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Ben Murdoch3ef787d2012-04-12 10:51:47 +01001// Copyright 2012 the V8 project authors. All rights reserved.
Ben Murdochb8a8cc12014-11-26 15:28:44 +00002// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
Ben Murdoch3ef787d2012-04-12 10:51:47 +01004
5// The LazyInstance<Type, Traits> class manages a single instance of Type,
6// which will be lazily created on the first time it's accessed. This class is
7// useful for places you would normally use a function-level static, but you
8// need to have guaranteed thread-safety. The Type constructor will only ever
9// be called once, even if two threads are racing to create the object. Get()
10// and Pointer() will always return the same, completely initialized instance.
11//
12// LazyInstance is completely thread safe, assuming that you create it safely.
13// The class was designed to be POD initialized, so it shouldn't require a
14// static constructor. It really only makes sense to declare a LazyInstance as
15// a global variable using the LAZY_INSTANCE_INITIALIZER initializer.
16//
17// LazyInstance is similar to Singleton, except it does not have the singleton
18// property. You can have multiple LazyInstance's of the same type, and each
19// will manage a unique instance. It also preallocates the space for Type, as
20// to avoid allocating the Type instance on the heap. This may help with the
21// performance of creating the instance, and reducing heap fragmentation. This
22// requires that Type be a complete type so we can determine the size. See
23// notes for advanced users below for more explanations.
24//
25// Example usage:
26// static LazyInstance<MyClass>::type my_instance = LAZY_INSTANCE_INITIALIZER;
27// void SomeMethod() {
28// my_instance.Get().SomeMethod(); // MyClass::SomeMethod()
29//
30// MyClass* ptr = my_instance.Pointer();
31// ptr->DoDoDo(); // MyClass::DoDoDo
32// }
33//
34// Additionally you can override the way your instance is constructed by
35// providing your own trait:
36// Example usage:
37// struct MyCreateTrait {
38// static void Construct(MyClass* allocated_ptr) {
39// new (allocated_ptr) MyClass(/* extra parameters... */);
40// }
41// };
42// static LazyInstance<MyClass, MyCreateTrait>::type my_instance =
43// LAZY_INSTANCE_INITIALIZER;
44//
Ben Murdochb8a8cc12014-11-26 15:28:44 +000045// WARNINGS:
46// - This implementation of LazyInstance IS THREAD-SAFE by default. See
47// SingleThreadInitOnceTrait if you don't care about thread safety.
48// - Lazy initialization comes with a cost. Make sure that you don't use it on
49// critical path. Consider adding your initialization code to a function
50// which is explicitly called once.
Ben Murdoch3ef787d2012-04-12 10:51:47 +010051//
52// Notes for advanced users:
53// LazyInstance can actually be used in two different ways:
54//
55// - "Static mode" which is the default mode since it is the most efficient
56// (no extra heap allocation). In this mode, the instance is statically
57// allocated (stored in the global data section at compile time).
58// The macro LAZY_STATIC_INSTANCE_INITIALIZER (= LAZY_INSTANCE_INITIALIZER)
59// must be used to initialize static lazy instances.
60//
61// - "Dynamic mode". In this mode, the instance is dynamically allocated and
62// constructed (using new) by default. This mode is useful if you have to
63// deal with some code already allocating the instance for you (e.g.
64// OS::Mutex() which returns a new private OS-dependent subclass of Mutex).
65// The macro LAZY_DYNAMIC_INSTANCE_INITIALIZER must be used to initialize
66// dynamic lazy instances.
67
Ben Murdochb8a8cc12014-11-26 15:28:44 +000068#ifndef V8_BASE_LAZY_INSTANCE_H_
69#define V8_BASE_LAZY_INSTANCE_H_
Ben Murdoch3ef787d2012-04-12 10:51:47 +010070
Ben Murdochb8a8cc12014-11-26 15:28:44 +000071#include "src/base/macros.h"
72#include "src/base/once.h"
Ben Murdoch3ef787d2012-04-12 10:51:47 +010073
74namespace v8 {
Ben Murdochb8a8cc12014-11-26 15:28:44 +000075namespace base {
Ben Murdoch3ef787d2012-04-12 10:51:47 +010076
Ben Murdochb8a8cc12014-11-26 15:28:44 +000077#define LAZY_STATIC_INSTANCE_INITIALIZER { V8_ONCE_INIT, { {} } }
Ben Murdoch3ef787d2012-04-12 10:51:47 +010078#define LAZY_DYNAMIC_INSTANCE_INITIALIZER { V8_ONCE_INIT, 0 }
79
80// Default to static mode.
81#define LAZY_INSTANCE_INITIALIZER LAZY_STATIC_INSTANCE_INITIALIZER
82
83
84template <typename T>
85struct LeakyInstanceTrait {
86 static void Destroy(T* /* instance */) {}
87};
88
89
90// Traits that define how an instance is allocated and accessed.
91
Ben Murdoch3ef787d2012-04-12 10:51:47 +010092
93template <typename T>
94struct StaticallyAllocatedInstanceTrait {
Ben Murdochb8a8cc12014-11-26 15:28:44 +000095 // 16-byte alignment fallback to be on the safe side here.
96 struct V8_ALIGNAS(T, 16) StorageType {
97 char x[sizeof(T)];
98 };
99
100 STATIC_ASSERT(V8_ALIGNOF(StorageType) >= V8_ALIGNOF(T));
Ben Murdoch3ef787d2012-04-12 10:51:47 +0100101
102 static T* MutableInstance(StorageType* storage) {
103 return reinterpret_cast<T*>(storage);
104 }
105
106 template <typename ConstructTrait>
107 static void InitStorageUsingTrait(StorageType* storage) {
108 ConstructTrait::Construct(MutableInstance(storage));
109 }
110};
111
Ben Murdoch3ef787d2012-04-12 10:51:47 +0100112
113template <typename T>
114struct DynamicallyAllocatedInstanceTrait {
115 typedef T* StorageType;
116
117 static T* MutableInstance(StorageType* storage) {
118 return *storage;
119 }
120
121 template <typename CreateTrait>
122 static void InitStorageUsingTrait(StorageType* storage) {
123 *storage = CreateTrait::Create();
124 }
125};
126
127
128template <typename T>
129struct DefaultConstructTrait {
130 // Constructs the provided object which was already allocated.
131 static void Construct(T* allocated_ptr) {
132 new(allocated_ptr) T();
133 }
134};
135
136
137template <typename T>
138struct DefaultCreateTrait {
139 static T* Create() {
140 return new T();
141 }
142};
143
144
145struct ThreadSafeInitOnceTrait {
146 template <typename Function, typename Storage>
147 static void Init(OnceType* once, Function function, Storage storage) {
148 CallOnce(once, function, storage);
149 }
150};
151
152
153// Initialization trait for users who don't care about thread-safety.
154struct SingleThreadInitOnceTrait {
155 template <typename Function, typename Storage>
156 static void Init(OnceType* once, Function function, Storage storage) {
157 if (*once == ONCE_STATE_UNINITIALIZED) {
158 function(storage);
159 *once = ONCE_STATE_DONE;
160 }
161 }
162};
163
164
165// TODO(pliard): Handle instances destruction (using global destructors).
166template <typename T, typename AllocationTrait, typename CreateTrait,
167 typename InitOnceTrait, typename DestroyTrait /* not used yet. */>
168struct LazyInstanceImpl {
169 public:
170 typedef typename AllocationTrait::StorageType StorageType;
171
172 private:
173 static void InitInstance(StorageType* storage) {
174 AllocationTrait::template InitStorageUsingTrait<CreateTrait>(storage);
175 }
176
177 void Init() const {
178 InitOnceTrait::Init(
179 &once_,
180 // Casts to void* are needed here to avoid breaking strict aliasing
181 // rules.
182 reinterpret_cast<void(*)(void*)>(&InitInstance), // NOLINT
183 reinterpret_cast<void*>(&storage_));
184 }
185
186 public:
187 T* Pointer() {
188 Init();
189 return AllocationTrait::MutableInstance(&storage_);
190 }
191
192 const T& Get() const {
193 Init();
194 return *AllocationTrait::MutableInstance(&storage_);
195 }
196
197 mutable OnceType once_;
198 // Note that the previous field, OnceType, is an AtomicWord which guarantees
199 // 4-byte alignment of the storage field below. If compiling with GCC (>4.2),
200 // the LAZY_ALIGN macro above will guarantee correctness for any alignment.
201 mutable StorageType storage_;
202};
203
204
205template <typename T,
206 typename CreateTrait = DefaultConstructTrait<T>,
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000207 typename InitOnceTrait = ThreadSafeInitOnceTrait,
Ben Murdoch3ef787d2012-04-12 10:51:47 +0100208 typename DestroyTrait = LeakyInstanceTrait<T> >
209struct LazyStaticInstance {
210 typedef LazyInstanceImpl<T, StaticallyAllocatedInstanceTrait<T>,
211 CreateTrait, InitOnceTrait, DestroyTrait> type;
212};
213
214
215template <typename T,
216 typename CreateTrait = DefaultConstructTrait<T>,
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000217 typename InitOnceTrait = ThreadSafeInitOnceTrait,
Ben Murdoch3ef787d2012-04-12 10:51:47 +0100218 typename DestroyTrait = LeakyInstanceTrait<T> >
219struct LazyInstance {
220 // A LazyInstance is a LazyStaticInstance.
221 typedef typename LazyStaticInstance<T, CreateTrait, InitOnceTrait,
222 DestroyTrait>::type type;
223};
224
225
226template <typename T,
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000227 typename CreateTrait = DefaultCreateTrait<T>,
228 typename InitOnceTrait = ThreadSafeInitOnceTrait,
Ben Murdoch3ef787d2012-04-12 10:51:47 +0100229 typename DestroyTrait = LeakyInstanceTrait<T> >
230struct LazyDynamicInstance {
231 typedef LazyInstanceImpl<T, DynamicallyAllocatedInstanceTrait<T>,
232 CreateTrait, InitOnceTrait, DestroyTrait> type;
233};
234
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000235} // namespace base
236} // namespace v8
Ben Murdoch3ef787d2012-04-12 10:51:47 +0100237
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000238#endif // V8_BASE_LAZY_INSTANCE_H_