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Ben Murdoch61f157c2016-09-16 13:49:30 +01001// Copyright 2016 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "src/compiler/store-store-elimination.h"
6
7#include "src/compiler/all-nodes.h"
8#include "src/compiler/js-graph.h"
9#include "src/compiler/node-properties.h"
10#include "src/compiler/simplified-operator.h"
11
12namespace v8 {
13namespace internal {
14namespace compiler {
15
16#define TRACE(fmt, ...) \
17 do { \
18 if (FLAG_trace_store_elimination) { \
19 PrintF("StoreStoreElimination::ReduceEligibleNode: " fmt "\n", \
20 ##__VA_ARGS__); \
21 } \
22 } while (false)
23
24// A simple store-store elimination. When the effect chain contains the
25// following sequence,
26//
27// - StoreField[[+off_1]](x1, y1)
28// - StoreField[[+off_2]](x2, y2)
29// - StoreField[[+off_3]](x3, y3)
30// ...
31// - StoreField[[+off_n]](xn, yn)
32//
33// where the xes are the objects and the ys are the values to be stored, then
34// we are going to say that a store is superfluous if the same offset of the
35// same object will be stored to in the future. If off_i == off_j and xi == xj
36// and i < j, then we optimize the i'th StoreField away.
37//
38// This optimization should be initiated on the last StoreField in such a
39// sequence.
40//
41// The algorithm works by walking the effect chain from the last StoreField
42// upwards. While walking, we maintain a map {futureStore} from offsets to
43// nodes; initially it is empty. As we walk the effect chain upwards, if
44// futureStore[off] = n, then any store to node {n} with offset {off} is
45// guaranteed to be useless because we do a full-width[1] store to that offset
46// of that object in the near future anyway. For example, for this effect
47// chain
48//
49// 71: StoreField(60, 0)
50// 72: StoreField(65, 8)
51// 73: StoreField(63, 8)
52// 74: StoreField(65, 16)
53// 75: StoreField(62, 8)
54//
55// just before we get to 72, we will have futureStore = {8: 63, 16: 65}.
56//
57// Here is the complete process.
58//
59// - We are at the end of a sequence of consecutive StoreFields.
60// - We start out with futureStore = empty.
61// - We then walk the effect chain upwards to find the next StoreField [2].
62//
63// 1. If the offset is not a key of {futureStore} yet, we put it in.
64// 2. If the offset is a key of {futureStore}, but futureStore[offset] is a
65// different node, we overwrite futureStore[offset] with the current node.
66// 3. If the offset is a key of {futureStore} and futureStore[offset] equals
67// this node, we eliminate this StoreField.
68//
69// As long as the current effect input points to a node with a single effect
70// output, and as long as its opcode is StoreField, we keep traversing
71// upwards.
72//
73// [1] This optimization is unsound if we optimize away a store to an offset
74// because we store to the same offset in the future, even though the future
75// store is narrower than the store we optimize away. Therefore, in case (1)
76// and (2) we only add/overwrite to the dictionary when the field access has
77// maximal size. For simplicity of implementation, we do not try to detect
78// case (3).
79//
80// [2] We make sure that we only traverse the linear part, that is, the part
81// where every node has exactly one incoming and one outgoing effect edge.
82// Also, we only keep walking upwards as long as we keep finding consecutive
83// StoreFields on the same node.
84
85StoreStoreElimination::StoreStoreElimination(JSGraph* js_graph, Zone* temp_zone)
86 : jsgraph_(js_graph), temp_zone_(temp_zone) {}
87
88StoreStoreElimination::~StoreStoreElimination() {}
89
90void StoreStoreElimination::Run() {
91 // The store-store elimination performs work on chains of certain types of
92 // nodes. The elimination must be invoked on the lowest node in such a
93 // chain; we have a helper function IsEligibleNode that returns true
94 // precisely on the lowest node in such a chain.
95 //
96 // Because the elimination removes nodes from the graph, even remove nodes
97 // that the elimination was not invoked on, we cannot use a normal
98 // AdvancedReducer but we manually find which nodes to invoke the
99 // elimination on. Then in a next step, we invoke the elimination for each
100 // node that was eligible.
101
102 NodeVector eligible(temp_zone()); // loops over all nodes
103 AllNodes all(temp_zone(), jsgraph()->graph());
104
105 for (Node* node : all.live) {
106 if (IsEligibleNode(node)) {
107 eligible.push_back(node);
108 }
109 }
110
111 for (Node* node : eligible) {
112 ReduceEligibleNode(node);
113 }
114}
115
116namespace {
117
118// 16 bits was chosen fairly arbitrarily; it seems enough now. 8 bits is too
119// few.
120typedef uint16_t Offset;
121
122// To safely cast an offset from a FieldAccess, which has a wider range
123// (namely int).
124Offset ToOffset(int offset) {
125 CHECK(0 <= offset && offset < (1 << 8 * sizeof(Offset)));
126 return (Offset)offset;
127}
128
129Offset ToOffset(const FieldAccess& access) { return ToOffset(access.offset); }
130
131// If node has a single effect use, return that node. If node has no or
132// multiple effect uses, return nullptr.
133Node* SingleEffectUse(Node* node) {
134 Node* last_use = nullptr;
135 for (Edge edge : node->use_edges()) {
136 if (!NodeProperties::IsEffectEdge(edge)) {
137 continue;
138 }
139 if (last_use != nullptr) {
140 // more than one
141 return nullptr;
142 }
143 last_use = edge.from();
144 DCHECK_NOT_NULL(last_use);
145 }
146 return last_use;
147}
148
149// Return true if node is the last consecutive StoreField node in a linear
150// part of the effect chain.
151bool IsEndOfStoreFieldChain(Node* node) {
152 Node* next_on_chain = SingleEffectUse(node);
153 return (next_on_chain == nullptr ||
154 next_on_chain->op()->opcode() != IrOpcode::kStoreField);
155}
156
157// The argument must be a StoreField node. If there is a node before it in the
158// effect chain, and if this part of the effect chain is linear (no other
159// effect uses of that previous node), then return that previous node.
160// Otherwise, return nullptr.
161//
162// The returned node need not be a StoreField.
163Node* PreviousEffectBeforeStoreField(Node* node) {
164 DCHECK_EQ(node->op()->opcode(), IrOpcode::kStoreField);
165 DCHECK_EQ(node->op()->EffectInputCount(), 1);
166
167 Node* previous = NodeProperties::GetEffectInput(node);
168 if (previous != nullptr && node == SingleEffectUse(previous)) {
169 return previous;
170 } else {
171 return nullptr;
172 }
173}
174
175size_t rep_size_of(MachineRepresentation rep) {
176 return ((size_t)1) << ElementSizeLog2Of(rep);
177}
178size_t rep_size_of(FieldAccess access) {
179 return rep_size_of(access.machine_type.representation());
180}
181
182} // namespace
183
184bool StoreStoreElimination::IsEligibleNode(Node* node) {
185 return (node->op()->opcode() == IrOpcode::kStoreField) &&
186 IsEndOfStoreFieldChain(node);
187}
188
189void StoreStoreElimination::ReduceEligibleNode(Node* node) {
190 DCHECK(IsEligibleNode(node));
191
192 // if (FLAG_trace_store_elimination) {
193 // PrintF("** StoreStoreElimination::ReduceEligibleNode: activated:
194 // #%d\n",
195 // node->id());
196 // }
197
198 TRACE("activated: #%d", node->id());
199
200 // Initialize empty futureStore.
201 ZoneMap<Offset, Node*> futureStore(temp_zone());
202
203 Node* current_node = node;
204
205 do {
206 FieldAccess access = OpParameter<FieldAccess>(current_node->op());
207 Offset offset = ToOffset(access);
208 Node* object_input = current_node->InputAt(0);
209
210 Node* previous = PreviousEffectBeforeStoreField(current_node);
211
212 CHECK(rep_size_of(access) <= rep_size_of(MachineRepresentation::kTagged));
213 if (rep_size_of(access) == rep_size_of(MachineRepresentation::kTagged)) {
214 // Try to insert. If it was present, this will preserve the original
215 // value.
216 auto insert_result =
217 futureStore.insert(std::make_pair(offset, object_input));
218 if (insert_result.second) {
219 // Key was not present. This means that there is no matching
220 // StoreField to this offset in the future, so we cannot optimize
221 // current_node away. However, we will record the current StoreField
222 // in futureStore, and continue ascending up the chain.
223 TRACE("#%d[[+%d]] -- wide, key not present", current_node->id(),
224 offset);
225 } else if (insert_result.first->second != object_input) {
226 // Key was present, and the value did not equal object_input. This
227 // means
228 // that there is a StoreField to this offset in the future, but the
229 // object instance comes from a different Node. We pessimistically
230 // assume that we cannot optimize current_node away. However, we will
231 // record the current StoreField in futureStore, and continue
232 // ascending up the chain.
233 insert_result.first->second = object_input;
234 TRACE("#%d[[+%d]] -- wide, diff object", current_node->id(), offset);
235 } else {
236 // Key was present, and the value equalled object_input. This means
237 // that soon after in the effect chain, we will do a StoreField to the
238 // same object with the same offset, therefore current_node can be
239 // optimized away. We don't need to update futureStore.
240
241 Node* previous_effect = NodeProperties::GetEffectInput(current_node);
242
243 NodeProperties::ReplaceUses(current_node, nullptr, previous_effect,
244 nullptr, nullptr);
245 current_node->Kill();
246 TRACE("#%d[[+%d]] -- wide, eliminated", current_node->id(), offset);
247 }
248 } else {
249 TRACE("#%d[[+%d]] -- narrow, not eliminated", current_node->id(), offset);
250 }
251
252 // Regardless of whether we eliminated node {current}, we want to
253 // continue walking up the effect chain.
254
255 current_node = previous;
256 } while (current_node != nullptr &&
257 current_node->op()->opcode() == IrOpcode::kStoreField);
258
259 TRACE("finished");
260}
261
262} // namespace compiler
263} // namespace internal
264} // namespace v8