blob: 92d0b6e12877497f30aafe083d2a08da38e4b4e7 [file] [log] [blame]
Ben Murdoch097c5b22016-05-18 11:27:45 +01001# Copyright (c) 2013 The Chromium Authors. All rights reserved.
2# Use of this source code is governed by a BSD-style license that can be
3# found in the LICENSE file.
4
5# =============================================================================
6# PLATFORM SELECTION
7# =============================================================================
8#
9# There are two main things to set: "os" and "cpu". The "toolchain" is the name
10# of the GN thing that encodes combinations of these things.
11#
12# Users typically only set the variables "target_os" and "target_cpu" in "gn
13# args", the rest are set up by our build and internal to GN.
14#
15# There are three different types of each of these things: The "host"
16# represents the computer doing the compile and never changes. The "target"
17# represents the main thing we're trying to build. The "current" represents
18# which configuration is currently being defined, which can be either the
19# host, the target, or something completely different (like nacl). GN will
20# run the same build file multiple times for the different required
21# configuration in the same build.
22#
23# This gives the following variables:
24# - host_os, host_cpu, host_toolchain
25# - target_os, target_cpu, default_toolchain
26# - current_os, current_cpu, current_toolchain.
27#
28# Note the default_toolchain isn't symmetrical (you would expect
29# target_toolchain). This is because the "default" toolchain is a GN built-in
30# concept, and "target" is something our build sets up that's symmetrical with
31# its GYP counterpart. Potentially the built-in default_toolchain variable
32# could be renamed in the future.
33#
34# When writing build files, to do something only for the host:
35# if (current_toolchain == host_toolchain) { ...
36
37if (target_os == "") {
38 target_os = host_os
39}
40
41if (target_cpu == "") {
42 if (target_os == "android") {
43 # If we're building for Android, we should assume that we want to
44 # build for ARM by default, not the host_cpu (which is likely x64).
45 # This allows us to not have to specify both target_os and target_cpu
46 # on the command line.
47 target_cpu = "arm"
48 } else {
49 target_cpu = host_cpu
50 }
51}
52
53if (current_cpu == "") {
54 current_cpu = target_cpu
55}
56if (current_os == "") {
57 current_os = target_os
58}
59
60# =============================================================================
61# BUILD FLAGS
62# =============================================================================
63#
64# This block lists input arguments to the build, along with their default
65# values.
66#
67# If a value is specified on the command line, it will overwrite the defaults
68# given in a declare_args block, otherwise the default will be used.
69#
70# YOU SHOULD ALMOST NEVER NEED TO ADD FLAGS TO THIS FILE. GN allows any file in
71# the build to declare build flags. If you need a flag for a single component,
72# you can just declare it in the corresponding BUILD.gn file. If you need a
73# flag in multiple components, there are a few options:
74#
75# - If your feature is a single target, say //components/foo, and the targets
76# depending on foo need to have some define set if foo is enabled: (1) Write
77# a declare_args block in foo's BUILD.gn file listing your enable_foo build
78# flag. (2) Write a config in that file listing the define, and list that
79# config in foo's public_configs. This will propagate that define to all the
80# targets depending on foo. (3) When foo is not enabled, just make it expand
81# to an empty group (or whatever's appropriate for the "off" state of your
82# feature.
83#
84# - If a semi-random set of targets need to know about a define: (1) In the
85# lowest level of the build that knows about this feature, add a declare_args
86# block in the build file for your enable flag. (2) Write a config that adds
87# a define conditionally based on that build flags. (3) Manually add that
88# config to the "configs" applying to the targets that need the define.
89#
90# - If a semi-random set of targets need to know about the build flag (to do
91# file inclusion or exclusion, more than just defines): (1) Write a .gni file
92# in the lowest-level directory that knows about the feature. (2) Put the
93# declare_args block with your build flag in that .gni file. (3) Import that
94# .gni file from the BUILD.gn files that need the flag.
95#
96# Other advice:
97#
98# - Use boolean values when possible. If you need a default value that expands
99# to some complex thing in the default case (like the location of the
100# compiler which would be computed by a script), use a default value of -1 or
101# the empty string. Outside of the declare_args block, conditionally expand
102# the default value as necessary.
103#
104# - Use a name like "use_foo" or "is_foo" (whatever is more appropriate for
105# your feature) rather than just "foo".
106#
107# - Write good comments directly above the declaration with no blank line.
108# These comments will appear as documentation in "gn args --list".
109#
110# - Don't call exec_script inside declare_args. This will execute the script
111# even if the value is overridden, which is wasteful. See first bullet.
112
113declare_args() {
114 # Component build.
115 is_component_build = false
116
117 # Debug build.
118 is_debug = true
119
120 # Whether we're a traditional desktop unix.
121 is_desktop_linux = current_os == "linux"
122
123 # Set to true when compiling with the Clang compiler. Typically this is used
124 # to configure warnings.
125 is_clang = current_os == "mac" || current_os == "ios" ||
126 current_os == "linux" || current_os == "chromeos"
127
128 # Allows the path to a custom target toolchain to be injected as a single
129 # argument, and set as the default toolchain.
130 custom_toolchain = ""
131
132 # This should not normally be set as a build argument. It's here so that
133 # every toolchain can pass through the "global" value via toolchain_args().
134 host_toolchain = ""
135
136 # DON'T ADD MORE FLAGS HERE. Read the comment above.
137}
138
139# ==============================================================================
140# TOOLCHAIN SETUP
141# ==============================================================================
142#
143# Here we set the default toolchain, as well as the variable host_toolchain
144# which will identify the toolchain corresponding to the local system when
145# doing cross-compiles. When not cross-compiling, this will be the same as the
146# default toolchain.
147#
148# We do this before anything else to make sure we complain about any
149# unsupported os/cpu combinations as early as possible.
150
151if (host_toolchain == "") {
152 # This should only happen in the top-level context.
153 # In a specific toolchain context, the toolchain_args()
154 # block should have propagated a value down.
155 # TODO(dpranke): Add some sort of assert here that verifies that
156 # no toolchain omitted host_toolchain from its toolchain_args().
157
158 if (host_os == "linux") {
159 if (target_os != "linux") {
160 # TODO(dpranke) - is_clang normally applies only to the target
161 # build, and there is no way to indicate that you want to override
162 # it for both the target build *and* the host build. Do we need to
163 # support this?
164 host_toolchain = "//build/toolchain/linux:clang_$host_cpu"
165 } else if (is_clang) {
166 host_toolchain = "//build/toolchain/linux:clang_$host_cpu"
167 } else {
168 host_toolchain = "//build/toolchain/linux:$host_cpu"
169 }
170 } else if (host_os == "mac") {
171 host_toolchain = "//build/toolchain/mac:clang_$host_cpu"
172 } else if (host_os == "win") {
173 # TODO(crbug.com/467159): win cross-compiles don't actually work yet, so
174 # use the target_cpu instead of the host_cpu.
175 if (is_clang) {
176 host_toolchain = "//build/toolchain/win:clang_$target_cpu"
177 } else {
178 host_toolchain = "//build/toolchain/win:$target_cpu"
179 }
180 } else {
181 assert(false, "Unsupported host_os: $host_os")
182 }
183}
184
185_default_toolchain = ""
186
187if (target_os == "android") {
188 assert(host_os == "linux" || host_os == "mac",
189 "Android builds are only supported on Linux and Mac hosts.")
190 if (is_clang) {
191 _default_toolchain = "//build/toolchain/android:clang_$target_cpu"
192 } else {
193 _default_toolchain = "//build/toolchain/android:$target_cpu"
194 }
195} else if (target_os == "chromeos") {
196 # See comments in build/toolchain/cros/BUILD.gn about board compiles.
197 assert(host_os == "linux",
198 "ChromeOS builds are only supported on Linux hosts.")
199 if (is_clang) {
200 _default_toolchain = "//build/toolchain/cros:clang_target"
201 } else {
202 _default_toolchain = "//build/toolchain/cros:target"
203 }
204} else if (target_os == "ios") {
205 _default_toolchain = "//build/toolchain/mac:ios_clang_arm"
206} else if (target_os == "linux") {
207 if (is_clang) {
208 _default_toolchain = "//build/toolchain/linux:clang_$target_cpu"
209 } else {
210 _default_toolchain = "//build/toolchain/linux:$target_cpu"
211 }
212} else if (target_os == "mac") {
213 assert(host_os == "mac", "Mac cross-compiles are unsupported.")
214 _default_toolchain = host_toolchain
215} else if (target_os == "win") {
216 # On Windows we use the same toolchain for host and target by default.
217 assert(target_os == host_os, "Win cross-compiles only work on win hosts.")
218 if (is_clang) {
219 _default_toolchain = "//build/toolchain/win:clang_$target_cpu"
220 } else {
221 _default_toolchain = "//build/toolchain/win:$target_cpu"
222 }
223} else if (target_os == "winrt_81" || target_os == "winrt_81_phone" ||
224 target_os == "winrt_10") {
225 _default_toolchain = "//build/toolchain/win:winrt_$target_cpu"
226} else {
227 assert(false, "Unsupported target_os: $target_os")
228}
229
230# If a custom toolchain has been set in the args, set it as default. Otherwise,
231# set the default toolchain for the platform (if any).
232if (custom_toolchain != "") {
233 set_default_toolchain(custom_toolchain)
234} else if (_default_toolchain != "") {
235 set_default_toolchain(_default_toolchain)
236}
237
238# =============================================================================
239# OS DEFINITIONS
240# =============================================================================
241#
242# We set these various is_FOO booleans for convenience in writing OS-based
243# conditions.
244#
245# - is_android, is_chromeos, is_ios, and is_win should be obvious.
246# - is_mac is set only for desktop Mac. It is not set on iOS.
247# - is_posix is true for mac and any Unix-like system (basically everything
248# except Windows).
249# - is_linux is true for desktop Linux and ChromeOS, but not Android (which is
250# generally too different despite being based on the Linux kernel).
251#
252# Do not add more is_* variants here for random lesser-used Unix systems like
253# aix or one of the BSDs. If you need to check these, just check the
254# current_os value directly.
255
256if (current_os == "win" || current_os == "winrt_81" ||
257 current_os == "winrt_81_phone" || current_os == "winrt_10") {
258 is_android = false
259 is_chromeos = false
260 is_ios = false
261 is_linux = false
262 is_mac = false
263 is_nacl = false
264 is_posix = false
265 is_win = true
266} else if (current_os == "mac") {
267 is_android = false
268 is_chromeos = false
269 is_ios = false
270 is_linux = false
271 is_mac = true
272 is_nacl = false
273 is_posix = true
274 is_win = false
275} else if (current_os == "android") {
276 is_android = true
277 is_chromeos = false
278 is_ios = false
279 is_linux = false
280 is_mac = false
281 is_nacl = false
282 is_posix = true
283 is_win = false
284} else if (current_os == "chromeos") {
285 is_android = false
286 is_chromeos = true
287 is_ios = false
288 is_linux = true
289 is_mac = false
290 is_nacl = false
291 is_posix = true
292 is_win = false
293} else if (current_os == "nacl") {
294 # current_os == "nacl" will be passed by the nacl toolchain definition.
295 # It is not set by default or on the command line. We treat is as a
296 # Posix variant.
297 is_android = false
298 is_chromeos = false
299 is_ios = false
300 is_linux = false
301 is_mac = false
302 is_nacl = true
303 is_posix = true
304 is_win = false
305} else if (current_os == "ios") {
306 is_android = false
307 is_chromeos = false
308 is_ios = true
309 is_linux = false
310 is_mac = false
311 is_nacl = false
312 is_posix = true
313 is_win = false
314} else if (current_os == "linux") {
315 is_android = false
316 is_chromeos = false
317 is_ios = false
318 is_linux = true
319 is_mac = false
320 is_nacl = false
321 is_posix = true
322 is_win = false
323}
324
325# =============================================================================
326# SOURCES FILTERS
327# =============================================================================
328#
329# These patterns filter out platform-specific files when assigning to the
330# sources variable. The magic variable |sources_assignment_filter| is applied
331# to each assignment or appending to the sources variable and matches are
332# automatcally removed.
333#
334# Note that the patterns are NOT regular expressions. Only "*" and "\b" (path
335# boundary = end of string or slash) are supported, and the entire string
336# muct match the pattern (so you need "*.cc" to match all .cc files, for
337# example).
338
339# DO NOT ADD MORE PATTERNS TO THIS LIST, see set_sources_assignment_filter call
340# below.
341sources_assignment_filter = []
342if (!is_posix) {
343 sources_assignment_filter += [
344 "*_posix.h",
345 "*_posix.cc",
346 "*_posix_unittest.h",
347 "*_posix_unittest.cc",
348 "*\bposix/*",
349 ]
350}
351if (!is_win) {
352 sources_assignment_filter += [
353 "*_win.cc",
354 "*_win.h",
355 "*_win_unittest.cc",
356 "*\bwin/*",
357 "*.def",
358 "*.rc",
359 ]
360}
361if (!is_mac) {
362 sources_assignment_filter += [
363 "*_mac.h",
364 "*_mac.cc",
365 "*_mac.mm",
366 "*_mac_unittest.h",
367 "*_mac_unittest.cc",
368 "*_mac_unittest.mm",
369 "*\bmac/*",
370 "*_cocoa.h",
371 "*_cocoa.cc",
372 "*_cocoa.mm",
373 "*_cocoa_unittest.h",
374 "*_cocoa_unittest.cc",
375 "*_cocoa_unittest.mm",
376 "*\bcocoa/*",
377 ]
378}
379if (!is_ios) {
380 sources_assignment_filter += [
381 "*_ios.h",
382 "*_ios.cc",
383 "*_ios.mm",
384 "*_ios_unittest.h",
385 "*_ios_unittest.cc",
386 "*_ios_unittest.mm",
387 "*\bios/*",
388 ]
389}
390if (!is_mac && !is_ios) {
391 sources_assignment_filter += [ "*.mm" ]
392}
393if (!is_linux) {
394 sources_assignment_filter += [
395 "*_linux.h",
396 "*_linux.cc",
397 "*_linux_unittest.h",
398 "*_linux_unittest.cc",
399 "*\blinux/*",
400 ]
401}
402if (!is_android) {
403 sources_assignment_filter += [
404 "*_android.h",
405 "*_android.cc",
406 "*_android_unittest.h",
407 "*_android_unittest.cc",
408 "*\bandroid/*",
409 ]
410}
411if (!is_chromeos) {
412 sources_assignment_filter += [
413 "*_chromeos.h",
414 "*_chromeos.cc",
415 "*_chromeos_unittest.h",
416 "*_chromeos_unittest.cc",
417 "*\bchromeos/*",
418 ]
419}
420
421# DO NOT ADD MORE PATTERNS TO THIS LIST, see set_sources_assignment_filter call
422# below.
423
424# Actually save this list.
425#
426# These patterns are executed for every file in the source tree of every run.
427# Therefore, adding more patterns slows down the build for everybody. We should
428# only add automatic patterns for configurations affecting hundreds of files
429# across many projects in the tree.
430#
431# Therefore, we only add rules to this list corresponding to platforms on the
432# Chromium waterfall. This is not for non-officially-supported platforms
433# (FreeBSD, etc.) toolkits, (X11, GTK, etc.), or features. For these cases,
434# write a conditional in the target to remove the file(s) from the list when
435# your platform/toolkit/feature doesn't apply.
436set_sources_assignment_filter(sources_assignment_filter)
437
438# =============================================================================
439# TARGET DEFAULTS
440# =============================================================================
441#
442# Set up the default configuration for every build target of the given type.
443# The values configured here will be automatically set on the scope of the
444# corresponding target. Target definitions can add or remove to the settings
445# here as needed.
446
447# Holds all configs used for making native executables and libraries, to avoid
448# duplication in each target below.
449_native_compiler_configs = [
450 "//build/config:feature_flags",
451 "//build/config/compiler:compiler",
452 "//build/config/compiler:clang_stackrealign",
453 "//build/config/compiler:compiler_arm_fpu",
454 "//build/config/compiler:chromium_code",
455 "//build/config/compiler:default_include_dirs",
456 "//build/config/compiler:default_optimization",
457 "//build/config/compiler:default_symbols",
458 "//build/config/compiler:no_rtti",
459 "//build/config/compiler:runtime_library",
460 "//build/config/sanitizers:default_sanitizer_flags",
461]
462if (is_win) {
463 _native_compiler_configs += [
464 "//build/config/win:lean_and_mean",
465 "//build/config/win:nominmax",
466 "//build/config/win:unicode",
467 "//build/config/win:winver",
468 "//build/config/win:vs_code_analysis",
469 ]
470}
471if (current_os == "winrt_81" || current_os == "winrt_81_phone" ||
472 current_os == "winrt_10") {
473 _native_compiler_configs += [ "//build/config/win:target_winrt" ]
474}
475if (is_posix) {
476 _native_compiler_configs += [
477 "//build/config/gcc:no_exceptions",
478 "//build/config/gcc:symbol_visibility_hidden",
479 ]
480}
481
482if (is_android) {
483 _native_compiler_configs +=
484 [ "//build/config/android:default_cygprofile_instrumentation" ]
485}
486
487if (is_clang && !is_nacl) {
488 _native_compiler_configs += [
489 "//build/config/clang:find_bad_constructs",
490 "//build/config/clang:extra_warnings",
491 ]
492}
493
494# Debug/release-related defines.
495if (is_debug) {
496 _native_compiler_configs += [ "//build/config:debug" ]
497} else {
498 _native_compiler_configs += [ "//build/config:release" ]
499}
500
501if (is_win) {
502 # Many targets remove these configs, so they are not contained within
503 # //build/config:executable_config for easy removal.
504 _windows_linker_configs = [
505 "//build/config/win:default_incremental_linking",
506
507 # Default to console-mode apps. Most of our targets are tests and such
508 # that shouldn't use the windows subsystem.
509 "//build/config/win:console",
510 ]
511}
512
513# Executable defaults.
514_executable_configs = _native_compiler_configs + [
515 "//build/config:default_libs",
516 "//build/config:executable_config",
517 ]
518if (is_win) {
519 _executable_configs += _windows_linker_configs
520}
521set_defaults("executable") {
522 configs = _executable_configs
523}
524
525# Static library defaults.
526set_defaults("static_library") {
527 configs = _native_compiler_configs
528}
529
530# Shared library and loadable module defaults (also for components in component
531# mode).
532_shared_library_configs = _native_compiler_configs + [
533 "//build/config:default_libs",
534 "//build/config:shared_library_config",
535 ]
536if (is_win) {
537 _shared_library_configs += _windows_linker_configs
538} else if (is_android) {
539 # Strip native JNI exports from shared libraries by default. Binaries that
540 # want this can remove this config.
541 _shared_library_configs +=
542 [ "//build/config/android:hide_native_jni_exports" ]
543}
544set_defaults("shared_library") {
545 configs = _shared_library_configs
546}
547set_defaults("loadable_module") {
548 configs = _shared_library_configs
549}
550if (is_component_build) {
551 set_defaults("component") {
552 configs = _shared_library_configs
553 if (is_android) {
554 configs -= [ "//build/config/android:hide_native_jni_exports" ]
555 }
556 }
557}
558if (is_ios) {
559 set_defaults("ios_framework_bundle") {
560 configs = _shared_library_configs
561 }
562}
563if (is_mac) {
564 set_defaults("mac_framework_bundle") {
565 configs = _shared_library_configs
566 }
567}
568
569# Source set defaults (also for components in non-component mode).
570set_defaults("source_set") {
571 configs = _native_compiler_configs
572}
573if (!is_component_build) {
574 set_defaults("component") {
575 configs = _native_compiler_configs
576 }
577}
578
579# Test defaults.
580set_defaults("test") {
581 if (is_android) {
582 configs = _shared_library_configs
583 } else {
584 configs = _executable_configs
585 }
586}
587
588# ==============================================================================
589# COMPONENT SETUP
590# ==============================================================================
591
592# Defines a component, which equates to a shared_library when
593# is_component_build == true and a source_set / static_library otherwise.
594#
595# Arguments are the same as a normal library with this addition:
596# component_never_use_source_set: Whether to use static_library instead of
597# source_set for non-component builds. Some targets (e.g. //base) should
598# use static_library rather than source_set to avoid linking unused object
599# files.
600template("component") {
601 _never_use_source_set = defined(invoker.component_never_use_source_set) &&
602 invoker.component_never_use_source_set
603 assert(_never_use_source_set || true) # Mark as used.
604 if (is_component_build) {
605 _component_mode = "shared_library"
606 } else if (_never_use_source_set) {
607 _component_mode = "static_library"
608 } else {
609 _component_mode = "source_set"
610 }
611 target(_component_mode, target_name) {
612 # Explicitly forward visibility, implicitly forward everything else.
613 # Forwarding "*" doesn't recurse into nested scopes (to avoid copying all
614 # globals into each template invocation), so won't pick up file-scoped
615 # variables. Normally this isn't too bad, but visibility is commonly
616 # defined at the file scope. Explicitly forwarding visibility and then
617 # excluding it from the "*" set works around this problem.
618 # See http://crbug.com/594610
619 forward_variables_from(invoker, [ "visibility" ])
620 forward_variables_from(invoker, "*", [ "visibility" ])
621
622 # All shared libraries must have the sanitizer deps to properly link in
623 # asan mode (this target will be empty in other cases).
624 if (!defined(deps)) {
625 deps = []
626 }
627 deps += [ "//build/config/sanitizers:deps" ]
628 }
629}