener(DebugEventStep);
2591
2592 // Create a function for testing stepping.
2593 const int argc = 1;
2594 const char* src = "function foo(x) { "
2595 " a = 1;"
2596 " for (i = 0; i < x; i++) {"
2597 " b = 1;"
2598 " }"
2599 "}";
2600 v8::Local<v8::Function> foo = CompileFunction(&env, src, "foo");
2601 SetBreakPoint(foo, 8); // "a = 1;"
2602
2603 // Looping 10 times.
2604 step_action = StepIn;
2605 break_point_hit_count = 0;
2606 v8::Handle<v8::Value> argv_10[argc] = { v8::Number::New(10) };
2607 foo->Call(env->Global(), argc, argv_10);
2608 CHECK_EQ(23, break_point_hit_count);
2609
2610 // Looping 100 times.
2611 step_action = StepIn;
2612 break_point_hit_count = 0;
2613 v8::Handle<v8::Value> argv_100[argc] = { v8::Number::New(100) };
2614 foo->Call(env->Global(), argc, argv_100);
2615 CHECK_EQ(203, break_point_hit_count);
2616
2617 // Get rid of the debug event listener.
2618 v8::Debug::SetDebugEventListener(NULL);
2619 CheckDebuggerUnloaded();
2620}
2621
2622
2623TEST(StepInOutSimple) {
2624 v8::HandleScope scope;
2625 DebugLocalContext env;
2626
2627 // Create a function for checking the function when hitting a break point.
2628 frame_function_name = CompileFunction(&env,
2629 frame_function_name_source,
2630 "frame_function_name");
2631
2632 // Register a debug event listener which steps and counts.
2633 v8::Debug::SetDebugEventListener(DebugEventStepSequence);
2634
2635 // Create functions for testing stepping.
2636 const char* src = "function a() {b();c();}; "
2637 "function b() {c();}; "
2638 "function c() {}; ";
2639 v8::Local<v8::Function> a = CompileFunction(&env, src, "a");
2640 SetBreakPoint(a, 0);
2641
2642 // Step through invocation of a with step in.
2643 step_action = StepIn;
2644 break_point_hit_count = 0;
2645 expected_step_sequence = "abcbaca";
2646 a->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00002647 CHECK_EQ(StrLength(expected_step_sequence),
2648 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00002649
2650 // Step through invocation of a with step next.
2651 step_action = StepNext;
2652 break_point_hit_count = 0;
2653 expected_step_sequence = "aaa";
2654 a->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00002655 CHECK_EQ(StrLength(expected_step_sequence),
2656 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00002657
2658 // Step through invocation of a with step out.
2659 step_action = StepOut;
2660 break_point_hit_count = 0;
2661 expected_step_sequence = "a";
2662 a->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00002663 CHECK_EQ(StrLength(expected_step_sequence),
2664 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00002665
2666 // Get rid of the debug event listener.
2667 v8::Debug::SetDebugEventListener(NULL);
2668 CheckDebuggerUnloaded();
2669}
2670
2671
2672TEST(StepInOutTree) {
2673 v8::HandleScope scope;
2674 DebugLocalContext env;
2675
2676 // Create a function for checking the function when hitting a break point.
2677 frame_function_name = CompileFunction(&env,
2678 frame_function_name_source,
2679 "frame_function_name");
2680
2681 // Register a debug event listener which steps and counts.
2682 v8::Debug::SetDebugEventListener(DebugEventStepSequence);
2683
2684 // Create functions for testing stepping.
2685 const char* src = "function a() {b(c(d()),d());c(d());d()}; "
2686 "function b(x,y) {c();}; "
2687 "function c(x) {}; "
2688 "function d() {}; ";
2689 v8::Local<v8::Function> a = CompileFunction(&env, src, "a");
2690 SetBreakPoint(a, 0);
2691
2692 // Step through invocation of a with step in.
2693 step_action = StepIn;
2694 break_point_hit_count = 0;
2695 expected_step_sequence = "adacadabcbadacada";
2696 a->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00002697 CHECK_EQ(StrLength(expected_step_sequence),
2698 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00002699
2700 // Step through invocation of a with step next.
2701 step_action = StepNext;
2702 break_point_hit_count = 0;
2703 expected_step_sequence = "aaaa";
2704 a->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00002705 CHECK_EQ(StrLength(expected_step_sequence),
2706 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00002707
2708 // Step through invocation of a with step out.
2709 step_action = StepOut;
2710 break_point_hit_count = 0;
2711 expected_step_sequence = "a";
2712 a->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00002713 CHECK_EQ(StrLength(expected_step_sequence),
2714 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00002715
2716 // Get rid of the debug event listener.
2717 v8::Debug::SetDebugEventListener(NULL);
2718 CheckDebuggerUnloaded(true);
2719}
2720
2721
2722TEST(StepInOutBranch) {
2723 v8::HandleScope scope;
2724 DebugLocalContext env;
2725
2726 // Create a function for checking the function when hitting a break point.
2727 frame_function_name = CompileFunction(&env,
2728 frame_function_name_source,
2729 "frame_function_name");
2730
2731 // Register a debug event listener which steps and counts.
2732 v8::Debug::SetDebugEventListener(DebugEventStepSequence);
2733
2734 // Create functions for testing stepping.
2735 const char* src = "function a() {b(false);c();}; "
2736 "function b(x) {if(x){c();};}; "
2737 "function c() {}; ";
2738 v8::Local<v8::Function> a = CompileFunction(&env, src, "a");
2739 SetBreakPoint(a, 0);
2740
2741 // Step through invocation of a.
2742 step_action = StepIn;
2743 break_point_hit_count = 0;
2744 expected_step_sequence = "abaca";
2745 a->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00002746 CHECK_EQ(StrLength(expected_step_sequence),
2747 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00002748
2749 // Get rid of the debug event listener.
2750 v8::Debug::SetDebugEventListener(NULL);
2751 CheckDebuggerUnloaded();
2752}
2753
2754
2755// Test that step in does not step into native functions.
2756TEST(DebugStepNatives) {
2757 v8::HandleScope scope;
2758 DebugLocalContext env;
2759
2760 // Create a function for testing stepping.
2761 v8::Local<v8::Function> foo = CompileFunction(
2762 &env,
2763 "function foo(){debugger;Math.sin(1);}",
2764 "foo");
2765
2766 // Register a debug event listener which steps and counts.
2767 v8::Debug::SetDebugEventListener(DebugEventStep);
2768
2769 step_action = StepIn;
2770 break_point_hit_count = 0;
2771 foo->Call(env->Global(), 0, NULL);
2772
2773 // With stepping all break locations are hit.
2774 CHECK_EQ(3, break_point_hit_count);
2775
2776 v8::Debug::SetDebugEventListener(NULL);
2777 CheckDebuggerUnloaded();
2778
2779 // Register a debug event listener which just counts.
2780 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount);
2781
2782 break_point_hit_count = 0;
2783 foo->Call(env->Global(), 0, NULL);
2784
2785 // Without stepping only active break points are hit.
2786 CHECK_EQ(1, break_point_hit_count);
2787
2788 v8::Debug::SetDebugEventListener(NULL);
2789 CheckDebuggerUnloaded();
2790}
2791
2792
2793// Test that step in works with function.apply.
2794TEST(DebugStepFunctionApply) {
2795 v8::HandleScope scope;
2796 DebugLocalContext env;
2797
2798 // Create a function for testing stepping.
2799 v8::Local<v8::Function> foo = CompileFunction(
2800 &env,
2801 "function bar(x, y, z) { if (x == 1) { a = y; b = z; } }"
2802 "function foo(){ debugger; bar.apply(this, [1,2,3]); }",
2803 "foo");
2804
2805 // Register a debug event listener which steps and counts.
2806 v8::Debug::SetDebugEventListener(DebugEventStep);
2807
2808 step_action = StepIn;
2809 break_point_hit_count = 0;
2810 foo->Call(env->Global(), 0, NULL);
2811
2812 // With stepping all break locations are hit.
2813 CHECK_EQ(6, break_point_hit_count);
2814
2815 v8::Debug::SetDebugEventListener(NULL);
2816 CheckDebuggerUnloaded();
2817
2818 // Register a debug event listener which just counts.
2819 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount);
2820
2821 break_point_hit_count = 0;
2822 foo->Call(env->Global(), 0, NULL);
2823
2824 // Without stepping only the debugger statement is hit.
2825 CHECK_EQ(1, break_point_hit_count);
2826
2827 v8::Debug::SetDebugEventListener(NULL);
2828 CheckDebuggerUnloaded();
2829}
2830
2831
2832// Test that step in works with function.call.
2833TEST(DebugStepFunctionCall) {
2834 v8::HandleScope scope;
2835 DebugLocalContext env;
2836
2837 // Create a function for testing stepping.
2838 v8::Local<v8::Function> foo = CompileFunction(
2839 &env,
2840 "function bar(x, y, z) { if (x == 1) { a = y; b = z; } }"
2841 "function foo(a){ debugger;"
2842 " if (a) {"
2843 " bar.call(this, 1, 2, 3);"
2844 " } else {"
2845 " bar.call(this, 0);"
2846 " }"
2847 "}",
2848 "foo");
2849
2850 // Register a debug event listener which steps and counts.
2851 v8::Debug::SetDebugEventListener(DebugEventStep);
2852 step_action = StepIn;
2853
2854 // Check stepping where the if condition in bar is false.
2855 break_point_hit_count = 0;
2856 foo->Call(env->Global(), 0, NULL);
2857 CHECK_EQ(4, break_point_hit_count);
2858
2859 // Check stepping where the if condition in bar is true.
2860 break_point_hit_count = 0;
2861 const int argc = 1;
2862 v8::Handle<v8::Value> argv[argc] = { v8::True() };
2863 foo->Call(env->Global(), argc, argv);
2864 CHECK_EQ(6, break_point_hit_count);
2865
2866 v8::Debug::SetDebugEventListener(NULL);
2867 CheckDebuggerUnloaded();
2868
2869 // Register a debug event listener which just counts.
2870 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount);
2871
2872 break_point_hit_count = 0;
2873 foo->Call(env->Global(), 0, NULL);
2874
2875 // Without stepping only the debugger statement is hit.
2876 CHECK_EQ(1, break_point_hit_count);
2877
2878 v8::Debug::SetDebugEventListener(NULL);
2879 CheckDebuggerUnloaded();
2880}
2881
2882
Steve Blockd0582a62009-12-15 09:54:21 +00002883// Tests that breakpoint will be hit if it's set in script.
2884TEST(PauseInScript) {
2885 v8::HandleScope scope;
2886 DebugLocalContext env;
2887 env.ExposeDebug();
2888
2889 // Register a debug event listener which counts.
2890 v8::Debug::SetDebugEventListener(DebugEventCounter);
2891
2892 // Create a script that returns a function.
2893 const char* src = "(function (evt) {})";
2894 const char* script_name = "StepInHandlerTest";
2895
2896 // Set breakpoint in the script.
2897 SetScriptBreakPointByNameFromJS(script_name, 0, -1);
2898 break_point_hit_count = 0;
2899
2900 v8::ScriptOrigin origin(v8::String::New(script_name), v8::Integer::New(0));
2901 v8::Handle<v8::Script> script = v8::Script::Compile(v8::String::New(src),
2902 &origin);
2903 v8::Local<v8::Value> r = script->Run();
2904
2905 CHECK(r->IsFunction());
2906 CHECK_EQ(1, break_point_hit_count);
2907
2908 // Get rid of the debug event listener.
2909 v8::Debug::SetDebugEventListener(NULL);
2910 CheckDebuggerUnloaded();
2911}
2912
2913
Steve Blocka7e24c12009-10-30 11:49:00 +00002914// Test break on exceptions. For each exception break combination the number
2915// of debug event exception callbacks and message callbacks are collected. The
2916// number of debug event exception callbacks are used to check that the
2917// debugger is called correctly and the number of message callbacks is used to
2918// check that uncaught exceptions are still returned even if there is a break
2919// for them.
2920TEST(BreakOnException) {
2921 v8::HandleScope scope;
2922 DebugLocalContext env;
2923 env.ExposeDebug();
2924
2925 v8::internal::Top::TraceException(false);
2926
2927 // Create functions for testing break on exception.
2928 v8::Local<v8::Function> throws =
2929 CompileFunction(&env, "function throws(){throw 1;}", "throws");
2930 v8::Local<v8::Function> caught =
2931 CompileFunction(&env,
2932 "function caught(){try {throws();} catch(e) {};}",
2933 "caught");
2934 v8::Local<v8::Function> notCaught =
2935 CompileFunction(&env, "function notCaught(){throws();}", "notCaught");
2936
2937 v8::V8::AddMessageListener(MessageCallbackCount);
2938 v8::Debug::SetDebugEventListener(DebugEventCounter);
2939
2940 // Initial state should be break on uncaught exception.
2941 DebugEventCounterClear();
2942 MessageCallbackCountClear();
2943 caught->Call(env->Global(), 0, NULL);
2944 CHECK_EQ(0, exception_hit_count);
2945 CHECK_EQ(0, uncaught_exception_hit_count);
2946 CHECK_EQ(0, message_callback_count);
2947 notCaught->Call(env->Global(), 0, NULL);
2948 CHECK_EQ(1, exception_hit_count);
2949 CHECK_EQ(1, uncaught_exception_hit_count);
2950 CHECK_EQ(1, message_callback_count);
2951
2952 // No break on exception
2953 DebugEventCounterClear();
2954 MessageCallbackCountClear();
2955 ChangeBreakOnException(false, false);
2956 caught->Call(env->Global(), 0, NULL);
2957 CHECK_EQ(0, exception_hit_count);
2958 CHECK_EQ(0, uncaught_exception_hit_count);
2959 CHECK_EQ(0, message_callback_count);
2960 notCaught->Call(env->Global(), 0, NULL);
2961 CHECK_EQ(0, exception_hit_count);
2962 CHECK_EQ(0, uncaught_exception_hit_count);
2963 CHECK_EQ(1, message_callback_count);
2964
2965 // Break on uncaught exception
2966 DebugEventCounterClear();
2967 MessageCallbackCountClear();
2968 ChangeBreakOnException(false, true);
2969 caught->Call(env->Global(), 0, NULL);
2970 CHECK_EQ(0, exception_hit_count);
2971 CHECK_EQ(0, uncaught_exception_hit_count);
2972 CHECK_EQ(0, message_callback_count);
2973 notCaught->Call(env->Global(), 0, NULL);
2974 CHECK_EQ(1, exception_hit_count);
2975 CHECK_EQ(1, uncaught_exception_hit_count);
2976 CHECK_EQ(1, message_callback_count);
2977
2978 // Break on exception and uncaught exception
2979 DebugEventCounterClear();
2980 MessageCallbackCountClear();
2981 ChangeBreakOnException(true, true);
2982 caught->Call(env->Global(), 0, NULL);
2983 CHECK_EQ(1, exception_hit_count);
2984 CHECK_EQ(0, uncaught_exception_hit_count);
2985 CHECK_EQ(0, message_callback_count);
2986 notCaught->Call(env->Global(), 0, NULL);
2987 CHECK_EQ(2, exception_hit_count);
2988 CHECK_EQ(1, uncaught_exception_hit_count);
2989 CHECK_EQ(1, message_callback_count);
2990
2991 // Break on exception
2992 DebugEventCounterClear();
2993 MessageCallbackCountClear();
2994 ChangeBreakOnException(true, false);
2995 caught->Call(env->Global(), 0, NULL);
2996 CHECK_EQ(1, exception_hit_count);
2997 CHECK_EQ(0, uncaught_exception_hit_count);
2998 CHECK_EQ(0, message_callback_count);
2999 notCaught->Call(env->Global(), 0, NULL);
3000 CHECK_EQ(2, exception_hit_count);
3001 CHECK_EQ(1, uncaught_exception_hit_count);
3002 CHECK_EQ(1, message_callback_count);
3003
3004 // No break on exception using JavaScript
3005 DebugEventCounterClear();
3006 MessageCallbackCountClear();
3007 ChangeBreakOnExceptionFromJS(false, false);
3008 caught->Call(env->Global(), 0, NULL);
3009 CHECK_EQ(0, exception_hit_count);
3010 CHECK_EQ(0, uncaught_exception_hit_count);
3011 CHECK_EQ(0, message_callback_count);
3012 notCaught->Call(env->Global(), 0, NULL);
3013 CHECK_EQ(0, exception_hit_count);
3014 CHECK_EQ(0, uncaught_exception_hit_count);
3015 CHECK_EQ(1, message_callback_count);
3016
3017 // Break on uncaught exception using JavaScript
3018 DebugEventCounterClear();
3019 MessageCallbackCountClear();
3020 ChangeBreakOnExceptionFromJS(false, true);
3021 caught->Call(env->Global(), 0, NULL);
3022 CHECK_EQ(0, exception_hit_count);
3023 CHECK_EQ(0, uncaught_exception_hit_count);
3024 CHECK_EQ(0, message_callback_count);
3025 notCaught->Call(env->Global(), 0, NULL);
3026 CHECK_EQ(1, exception_hit_count);
3027 CHECK_EQ(1, uncaught_exception_hit_count);
3028 CHECK_EQ(1, message_callback_count);
3029
3030 // Break on exception and uncaught exception using JavaScript
3031 DebugEventCounterClear();
3032 MessageCallbackCountClear();
3033 ChangeBreakOnExceptionFromJS(true, true);
3034 caught->Call(env->Global(), 0, NULL);
3035 CHECK_EQ(1, exception_hit_count);
3036 CHECK_EQ(0, message_callback_count);
3037 CHECK_EQ(0, uncaught_exception_hit_count);
3038 notCaught->Call(env->Global(), 0, NULL);
3039 CHECK_EQ(2, exception_hit_count);
3040 CHECK_EQ(1, uncaught_exception_hit_count);
3041 CHECK_EQ(1, message_callback_count);
3042
3043 // Break on exception using JavaScript
3044 DebugEventCounterClear();
3045 MessageCallbackCountClear();
3046 ChangeBreakOnExceptionFromJS(true, false);
3047 caught->Call(env->Global(), 0, NULL);
3048 CHECK_EQ(1, exception_hit_count);
3049 CHECK_EQ(0, uncaught_exception_hit_count);
3050 CHECK_EQ(0, message_callback_count);
3051 notCaught->Call(env->Global(), 0, NULL);
3052 CHECK_EQ(2, exception_hit_count);
3053 CHECK_EQ(1, uncaught_exception_hit_count);
3054 CHECK_EQ(1, message_callback_count);
3055
3056 v8::Debug::SetDebugEventListener(NULL);
3057 CheckDebuggerUnloaded();
3058 v8::V8::RemoveMessageListeners(MessageCallbackCount);
3059}
3060
3061
3062// Test break on exception from compiler errors. When compiling using
3063// v8::Script::Compile there is no JavaScript stack whereas when compiling using
3064// eval there are JavaScript frames.
3065TEST(BreakOnCompileException) {
3066 v8::HandleScope scope;
3067 DebugLocalContext env;
3068
3069 v8::internal::Top::TraceException(false);
3070
3071 // Create a function for checking the function when hitting a break point.
3072 frame_count = CompileFunction(&env, frame_count_source, "frame_count");
3073
3074 v8::V8::AddMessageListener(MessageCallbackCount);
3075 v8::Debug::SetDebugEventListener(DebugEventCounter);
3076
3077 DebugEventCounterClear();
3078 MessageCallbackCountClear();
3079
3080 // Check initial state.
3081 CHECK_EQ(0, exception_hit_count);
3082 CHECK_EQ(0, uncaught_exception_hit_count);
3083 CHECK_EQ(0, message_callback_count);
3084 CHECK_EQ(-1, last_js_stack_height);
3085
3086 // Throws SyntaxError: Unexpected end of input
3087 v8::Script::Compile(v8::String::New("+++"));
3088 CHECK_EQ(1, exception_hit_count);
3089 CHECK_EQ(1, uncaught_exception_hit_count);
3090 CHECK_EQ(1, message_callback_count);
3091 CHECK_EQ(0, last_js_stack_height); // No JavaScript stack.
3092
3093 // Throws SyntaxError: Unexpected identifier
3094 v8::Script::Compile(v8::String::New("x x"));
3095 CHECK_EQ(2, exception_hit_count);
3096 CHECK_EQ(2, uncaught_exception_hit_count);
3097 CHECK_EQ(2, message_callback_count);
3098 CHECK_EQ(0, last_js_stack_height); // No JavaScript stack.
3099
3100 // Throws SyntaxError: Unexpected end of input
3101 v8::Script::Compile(v8::String::New("eval('+++')"))->Run();
3102 CHECK_EQ(3, exception_hit_count);
3103 CHECK_EQ(3, uncaught_exception_hit_count);
3104 CHECK_EQ(3, message_callback_count);
3105 CHECK_EQ(1, last_js_stack_height);
3106
3107 // Throws SyntaxError: Unexpected identifier
3108 v8::Script::Compile(v8::String::New("eval('x x')"))->Run();
3109 CHECK_EQ(4, exception_hit_count);
3110 CHECK_EQ(4, uncaught_exception_hit_count);
3111 CHECK_EQ(4, message_callback_count);
3112 CHECK_EQ(1, last_js_stack_height);
3113}
3114
3115
3116TEST(StepWithException) {
3117 v8::HandleScope scope;
3118 DebugLocalContext env;
3119
3120 // Create a function for checking the function when hitting a break point.
3121 frame_function_name = CompileFunction(&env,
3122 frame_function_name_source,
3123 "frame_function_name");
3124
3125 // Register a debug event listener which steps and counts.
3126 v8::Debug::SetDebugEventListener(DebugEventStepSequence);
3127
3128 // Create functions for testing stepping.
3129 const char* src = "function a() { n(); }; "
3130 "function b() { c(); }; "
3131 "function c() { n(); }; "
3132 "function d() { x = 1; try { e(); } catch(x) { x = 2; } }; "
3133 "function e() { n(); }; "
3134 "function f() { x = 1; try { g(); } catch(x) { x = 2; } }; "
3135 "function g() { h(); }; "
3136 "function h() { x = 1; throw 1; }; ";
3137
3138 // Step through invocation of a.
3139 v8::Local<v8::Function> a = CompileFunction(&env, src, "a");
3140 SetBreakPoint(a, 0);
3141 step_action = StepIn;
3142 break_point_hit_count = 0;
3143 expected_step_sequence = "aa";
3144 a->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00003145 CHECK_EQ(StrLength(expected_step_sequence),
3146 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00003147
3148 // Step through invocation of b + c.
3149 v8::Local<v8::Function> b = CompileFunction(&env, src, "b");
3150 SetBreakPoint(b, 0);
3151 step_action = StepIn;
3152 break_point_hit_count = 0;
3153 expected_step_sequence = "bcc";
3154 b->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00003155 CHECK_EQ(StrLength(expected_step_sequence),
3156 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00003157
3158 // Step through invocation of d + e.
3159 v8::Local<v8::Function> d = CompileFunction(&env, src, "d");
3160 SetBreakPoint(d, 0);
3161 ChangeBreakOnException(false, true);
3162 step_action = StepIn;
3163 break_point_hit_count = 0;
3164 expected_step_sequence = "dded";
3165 d->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00003166 CHECK_EQ(StrLength(expected_step_sequence),
3167 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00003168
3169 // Step through invocation of d + e now with break on caught exceptions.
3170 ChangeBreakOnException(true, true);
3171 step_action = StepIn;
3172 break_point_hit_count = 0;
3173 expected_step_sequence = "ddeed";
3174 d->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00003175 CHECK_EQ(StrLength(expected_step_sequence),
3176 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00003177
3178 // Step through invocation of f + g + h.
3179 v8::Local<v8::Function> f = CompileFunction(&env, src, "f");
3180 SetBreakPoint(f, 0);
3181 ChangeBreakOnException(false, true);
3182 step_action = StepIn;
3183 break_point_hit_count = 0;
3184 expected_step_sequence = "ffghf";
3185 f->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00003186 CHECK_EQ(StrLength(expected_step_sequence),
3187 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00003188
3189 // Step through invocation of f + g + h now with break on caught exceptions.
3190 ChangeBreakOnException(true, true);
3191 step_action = StepIn;
3192 break_point_hit_count = 0;
3193 expected_step_sequence = "ffghhf";
3194 f->Call(env->Global(), 0, NULL);
Steve Blockd0582a62009-12-15 09:54:21 +00003195 CHECK_EQ(StrLength(expected_step_sequence),
3196 break_point_hit_count);
Steve Blocka7e24c12009-10-30 11:49:00 +00003197
3198 // Get rid of the debug event listener.
3199 v8::Debug::SetDebugEventListener(NULL);
3200 CheckDebuggerUnloaded();
3201}
3202
3203
3204TEST(DebugBreak) {
3205 v8::HandleScope scope;
3206 DebugLocalContext env;
3207
3208 // This test should be run with option --verify-heap. As --verify-heap is
3209 // only available in debug mode only check for it in that case.
3210#ifdef DEBUG
3211 CHECK(v8::internal::FLAG_verify_heap);
3212#endif
3213
3214 // Register a debug event listener which sets the break flag and counts.
3215 v8::Debug::SetDebugEventListener(DebugEventBreak);
3216
3217 // Create a function for testing stepping.
3218 const char* src = "function f0() {}"
3219 "function f1(x1) {}"
3220 "function f2(x1,x2) {}"
3221 "function f3(x1,x2,x3) {}";
3222 v8::Local<v8::Function> f0 = CompileFunction(&env, src, "f0");
3223 v8::Local<v8::Function> f1 = CompileFunction(&env, src, "f1");
3224 v8::Local<v8::Function> f2 = CompileFunction(&env, src, "f2");
3225 v8::Local<v8::Function> f3 = CompileFunction(&env, src, "f3");
3226
3227 // Call the function to make sure it is compiled.
3228 v8::Handle<v8::Value> argv[] = { v8::Number::New(1),
3229 v8::Number::New(1),
3230 v8::Number::New(1),
3231 v8::Number::New(1) };
3232
3233 // Call all functions to make sure that they are compiled.
3234 f0->Call(env->Global(), 0, NULL);
3235 f1->Call(env->Global(), 0, NULL);
3236 f2->Call(env->Global(), 0, NULL);
3237 f3->Call(env->Global(), 0, NULL);
3238
3239 // Set the debug break flag.
3240 v8::Debug::DebugBreak();
3241
3242 // Call all functions with different argument count.
3243 break_point_hit_count = 0;
3244 for (unsigned int i = 0; i < ARRAY_SIZE(argv); i++) {
3245 f0->Call(env->Global(), i, argv);
3246 f1->Call(env->Global(), i, argv);
3247 f2->Call(env->Global(), i, argv);
3248 f3->Call(env->Global(), i, argv);
3249 }
3250
3251 // One break for each function called.
3252 CHECK_EQ(4 * ARRAY_SIZE(argv), break_point_hit_count);
3253
3254 // Get rid of the debug event listener.
3255 v8::Debug::SetDebugEventListener(NULL);
3256 CheckDebuggerUnloaded();
3257}
3258
3259
3260// Test to ensure that JavaScript code keeps running while the debug break
3261// through the stack limit flag is set but breaks are disabled.
3262TEST(DisableBreak) {
3263 v8::HandleScope scope;
3264 DebugLocalContext env;
3265
3266 // Register a debug event listener which sets the break flag and counts.
3267 v8::Debug::SetDebugEventListener(DebugEventCounter);
3268
3269 // Create a function for testing stepping.
3270 const char* src = "function f() {g()};function g(){i=0; while(i<10){i++}}";
3271 v8::Local<v8::Function> f = CompileFunction(&env, src, "f");
3272
3273 // Set the debug break flag.
3274 v8::Debug::DebugBreak();
3275
3276 // Call all functions with different argument count.
3277 break_point_hit_count = 0;
3278 f->Call(env->Global(), 0, NULL);
3279 CHECK_EQ(1, break_point_hit_count);
3280
3281 {
3282 v8::Debug::DebugBreak();
3283 v8::internal::DisableBreak disable_break(true);
3284 f->Call(env->Global(), 0, NULL);
3285 CHECK_EQ(1, break_point_hit_count);
3286 }
3287
3288 f->Call(env->Global(), 0, NULL);
3289 CHECK_EQ(2, break_point_hit_count);
3290
3291 // Get rid of the debug event listener.
3292 v8::Debug::SetDebugEventListener(NULL);
3293 CheckDebuggerUnloaded();
3294}
3295
Leon Clarkee46be812010-01-19 14:06:41 +00003296static const char* kSimpleExtensionSource =
3297 "(function Foo() {"
3298 " return 4;"
3299 "})() ";
3300
3301// http://crbug.com/28933
3302// Test that debug break is disabled when bootstrapper is active.
3303TEST(NoBreakWhenBootstrapping) {
3304 v8::HandleScope scope;
3305
3306 // Register a debug event listener which sets the break flag and counts.
3307 v8::Debug::SetDebugEventListener(DebugEventCounter);
3308
3309 // Set the debug break flag.
3310 v8::Debug::DebugBreak();
3311 break_point_hit_count = 0;
3312 {
3313 // Create a context with an extension to make sure that some JavaScript
3314 // code is executed during bootstrapping.
3315 v8::RegisterExtension(new v8::Extension("simpletest",
3316 kSimpleExtensionSource));
3317 const char* extension_names[] = { "simpletest" };
3318 v8::ExtensionConfiguration extensions(1, extension_names);
3319 v8::Persistent<v8::Context> context = v8::Context::New(&extensions);
3320 context.Dispose();
3321 }
3322 // Check that no DebugBreak events occured during the context creation.
3323 CHECK_EQ(0, break_point_hit_count);
3324
3325 // Get rid of the debug event listener.
3326 v8::Debug::SetDebugEventListener(NULL);
3327 CheckDebuggerUnloaded();
3328}
Steve Blocka7e24c12009-10-30 11:49:00 +00003329
3330static v8::Handle<v8::Array> NamedEnum(const v8::AccessorInfo&) {
3331 v8::Handle<v8::Array> result = v8::Array::New(3);
3332 result->Set(v8::Integer::New(0), v8::String::New("a"));
3333 result->Set(v8::Integer::New(1), v8::String::New("b"));
3334 result->Set(v8::Integer::New(2), v8::String::New("c"));
3335 return result;
3336}
3337
3338
3339static v8::Handle<v8::Array> IndexedEnum(const v8::AccessorInfo&) {
3340 v8::Handle<v8::Array> result = v8::Array::New(2);
3341 result->Set(v8::Integer::New(0), v8::Number::New(1));
3342 result->Set(v8::Integer::New(1), v8::Number::New(10));
3343 return result;
3344}
3345
3346
3347static v8::Handle<v8::Value> NamedGetter(v8::Local<v8::String> name,
3348 const v8::AccessorInfo& info) {
3349 v8::String::AsciiValue n(name);
3350 if (strcmp(*n, "a") == 0) {
3351 return v8::String::New("AA");
3352 } else if (strcmp(*n, "b") == 0) {
3353 return v8::String::New("BB");
3354 } else if (strcmp(*n, "c") == 0) {
3355 return v8::String::New("CC");
3356 } else {
3357 return v8::Undefined();
3358 }
3359
3360 return name;
3361}
3362
3363
3364static v8::Handle<v8::Value> IndexedGetter(uint32_t index,
3365 const v8::AccessorInfo& info) {
3366 return v8::Number::New(index + 1);
3367}
3368
3369
3370TEST(InterceptorPropertyMirror) {
3371 // Create a V8 environment with debug access.
3372 v8::HandleScope scope;
3373 DebugLocalContext env;
3374 env.ExposeDebug();
3375
3376 // Create object with named interceptor.
3377 v8::Handle<v8::ObjectTemplate> named = v8::ObjectTemplate::New();
3378 named->SetNamedPropertyHandler(NamedGetter, NULL, NULL, NULL, NamedEnum);
3379 env->Global()->Set(v8::String::New("intercepted_named"),
3380 named->NewInstance());
3381
3382 // Create object with indexed interceptor.
3383 v8::Handle<v8::ObjectTemplate> indexed = v8::ObjectTemplate::New();
3384 indexed->SetIndexedPropertyHandler(IndexedGetter,
3385 NULL,
3386 NULL,
3387 NULL,
3388 IndexedEnum);
3389 env->Global()->Set(v8::String::New("intercepted_indexed"),
3390 indexed->NewInstance());
3391
3392 // Create object with both named and indexed interceptor.
3393 v8::Handle<v8::ObjectTemplate> both = v8::ObjectTemplate::New();
3394 both->SetNamedPropertyHandler(NamedGetter, NULL, NULL, NULL, NamedEnum);
3395 both->SetIndexedPropertyHandler(IndexedGetter, NULL, NULL, NULL, IndexedEnum);
3396 env->Global()->Set(v8::String::New("intercepted_both"), both->NewInstance());
3397
3398 // Get mirrors for the three objects with interceptor.
3399 CompileRun(
3400 "named_mirror = debug.MakeMirror(intercepted_named);"
3401 "indexed_mirror = debug.MakeMirror(intercepted_indexed);"
3402 "both_mirror = debug.MakeMirror(intercepted_both)");
3403 CHECK(CompileRun(
3404 "named_mirror instanceof debug.ObjectMirror")->BooleanValue());
3405 CHECK(CompileRun(
3406 "indexed_mirror instanceof debug.ObjectMirror")->BooleanValue());
3407 CHECK(CompileRun(
3408 "both_mirror instanceof debug.ObjectMirror")->BooleanValue());
3409
3410 // Get the property names from the interceptors
3411 CompileRun(
3412 "named_names = named_mirror.propertyNames();"
3413 "indexed_names = indexed_mirror.propertyNames();"
3414 "both_names = both_mirror.propertyNames()");
3415 CHECK_EQ(3, CompileRun("named_names.length")->Int32Value());
3416 CHECK_EQ(2, CompileRun("indexed_names.length")->Int32Value());
3417 CHECK_EQ(5, CompileRun("both_names.length")->Int32Value());
3418
3419 // Check the expected number of properties.
3420 const char* source;
3421 source = "named_mirror.properties().length";
3422 CHECK_EQ(3, CompileRun(source)->Int32Value());
3423
3424 source = "indexed_mirror.properties().length";
3425 CHECK_EQ(2, CompileRun(source)->Int32Value());
3426
3427 source = "both_mirror.properties().length";
3428 CHECK_EQ(5, CompileRun(source)->Int32Value());
3429
3430 // 1 is PropertyKind.Named;
3431 source = "both_mirror.properties(1).length";
3432 CHECK_EQ(3, CompileRun(source)->Int32Value());
3433
3434 // 2 is PropertyKind.Indexed;
3435 source = "both_mirror.properties(2).length";
3436 CHECK_EQ(2, CompileRun(source)->Int32Value());
3437
3438 // 3 is PropertyKind.Named | PropertyKind.Indexed;
3439 source = "both_mirror.properties(3).length";
3440 CHECK_EQ(5, CompileRun(source)->Int32Value());
3441
3442 // Get the interceptor properties for the object with only named interceptor.
3443 CompileRun("named_values = named_mirror.properties()");
3444
3445 // Check that the properties are interceptor properties.
3446 for (int i = 0; i < 3; i++) {
3447 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
3448 OS::SNPrintF(buffer,
3449 "named_values[%d] instanceof debug.PropertyMirror", i);
3450 CHECK(CompileRun(buffer.start())->BooleanValue());
3451
3452 // 4 is PropertyType.Interceptor
3453 OS::SNPrintF(buffer, "named_values[%d].propertyType()", i);
3454 CHECK_EQ(4, CompileRun(buffer.start())->Int32Value());
3455
3456 OS::SNPrintF(buffer, "named_values[%d].isNative()", i);
3457 CHECK(CompileRun(buffer.start())->BooleanValue());
3458 }
3459
3460 // Get the interceptor properties for the object with only indexed
3461 // interceptor.
3462 CompileRun("indexed_values = indexed_mirror.properties()");
3463
3464 // Check that the properties are interceptor properties.
3465 for (int i = 0; i < 2; i++) {
3466 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
3467 OS::SNPrintF(buffer,
3468 "indexed_values[%d] instanceof debug.PropertyMirror", i);
3469 CHECK(CompileRun(buffer.start())->BooleanValue());
3470 }
3471
3472 // Get the interceptor properties for the object with both types of
3473 // interceptors.
3474 CompileRun("both_values = both_mirror.properties()");
3475
3476 // Check that the properties are interceptor properties.
3477 for (int i = 0; i < 5; i++) {
3478 EmbeddedVector<char, SMALL_STRING_BUFFER_SIZE> buffer;
3479 OS::SNPrintF(buffer, "both_values[%d] instanceof debug.PropertyMirror", i);
3480 CHECK(CompileRun(buffer.start())->BooleanValue());
3481 }
3482
3483 // Check the property names.
3484 source = "both_values[0].name() == 'a'";
3485 CHECK(CompileRun(source)->BooleanValue());
3486
3487 source = "both_values[1].name() == 'b'";
3488 CHECK(CompileRun(source)->BooleanValue());
3489
3490 source = "both_values[2].name() == 'c'";
3491 CHECK(CompileRun(source)->BooleanValue());
3492
3493 source = "both_values[3].name() == 1";
3494 CHECK(CompileRun(source)->BooleanValue());
3495
3496 source = "both_values[4].name() == 10";
3497 CHECK(CompileRun(source)->BooleanValue());
3498}
3499
3500
3501TEST(HiddenPrototypePropertyMirror) {
3502 // Create a V8 environment with debug access.
3503 v8::HandleScope scope;
3504 DebugLocalContext env;
3505 env.ExposeDebug();
3506
3507 v8::Handle<v8::FunctionTemplate> t0 = v8::FunctionTemplate::New();
3508 t0->InstanceTemplate()->Set(v8::String::New("x"), v8::Number::New(0));
3509 v8::Handle<v8::FunctionTemplate> t1 = v8::FunctionTemplate::New();
3510 t1->SetHiddenPrototype(true);
3511 t1->InstanceTemplate()->Set(v8::String::New("y"), v8::Number::New(1));
3512 v8::Handle<v8::FunctionTemplate> t2 = v8::FunctionTemplate::New();
3513 t2->SetHiddenPrototype(true);
3514 t2->InstanceTemplate()->Set(v8::String::New("z"), v8::Number::New(2));
3515 v8::Handle<v8::FunctionTemplate> t3 = v8::FunctionTemplate::New();
3516 t3->InstanceTemplate()->Set(v8::String::New("u"), v8::Number::New(3));
3517
3518 // Create object and set them on the global object.
3519 v8::Handle<v8::Object> o0 = t0->GetFunction()->NewInstance();
3520 env->Global()->Set(v8::String::New("o0"), o0);
3521 v8::Handle<v8::Object> o1 = t1->GetFunction()->NewInstance();
3522 env->Global()->Set(v8::String::New("o1"), o1);
3523 v8::Handle<v8::Object> o2 = t2->GetFunction()->NewInstance();
3524 env->Global()->Set(v8::String::New("o2"), o2);
3525 v8::Handle<v8::Object> o3 = t3->GetFunction()->NewInstance();
3526 env->Global()->Set(v8::String::New("o3"), o3);
3527
3528 // Get mirrors for the four objects.
3529 CompileRun(
3530 "o0_mirror = debug.MakeMirror(o0);"
3531 "o1_mirror = debug.MakeMirror(o1);"
3532 "o2_mirror = debug.MakeMirror(o2);"
3533 "o3_mirror = debug.MakeMirror(o3)");
3534 CHECK(CompileRun("o0_mirror instanceof debug.ObjectMirror")->BooleanValue());
3535 CHECK(CompileRun("o1_mirror instanceof debug.ObjectMirror")->BooleanValue());
3536 CHECK(CompileRun("o2_mirror instanceof debug.ObjectMirror")->BooleanValue());
3537 CHECK(CompileRun("o3_mirror instanceof debug.ObjectMirror")->BooleanValue());
3538
3539 // Check that each object has one property.
3540 CHECK_EQ(1, CompileRun(
3541 "o0_mirror.propertyNames().length")->Int32Value());
3542 CHECK_EQ(1, CompileRun(
3543 "o1_mirror.propertyNames().length")->Int32Value());
3544 CHECK_EQ(1, CompileRun(
3545 "o2_mirror.propertyNames().length")->Int32Value());
3546 CHECK_EQ(1, CompileRun(
3547 "o3_mirror.propertyNames().length")->Int32Value());
3548
3549 // Set o1 as prototype for o0. o1 has the hidden prototype flag so all
3550 // properties on o1 should be seen on o0.
3551 o0->Set(v8::String::New("__proto__"), o1);
3552 CHECK_EQ(2, CompileRun(
3553 "o0_mirror.propertyNames().length")->Int32Value());
3554 CHECK_EQ(0, CompileRun(
3555 "o0_mirror.property('x').value().value()")->Int32Value());
3556 CHECK_EQ(1, CompileRun(
3557 "o0_mirror.property('y').value().value()")->Int32Value());
3558
3559 // Set o2 as prototype for o0 (it will end up after o1 as o1 has the hidden
3560 // prototype flag. o2 also has the hidden prototype flag so all properties
3561 // on o2 should be seen on o0 as well as properties on o1.
3562 o0->Set(v8::String::New("__proto__"), o2);
3563 CHECK_EQ(3, CompileRun(
3564 "o0_mirror.propertyNames().length")->Int32Value());
3565 CHECK_EQ(0, CompileRun(
3566 "o0_mirror.property('x').value().value()")->Int32Value());
3567 CHECK_EQ(1, CompileRun(
3568 "o0_mirror.property('y').value().value()")->Int32Value());
3569 CHECK_EQ(2, CompileRun(
3570 "o0_mirror.property('z').value().value()")->Int32Value());
3571
3572 // Set o3 as prototype for o0 (it will end up after o1 and o2 as both o1 and
3573 // o2 has the hidden prototype flag. o3 does not have the hidden prototype
3574 // flag so properties on o3 should not be seen on o0 whereas the properties
3575 // from o1 and o2 should still be seen on o0.
3576 // Final prototype chain: o0 -> o1 -> o2 -> o3
3577 // Hidden prototypes: ^^ ^^
3578 o0->Set(v8::String::New("__proto__"), o3);
3579 CHECK_EQ(3, CompileRun(
3580 "o0_mirror.propertyNames().length")->Int32Value());
3581 CHECK_EQ(1, CompileRun(
3582 "o3_mirror.propertyNames().length")->Int32Value());
3583 CHECK_EQ(0, CompileRun(
3584 "o0_mirror.property('x').value().value()")->Int32Value());
3585 CHECK_EQ(1, CompileRun(
3586 "o0_mirror.property('y').value().value()")->Int32Value());
3587 CHECK_EQ(2, CompileRun(
3588 "o0_mirror.property('z').value().value()")->Int32Value());
3589 CHECK(CompileRun("o0_mirror.property('u').isUndefined()")->BooleanValue());
3590
3591 // The prototype (__proto__) for o0 should be o3 as o1 and o2 are hidden.
3592 CHECK(CompileRun("o0_mirror.protoObject() == o3_mirror")->BooleanValue());
3593}
3594
3595
3596static v8::Handle<v8::Value> ProtperyXNativeGetter(
3597 v8::Local<v8::String> property, const v8::AccessorInfo& info) {
3598 return v8::Integer::New(10);
3599}
3600
3601
3602TEST(NativeGetterPropertyMirror) {
3603 // Create a V8 environment with debug access.
3604 v8::HandleScope scope;
3605 DebugLocalContext env;
3606 env.ExposeDebug();
3607
3608 v8::Handle<v8::String> name = v8::String::New("x");
3609 // Create object with named accessor.
3610 v8::Handle<v8::ObjectTemplate> named = v8::ObjectTemplate::New();
3611 named->SetAccessor(name, &ProtperyXNativeGetter, NULL,
3612 v8::Handle<v8::Value>(), v8::DEFAULT, v8::None);
3613
3614 // Create object with named property getter.
3615 env->Global()->Set(v8::String::New("instance"), named->NewInstance());
3616 CHECK_EQ(10, CompileRun("instance.x")->Int32Value());
3617
3618 // Get mirror for the object with property getter.
3619 CompileRun("instance_mirror = debug.MakeMirror(instance);");
3620 CHECK(CompileRun(
3621 "instance_mirror instanceof debug.ObjectMirror")->BooleanValue());
3622
3623 CompileRun("named_names = instance_mirror.propertyNames();");
3624 CHECK_EQ(1, CompileRun("named_names.length")->Int32Value());
3625 CHECK(CompileRun("named_names[0] == 'x'")->BooleanValue());
3626 CHECK(CompileRun(
3627 "instance_mirror.property('x').value().isNumber()")->BooleanValue());
3628 CHECK(CompileRun(
3629 "instance_mirror.property('x').value().value() == 10")->BooleanValue());
3630}
3631
3632
3633static v8::Handle<v8::Value> ProtperyXNativeGetterThrowingError(
3634 v8::Local<v8::String> property, const v8::AccessorInfo& info) {
3635 return CompileRun("throw new Error('Error message');");
3636}
3637
3638
3639TEST(NativeGetterThrowingErrorPropertyMirror) {
3640 // Create a V8 environment with debug access.
3641 v8::HandleScope scope;
3642 DebugLocalContext env;
3643 env.ExposeDebug();
3644
3645 v8::Handle<v8::String> name = v8::String::New("x");
3646 // Create object with named accessor.
3647 v8::Handle<v8::ObjectTemplate> named = v8::ObjectTemplate::New();
3648 named->SetAccessor(name, &ProtperyXNativeGetterThrowingError, NULL,
3649 v8::Handle<v8::Value>(), v8::DEFAULT, v8::None);
3650
3651 // Create object with named property getter.
3652 env->Global()->Set(v8::String::New("instance"), named->NewInstance());
3653
3654 // Get mirror for the object with property getter.
3655 CompileRun("instance_mirror = debug.MakeMirror(instance);");
3656 CHECK(CompileRun(
3657 "instance_mirror instanceof debug.ObjectMirror")->BooleanValue());
3658 CompileRun("named_names = instance_mirror.propertyNames();");
3659 CHECK_EQ(1, CompileRun("named_names.length")->Int32Value());
3660 CHECK(CompileRun("named_names[0] == 'x'")->BooleanValue());
3661 CHECK(CompileRun(
3662 "instance_mirror.property('x').value().isError()")->BooleanValue());
3663
3664 // Check that the message is that passed to the Error constructor.
3665 CHECK(CompileRun(
3666 "instance_mirror.property('x').value().message() == 'Error message'")->
3667 BooleanValue());
3668}
3669
3670
Steve Blockd0582a62009-12-15 09:54:21 +00003671// Test that hidden properties object is not returned as an unnamed property
3672// among regular properties.
3673// See http://crbug.com/26491
3674TEST(NoHiddenProperties) {
3675 // Create a V8 environment with debug access.
3676 v8::HandleScope scope;
3677 DebugLocalContext env;
3678 env.ExposeDebug();
3679
3680 // Create an object in the global scope.
3681 const char* source = "var obj = {a: 1};";
3682 v8::Script::Compile(v8::String::New(source))->Run();
3683 v8::Local<v8::Object> obj = v8::Local<v8::Object>::Cast(
3684 env->Global()->Get(v8::String::New("obj")));
3685 // Set a hidden property on the object.
3686 obj->SetHiddenValue(v8::String::New("v8::test-debug::a"),
3687 v8::Int32::New(11));
3688
3689 // Get mirror for the object with property getter.
3690 CompileRun("var obj_mirror = debug.MakeMirror(obj);");
3691 CHECK(CompileRun(
3692 "obj_mirror instanceof debug.ObjectMirror")->BooleanValue());
3693 CompileRun("var named_names = obj_mirror.propertyNames();");
3694 // There should be exactly one property. But there is also an unnamed
3695 // property whose value is hidden properties dictionary. The latter
3696 // property should not be in the list of reguar properties.
3697 CHECK_EQ(1, CompileRun("named_names.length")->Int32Value());
3698 CHECK(CompileRun("named_names[0] == 'a'")->BooleanValue());
3699 CHECK(CompileRun(
3700 "obj_mirror.property('a').value().value() == 1")->BooleanValue());
3701
3702 // Object created by t0 will become hidden prototype of object 'obj'.
3703 v8::Handle<v8::FunctionTemplate> t0 = v8::FunctionTemplate::New();
3704 t0->InstanceTemplate()->Set(v8::String::New("b"), v8::Number::New(2));
3705 t0->SetHiddenPrototype(true);
3706 v8::Handle<v8::FunctionTemplate> t1 = v8::FunctionTemplate::New();
3707 t1->InstanceTemplate()->Set(v8::String::New("c"), v8::Number::New(3));
3708
3709 // Create proto objects, add hidden properties to them and set them on
3710 // the global object.
3711 v8::Handle<v8::Object> protoObj = t0->GetFunction()->NewInstance();
3712 protoObj->SetHiddenValue(v8::String::New("v8::test-debug::b"),
3713 v8::Int32::New(12));
3714 env->Global()->Set(v8::String::New("protoObj"), protoObj);
3715 v8::Handle<v8::Object> grandProtoObj = t1->GetFunction()->NewInstance();
3716 grandProtoObj->SetHiddenValue(v8::String::New("v8::test-debug::c"),
3717 v8::Int32::New(13));
3718 env->Global()->Set(v8::String::New("grandProtoObj"), grandProtoObj);
3719
3720 // Setting prototypes: obj->protoObj->grandProtoObj
3721 protoObj->Set(v8::String::New("__proto__"), grandProtoObj);
3722 obj->Set(v8::String::New("__proto__"), protoObj);
3723
3724 // Get mirror for the object with property getter.
3725 CompileRun("var obj_mirror = debug.MakeMirror(obj);");
3726 CHECK(CompileRun(
3727 "obj_mirror instanceof debug.ObjectMirror")->BooleanValue());
3728 CompileRun("var named_names = obj_mirror.propertyNames();");
3729 // There should be exactly two properties - one from the object itself and
3730 // another from its hidden prototype.
3731 CHECK_EQ(2, CompileRun("named_names.length")->Int32Value());
3732 CHECK(CompileRun("named_names.sort(); named_names[0] == 'a' &&"
3733 "named_names[1] == 'b'")->BooleanValue());
3734 CHECK(CompileRun(
3735 "obj_mirror.property('a').value().value() == 1")->BooleanValue());
3736 CHECK(CompileRun(
3737 "obj_mirror.property('b').value().value() == 2")->BooleanValue());
3738}
3739
Steve Blocka7e24c12009-10-30 11:49:00 +00003740
3741// Multithreaded tests of JSON debugger protocol
3742
3743// Support classes
3744
Steve Blocka7e24c12009-10-30 11:49:00 +00003745// Provides synchronization between k threads, where k is an input to the
3746// constructor. The Wait() call blocks a thread until it is called for the
3747// k'th time, then all calls return. Each ThreadBarrier object can only
3748// be used once.
3749class ThreadBarrier {
3750 public:
3751 explicit ThreadBarrier(int num_threads);
3752 ~ThreadBarrier();
3753 void Wait();
3754 private:
3755 int num_threads_;
3756 int num_blocked_;
3757 v8::internal::Mutex* lock_;
3758 v8::internal::Semaphore* sem_;
3759 bool invalid_;
3760};
3761
3762ThreadBarrier::ThreadBarrier(int num_threads)
3763 : num_threads_(num_threads), num_blocked_(0) {
3764 lock_ = OS::CreateMutex();
3765 sem_ = OS::CreateSemaphore(0);
3766 invalid_ = false; // A barrier may only be used once. Then it is invalid.
3767}
3768
3769// Do not call, due to race condition with Wait().
3770// Could be resolved with Pthread condition variables.
3771ThreadBarrier::~ThreadBarrier() {
3772 lock_->Lock();
3773 delete lock_;
3774 delete sem_;
3775}
3776
3777void ThreadBarrier::Wait() {
3778 lock_->Lock();
3779 CHECK(!invalid_);
3780 if (num_blocked_ == num_threads_ - 1) {
3781 // Signal and unblock all waiting threads.
3782 for (int i = 0; i < num_threads_ - 1; ++i) {
3783 sem_->Signal();
3784 }
3785 invalid_ = true;
3786 printf("BARRIER\n\n");
3787 fflush(stdout);
3788 lock_->Unlock();
3789 } else { // Wait for the semaphore.
3790 ++num_blocked_;
3791 lock_->Unlock(); // Potential race condition with destructor because
3792 sem_->Wait(); // these two lines are not atomic.
3793 }
3794}
3795
3796// A set containing enough barriers and semaphores for any of the tests.
3797class Barriers {
3798 public:
3799 Barriers();
3800 void Initialize();
3801 ThreadBarrier barrier_1;
3802 ThreadBarrier barrier_2;
3803 ThreadBarrier barrier_3;
3804 ThreadBarrier barrier_4;
3805 ThreadBarrier barrier_5;
3806 v8::internal::Semaphore* semaphore_1;
3807 v8::internal::Semaphore* semaphore_2;
3808};
3809
3810Barriers::Barriers() : barrier_1(2), barrier_2(2),
3811 barrier_3(2), barrier_4(2), barrier_5(2) {}
3812
3813void Barriers::Initialize() {
3814 semaphore_1 = OS::CreateSemaphore(0);
3815 semaphore_2 = OS::CreateSemaphore(0);
3816}
3817
3818
3819// We match parts of the message to decide if it is a break message.
3820bool IsBreakEventMessage(char *message) {
3821 const char* type_event = "\"type\":\"event\"";
3822 const char* event_break = "\"event\":\"break\"";
3823 // Does the message contain both type:event and event:break?
3824 return strstr(message, type_event) != NULL &&
3825 strstr(message, event_break) != NULL;
3826}
3827
3828
Steve Block3ce2e202009-11-05 08:53:23 +00003829// We match parts of the message to decide if it is a exception message.
3830bool IsExceptionEventMessage(char *message) {
3831 const char* type_event = "\"type\":\"event\"";
3832 const char* event_exception = "\"event\":\"exception\"";
3833 // Does the message contain both type:event and event:exception?
3834 return strstr(message, type_event) != NULL &&
3835 strstr(message, event_exception) != NULL;
3836}
3837
3838
3839// We match the message wether it is an evaluate response message.
3840bool IsEvaluateResponseMessage(char* message) {
3841 const char* type_response = "\"type\":\"response\"";
3842 const char* command_evaluate = "\"command\":\"evaluate\"";
3843 // Does the message contain both type:response and command:evaluate?
3844 return strstr(message, type_response) != NULL &&
3845 strstr(message, command_evaluate) != NULL;
3846}
3847
3848
3849// We match parts of the message to get evaluate result int value.
3850int GetEvaluateIntResult(char *message) {
3851 const char* value = "\"value\":";
3852 char* pos = strstr(message, value);
3853 if (pos == NULL) {
3854 return -1;
3855 }
3856 int res = -1;
3857 res = atoi(pos + strlen(value));
3858 return res;
3859}
3860
3861
3862// We match parts of the message to get hit breakpoint id.
3863int GetBreakpointIdFromBreakEventMessage(char *message) {
3864 const char* breakpoints = "\"breakpoints\":[";
3865 char* pos = strstr(message, breakpoints);
3866 if (pos == NULL) {
3867 return -1;
3868 }
3869 int res = -1;
3870 res = atoi(pos + strlen(breakpoints));
3871 return res;
3872}
3873
3874
Steve Blocka7e24c12009-10-30 11:49:00 +00003875/* Test MessageQueues */
3876/* Tests the message queues that hold debugger commands and
3877 * response messages to the debugger. Fills queues and makes
3878 * them grow.
3879 */
3880Barriers message_queue_barriers;
3881
3882// This is the debugger thread, that executes no v8 calls except
3883// placing JSON debugger commands in the queue.
3884class MessageQueueDebuggerThread : public v8::internal::Thread {
3885 public:
3886 void Run();
3887};
3888
3889static void MessageHandler(const uint16_t* message, int length,
3890 v8::Debug::ClientData* client_data) {
3891 static char print_buffer[1000];
3892 Utf16ToAscii(message, length, print_buffer);
3893 if (IsBreakEventMessage(print_buffer)) {
3894 // Lets test script wait until break occurs to send commands.
3895 // Signals when a break is reported.
3896 message_queue_barriers.semaphore_2->Signal();
3897 }
3898
3899 // Allow message handler to block on a semaphore, to test queueing of
3900 // messages while blocked.
3901 message_queue_barriers.semaphore_1->Wait();
Steve Blocka7e24c12009-10-30 11:49:00 +00003902}
3903
3904void MessageQueueDebuggerThread::Run() {
3905 const int kBufferSize = 1000;
3906 uint16_t buffer_1[kBufferSize];
3907 uint16_t buffer_2[kBufferSize];
3908 const char* command_1 =
3909 "{\"seq\":117,"
3910 "\"type\":\"request\","
3911 "\"command\":\"evaluate\","
3912 "\"arguments\":{\"expression\":\"1+2\"}}";
3913 const char* command_2 =
3914 "{\"seq\":118,"
3915 "\"type\":\"request\","
3916 "\"command\":\"evaluate\","
3917 "\"arguments\":{\"expression\":\"1+a\"}}";
3918 const char* command_3 =
3919 "{\"seq\":119,"
3920 "\"type\":\"request\","
3921 "\"command\":\"evaluate\","
3922 "\"arguments\":{\"expression\":\"c.d * b\"}}";
3923 const char* command_continue =
3924 "{\"seq\":106,"
3925 "\"type\":\"request\","
3926 "\"command\":\"continue\"}";
3927 const char* command_single_step =
3928 "{\"seq\":107,"
3929 "\"type\":\"request\","
3930 "\"command\":\"continue\","
3931 "\"arguments\":{\"stepaction\":\"next\"}}";
3932
3933 /* Interleaved sequence of actions by the two threads:*/
3934 // Main thread compiles and runs source_1
3935 message_queue_barriers.semaphore_1->Signal();
3936 message_queue_barriers.barrier_1.Wait();
3937 // Post 6 commands, filling the command queue and making it expand.
3938 // These calls return immediately, but the commands stay on the queue
3939 // until the execution of source_2.
3940 // Note: AsciiToUtf16 executes before SendCommand, so command is copied
3941 // to buffer before buffer is sent to SendCommand.
3942 v8::Debug::SendCommand(buffer_1, AsciiToUtf16(command_1, buffer_1));
3943 v8::Debug::SendCommand(buffer_2, AsciiToUtf16(command_2, buffer_2));
3944 v8::Debug::SendCommand(buffer_2, AsciiToUtf16(command_3, buffer_2));
3945 v8::Debug::SendCommand(buffer_2, AsciiToUtf16(command_3, buffer_2));
3946 v8::Debug::SendCommand(buffer_2, AsciiToUtf16(command_3, buffer_2));
3947 message_queue_barriers.barrier_2.Wait();
3948 // Main thread compiles and runs source_2.
3949 // Queued commands are executed at the start of compilation of source_2(
3950 // beforeCompile event).
3951 // Free the message handler to process all the messages from the queue. 7
3952 // messages are expected: 2 afterCompile events and 5 responses.
3953 // All the commands added so far will fail to execute as long as call stack
3954 // is empty on beforeCompile event.
3955 for (int i = 0; i < 6 ; ++i) {
3956 message_queue_barriers.semaphore_1->Signal();
3957 }
3958 message_queue_barriers.barrier_3.Wait();
3959 // Main thread compiles and runs source_3.
3960 // Don't stop in the afterCompile handler.
3961 message_queue_barriers.semaphore_1->Signal();
3962 // source_3 includes a debugger statement, which causes a break event.
3963 // Wait on break event from hitting "debugger" statement
3964 message_queue_barriers.semaphore_2->Wait();
3965 // These should execute after the "debugger" statement in source_2
3966 v8::Debug::SendCommand(buffer_1, AsciiToUtf16(command_1, buffer_1));
3967 v8::Debug::SendCommand(buffer_2, AsciiToUtf16(command_2, buffer_2));
3968 v8::Debug::SendCommand(buffer_2, AsciiToUtf16(command_3, buffer_2));
3969 v8::Debug::SendCommand(buffer_2, AsciiToUtf16(command_single_step, buffer_2));
3970 // Run after 2 break events, 4 responses.
3971 for (int i = 0; i < 6 ; ++i) {
3972 message_queue_barriers.semaphore_1->Signal();
3973 }
3974 // Wait on break event after a single step executes.
3975 message_queue_barriers.semaphore_2->Wait();
3976 v8::Debug::SendCommand(buffer_1, AsciiToUtf16(command_2, buffer_1));
3977 v8::Debug::SendCommand(buffer_2, AsciiToUtf16(command_continue, buffer_2));
3978 // Run after 2 responses.
3979 for (int i = 0; i < 2 ; ++i) {
3980 message_queue_barriers.semaphore_1->Signal();
3981 }
3982 // Main thread continues running source_3 to end, waits for this thread.
3983}
3984
3985MessageQueueDebuggerThread message_queue_debugger_thread;
3986
3987// This thread runs the v8 engine.
3988TEST(MessageQueues) {
3989 // Create a V8 environment
3990 v8::HandleScope scope;
3991 DebugLocalContext env;
3992 message_queue_barriers.Initialize();
3993 v8::Debug::SetMessageHandler(MessageHandler);
3994 message_queue_debugger_thread.Start();
3995
3996 const char* source_1 = "a = 3; b = 4; c = new Object(); c.d = 5;";
3997 const char* source_2 = "e = 17;";
3998 const char* source_3 = "a = 4; debugger; a = 5; a = 6; a = 7;";
3999
4000 // See MessageQueueDebuggerThread::Run for interleaved sequence of
4001 // API calls and events in the two threads.
4002 CompileRun(source_1);
4003 message_queue_barriers.barrier_1.Wait();
4004 message_queue_barriers.barrier_2.Wait();
4005 CompileRun(source_2);
4006 message_queue_barriers.barrier_3.Wait();
4007 CompileRun(source_3);
4008 message_queue_debugger_thread.Join();
4009 fflush(stdout);
4010}
4011
4012
4013class TestClientData : public v8::Debug::ClientData {
4014 public:
4015 TestClientData() {
4016 constructor_call_counter++;
4017 }
4018 virtual ~TestClientData() {
4019 destructor_call_counter++;
4020 }
4021
4022 static void ResetCounters() {
4023 constructor_call_counter = 0;
4024 destructor_call_counter = 0;
4025 }
4026
4027 static int constructor_call_counter;
4028 static int destructor_call_counter;
4029};
4030
4031int TestClientData::constructor_call_counter = 0;
4032int TestClientData::destructor_call_counter = 0;
4033
4034
4035// Tests that MessageQueue doesn't destroy client data when expands and
4036// does destroy when it dies.
4037TEST(MessageQueueExpandAndDestroy) {
4038 TestClientData::ResetCounters();
4039 { // Create a scope for the queue.
4040 CommandMessageQueue queue(1);
4041 queue.Put(CommandMessage::New(Vector<uint16_t>::empty(),
4042 new TestClientData()));
4043 queue.Put(CommandMessage::New(Vector<uint16_t>::empty(),
4044 new TestClientData()));
4045 queue.Put(CommandMessage::New(Vector<uint16_t>::empty(),
4046 new TestClientData()));
4047 CHECK_EQ(0, TestClientData::destructor_call_counter);
4048 queue.Get().Dispose();
4049 CHECK_EQ(1, TestClientData::destructor_call_counter);
4050 queue.Put(CommandMessage::New(Vector<uint16_t>::empty(),
4051 new TestClientData()));
4052 queue.Put(CommandMessage::New(Vector<uint16_t>::empty(),
4053 new TestClientData()));
4054 queue.Put(CommandMessage::New(Vector<uint16_t>::empty(),
4055 new TestClientData()));
4056 queue.Put(CommandMessage::New(Vector<uint16_t>::empty(),
4057 new TestClientData()));
4058 queue.Put(CommandMessage::New(Vector<uint16_t>::empty(),
4059 new TestClientData()));
4060 CHECK_EQ(1, TestClientData::destructor_call_counter);
4061 queue.Get().Dispose();
4062 CHECK_EQ(2, TestClientData::destructor_call_counter);
4063 }
4064 // All the client data should be destroyed when the queue is destroyed.
4065 CHECK_EQ(TestClientData::destructor_call_counter,
4066 TestClientData::destructor_call_counter);
4067}
4068
4069
4070static int handled_client_data_instances_count = 0;
4071static void MessageHandlerCountingClientData(
4072 const v8::Debug::Message& message) {
4073 if (message.GetClientData() != NULL) {
4074 handled_client_data_instances_count++;
4075 }
4076}
4077
4078
4079// Tests that all client data passed to the debugger are sent to the handler.
4080TEST(SendClientDataToHandler) {
4081 // Create a V8 environment
4082 v8::HandleScope scope;
4083 DebugLocalContext env;
4084 TestClientData::ResetCounters();
4085 handled_client_data_instances_count = 0;
4086 v8::Debug::SetMessageHandler2(MessageHandlerCountingClientData);
4087 const char* source_1 = "a = 3; b = 4; c = new Object(); c.d = 5;";
4088 const int kBufferSize = 1000;
4089 uint16_t buffer[kBufferSize];
4090 const char* command_1 =
4091 "{\"seq\":117,"
4092 "\"type\":\"request\","
4093 "\"command\":\"evaluate\","
4094 "\"arguments\":{\"expression\":\"1+2\"}}";
4095 const char* command_2 =
4096 "{\"seq\":118,"
4097 "\"type\":\"request\","
4098 "\"command\":\"evaluate\","
4099 "\"arguments\":{\"expression\":\"1+a\"}}";
4100 const char* command_continue =
4101 "{\"seq\":106,"
4102 "\"type\":\"request\","
4103 "\"command\":\"continue\"}";
4104
4105 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_1, buffer),
4106 new TestClientData());
4107 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_2, buffer), NULL);
4108 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_2, buffer),
4109 new TestClientData());
4110 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_2, buffer),
4111 new TestClientData());
4112 // All the messages will be processed on beforeCompile event.
4113 CompileRun(source_1);
4114 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_continue, buffer));
4115 CHECK_EQ(3, TestClientData::constructor_call_counter);
4116 CHECK_EQ(TestClientData::constructor_call_counter,
4117 handled_client_data_instances_count);
4118 CHECK_EQ(TestClientData::constructor_call_counter,
4119 TestClientData::destructor_call_counter);
4120}
4121
4122
4123/* Test ThreadedDebugging */
4124/* This test interrupts a running infinite loop that is
4125 * occupying the v8 thread by a break command from the
4126 * debugger thread. It then changes the value of a
4127 * global object, to make the loop terminate.
4128 */
4129
4130Barriers threaded_debugging_barriers;
4131
4132class V8Thread : public v8::internal::Thread {
4133 public:
4134 void Run();
4135};
4136
4137class DebuggerThread : public v8::internal::Thread {
4138 public:
4139 void Run();
4140};
4141
4142
4143static v8::Handle<v8::Value> ThreadedAtBarrier1(const v8::Arguments& args) {
4144 threaded_debugging_barriers.barrier_1.Wait();
4145 return v8::Undefined();
4146}
4147
4148
4149static void ThreadedMessageHandler(const v8::Debug::Message& message) {
4150 static char print_buffer[1000];
4151 v8::String::Value json(message.GetJSON());
4152 Utf16ToAscii(*json, json.length(), print_buffer);
4153 if (IsBreakEventMessage(print_buffer)) {
4154 threaded_debugging_barriers.barrier_2.Wait();
4155 }
Steve Blocka7e24c12009-10-30 11:49:00 +00004156}
4157
4158
4159void V8Thread::Run() {
4160 const char* source =
4161 "flag = true;\n"
4162 "function bar( new_value ) {\n"
4163 " flag = new_value;\n"
4164 " return \"Return from bar(\" + new_value + \")\";\n"
4165 "}\n"
4166 "\n"
4167 "function foo() {\n"
4168 " var x = 1;\n"
4169 " while ( flag == true ) {\n"
4170 " if ( x == 1 ) {\n"
4171 " ThreadedAtBarrier1();\n"
4172 " }\n"
4173 " x = x + 1;\n"
4174 " }\n"
4175 "}\n"
4176 "\n"
4177 "foo();\n";
4178
4179 v8::HandleScope scope;
4180 DebugLocalContext env;
4181 v8::Debug::SetMessageHandler2(&ThreadedMessageHandler);
4182 v8::Handle<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New();
4183 global_template->Set(v8::String::New("ThreadedAtBarrier1"),
4184 v8::FunctionTemplate::New(ThreadedAtBarrier1));
4185 v8::Handle<v8::Context> context = v8::Context::New(NULL, global_template);
4186 v8::Context::Scope context_scope(context);
4187
4188 CompileRun(source);
4189}
4190
4191void DebuggerThread::Run() {
4192 const int kBufSize = 1000;
4193 uint16_t buffer[kBufSize];
4194
4195 const char* command_1 = "{\"seq\":102,"
4196 "\"type\":\"request\","
4197 "\"command\":\"evaluate\","
4198 "\"arguments\":{\"expression\":\"bar(false)\"}}";
4199 const char* command_2 = "{\"seq\":103,"
4200 "\"type\":\"request\","
4201 "\"command\":\"continue\"}";
4202
4203 threaded_debugging_barriers.barrier_1.Wait();
4204 v8::Debug::DebugBreak();
4205 threaded_debugging_barriers.barrier_2.Wait();
4206 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_1, buffer));
4207 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_2, buffer));
4208}
4209
4210DebuggerThread debugger_thread;
4211V8Thread v8_thread;
4212
4213TEST(ThreadedDebugging) {
4214 // Create a V8 environment
4215 threaded_debugging_barriers.Initialize();
4216
4217 v8_thread.Start();
4218 debugger_thread.Start();
4219
4220 v8_thread.Join();
4221 debugger_thread.Join();
4222}
4223
4224/* Test RecursiveBreakpoints */
4225/* In this test, the debugger evaluates a function with a breakpoint, after
4226 * hitting a breakpoint in another function. We do this with both values
4227 * of the flag enabling recursive breakpoints, and verify that the second
4228 * breakpoint is hit when enabled, and missed when disabled.
4229 */
4230
4231class BreakpointsV8Thread : public v8::internal::Thread {
4232 public:
4233 void Run();
4234};
4235
4236class BreakpointsDebuggerThread : public v8::internal::Thread {
4237 public:
4238 void Run();
4239};
4240
4241
4242Barriers* breakpoints_barriers;
Steve Block3ce2e202009-11-05 08:53:23 +00004243int break_event_breakpoint_id;
4244int evaluate_int_result;
Steve Blocka7e24c12009-10-30 11:49:00 +00004245
4246static void BreakpointsMessageHandler(const v8::Debug::Message& message) {
4247 static char print_buffer[1000];
4248 v8::String::Value json(message.GetJSON());
4249 Utf16ToAscii(*json, json.length(), print_buffer);
Steve Blocka7e24c12009-10-30 11:49:00 +00004250
Steve Blocka7e24c12009-10-30 11:49:00 +00004251 if (IsBreakEventMessage(print_buffer)) {
Steve Block3ce2e202009-11-05 08:53:23 +00004252 break_event_breakpoint_id =
4253 GetBreakpointIdFromBreakEventMessage(print_buffer);
4254 breakpoints_barriers->semaphore_1->Signal();
4255 } else if (IsEvaluateResponseMessage(print_buffer)) {
4256 evaluate_int_result = GetEvaluateIntResult(print_buffer);
Steve Blocka7e24c12009-10-30 11:49:00 +00004257 breakpoints_barriers->semaphore_1->Signal();
4258 }
4259}
4260
4261
4262void BreakpointsV8Thread::Run() {
4263 const char* source_1 = "var y_global = 3;\n"
4264 "function cat( new_value ) {\n"
4265 " var x = new_value;\n"
Steve Block3ce2e202009-11-05 08:53:23 +00004266 " y_global = y_global + 4;\n"
Steve Blocka7e24c12009-10-30 11:49:00 +00004267 " x = 3 * x + 1;\n"
Steve Block3ce2e202009-11-05 08:53:23 +00004268 " y_global = y_global + 5;\n"
Steve Blocka7e24c12009-10-30 11:49:00 +00004269 " return x;\n"
4270 "}\n"
4271 "\n"
4272 "function dog() {\n"
4273 " var x = 1;\n"
4274 " x = y_global;"
4275 " var z = 3;"
4276 " x += 100;\n"
4277 " return x;\n"
4278 "}\n"
4279 "\n";
4280 const char* source_2 = "cat(17);\n"
4281 "cat(19);\n";
4282
4283 v8::HandleScope scope;
4284 DebugLocalContext env;
4285 v8::Debug::SetMessageHandler2(&BreakpointsMessageHandler);
4286
4287 CompileRun(source_1);
4288 breakpoints_barriers->barrier_1.Wait();
4289 breakpoints_barriers->barrier_2.Wait();
4290 CompileRun(source_2);
4291}
4292
4293
4294void BreakpointsDebuggerThread::Run() {
4295 const int kBufSize = 1000;
4296 uint16_t buffer[kBufSize];
4297
4298 const char* command_1 = "{\"seq\":101,"
4299 "\"type\":\"request\","
4300 "\"command\":\"setbreakpoint\","
4301 "\"arguments\":{\"type\":\"function\",\"target\":\"cat\",\"line\":3}}";
4302 const char* command_2 = "{\"seq\":102,"
4303 "\"type\":\"request\","
4304 "\"command\":\"setbreakpoint\","
4305 "\"arguments\":{\"type\":\"function\",\"target\":\"dog\",\"line\":3}}";
Steve Block3ce2e202009-11-05 08:53:23 +00004306 const char* command_3 = "{\"seq\":103,"
Steve Blocka7e24c12009-10-30 11:49:00 +00004307 "\"type\":\"request\","
4308 "\"command\":\"evaluate\","
4309 "\"arguments\":{\"expression\":\"dog()\",\"disable_break\":false}}";
Steve Block3ce2e202009-11-05 08:53:23 +00004310 const char* command_4 = "{\"seq\":104,"
Steve Blocka7e24c12009-10-30 11:49:00 +00004311 "\"type\":\"request\","
4312 "\"command\":\"evaluate\","
Steve Block3ce2e202009-11-05 08:53:23 +00004313 "\"arguments\":{\"expression\":\"x + 1\",\"disable_break\":true}}";
4314 const char* command_5 = "{\"seq\":105,"
Steve Blocka7e24c12009-10-30 11:49:00 +00004315 "\"type\":\"request\","
4316 "\"command\":\"continue\"}";
Steve Block3ce2e202009-11-05 08:53:23 +00004317 const char* command_6 = "{\"seq\":106,"
Steve Blocka7e24c12009-10-30 11:49:00 +00004318 "\"type\":\"request\","
4319 "\"command\":\"continue\"}";
Steve Block3ce2e202009-11-05 08:53:23 +00004320 const char* command_7 = "{\"seq\":107,"
Steve Blocka7e24c12009-10-30 11:49:00 +00004321 "\"type\":\"request\","
4322 "\"command\":\"evaluate\","
4323 "\"arguments\":{\"expression\":\"dog()\",\"disable_break\":true}}";
Steve Block3ce2e202009-11-05 08:53:23 +00004324 const char* command_8 = "{\"seq\":108,"
Steve Blocka7e24c12009-10-30 11:49:00 +00004325 "\"type\":\"request\","
4326 "\"command\":\"continue\"}";
4327
4328
4329 // v8 thread initializes, runs source_1
4330 breakpoints_barriers->barrier_1.Wait();
Steve Block3ce2e202009-11-05 08:53:23 +00004331 // 1:Set breakpoint in cat() (will get id 1).
Steve Blocka7e24c12009-10-30 11:49:00 +00004332 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_1, buffer));
Steve Block3ce2e202009-11-05 08:53:23 +00004333 // 2:Set breakpoint in dog() (will get id 2).
Steve Blocka7e24c12009-10-30 11:49:00 +00004334 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_2, buffer));
4335 breakpoints_barriers->barrier_2.Wait();
Steve Block3ce2e202009-11-05 08:53:23 +00004336 // V8 thread starts compiling source_2.
Steve Blocka7e24c12009-10-30 11:49:00 +00004337 // Automatic break happens, to run queued commands
4338 // breakpoints_barriers->semaphore_1->Wait();
4339 // Commands 1 through 3 run, thread continues.
4340 // v8 thread runs source_2 to breakpoint in cat().
4341 // message callback receives break event.
4342 breakpoints_barriers->semaphore_1->Wait();
Steve Block3ce2e202009-11-05 08:53:23 +00004343 // Must have hit breakpoint #1.
4344 CHECK_EQ(1, break_event_breakpoint_id);
Steve Blocka7e24c12009-10-30 11:49:00 +00004345 // 4:Evaluate dog() (which has a breakpoint).
4346 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_3, buffer));
Steve Block3ce2e202009-11-05 08:53:23 +00004347 // V8 thread hits breakpoint in dog().
Steve Blocka7e24c12009-10-30 11:49:00 +00004348 breakpoints_barriers->semaphore_1->Wait(); // wait for break event
Steve Block3ce2e202009-11-05 08:53:23 +00004349 // Must have hit breakpoint #2.
4350 CHECK_EQ(2, break_event_breakpoint_id);
4351 // 5:Evaluate (x + 1).
Steve Blocka7e24c12009-10-30 11:49:00 +00004352 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_4, buffer));
Steve Block3ce2e202009-11-05 08:53:23 +00004353 // Evaluate (x + 1) finishes.
4354 breakpoints_barriers->semaphore_1->Wait();
4355 // Must have result 108.
4356 CHECK_EQ(108, evaluate_int_result);
4357 // 6:Continue evaluation of dog().
Steve Blocka7e24c12009-10-30 11:49:00 +00004358 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_5, buffer));
Steve Block3ce2e202009-11-05 08:53:23 +00004359 // Evaluate dog() finishes.
4360 breakpoints_barriers->semaphore_1->Wait();
4361 // Must have result 107.
4362 CHECK_EQ(107, evaluate_int_result);
Steve Blocka7e24c12009-10-30 11:49:00 +00004363 // 7:Continue evaluation of source_2, finish cat(17), hit breakpoint
4364 // in cat(19).
4365 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_6, buffer));
Steve Block3ce2e202009-11-05 08:53:23 +00004366 // Message callback gets break event.
Steve Blocka7e24c12009-10-30 11:49:00 +00004367 breakpoints_barriers->semaphore_1->Wait(); // wait for break event
Steve Block3ce2e202009-11-05 08:53:23 +00004368 // Must have hit breakpoint #1.
4369 CHECK_EQ(1, break_event_breakpoint_id);
4370 // 8: Evaluate dog() with breaks disabled.
Steve Blocka7e24c12009-10-30 11:49:00 +00004371 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_7, buffer));
Steve Block3ce2e202009-11-05 08:53:23 +00004372 // Evaluate dog() finishes.
4373 breakpoints_barriers->semaphore_1->Wait();
4374 // Must have result 116.
4375 CHECK_EQ(116, evaluate_int_result);
Steve Blocka7e24c12009-10-30 11:49:00 +00004376 // 9: Continue evaluation of source2, reach end.
4377 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_8, buffer));
4378}
4379
4380BreakpointsDebuggerThread breakpoints_debugger_thread;
4381BreakpointsV8Thread breakpoints_v8_thread;
4382
4383TEST(RecursiveBreakpoints) {
4384 i::FLAG_debugger_auto_break = true;
4385
4386 // Create a V8 environment
4387 Barriers stack_allocated_breakpoints_barriers;
4388 stack_allocated_breakpoints_barriers.Initialize();
4389 breakpoints_barriers = &stack_allocated_breakpoints_barriers;
4390
4391 breakpoints_v8_thread.Start();
4392 breakpoints_debugger_thread.Start();
4393
4394 breakpoints_v8_thread.Join();
4395 breakpoints_debugger_thread.Join();
4396}
4397
4398
4399static void DummyDebugEventListener(v8::DebugEvent event,
4400 v8::Handle<v8::Object> exec_state,
4401 v8::Handle<v8::Object> event_data,
4402 v8::Handle<v8::Value> data) {
4403}
4404
4405
4406TEST(SetDebugEventListenerOnUninitializedVM) {
4407 v8::Debug::SetDebugEventListener(DummyDebugEventListener);
4408}
4409
4410
4411static void DummyMessageHandler(const v8::Debug::Message& message) {
4412}
4413
4414
4415TEST(SetMessageHandlerOnUninitializedVM) {
4416 v8::Debug::SetMessageHandler2(DummyMessageHandler);
4417}
4418
4419
4420TEST(DebugBreakOnUninitializedVM) {
4421 v8::Debug::DebugBreak();
4422}
4423
4424
4425TEST(SendCommandToUninitializedVM) {
4426 const char* dummy_command = "{}";
4427 uint16_t dummy_buffer[80];
4428 int dummy_length = AsciiToUtf16(dummy_command, dummy_buffer);
4429 v8::Debug::SendCommand(dummy_buffer, dummy_length);
4430}
4431
4432
4433// Source for a JavaScript function which returns the data parameter of a
4434// function called in the context of the debugger. If no data parameter is
4435// passed it throws an exception.
4436static const char* debugger_call_with_data_source =
4437 "function debugger_call_with_data(exec_state, data) {"
4438 " if (data) return data;"
4439 " throw 'No data!'"
4440 "}";
4441v8::Handle<v8::Function> debugger_call_with_data;
4442
4443
4444// Source for a JavaScript function which returns the data parameter of a
4445// function called in the context of the debugger. If no data parameter is
4446// passed it throws an exception.
4447static const char* debugger_call_with_closure_source =
4448 "var x = 3;"
4449 "(function (exec_state) {"
4450 " if (exec_state.y) return x - 1;"
4451 " exec_state.y = x;"
4452 " return exec_state.y"
4453 "})";
4454v8::Handle<v8::Function> debugger_call_with_closure;
4455
4456// Function to retrieve the number of JavaScript frames by calling a JavaScript
4457// in the debugger.
4458static v8::Handle<v8::Value> CheckFrameCount(const v8::Arguments& args) {
4459 CHECK(v8::Debug::Call(frame_count)->IsNumber());
4460 CHECK_EQ(args[0]->Int32Value(),
4461 v8::Debug::Call(frame_count)->Int32Value());
4462 return v8::Undefined();
4463}
4464
4465
4466// Function to retrieve the source line of the top JavaScript frame by calling a
4467// JavaScript function in the debugger.
4468static v8::Handle<v8::Value> CheckSourceLine(const v8::Arguments& args) {
4469 CHECK(v8::Debug::Call(frame_source_line)->IsNumber());
4470 CHECK_EQ(args[0]->Int32Value(),
4471 v8::Debug::Call(frame_source_line)->Int32Value());
4472 return v8::Undefined();
4473}
4474
4475
4476// Function to test passing an additional parameter to a JavaScript function
4477// called in the debugger. It also tests that functions called in the debugger
4478// can throw exceptions.
4479static v8::Handle<v8::Value> CheckDataParameter(const v8::Arguments& args) {
4480 v8::Handle<v8::String> data = v8::String::New("Test");
4481 CHECK(v8::Debug::Call(debugger_call_with_data, data)->IsString());
4482
4483 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty());
4484 CHECK(v8::Debug::Call(debugger_call_with_data).IsEmpty());
4485
4486 v8::TryCatch catcher;
4487 v8::Debug::Call(debugger_call_with_data);
4488 CHECK(catcher.HasCaught());
4489 CHECK(catcher.Exception()->IsString());
4490
4491 return v8::Undefined();
4492}
4493
4494
4495// Function to test using a JavaScript with closure in the debugger.
4496static v8::Handle<v8::Value> CheckClosure(const v8::Arguments& args) {
4497 CHECK(v8::Debug::Call(debugger_call_with_closure)->IsNumber());
4498 CHECK_EQ(3, v8::Debug::Call(debugger_call_with_closure)->Int32Value());
4499 return v8::Undefined();
4500}
4501
4502
4503// Test functions called through the debugger.
4504TEST(CallFunctionInDebugger) {
4505 // Create and enter a context with the functions CheckFrameCount,
4506 // CheckSourceLine and CheckDataParameter installed.
4507 v8::HandleScope scope;
4508 v8::Handle<v8::ObjectTemplate> global_template = v8::ObjectTemplate::New();
4509 global_template->Set(v8::String::New("CheckFrameCount"),
4510 v8::FunctionTemplate::New(CheckFrameCount));
4511 global_template->Set(v8::String::New("CheckSourceLine"),
4512 v8::FunctionTemplate::New(CheckSourceLine));
4513 global_template->Set(v8::String::New("CheckDataParameter"),
4514 v8::FunctionTemplate::New(CheckDataParameter));
4515 global_template->Set(v8::String::New("CheckClosure"),
4516 v8::FunctionTemplate::New(CheckClosure));
4517 v8::Handle<v8::Context> context = v8::Context::New(NULL, global_template);
4518 v8::Context::Scope context_scope(context);
4519
4520 // Compile a function for checking the number of JavaScript frames.
4521 v8::Script::Compile(v8::String::New(frame_count_source))->Run();
4522 frame_count = v8::Local<v8::Function>::Cast(
4523 context->Global()->Get(v8::String::New("frame_count")));
4524
4525 // Compile a function for returning the source line for the top frame.
4526 v8::Script::Compile(v8::String::New(frame_source_line_source))->Run();
4527 frame_source_line = v8::Local<v8::Function>::Cast(
4528 context->Global()->Get(v8::String::New("frame_source_line")));
4529
4530 // Compile a function returning the data parameter.
4531 v8::Script::Compile(v8::String::New(debugger_call_with_data_source))->Run();
4532 debugger_call_with_data = v8::Local<v8::Function>::Cast(
4533 context->Global()->Get(v8::String::New("debugger_call_with_data")));
4534
4535 // Compile a function capturing closure.
4536 debugger_call_with_closure = v8::Local<v8::Function>::Cast(
4537 v8::Script::Compile(
4538 v8::String::New(debugger_call_with_closure_source))->Run());
4539
4540 // Calling a function through the debugger returns undefined if there are no
4541 // JavaScript frames.
4542 CHECK(v8::Debug::Call(frame_count)->IsUndefined());
4543 CHECK(v8::Debug::Call(frame_source_line)->IsUndefined());
4544 CHECK(v8::Debug::Call(debugger_call_with_data)->IsUndefined());
4545
4546 // Test that the number of frames can be retrieved.
4547 v8::Script::Compile(v8::String::New("CheckFrameCount(1)"))->Run();
4548 v8::Script::Compile(v8::String::New("function f() {"
4549 " CheckFrameCount(2);"
4550 "}; f()"))->Run();
4551
4552 // Test that the source line can be retrieved.
4553 v8::Script::Compile(v8::String::New("CheckSourceLine(0)"))->Run();
4554 v8::Script::Compile(v8::String::New("function f() {\n"
4555 " CheckSourceLine(1)\n"
4556 " CheckSourceLine(2)\n"
4557 " CheckSourceLine(3)\n"
4558 "}; f()"))->Run();
4559
4560 // Test that a parameter can be passed to a function called in the debugger.
4561 v8::Script::Compile(v8::String::New("CheckDataParameter()"))->Run();
4562
4563 // Test that a function with closure can be run in the debugger.
4564 v8::Script::Compile(v8::String::New("CheckClosure()"))->Run();
4565
4566
4567 // Test that the source line is correct when there is a line offset.
4568 v8::ScriptOrigin origin(v8::String::New("test"),
4569 v8::Integer::New(7));
4570 v8::Script::Compile(v8::String::New("CheckSourceLine(7)"), &origin)->Run();
4571 v8::Script::Compile(v8::String::New("function f() {\n"
4572 " CheckSourceLine(8)\n"
4573 " CheckSourceLine(9)\n"
4574 " CheckSourceLine(10)\n"
4575 "}; f()"), &origin)->Run();
4576}
4577
4578
4579// Debugger message handler which counts the number of breaks.
4580static void SendContinueCommand();
4581static void MessageHandlerBreakPointHitCount(
4582 const v8::Debug::Message& message) {
4583 if (message.IsEvent() && message.GetEvent() == v8::Break) {
4584 // Count the number of breaks.
4585 break_point_hit_count++;
4586
4587 SendContinueCommand();
4588 }
4589}
4590
4591
4592// Test that clearing the debug event listener actually clears all break points
4593// and related information.
4594TEST(DebuggerUnload) {
4595 DebugLocalContext env;
4596
4597 // Check debugger is unloaded before it is used.
4598 CheckDebuggerUnloaded();
4599
4600 // Set a debug event listener.
4601 break_point_hit_count = 0;
4602 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
4603 v8::Undefined());
4604 {
4605 v8::HandleScope scope;
4606 // Create a couple of functions for the test.
4607 v8::Local<v8::Function> foo =
4608 CompileFunction(&env, "function foo(){x=1}", "foo");
4609 v8::Local<v8::Function> bar =
4610 CompileFunction(&env, "function bar(){y=2}", "bar");
4611
4612 // Set some break points.
4613 SetBreakPoint(foo, 0);
4614 SetBreakPoint(foo, 4);
4615 SetBreakPoint(bar, 0);
4616 SetBreakPoint(bar, 4);
4617
4618 // Make sure that the break points are there.
4619 break_point_hit_count = 0;
4620 foo->Call(env->Global(), 0, NULL);
4621 CHECK_EQ(2, break_point_hit_count);
4622 bar->Call(env->Global(), 0, NULL);
4623 CHECK_EQ(4, break_point_hit_count);
4624 }
4625
4626 // Remove the debug event listener without clearing breakpoints. Do this
4627 // outside a handle scope.
4628 v8::Debug::SetDebugEventListener(NULL);
4629 CheckDebuggerUnloaded(true);
4630
4631 // Now set a debug message handler.
4632 break_point_hit_count = 0;
4633 v8::Debug::SetMessageHandler2(MessageHandlerBreakPointHitCount);
4634 {
4635 v8::HandleScope scope;
4636
4637 // Get the test functions again.
4638 v8::Local<v8::Function> foo =
4639 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo")));
4640 v8::Local<v8::Function> bar =
4641 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("foo")));
4642
4643 foo->Call(env->Global(), 0, NULL);
4644 CHECK_EQ(0, break_point_hit_count);
4645
4646 // Set break points and run again.
4647 SetBreakPoint(foo, 0);
4648 SetBreakPoint(foo, 4);
4649 foo->Call(env->Global(), 0, NULL);
4650 CHECK_EQ(2, break_point_hit_count);
4651 }
4652
4653 // Remove the debug message handler without clearing breakpoints. Do this
4654 // outside a handle scope.
4655 v8::Debug::SetMessageHandler2(NULL);
4656 CheckDebuggerUnloaded(true);
4657}
4658
4659
4660// Sends continue command to the debugger.
4661static void SendContinueCommand() {
4662 const int kBufferSize = 1000;
4663 uint16_t buffer[kBufferSize];
4664 const char* command_continue =
4665 "{\"seq\":0,"
4666 "\"type\":\"request\","
4667 "\"command\":\"continue\"}";
4668
4669 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_continue, buffer));
4670}
4671
4672
4673// Debugger message handler which counts the number of times it is called.
4674static int message_handler_hit_count = 0;
4675static void MessageHandlerHitCount(const v8::Debug::Message& message) {
4676 message_handler_hit_count++;
4677
Steve Block3ce2e202009-11-05 08:53:23 +00004678 static char print_buffer[1000];
4679 v8::String::Value json(message.GetJSON());
4680 Utf16ToAscii(*json, json.length(), print_buffer);
4681 if (IsExceptionEventMessage(print_buffer)) {
4682 // Send a continue command for exception events.
4683 SendContinueCommand();
4684 }
Steve Blocka7e24c12009-10-30 11:49:00 +00004685}
4686
4687
4688// Test clearing the debug message handler.
4689TEST(DebuggerClearMessageHandler) {
4690 v8::HandleScope scope;
4691 DebugLocalContext env;
4692
4693 // Check debugger is unloaded before it is used.
4694 CheckDebuggerUnloaded();
4695
4696 // Set a debug message handler.
4697 v8::Debug::SetMessageHandler2(MessageHandlerHitCount);
4698
4699 // Run code to throw a unhandled exception. This should end up in the message
4700 // handler.
4701 CompileRun("throw 1");
4702
4703 // The message handler should be called.
4704 CHECK_GT(message_handler_hit_count, 0);
4705
4706 // Clear debug message handler.
4707 message_handler_hit_count = 0;
4708 v8::Debug::SetMessageHandler(NULL);
4709
4710 // Run code to throw a unhandled exception. This should end up in the message
4711 // handler.
4712 CompileRun("throw 1");
4713
4714 // The message handler should not be called more.
4715 CHECK_EQ(0, message_handler_hit_count);
4716
4717 CheckDebuggerUnloaded(true);
4718}
4719
4720
4721// Debugger message handler which clears the message handler while active.
4722static void MessageHandlerClearingMessageHandler(
4723 const v8::Debug::Message& message) {
4724 message_handler_hit_count++;
4725
4726 // Clear debug message handler.
4727 v8::Debug::SetMessageHandler(NULL);
4728}
4729
4730
4731// Test clearing the debug message handler while processing a debug event.
4732TEST(DebuggerClearMessageHandlerWhileActive) {
4733 v8::HandleScope scope;
4734 DebugLocalContext env;
4735
4736 // Check debugger is unloaded before it is used.
4737 CheckDebuggerUnloaded();
4738
4739 // Set a debug message handler.
4740 v8::Debug::SetMessageHandler2(MessageHandlerClearingMessageHandler);
4741
4742 // Run code to throw a unhandled exception. This should end up in the message
4743 // handler.
4744 CompileRun("throw 1");
4745
4746 // The message handler should be called.
4747 CHECK_EQ(1, message_handler_hit_count);
4748
4749 CheckDebuggerUnloaded(true);
4750}
4751
4752
4753/* Test DebuggerHostDispatch */
4754/* In this test, the debugger waits for a command on a breakpoint
4755 * and is dispatching host commands while in the infinite loop.
4756 */
4757
4758class HostDispatchV8Thread : public v8::internal::Thread {
4759 public:
4760 void Run();
4761};
4762
4763class HostDispatchDebuggerThread : public v8::internal::Thread {
4764 public:
4765 void Run();
4766};
4767
4768Barriers* host_dispatch_barriers;
4769
4770static void HostDispatchMessageHandler(const v8::Debug::Message& message) {
4771 static char print_buffer[1000];
4772 v8::String::Value json(message.GetJSON());
4773 Utf16ToAscii(*json, json.length(), print_buffer);
Steve Blocka7e24c12009-10-30 11:49:00 +00004774}
4775
4776
4777static void HostDispatchDispatchHandler() {
4778 host_dispatch_barriers->semaphore_1->Signal();
4779}
4780
4781
4782void HostDispatchV8Thread::Run() {
4783 const char* source_1 = "var y_global = 3;\n"
4784 "function cat( new_value ) {\n"
4785 " var x = new_value;\n"
4786 " y_global = 4;\n"
4787 " x = 3 * x + 1;\n"
4788 " y_global = 5;\n"
4789 " return x;\n"
4790 "}\n"
4791 "\n";
4792 const char* source_2 = "cat(17);\n";
4793
4794 v8::HandleScope scope;
4795 DebugLocalContext env;
4796
4797 // Setup message and host dispatch handlers.
4798 v8::Debug::SetMessageHandler2(HostDispatchMessageHandler);
4799 v8::Debug::SetHostDispatchHandler(HostDispatchDispatchHandler, 10 /* ms */);
4800
4801 CompileRun(source_1);
4802 host_dispatch_barriers->barrier_1.Wait();
4803 host_dispatch_barriers->barrier_2.Wait();
4804 CompileRun(source_2);
4805}
4806
4807
4808void HostDispatchDebuggerThread::Run() {
4809 const int kBufSize = 1000;
4810 uint16_t buffer[kBufSize];
4811
4812 const char* command_1 = "{\"seq\":101,"
4813 "\"type\":\"request\","
4814 "\"command\":\"setbreakpoint\","
4815 "\"arguments\":{\"type\":\"function\",\"target\":\"cat\",\"line\":3}}";
4816 const char* command_2 = "{\"seq\":102,"
4817 "\"type\":\"request\","
4818 "\"command\":\"continue\"}";
4819
4820 // v8 thread initializes, runs source_1
4821 host_dispatch_barriers->barrier_1.Wait();
4822 // 1: Set breakpoint in cat().
4823 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_1, buffer));
4824
4825 host_dispatch_barriers->barrier_2.Wait();
4826 // v8 thread starts compiling source_2.
4827 // Break happens, to run queued commands and host dispatches.
4828 // Wait for host dispatch to be processed.
4829 host_dispatch_barriers->semaphore_1->Wait();
4830 // 2: Continue evaluation
4831 v8::Debug::SendCommand(buffer, AsciiToUtf16(command_2, buffer));
4832}
4833
4834HostDispatchDebuggerThread host_dispatch_debugger_thread;
4835HostDispatchV8Thread host_dispatch_v8_thread;
4836
4837
4838TEST(DebuggerHostDispatch) {
4839 i::FLAG_debugger_auto_break = true;
4840
4841 // Create a V8 environment
4842 Barriers stack_allocated_host_dispatch_barriers;
4843 stack_allocated_host_dispatch_barriers.Initialize();
4844 host_dispatch_barriers = &stack_allocated_host_dispatch_barriers;
4845
4846 host_dispatch_v8_thread.Start();
4847 host_dispatch_debugger_thread.Start();
4848
4849 host_dispatch_v8_thread.Join();
4850 host_dispatch_debugger_thread.Join();
4851}
4852
4853
Steve Blockd0582a62009-12-15 09:54:21 +00004854/* Test DebugMessageDispatch */
4855/* In this test, the V8 thread waits for a message from the debug thread.
4856 * The DebugMessageDispatchHandler is executed from the debugger thread
4857 * which signals the V8 thread to wake up.
4858 */
4859
4860class DebugMessageDispatchV8Thread : public v8::internal::Thread {
4861 public:
4862 void Run();
4863};
4864
4865class DebugMessageDispatchDebuggerThread : public v8::internal::Thread {
4866 public:
4867 void Run();
4868};
4869
4870Barriers* debug_message_dispatch_barriers;
4871
4872
4873static void DebugMessageHandler() {
4874 debug_message_dispatch_barriers->semaphore_1->Signal();
4875}
4876
4877
4878void DebugMessageDispatchV8Thread::Run() {
4879 v8::HandleScope scope;
4880 DebugLocalContext env;
4881
4882 // Setup debug message dispatch handler.
4883 v8::Debug::SetDebugMessageDispatchHandler(DebugMessageHandler);
4884
4885 CompileRun("var y = 1 + 2;\n");
4886 debug_message_dispatch_barriers->barrier_1.Wait();
4887 debug_message_dispatch_barriers->semaphore_1->Wait();
4888 debug_message_dispatch_barriers->barrier_2.Wait();
4889}
4890
4891
4892void DebugMessageDispatchDebuggerThread::Run() {
4893 debug_message_dispatch_barriers->barrier_1.Wait();
4894 SendContinueCommand();
4895 debug_message_dispatch_barriers->barrier_2.Wait();
4896}
4897
4898DebugMessageDispatchDebuggerThread debug_message_dispatch_debugger_thread;
4899DebugMessageDispatchV8Thread debug_message_dispatch_v8_thread;
4900
4901
4902TEST(DebuggerDebugMessageDispatch) {
4903 i::FLAG_debugger_auto_break = true;
4904
4905 // Create a V8 environment
4906 Barriers stack_allocated_debug_message_dispatch_barriers;
4907 stack_allocated_debug_message_dispatch_barriers.Initialize();
4908 debug_message_dispatch_barriers =
4909 &stack_allocated_debug_message_dispatch_barriers;
4910
4911 debug_message_dispatch_v8_thread.Start();
4912 debug_message_dispatch_debugger_thread.Start();
4913
4914 debug_message_dispatch_v8_thread.Join();
4915 debug_message_dispatch_debugger_thread.Join();
4916}
4917
4918
Steve Blocka7e24c12009-10-30 11:49:00 +00004919TEST(DebuggerAgent) {
4920 // Make sure these ports is not used by other tests to allow tests to run in
4921 // parallel.
4922 const int kPort1 = 5858;
4923 const int kPort2 = 5857;
4924 const int kPort3 = 5856;
4925
4926 // Make a string with the port2 number.
4927 const int kPortBufferLen = 6;
4928 char port2_str[kPortBufferLen];
4929 OS::SNPrintF(i::Vector<char>(port2_str, kPortBufferLen), "%d", kPort2);
4930
4931 bool ok;
4932
4933 // Initialize the socket library.
4934 i::Socket::Setup();
4935
4936 // Test starting and stopping the agent without any client connection.
4937 i::Debugger::StartAgent("test", kPort1);
4938 i::Debugger::StopAgent();
4939
4940 // Test starting the agent, connecting a client and shutting down the agent
4941 // with the client connected.
4942 ok = i::Debugger::StartAgent("test", kPort2);
4943 CHECK(ok);
4944 i::Debugger::WaitForAgent();
4945 i::Socket* client = i::OS::CreateSocket();
4946 ok = client->Connect("localhost", port2_str);
4947 CHECK(ok);
4948 i::Debugger::StopAgent();
4949 delete client;
4950
4951 // Test starting and stopping the agent with the required port already
4952 // occoupied.
4953 i::Socket* server = i::OS::CreateSocket();
4954 server->Bind(kPort3);
4955
4956 i::Debugger::StartAgent("test", kPort3);
4957 i::Debugger::StopAgent();
4958
4959 delete server;
4960}
4961
4962
4963class DebuggerAgentProtocolServerThread : public i::Thread {
4964 public:
4965 explicit DebuggerAgentProtocolServerThread(int port)
4966 : port_(port), server_(NULL), client_(NULL),
4967 listening_(OS::CreateSemaphore(0)) {
4968 }
4969 ~DebuggerAgentProtocolServerThread() {
4970 // Close both sockets.
4971 delete client_;
4972 delete server_;
4973 delete listening_;
4974 }
4975
4976 void Run();
4977 void WaitForListening() { listening_->Wait(); }
4978 char* body() { return *body_; }
4979
4980 private:
4981 int port_;
4982 i::SmartPointer<char> body_;
4983 i::Socket* server_; // Server socket used for bind/accept.
4984 i::Socket* client_; // Single client connection used by the test.
4985 i::Semaphore* listening_; // Signalled when the server is in listen mode.
4986};
4987
4988
4989void DebuggerAgentProtocolServerThread::Run() {
4990 bool ok;
4991
4992 // Create the server socket and bind it to the requested port.
4993 server_ = i::OS::CreateSocket();
4994 CHECK(server_ != NULL);
4995 ok = server_->Bind(port_);
4996 CHECK(ok);
4997
4998 // Listen for new connections.
4999 ok = server_->Listen(1);
5000 CHECK(ok);
5001 listening_->Signal();
5002
5003 // Accept a connection.
5004 client_ = server_->Accept();
5005 CHECK(client_ != NULL);
5006
5007 // Receive a debugger agent protocol message.
5008 i::DebuggerAgentUtil::ReceiveMessage(client_);
5009}
5010
5011
5012TEST(DebuggerAgentProtocolOverflowHeader) {
5013 // Make sure this port is not used by other tests to allow tests to run in
5014 // parallel.
5015 const int kPort = 5860;
5016 static const char* kLocalhost = "localhost";
5017
5018 // Make a string with the port number.
5019 const int kPortBufferLen = 6;
5020 char port_str[kPortBufferLen];
5021 OS::SNPrintF(i::Vector<char>(port_str, kPortBufferLen), "%d", kPort);
5022
5023 // Initialize the socket library.
5024 i::Socket::Setup();
5025
5026 // Create a socket server to receive a debugger agent message.
5027 DebuggerAgentProtocolServerThread* server =
5028 new DebuggerAgentProtocolServerThread(kPort);
5029 server->Start();
5030 server->WaitForListening();
5031
5032 // Connect.
5033 i::Socket* client = i::OS::CreateSocket();
5034 CHECK(client != NULL);
5035 bool ok = client->Connect(kLocalhost, port_str);
5036 CHECK(ok);
5037
5038 // Send headers which overflow the receive buffer.
5039 static const int kBufferSize = 1000;
5040 char buffer[kBufferSize];
5041
5042 // Long key and short value: XXXX....XXXX:0\r\n.
5043 for (int i = 0; i < kBufferSize - 4; i++) {
5044 buffer[i] = 'X';
5045 }
5046 buffer[kBufferSize - 4] = ':';
5047 buffer[kBufferSize - 3] = '0';
5048 buffer[kBufferSize - 2] = '\r';
5049 buffer[kBufferSize - 1] = '\n';
5050 client->Send(buffer, kBufferSize);
5051
5052 // Short key and long value: X:XXXX....XXXX\r\n.
5053 buffer[0] = 'X';
5054 buffer[1] = ':';
5055 for (int i = 2; i < kBufferSize - 2; i++) {
5056 buffer[i] = 'X';
5057 }
5058 buffer[kBufferSize - 2] = '\r';
5059 buffer[kBufferSize - 1] = '\n';
5060 client->Send(buffer, kBufferSize);
5061
5062 // Add empty body to request.
5063 const char* content_length_zero_header = "Content-Length:0\r\n";
Steve Blockd0582a62009-12-15 09:54:21 +00005064 client->Send(content_length_zero_header,
5065 StrLength(content_length_zero_header));
Steve Blocka7e24c12009-10-30 11:49:00 +00005066 client->Send("\r\n", 2);
5067
5068 // Wait until data is received.
5069 server->Join();
5070
5071 // Check for empty body.
5072 CHECK(server->body() == NULL);
5073
5074 // Close the client before the server to avoid TIME_WAIT issues.
5075 client->Shutdown();
5076 delete client;
5077 delete server;
5078}
5079
5080
5081// Test for issue http://code.google.com/p/v8/issues/detail?id=289.
5082// Make sure that DebugGetLoadedScripts doesn't return scripts
5083// with disposed external source.
5084class EmptyExternalStringResource : public v8::String::ExternalStringResource {
5085 public:
5086 EmptyExternalStringResource() { empty_[0] = 0; }
5087 virtual ~EmptyExternalStringResource() {}
5088 virtual size_t length() const { return empty_.length(); }
5089 virtual const uint16_t* data() const { return empty_.start(); }
5090 private:
5091 ::v8::internal::EmbeddedVector<uint16_t, 1> empty_;
5092};
5093
5094
5095TEST(DebugGetLoadedScripts) {
5096 v8::HandleScope scope;
5097 DebugLocalContext env;
5098 env.ExposeDebug();
5099
5100 EmptyExternalStringResource source_ext_str;
5101 v8::Local<v8::String> source = v8::String::NewExternal(&source_ext_str);
5102 v8::Handle<v8::Script> evil_script = v8::Script::Compile(source);
5103 Handle<i::ExternalTwoByteString> i_source(
5104 i::ExternalTwoByteString::cast(*v8::Utils::OpenHandle(*source)));
5105 // This situation can happen if source was an external string disposed
5106 // by its owner.
5107 i_source->set_resource(0);
5108
5109 bool allow_natives_syntax = i::FLAG_allow_natives_syntax;
5110 i::FLAG_allow_natives_syntax = true;
5111 CompileRun(
5112 "var scripts = %DebugGetLoadedScripts();"
5113 "var count = scripts.length;"
5114 "for (var i = 0; i < count; ++i) {"
5115 " scripts[i].line_ends;"
5116 "}");
5117 // Must not crash while accessing line_ends.
5118 i::FLAG_allow_natives_syntax = allow_natives_syntax;
5119
5120 // Some scripts are retrieved - at least the number of native scripts.
5121 CHECK_GT((*env)->Global()->Get(v8::String::New("count"))->Int32Value(), 8);
5122}
5123
5124
5125// Test script break points set on lines.
5126TEST(ScriptNameAndData) {
5127 v8::HandleScope scope;
5128 DebugLocalContext env;
5129 env.ExposeDebug();
5130
5131 // Create functions for retrieving script name and data for the function on
5132 // the top frame when hitting a break point.
5133 frame_script_name = CompileFunction(&env,
5134 frame_script_name_source,
5135 "frame_script_name");
5136 frame_script_data = CompileFunction(&env,
5137 frame_script_data_source,
5138 "frame_script_data");
5139
5140 v8::Debug::SetDebugEventListener(DebugEventBreakPointHitCount,
5141 v8::Undefined());
5142
5143 // Test function source.
5144 v8::Local<v8::String> script = v8::String::New(
5145 "function f() {\n"
5146 " debugger;\n"
5147 "}\n");
5148
5149 v8::ScriptOrigin origin1 = v8::ScriptOrigin(v8::String::New("name"));
5150 v8::Handle<v8::Script> script1 = v8::Script::Compile(script, &origin1);
5151 script1->SetData(v8::String::New("data"));
5152 script1->Run();
5153 v8::Local<v8::Function> f;
5154 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
5155
5156 f->Call(env->Global(), 0, NULL);
5157 CHECK_EQ(1, break_point_hit_count);
5158 CHECK_EQ("name", last_script_name_hit);
5159 CHECK_EQ("data", last_script_data_hit);
5160
5161 // Compile the same script again without setting data. As the compilation
5162 // cache is disabled when debugging expect the data to be missing.
5163 v8::Script::Compile(script, &origin1)->Run();
5164 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
5165 f->Call(env->Global(), 0, NULL);
5166 CHECK_EQ(2, break_point_hit_count);
5167 CHECK_EQ("name", last_script_name_hit);
5168 CHECK_EQ("", last_script_data_hit); // Undefined results in empty string.
5169
5170 v8::Local<v8::String> data_obj_source = v8::String::New(
5171 "({ a: 'abc',\n"
5172 " b: 123,\n"
5173 " toString: function() { return this.a + ' ' + this.b; }\n"
5174 "})\n");
5175 v8::Local<v8::Value> data_obj = v8::Script::Compile(data_obj_source)->Run();
5176 v8::ScriptOrigin origin2 = v8::ScriptOrigin(v8::String::New("new name"));
5177 v8::Handle<v8::Script> script2 = v8::Script::Compile(script, &origin2);
5178 script2->Run();
Steve Blockd0582a62009-12-15 09:54:21 +00005179 script2->SetData(data_obj->ToString());
Steve Blocka7e24c12009-10-30 11:49:00 +00005180 f = v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
5181 f->Call(env->Global(), 0, NULL);
5182 CHECK_EQ(3, break_point_hit_count);
5183 CHECK_EQ("new name", last_script_name_hit);
5184 CHECK_EQ("abc 123", last_script_data_hit);
5185}
5186
5187
5188static v8::Persistent<v8::Context> expected_context;
5189static v8::Handle<v8::Value> expected_context_data;
5190
5191
5192// Check that the expected context is the one generating the debug event.
5193static void ContextCheckMessageHandler(const v8::Debug::Message& message) {
5194 CHECK(message.GetEventContext() == expected_context);
5195 CHECK(message.GetEventContext()->GetData()->StrictEquals(
5196 expected_context_data));
5197 message_handler_hit_count++;
5198
Steve Block3ce2e202009-11-05 08:53:23 +00005199 static char print_buffer[1000];
5200 v8::String::Value json(message.GetJSON());
5201 Utf16ToAscii(*json, json.length(), print_buffer);
5202
Steve Blocka7e24c12009-10-30 11:49:00 +00005203 // Send a continue command for break events.
Steve Block3ce2e202009-11-05 08:53:23 +00005204 if (IsBreakEventMessage(print_buffer)) {
Steve Blocka7e24c12009-10-30 11:49:00 +00005205 SendContinueCommand();
5206 }
5207}
5208
5209
5210// Test which creates two contexts and sets different embedder data on each.
5211// Checks that this data is set correctly and that when the debug message
5212// handler is called the expected context is the one active.
5213TEST(ContextData) {
5214 v8::HandleScope scope;
5215
5216 v8::Debug::SetMessageHandler2(ContextCheckMessageHandler);
5217
5218 // Create two contexts.
5219 v8::Persistent<v8::Context> context_1;
5220 v8::Persistent<v8::Context> context_2;
5221 v8::Handle<v8::ObjectTemplate> global_template =
5222 v8::Handle<v8::ObjectTemplate>();
5223 v8::Handle<v8::Value> global_object = v8::Handle<v8::Value>();
5224 context_1 = v8::Context::New(NULL, global_template, global_object);
5225 context_2 = v8::Context::New(NULL, global_template, global_object);
5226
5227 // Default data value is undefined.
5228 CHECK(context_1->GetData()->IsUndefined());
5229 CHECK(context_2->GetData()->IsUndefined());
5230
5231 // Set and check different data values.
Steve Blockd0582a62009-12-15 09:54:21 +00005232 v8::Handle<v8::String> data_1 = v8::String::New("1");
5233 v8::Handle<v8::String> data_2 = v8::String::New("2");
Steve Blocka7e24c12009-10-30 11:49:00 +00005234 context_1->SetData(data_1);
5235 context_2->SetData(data_2);
5236 CHECK(context_1->GetData()->StrictEquals(data_1));
5237 CHECK(context_2->GetData()->StrictEquals(data_2));
5238
5239 // Simple test function which causes a break.
5240 const char* source = "function f() { debugger; }";
5241
5242 // Enter and run function in the first context.
5243 {
5244 v8::Context::Scope context_scope(context_1);
5245 expected_context = context_1;
5246 expected_context_data = data_1;
5247 v8::Local<v8::Function> f = CompileFunction(source, "f");
5248 f->Call(context_1->Global(), 0, NULL);
5249 }
5250
5251
5252 // Enter and run function in the second context.
5253 {
5254 v8::Context::Scope context_scope(context_2);
5255 expected_context = context_2;
5256 expected_context_data = data_2;
5257 v8::Local<v8::Function> f = CompileFunction(source, "f");
5258 f->Call(context_2->Global(), 0, NULL);
5259 }
5260
5261 // Two times compile event and two times break event.
5262 CHECK_GT(message_handler_hit_count, 4);
5263
5264 v8::Debug::SetMessageHandler2(NULL);
5265 CheckDebuggerUnloaded();
5266}
5267
5268
5269// Debug message handler which issues a debug break when it hits a break event.
5270static int message_handler_break_hit_count = 0;
5271static void DebugBreakMessageHandler(const v8::Debug::Message& message) {
5272 // Schedule a debug break for break events.
5273 if (message.IsEvent() && message.GetEvent() == v8::Break) {
5274 message_handler_break_hit_count++;
5275 if (message_handler_break_hit_count == 1) {
5276 v8::Debug::DebugBreak();
5277 }
5278 }
5279
5280 // Issue a continue command if this event will not cause the VM to start
5281 // running.
5282 if (!message.WillStartRunning()) {
5283 SendContinueCommand();
5284 }
5285}
5286
5287
5288// Test that a debug break can be scheduled while in a message handler.
5289TEST(DebugBreakInMessageHandler) {
5290 v8::HandleScope scope;
5291 DebugLocalContext env;
5292
5293 v8::Debug::SetMessageHandler2(DebugBreakMessageHandler);
5294
5295 // Test functions.
5296 const char* script = "function f() { debugger; g(); } function g() { }";
5297 CompileRun(script);
5298 v8::Local<v8::Function> f =
5299 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
5300 v8::Local<v8::Function> g =
5301 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("g")));
5302
5303 // Call f then g. The debugger statement in f will casue a break which will
5304 // cause another break.
5305 f->Call(env->Global(), 0, NULL);
5306 CHECK_EQ(2, message_handler_break_hit_count);
5307 // Calling g will not cause any additional breaks.
5308 g->Call(env->Global(), 0, NULL);
5309 CHECK_EQ(2, message_handler_break_hit_count);
5310}
5311
5312
5313#ifdef V8_NATIVE_REGEXP
5314// Debug event handler which gets the function on the top frame and schedules a
5315// break a number of times.
5316static void DebugEventDebugBreak(
5317 v8::DebugEvent event,
5318 v8::Handle<v8::Object> exec_state,
5319 v8::Handle<v8::Object> event_data,
5320 v8::Handle<v8::Value> data) {
5321
5322 if (event == v8::Break) {
5323 break_point_hit_count++;
5324
5325 // Get the name of the top frame function.
5326 if (!frame_function_name.IsEmpty()) {
5327 // Get the name of the function.
5328 const int argc = 1;
5329 v8::Handle<v8::Value> argv[argc] = { exec_state };
5330 v8::Handle<v8::Value> result = frame_function_name->Call(exec_state,
5331 argc, argv);
5332 if (result->IsUndefined()) {
5333 last_function_hit[0] = '\0';
5334 } else {
5335 CHECK(result->IsString());
5336 v8::Handle<v8::String> function_name(result->ToString());
5337 function_name->WriteAscii(last_function_hit);
5338 }
5339 }
5340
5341 // Keep forcing breaks.
5342 if (break_point_hit_count < 20) {
5343 v8::Debug::DebugBreak();
5344 }
5345 }
5346}
5347
5348
5349TEST(RegExpDebugBreak) {
5350 // This test only applies to native regexps.
5351 v8::HandleScope scope;
5352 DebugLocalContext env;
5353
5354 // Create a function for checking the function when hitting a break point.
5355 frame_function_name = CompileFunction(&env,
5356 frame_function_name_source,
5357 "frame_function_name");
5358
5359 // Test RegExp which matches white spaces and comments at the begining of a
5360 // source line.
5361 const char* script =
5362 "var sourceLineBeginningSkip = /^(?:[ \\v\\h]*(?:\\/\\*.*?\\*\\/)*)*/;\n"
5363 "function f(s) { return s.match(sourceLineBeginningSkip)[0].length; }";
5364
5365 v8::Local<v8::Function> f = CompileFunction(script, "f");
5366 const int argc = 1;
5367 v8::Handle<v8::Value> argv[argc] = { v8::String::New(" /* xxx */ a=0;") };
5368 v8::Local<v8::Value> result = f->Call(env->Global(), argc, argv);
5369 CHECK_EQ(12, result->Int32Value());
5370
5371 v8::Debug::SetDebugEventListener(DebugEventDebugBreak);
5372 v8::Debug::DebugBreak();
5373 result = f->Call(env->Global(), argc, argv);
5374
5375 // Check that there was only one break event. Matching RegExp should not
5376 // cause Break events.
5377 CHECK_EQ(1, break_point_hit_count);
5378 CHECK_EQ("f", last_function_hit);
5379}
5380#endif // V8_NATIVE_REGEXP
5381
5382
5383// Common part of EvalContextData and NestedBreakEventContextData tests.
5384static void ExecuteScriptForContextCheck() {
5385 // Create a context.
5386 v8::Persistent<v8::Context> context_1;
5387 v8::Handle<v8::ObjectTemplate> global_template =
5388 v8::Handle<v8::ObjectTemplate>();
5389 v8::Handle<v8::Value> global_object = v8::Handle<v8::Value>();
5390 context_1 = v8::Context::New(NULL, global_template, global_object);
5391
5392 // Default data value is undefined.
5393 CHECK(context_1->GetData()->IsUndefined());
5394
5395 // Set and check a data value.
Steve Blockd0582a62009-12-15 09:54:21 +00005396 v8::Handle<v8::String> data_1 = v8::String::New("1");
Steve Blocka7e24c12009-10-30 11:49:00 +00005397 context_1->SetData(data_1);
5398 CHECK(context_1->GetData()->StrictEquals(data_1));
5399
5400 // Simple test function with eval that causes a break.
5401 const char* source = "function f() { eval('debugger;'); }";
5402
5403 // Enter and run function in the context.
5404 {
5405 v8::Context::Scope context_scope(context_1);
5406 expected_context = context_1;
5407 expected_context_data = data_1;
5408 v8::Local<v8::Function> f = CompileFunction(source, "f");
5409 f->Call(context_1->Global(), 0, NULL);
5410 }
5411}
5412
5413
5414// Test which creates a context and sets embedder data on it. Checks that this
5415// data is set correctly and that when the debug message handler is called for
5416// break event in an eval statement the expected context is the one returned by
5417// Message.GetEventContext.
5418TEST(EvalContextData) {
5419 v8::HandleScope scope;
5420 v8::Debug::SetMessageHandler2(ContextCheckMessageHandler);
5421
5422 ExecuteScriptForContextCheck();
5423
5424 // One time compile event and one time break event.
5425 CHECK_GT(message_handler_hit_count, 2);
5426 v8::Debug::SetMessageHandler2(NULL);
5427 CheckDebuggerUnloaded();
5428}
5429
5430
5431static bool sent_eval = false;
5432static int break_count = 0;
5433static int continue_command_send_count = 0;
5434// Check that the expected context is the one generating the debug event
5435// including the case of nested break event.
5436static void DebugEvalContextCheckMessageHandler(
5437 const v8::Debug::Message& message) {
5438 CHECK(message.GetEventContext() == expected_context);
5439 CHECK(message.GetEventContext()->GetData()->StrictEquals(
5440 expected_context_data));
5441 message_handler_hit_count++;
5442
Steve Block3ce2e202009-11-05 08:53:23 +00005443 static char print_buffer[1000];
5444 v8::String::Value json(message.GetJSON());
5445 Utf16ToAscii(*json, json.length(), print_buffer);
5446
5447 if (IsBreakEventMessage(print_buffer)) {
Steve Blocka7e24c12009-10-30 11:49:00 +00005448 break_count++;
5449 if (!sent_eval) {
5450 sent_eval = true;
5451
5452 const int kBufferSize = 1000;
5453 uint16_t buffer[kBufferSize];
5454 const char* eval_command =
5455 "{\"seq\":0,"
5456 "\"type\":\"request\","
5457 "\"command\":\"evaluate\","
5458 "arguments:{\"expression\":\"debugger;\","
5459 "\"global\":true,\"disable_break\":false}}";
5460
5461 // Send evaluate command.
5462 v8::Debug::SendCommand(buffer, AsciiToUtf16(eval_command, buffer));
5463 return;
5464 } else {
5465 // It's a break event caused by the evaluation request above.
5466 SendContinueCommand();
5467 continue_command_send_count++;
5468 }
Steve Block3ce2e202009-11-05 08:53:23 +00005469 } else if (IsEvaluateResponseMessage(print_buffer) &&
5470 continue_command_send_count < 2) {
Steve Blocka7e24c12009-10-30 11:49:00 +00005471 // Response to the evaluation request. We're still on the breakpoint so
5472 // send continue.
5473 SendContinueCommand();
5474 continue_command_send_count++;
5475 }
5476}
5477
5478
5479// Tests that context returned for break event is correct when the event occurs
5480// in 'evaluate' debugger request.
5481TEST(NestedBreakEventContextData) {
5482 v8::HandleScope scope;
5483 break_count = 0;
5484 message_handler_hit_count = 0;
5485 v8::Debug::SetMessageHandler2(DebugEvalContextCheckMessageHandler);
5486
5487 ExecuteScriptForContextCheck();
5488
5489 // One time compile event and two times break event.
5490 CHECK_GT(message_handler_hit_count, 3);
5491
5492 // One break from the source and another from the evaluate request.
5493 CHECK_EQ(break_count, 2);
5494 v8::Debug::SetMessageHandler2(NULL);
5495 CheckDebuggerUnloaded();
5496}
5497
5498
5499// Debug event listener which counts the script collected events.
5500int script_collected_count = 0;
5501static void DebugEventScriptCollectedEvent(v8::DebugEvent event,
5502 v8::Handle<v8::Object> exec_state,
5503 v8::Handle<v8::Object> event_data,
5504 v8::Handle<v8::Value> data) {
5505 // Count the number of breaks.
5506 if (event == v8::ScriptCollected) {
5507 script_collected_count++;
5508 }
5509}
5510
5511
5512// Test that scripts collected are reported through the debug event listener.
5513TEST(ScriptCollectedEvent) {
5514 break_point_hit_count = 0;
5515 script_collected_count = 0;
5516 v8::HandleScope scope;
5517 DebugLocalContext env;
5518
5519 // Request the loaded scripts to initialize the debugger script cache.
5520 Debug::GetLoadedScripts();
5521
5522 // Do garbage collection to ensure that only the script in this test will be
5523 // collected afterwards.
5524 Heap::CollectAllGarbage(false);
5525
5526 script_collected_count = 0;
5527 v8::Debug::SetDebugEventListener(DebugEventScriptCollectedEvent,
5528 v8::Undefined());
5529 {
5530 v8::Script::Compile(v8::String::New("eval('a=1')"))->Run();
5531 v8::Script::Compile(v8::String::New("eval('a=2')"))->Run();
5532 }
5533
5534 // Do garbage collection to collect the script above which is no longer
5535 // referenced.
5536 Heap::CollectAllGarbage(false);
5537
5538 CHECK_EQ(2, script_collected_count);
5539
5540 v8::Debug::SetDebugEventListener(NULL);
5541 CheckDebuggerUnloaded();
5542}
5543
5544
5545// Debug event listener which counts the script collected events.
5546int script_collected_message_count = 0;
5547static void ScriptCollectedMessageHandler(const v8::Debug::Message& message) {
5548 // Count the number of scripts collected.
5549 if (message.IsEvent() && message.GetEvent() == v8::ScriptCollected) {
5550 script_collected_message_count++;
5551 v8::Handle<v8::Context> context = message.GetEventContext();
5552 CHECK(context.IsEmpty());
5553 }
5554}
5555
5556
5557// Test that GetEventContext doesn't fail and return empty handle for
5558// ScriptCollected events.
5559TEST(ScriptCollectedEventContext) {
5560 script_collected_message_count = 0;
5561 v8::HandleScope scope;
5562
5563 { // Scope for the DebugLocalContext.
5564 DebugLocalContext env;
5565
5566 // Request the loaded scripts to initialize the debugger script cache.
5567 Debug::GetLoadedScripts();
5568
5569 // Do garbage collection to ensure that only the script in this test will be
5570 // collected afterwards.
5571 Heap::CollectAllGarbage(false);
5572
5573 v8::Debug::SetMessageHandler2(ScriptCollectedMessageHandler);
5574 {
5575 v8::Script::Compile(v8::String::New("eval('a=1')"))->Run();
5576 v8::Script::Compile(v8::String::New("eval('a=2')"))->Run();
5577 }
5578 }
5579
5580 // Do garbage collection to collect the script above which is no longer
5581 // referenced.
5582 Heap::CollectAllGarbage(false);
5583
5584 CHECK_EQ(2, script_collected_message_count);
5585
5586 v8::Debug::SetMessageHandler2(NULL);
5587}
5588
5589
5590// Debug event listener which counts the after compile events.
5591int after_compile_message_count = 0;
5592static void AfterCompileMessageHandler(const v8::Debug::Message& message) {
5593 // Count the number of scripts collected.
5594 if (message.IsEvent()) {
5595 if (message.GetEvent() == v8::AfterCompile) {
5596 after_compile_message_count++;
5597 } else if (message.GetEvent() == v8::Break) {
5598 SendContinueCommand();
5599 }
5600 }
5601}
5602
5603
5604// Tests that after compile event is sent as many times as there are scripts
5605// compiled.
5606TEST(AfterCompileMessageWhenMessageHandlerIsReset) {
5607 v8::HandleScope scope;
5608 DebugLocalContext env;
5609 after_compile_message_count = 0;
5610 const char* script = "var a=1";
5611
5612 v8::Debug::SetMessageHandler2(AfterCompileMessageHandler);
5613 v8::Script::Compile(v8::String::New(script))->Run();
5614 v8::Debug::SetMessageHandler2(NULL);
5615
5616 v8::Debug::SetMessageHandler2(AfterCompileMessageHandler);
5617 v8::Debug::DebugBreak();
5618 v8::Script::Compile(v8::String::New(script))->Run();
5619
5620 // Setting listener to NULL should cause debugger unload.
5621 v8::Debug::SetMessageHandler2(NULL);
5622 CheckDebuggerUnloaded();
5623
5624 // Compilation cache should be disabled when debugger is active.
5625 CHECK_EQ(2, after_compile_message_count);
5626}
5627
5628
5629// Tests that break event is sent when message handler is reset.
5630TEST(BreakMessageWhenMessageHandlerIsReset) {
5631 v8::HandleScope scope;
5632 DebugLocalContext env;
5633 after_compile_message_count = 0;
5634 const char* script = "function f() {};";
5635
5636 v8::Debug::SetMessageHandler2(AfterCompileMessageHandler);
5637 v8::Script::Compile(v8::String::New(script))->Run();
5638 v8::Debug::SetMessageHandler2(NULL);
5639
5640 v8::Debug::SetMessageHandler2(AfterCompileMessageHandler);
5641 v8::Debug::DebugBreak();
5642 v8::Local<v8::Function> f =
5643 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
5644 f->Call(env->Global(), 0, NULL);
5645
5646 // Setting message handler to NULL should cause debugger unload.
5647 v8::Debug::SetMessageHandler2(NULL);
5648 CheckDebuggerUnloaded();
5649
5650 // Compilation cache should be disabled when debugger is active.
5651 CHECK_EQ(1, after_compile_message_count);
5652}
5653
5654
5655static int exception_event_count = 0;
5656static void ExceptionMessageHandler(const v8::Debug::Message& message) {
5657 if (message.IsEvent() && message.GetEvent() == v8::Exception) {
5658 exception_event_count++;
5659 SendContinueCommand();
5660 }
5661}
5662
5663
5664// Tests that exception event is sent when message handler is reset.
5665TEST(ExceptionMessageWhenMessageHandlerIsReset) {
5666 v8::HandleScope scope;
5667 DebugLocalContext env;
5668 exception_event_count = 0;
5669 const char* script = "function f() {throw new Error()};";
5670
5671 v8::Debug::SetMessageHandler2(AfterCompileMessageHandler);
5672 v8::Script::Compile(v8::String::New(script))->Run();
5673 v8::Debug::SetMessageHandler2(NULL);
5674
5675 v8::Debug::SetMessageHandler2(ExceptionMessageHandler);
5676 v8::Local<v8::Function> f =
5677 v8::Local<v8::Function>::Cast(env->Global()->Get(v8::String::New("f")));
5678 f->Call(env->Global(), 0, NULL);
5679
5680 // Setting message handler to NULL should cause debugger unload.
5681 v8::Debug::SetMessageHandler2(NULL);
5682 CheckDebuggerUnloaded();
5683
5684 CHECK_EQ(1, exception_event_count);
5685}
5686
5687
5688// Tests after compile event is sent when there are some provisional
5689// breakpoints out of the scripts lines range.
5690TEST(ProvisionalBreakpointOnLineOutOfRange) {
5691 v8::HandleScope scope;
5692 DebugLocalContext env;
5693 env.ExposeDebug();
5694 const char* script = "function f() {};";
5695 const char* resource_name = "test_resource";
5696
5697 // Set a couple of provisional breakpoint on lines out of the script lines
5698 // range.
5699 int sbp1 = SetScriptBreakPointByNameFromJS(resource_name, 3,
5700 -1 /* no column */);
5701 int sbp2 = SetScriptBreakPointByNameFromJS(resource_name, 5, 5);
5702
5703 after_compile_message_count = 0;
5704 v8::Debug::SetMessageHandler2(AfterCompileMessageHandler);
5705
5706 v8::ScriptOrigin origin(
5707 v8::String::New(resource_name),
5708 v8::Integer::New(10),
5709 v8::Integer::New(1));
5710 // Compile a script whose first line number is greater than the breakpoints'
5711 // lines.
5712 v8::Script::Compile(v8::String::New(script), &origin)->Run();
5713
5714 // If the script is compiled successfully there is exactly one after compile
5715 // event. In case of an exception in debugger code after compile event is not
5716 // sent.
5717 CHECK_EQ(1, after_compile_message_count);
5718
5719 ClearBreakPointFromJS(sbp1);
5720 ClearBreakPointFromJS(sbp2);
5721 v8::Debug::SetMessageHandler2(NULL);
5722}
5723
5724
5725static void BreakMessageHandler(const v8::Debug::Message& message) {
5726 if (message.IsEvent() && message.GetEvent() == v8::Break) {
5727 // Count the number of breaks.
5728 break_point_hit_count++;
5729
5730 v8::HandleScope scope;
5731 v8::Handle<v8::String> json = message.GetJSON();
5732
5733 SendContinueCommand();
5734 } else if (message.IsEvent() && message.GetEvent() == v8::AfterCompile) {
5735 v8::HandleScope scope;
5736
5737 bool is_debug_break = i::StackGuard::IsDebugBreak();
5738 // Force DebugBreak flag while serializer is working.
5739 i::StackGuard::DebugBreak();
5740
5741 // Force serialization to trigger some internal JS execution.
5742 v8::Handle<v8::String> json = message.GetJSON();
5743
5744 // Restore previous state.
5745 if (is_debug_break) {
5746 i::StackGuard::DebugBreak();
5747 } else {
5748 i::StackGuard::Continue(i::DEBUGBREAK);
5749 }
5750 }
5751}
5752
5753
5754// Test that if DebugBreak is forced it is ignored when code from
5755// debug-delay.js is executed.
5756TEST(NoDebugBreakInAfterCompileMessageHandler) {
5757 v8::HandleScope scope;
5758 DebugLocalContext env;
5759
5760 // Register a debug event listener which sets the break flag and counts.
5761 v8::Debug::SetMessageHandler2(BreakMessageHandler);
5762
5763 // Set the debug break flag.
5764 v8::Debug::DebugBreak();
5765
5766 // Create a function for testing stepping.
5767 const char* src = "function f() { eval('var x = 10;'); } ";
5768 v8::Local<v8::Function> f = CompileFunction(&env, src, "f");
5769
5770 // There should be only one break event.
5771 CHECK_EQ(1, break_point_hit_count);
5772
5773 // Set the debug break flag again.
5774 v8::Debug::DebugBreak();
5775 f->Call(env->Global(), 0, NULL);
5776 // There should be one more break event when the script is evaluated in 'f'.
5777 CHECK_EQ(2, break_point_hit_count);
5778
5779 // Get rid of the debug message handler.
5780 v8::Debug::SetMessageHandler2(NULL);
5781 CheckDebuggerUnloaded();
5782}
5783
5784
Leon Clarkee46be812010-01-19 14:06:41 +00005785static int counting_message_handler_counter;
5786
5787static void CountingMessageHandler(const v8::Debug::Message& message) {
5788 counting_message_handler_counter++;
5789}
5790
5791// Test that debug messages get processed when ProcessDebugMessages is called.
5792TEST(ProcessDebugMessages) {
5793 v8::HandleScope scope;
5794 DebugLocalContext env;
5795
5796 counting_message_handler_counter = 0;
5797
5798 v8::Debug::SetMessageHandler2(CountingMessageHandler);
5799
5800 const int kBufferSize = 1000;
5801 uint16_t buffer[kBufferSize];
5802 const char* scripts_command =
5803 "{\"seq\":0,"
5804 "\"type\":\"request\","
5805 "\"command\":\"scripts\"}";
5806
5807 // Send scripts command.
5808 v8::Debug::SendCommand(buffer, AsciiToUtf16(scripts_command, buffer));
5809
5810 CHECK_EQ(0, counting_message_handler_counter);
5811 v8::Debug::ProcessDebugMessages();
5812 // At least one message should come
5813 CHECK_GE(counting_message_handler_counter, 1);
5814
5815 counting_message_handler_counter = 0;
5816
5817 v8::Debug::SendCommand(buffer, AsciiToUtf16(scripts_command, buffer));
5818 v8::Debug::SendCommand(buffer, AsciiToUtf16(scripts_command, buffer));
5819 CHECK_EQ(0, counting_message_handler_counter);
5820 v8::Debug::ProcessDebugMessages();
5821 // At least two messages should come
5822 CHECK_GE(counting_message_handler_counter, 2);
5823
5824 // Get rid of the debug message handler.
5825 v8::Debug::SetMessageHandler2(NULL);
5826 CheckDebuggerUnloaded();
5827}
5828
5829
Steve Blocka7e24c12009-10-30 11:49:00 +00005830TEST(GetMirror) {
5831 v8::HandleScope scope;
5832 DebugLocalContext env;
5833 v8::Handle<v8::Value> obj = v8::Debug::GetMirror(v8::String::New("hodja"));
5834 v8::Handle<v8::Function> run_test = v8::Handle<v8::Function>::Cast(
5835 v8::Script::New(
5836 v8::String::New(
5837 "function runTest(mirror) {"
5838 " return mirror.isString() && (mirror.length() == 5);"
5839 "}"
5840 ""
5841 "runTest;"))->Run());
5842 v8::Handle<v8::Value> result = run_test->Call(env->Global(), 1, &obj);
5843 CHECK(result->IsTrue());
5844}
Steve Blockd0582a62009-12-15 09:54:21 +00005845
5846
5847// Test that the debug break flag works with function.apply.
5848TEST(DebugBreakFunctionApply) {
5849 v8::HandleScope scope;
5850 DebugLocalContext env;
5851
5852 // Create a function for testing breaking in apply.
5853 v8::Local<v8::Function> foo = CompileFunction(
5854 &env,
5855 "function baz(x) { }"
5856 "function bar(x) { baz(); }"
5857 "function foo(){ bar.apply(this, [1]); }",
5858 "foo");
5859
5860 // Register a debug event listener which steps and counts.
5861 v8::Debug::SetDebugEventListener(DebugEventBreakMax);
5862
5863 // Set the debug break flag before calling the code using function.apply.
5864 v8::Debug::DebugBreak();
5865
5866 // Limit the number of debug breaks. This is a regression test for issue 493
5867 // where this test would enter an infinite loop.
5868 break_point_hit_count = 0;
5869 max_break_point_hit_count = 10000; // 10000 => infinite loop.
5870 foo->Call(env->Global(), 0, NULL);
5871
5872 // When keeping the debug break several break will happen.
5873 CHECK_EQ(3, break_point_hit_count);
5874
5875 v8::Debug::SetDebugEventListener(NULL);
5876 CheckDebuggerUnloaded();
5877}
5878
5879
5880v8::Handle<v8::Context> debugee_context;
5881v8::Handle<v8::Context> debugger_context;
5882
5883
5884// Property getter that checks that current and calling contexts
5885// are both the debugee contexts.
5886static v8::Handle<v8::Value> NamedGetterWithCallingContextCheck(
5887 v8::Local<v8::String> name,
5888 const v8::AccessorInfo& info) {
5889 CHECK_EQ(0, strcmp(*v8::String::AsciiValue(name), "a"));
5890 v8::Handle<v8::Context> current = v8::Context::GetCurrent();
5891 CHECK(current == debugee_context);
5892 CHECK(current != debugger_context);
5893 v8::Handle<v8::Context> calling = v8::Context::GetCalling();
5894 CHECK(calling == debugee_context);
5895 CHECK(calling != debugger_context);
5896 return v8::Int32::New(1);
5897}
5898
5899
5900// Debug event listener that checks if the first argument of a function is
5901// an object with property 'a' == 1. If the property has custom accessor
5902// this handler will eventually invoke it.
5903static void DebugEventGetAtgumentPropertyValue(
5904 v8::DebugEvent event,
5905 v8::Handle<v8::Object> exec_state,
5906 v8::Handle<v8::Object> event_data,
5907 v8::Handle<v8::Value> data) {
5908 if (event == v8::Break) {
5909 break_point_hit_count++;
5910 CHECK(debugger_context == v8::Context::GetCurrent());
5911 v8::Handle<v8::Function> func(v8::Function::Cast(*CompileRun(
5912 "(function(exec_state) {\n"
5913 " return (exec_state.frame(0).argumentValue(0).property('a').\n"
5914 " value().value() == 1);\n"
5915 "})")));
5916 const int argc = 1;
5917 v8::Handle<v8::Value> argv[argc] = { exec_state };
5918 v8::Handle<v8::Value> result = func->Call(exec_state, argc, argv);
5919 CHECK(result->IsTrue());
5920 }
5921}
5922
5923
5924TEST(CallingContextIsNotDebugContext) {
5925 // Create and enter a debugee context.
5926 v8::HandleScope scope;
5927 DebugLocalContext env;
5928 env.ExposeDebug();
5929
5930 // Save handles to the debugger and debugee contexts to be used in
5931 // NamedGetterWithCallingContextCheck.
5932 debugee_context = v8::Local<v8::Context>(*env);
5933 debugger_context = v8::Utils::ToLocal(Debug::debug_context());
5934
5935 // Create object with 'a' property accessor.
5936 v8::Handle<v8::ObjectTemplate> named = v8::ObjectTemplate::New();
5937 named->SetAccessor(v8::String::New("a"),
5938 NamedGetterWithCallingContextCheck);
5939 env->Global()->Set(v8::String::New("obj"),
5940 named->NewInstance());
5941
5942 // Register the debug event listener
5943 v8::Debug::SetDebugEventListener(DebugEventGetAtgumentPropertyValue);
5944
5945 // Create a function that invokes debugger.
5946 v8::Local<v8::Function> foo = CompileFunction(
5947 &env,
5948 "function bar(x) { debugger; }"
5949 "function foo(){ bar(obj); }",
5950 "foo");
5951
5952 break_point_hit_count = 0;
5953 foo->Call(env->Global(), 0, NULL);
5954 CHECK_EQ(1, break_point_hit_count);
5955
5956 v8::Debug::SetDebugEventListener(NULL);
5957 debugee_context = v8::Handle<v8::Context>();
5958 debugger_context = v8::Handle<v8::Context>();
5959 CheckDebuggerUnloaded();
5960}