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Ben Murdochb8a8cc12014-11-26 15:28:44 +00001// Copyright 2012 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef V8_TRANSITIONS_H_
6#define V8_TRANSITIONS_H_
7
8#include "src/checks.h"
9#include "src/elements-kind.h"
10#include "src/heap/heap.h"
11#include "src/isolate.h"
12#include "src/objects.h"
13
14namespace v8 {
15namespace internal {
16
17
18// TransitionArrays are fixed arrays used to hold map transitions for property,
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000019// constant, and element changes. "Simple" transitions storing only a single
20// property transition are stored inline (i.e. the target map is stored
21// directly); otherwise a full transition array is used that has
Ben Murdochb8a8cc12014-11-26 15:28:44 +000022// prototype transitions and multiple property transitons. The details related
23// to property transitions are accessed in the descriptor array of the target
24// map. In the case of a simple transition, the key is also read from the
25// descriptor array of the target map.
26//
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000027// This class provides a static interface that operates directly on maps
28// and handles the distinction between simple and full transitions storage.
Ben Murdochb8a8cc12014-11-26 15:28:44 +000029//
30// The full format is:
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000031// [0] Smi(0) or fixed array of prototype transitions
32// [1] Number of transitions
33// [2] First transition
34// [2 + number of transitions * kTransitionSize]: start of slack
Ben Murdochb8a8cc12014-11-26 15:28:44 +000035class TransitionArray: public FixedArray {
36 public:
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000037 // Insert a new transition into |map|'s transition array, extending it
38 // as necessary.
39 static void Insert(Handle<Map> map, Handle<Name> name, Handle<Map> target,
40 SimpleTransitionFlag flag);
41
42 static Map* SearchTransition(Map* map, PropertyKind kind, Name* name,
43 PropertyAttributes attributes);
44 static MaybeHandle<Map> SearchTransition(Handle<Map> map, PropertyKind kind,
45 Handle<Name> name,
46 PropertyAttributes attributes) {
47 if (Map* transition = SearchTransition(*map, kind, *name, attributes)) {
48 return handle(transition);
49 }
50 return MaybeHandle<Map>();
51 }
52
53 static Map* SearchSpecial(Map* map, Symbol* name);
54
55 static Handle<Map> FindTransitionToField(Handle<Map> map, Handle<Name> name);
56
57 static Handle<String> ExpectedTransitionKey(Handle<Map> map);
58
59 static Handle<Map> ExpectedTransitionTarget(Handle<Map> map) {
60 DCHECK(!ExpectedTransitionKey(map).is_null());
61 return Handle<Map>(GetSimpleTransition(map->raw_transitions()));
62 }
63 // Returns true if |raw_transition| can be overwritten with a simple
64 // transition (because it's either uninitialized, or has been cleared).
65 static inline bool CanStoreSimpleTransition(Object* raw_transition) {
66 return raw_transition->IsSmi() ||
67 (raw_transition->IsWeakCell() &&
68 WeakCell::cast(raw_transition)->cleared());
69 }
70 static inline bool IsSimpleTransition(Object* raw_transition) {
71 DCHECK(!raw_transition->IsWeakCell() ||
72 WeakCell::cast(raw_transition)->cleared() ||
73 WeakCell::cast(raw_transition)->value()->IsMap());
74 return raw_transition->IsWeakCell() &&
75 !WeakCell::cast(raw_transition)->cleared();
76 }
77 static inline Map* GetSimpleTransition(Object* raw_transition) {
78 DCHECK(IsSimpleTransition(raw_transition));
79 DCHECK(raw_transition->IsWeakCell());
80 return Map::cast(WeakCell::cast(raw_transition)->value());
81 }
82 static inline bool IsFullTransitionArray(Object* raw_transitions) {
83 return raw_transitions->IsTransitionArray();
84 }
85
86 // The size of transition arrays are limited so they do not end up in large
87 // object space. Otherwise ClearNonLiveReferences would leak memory while
88 // applying in-place right trimming.
89 static bool CanHaveMoreTransitions(Handle<Map> map);
90
91 // ===== PROTOTYPE TRANSITIONS =====
92 // When you set the prototype of an object using the __proto__ accessor you
93 // need a new map for the object (the prototype is stored in the map). In
94 // order not to multiply maps unnecessarily we store these as transitions in
95 // the original map. That way we can transition to the same map if the same
96 // prototype is set, rather than creating a new map every time. The
97 // transitions are in the form of a map where the keys are prototype objects
98 // and the values are the maps they transition to.
99 // Cache format:
100 // 0: finger - index of the first free cell in the cache
101 // 1 + i: target map
102 static const int kMaxCachedPrototypeTransitions = 256;
103 static void PutPrototypeTransition(Handle<Map> map, Handle<Object> prototype,
104 Handle<Map> target_map);
105
106 static Handle<Map> GetPrototypeTransition(Handle<Map> map,
107 Handle<Object> prototype);
108
109 static FixedArray* GetPrototypeTransitions(Map* map);
110
111 static int NumberOfPrototypeTransitions(FixedArray* proto_transitions) {
112 if (proto_transitions->length() == 0) return 0;
113 Object* raw = proto_transitions->get(kProtoTransitionNumberOfEntriesOffset);
114 return Smi::cast(raw)->value();
115 }
116 static int NumberOfPrototypeTransitionsForTest(Map* map);
117
118 static void SetNumberOfPrototypeTransitions(FixedArray* proto_transitions,
119 int value);
120
121 inline FixedArray* GetPrototypeTransitions();
122 inline void SetPrototypeTransitions(FixedArray* prototype_transitions);
123 inline Object** GetPrototypeTransitionsSlot();
124 inline bool HasPrototypeTransitions();
125
126 // ===== ITERATION =====
127
128 typedef void (*TraverseCallback)(Map* map, void* data);
129
130 // Traverse the transition tree in postorder.
131 static void TraverseTransitionTree(Map* map, TraverseCallback callback,
132 void* data) {
133 // Make sure that we do not allocate in the callback.
134 DisallowHeapAllocation no_allocation;
135 TraverseTransitionTreeInternal(map, callback, data);
136 }
137
138 // ===== LOW-LEVEL ACCESSORS =====
139
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000140 // Accessors for fetching instance transition at transition number.
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000141 static inline Name* GetKey(Object* raw_transitions, int transition_number);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000142 inline Name* GetKey(int transition_number);
143 inline void SetKey(int transition_number, Name* value);
144 inline Object** GetKeySlot(int transition_number);
145 int GetSortedKeyIndex(int transition_number) { return transition_number; }
146
147 Name* GetSortedKey(int transition_number) {
148 return GetKey(transition_number);
149 }
150
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000151 static inline Map* GetTarget(Object* raw_transitions, int transition_number);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000152 inline Map* GetTarget(int transition_number);
153 inline void SetTarget(int transition_number, Map* target);
154
Emily Bernierd0a1eb72015-03-24 16:35:39 -0400155 static inline PropertyDetails GetTargetDetails(Name* name, Map* target);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000156
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000157 // Returns the number of transitions in the array.
158 static int NumberOfTransitions(Object* raw_transitions);
159 // Required for templatized Search interface.
160 inline int number_of_entries() { return number_of_transitions(); }
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000161
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000162 inline void SetNumberOfTransitions(int number_of_transitions);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000163
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000164 static int Capacity(Object* raw_transitions);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000165
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000166 inline static TransitionArray* cast(Object* object);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000167
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000168 // This field should be used only by GC.
169 inline void set_next_link(Object* next, WriteBarrierMode mode);
170 inline Object* next_link();
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000171
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000172 static const int kTransitionSize = 2;
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000173 static const int kProtoTransitionHeaderSize = 1;
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000174
Emily Bernierd0a1eb72015-03-24 16:35:39 -0400175#if defined(DEBUG) || defined(OBJECT_PRINT)
176 // For our gdb macros, we should perhaps change these in the future.
177 void Print();
178
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000179 // Print all the transitions.
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000180 static void PrintTransitions(std::ostream& os, Object* transitions,
181 bool print_header = true); // NOLINT
182#endif
183
184#ifdef OBJECT_PRINT
185 void TransitionArrayPrint(std::ostream& os); // NOLINT
186#endif
187
188#ifdef VERIFY_HEAP
189 void TransitionArrayVerify();
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000190#endif
191
192#ifdef DEBUG
193 bool IsSortedNoDuplicates(int valid_entries = -1);
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000194 static bool IsSortedNoDuplicates(Map* map);
195 static bool IsConsistentWithBackPointers(Map* map);
Emily Bernierd0a1eb72015-03-24 16:35:39 -0400196
197 // Returns true for a non-property transitions like elements kind, observed
198 // or frozen transitions.
199 static inline bool IsSpecialTransition(Name* name);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000200#endif
201
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000202 // Constant for denoting key was not found.
203 static const int kNotFound = -1;
204
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000205 // The maximum number of transitions we want in a transition array (should
206 // fit in a page).
207 static const int kMaxNumberOfTransitions = 1024 + 512;
208
209 private:
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000210 // Layout for full transition arrays.
211 static const int kNextLinkIndex = 0;
212 static const int kPrototypeTransitionsIndex = 1;
213 static const int kTransitionLengthIndex = 2;
214 static const int kFirstIndex = 3;
215
216 // Layout of map transition entries in full transition arrays.
217 static const int kTransitionKey = 0;
218 static const int kTransitionTarget = 1;
219 STATIC_ASSERT(kTransitionSize == 2);
220
221 static const int kProtoTransitionNumberOfEntriesOffset = 0;
222 STATIC_ASSERT(kProtoTransitionHeaderSize == 1);
223
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000224 // Conversion from transition number to array indices.
225 static int ToKeyIndex(int transition_number) {
226 return kFirstIndex +
227 (transition_number * kTransitionSize) +
228 kTransitionKey;
229 }
230
231 static int ToTargetIndex(int transition_number) {
232 return kFirstIndex +
233 (transition_number * kTransitionSize) +
234 kTransitionTarget;
235 }
236
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000237 // Returns the fixed array length required to hold number_of_transitions
238 // transitions.
239 static int LengthFor(int number_of_transitions) {
240 return ToKeyIndex(number_of_transitions);
241 }
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000242
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000243 // Allocates a TransitionArray.
244 static Handle<TransitionArray> Allocate(Isolate* isolate,
245 int number_of_transitions,
246 int slack = 0);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000247
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000248 static void EnsureHasFullTransitionArray(Handle<Map> map);
249 static void ReplaceTransitions(Handle<Map> map, Object* new_transitions);
250
251 // Search a transition for a given kind, property name and attributes.
252 int Search(PropertyKind kind, Name* name, PropertyAttributes attributes,
253 int* out_insertion_index = NULL);
254
255 // Search a non-property transition (like elements kind, observe or frozen
256 // transitions).
257 inline int SearchSpecial(Symbol* symbol, int* out_insertion_index = NULL) {
258 return SearchName(symbol, out_insertion_index);
259 }
Emily Bernierd0a1eb72015-03-24 16:35:39 -0400260 // Search a first transition for a given property name.
261 inline int SearchName(Name* name, int* out_insertion_index = NULL);
262 int SearchDetails(int transition, PropertyKind kind,
263 PropertyAttributes attributes, int* out_insertion_index);
264
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000265 int number_of_transitions() {
266 if (length() < kFirstIndex) return 0;
267 return Smi::cast(get(kTransitionLengthIndex))->value();
268 }
269
270 static inline PropertyDetails GetSimpleTargetDetails(Map* transition) {
271 return transition->GetLastDescriptorDetails();
272 }
273
274 static inline Name* GetSimpleTransitionKey(Map* transition) {
275 int descriptor = transition->LastAdded();
276 return transition->instance_descriptors()->GetKey(descriptor);
277 }
278
279 static void TraverseTransitionTreeInternal(Map* map,
280 TraverseCallback callback,
281 void* data);
282
283 static void SetPrototypeTransitions(Handle<Map> map,
284 Handle<FixedArray> proto_transitions);
285
286 static bool CompactPrototypeTransitionArray(FixedArray* array);
287
288 static Handle<FixedArray> GrowPrototypeTransitionArray(
289 Handle<FixedArray> array, int new_capacity, Isolate* isolate);
290
Emily Bernierd0a1eb72015-03-24 16:35:39 -0400291 // Compares two tuples <key, kind, attributes>, returns -1 if
292 // tuple1 is "less" than tuple2, 0 if tuple1 equal to tuple2 and 1 otherwise.
293 static inline int CompareKeys(Name* key1, uint32_t hash1, PropertyKind kind1,
294 PropertyAttributes attributes1, Name* key2,
295 uint32_t hash2, PropertyKind kind2,
296 PropertyAttributes attributes2);
297
298 // Compares keys, returns -1 if key1 is "less" than key2,
299 // 0 if key1 equal to key2 and 1 otherwise.
300 static inline int CompareNames(Name* key1, uint32_t hash1, Name* key2,
301 uint32_t hash2);
302
303 // Compares two details, returns -1 if details1 is "less" than details2,
304 // 0 if details1 equal to details2 and 1 otherwise.
305 static inline int CompareDetails(PropertyKind kind1,
306 PropertyAttributes attributes1,
307 PropertyKind kind2,
308 PropertyAttributes attributes2);
309
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000310 inline void Set(int transition_number, Name* key, Map* target);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000311
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000312#ifdef DEBUG
313 static void CheckNewTransitionsAreConsistent(Handle<Map> map,
314 TransitionArray* old_transitions,
315 Object* transitions);
316#endif
317 static void ZapTransitionArray(TransitionArray* transitions);
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000318
319 DISALLOW_IMPLICIT_CONSTRUCTORS(TransitionArray);
320};
321
322
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000323} // namespace internal
324} // namespace v8
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000325
326#endif // V8_TRANSITIONS_H_