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Ben Murdoch3ef787d2012-04-12 10:51:47 +01001// Copyright 2011 the V8 project authors. All rights reserved.
Ben Murdochb8a8cc12014-11-26 15:28:44 +00002// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
Steve Block6ded16b2010-05-10 14:33:55 +01004
5#ifndef V8_FAST_DTOA_H_
6#define V8_FAST_DTOA_H_
7
Ben Murdoch4a90d5f2016-03-22 12:00:34 +00008#include "src/vector.h"
9
Steve Block6ded16b2010-05-10 14:33:55 +010010namespace v8 {
11namespace internal {
12
Kristian Monsen0d5e1162010-09-30 15:31:59 +010013enum FastDtoaMode {
14 // Computes the shortest representation of the given input. The returned
15 // result will be the most accurate number of this length. Longer
16 // representations might be more accurate.
17 FAST_DTOA_SHORTEST,
18 // Computes a representation where the precision (number of digits) is
19 // given as input. The precision is independent of the decimal point.
20 FAST_DTOA_PRECISION
21};
22
Steve Block6ded16b2010-05-10 14:33:55 +010023// FastDtoa will produce at most kFastDtoaMaximalLength digits. This does not
24// include the terminating '\0' character.
Ben Murdoch3ef787d2012-04-12 10:51:47 +010025const int kFastDtoaMaximalLength = 17;
Steve Block6ded16b2010-05-10 14:33:55 +010026
27// Provides a decimal representation of v.
Kristian Monsen0d5e1162010-09-30 15:31:59 +010028// The result should be interpreted as buffer * 10^(point - length).
29//
30// Precondition:
31// * v must be a strictly positive finite double.
32//
Steve Block6ded16b2010-05-10 14:33:55 +010033// Returns true if it succeeds, otherwise the result can not be trusted.
34// There will be *length digits inside the buffer followed by a null terminator.
Kristian Monsen0d5e1162010-09-30 15:31:59 +010035// If the function returns true and mode equals
36// - FAST_DTOA_SHORTEST, then
37// the parameter requested_digits is ignored.
38// The result satisfies
39// v == (double) (buffer * 10^(point - length)).
40// The digits in the buffer are the shortest representation possible. E.g.
41// if 0.099999999999 and 0.1 represent the same double then "1" is returned
42// with point = 0.
43// The last digit will be closest to the actual v. That is, even if several
44// digits might correctly yield 'v' when read again, the buffer will contain
45// the one closest to v.
46// - FAST_DTOA_PRECISION, then
47// the buffer contains requested_digits digits.
48// the difference v - (buffer * 10^(point-length)) is closest to zero for
49// all possible representations of requested_digits digits.
50// If there are two values that are equally close, then FastDtoa returns
51// false.
52// For both modes the buffer must be large enough to hold the result.
Steve Block6ded16b2010-05-10 14:33:55 +010053bool FastDtoa(double d,
Kristian Monsen0d5e1162010-09-30 15:31:59 +010054 FastDtoaMode mode,
55 int requested_digits,
Steve Block6ded16b2010-05-10 14:33:55 +010056 Vector<char> buffer,
Steve Block6ded16b2010-05-10 14:33:55 +010057 int* length,
Kristian Monsen0d5e1162010-09-30 15:31:59 +010058 int* decimal_point);
Steve Block6ded16b2010-05-10 14:33:55 +010059
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000060} // namespace internal
61} // namespace v8
Steve Block6ded16b2010-05-10 14:33:55 +010062
63#endif // V8_FAST_DTOA_H_