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Ben Murdoch4a90d5f2016-03-22 12:00:34 +00001// Copyright 2013 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "src/crankshaft/hydrogen-mark-unreachable.h"
6
7namespace v8 {
8namespace internal {
9
10
11void HMarkUnreachableBlocksPhase::MarkUnreachableBlocks() {
12 // If there is unreachable code in the graph, propagate the unreachable marks
13 // using a fixed-point iteration.
14 bool changed = true;
15 const ZoneList<HBasicBlock*>* blocks = graph()->blocks();
16 while (changed) {
17 changed = false;
18 for (int i = 0; i < blocks->length(); i++) {
19 HBasicBlock* block = blocks->at(i);
20 if (!block->IsReachable()) continue;
21 bool is_reachable = blocks->at(0) == block;
22 for (HPredecessorIterator it(block); !it.Done(); it.Advance()) {
23 HBasicBlock* predecessor = it.Current();
24 // A block is reachable if one of its predecessors is reachable,
25 // doesn't deoptimize and either is known to transfer control to the
26 // block or has a control flow instruction for which the next block
27 // cannot be determined.
28 if (predecessor->IsReachable() && !predecessor->IsDeoptimizing()) {
29 HBasicBlock* pred_succ;
30 bool known_pred_succ =
31 predecessor->end()->KnownSuccessorBlock(&pred_succ);
32 if (!known_pred_succ || pred_succ == block) {
33 is_reachable = true;
34 break;
35 }
36 }
37 if (block->is_osr_entry()) {
38 is_reachable = true;
39 }
40 }
41 if (!is_reachable) {
42 block->MarkUnreachable();
43 changed = true;
44 }
45 }
46 }
47}
48
49
50void HMarkUnreachableBlocksPhase::Run() {
51 MarkUnreachableBlocks();
52}
53
54} // namespace internal
55} // namespace v8