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<chapter id="writing-tools" xreflabel="Writing a New Valgrind Tool">
<title>Writing a New Valgrind Tool</title>
<sect1 id="writing-tools.intro" xreflabel="Introduction">
<title>Introduction</title>
<sect2 id="writing-tools.supexec" xreflabel="Supervised Execution">
<title>Supervised Execution</title>
<para>Valgrind provides a generic infrastructure for supervising
the execution of programs. This is done by providing a way to
instrument programs in very precise ways, making it relatively
easy to support activities such as dynamic error detection and
profiling.</para>
<para>Although writing a tool is not easy, and requires learning
quite a few things about Valgrind, it is much easier than
instrumenting a program from scratch yourself.</para>
<para>[Nb: What follows is slightly out of date.]</para>
</sect2>
<sect2 id="writing-tools.tools" xreflabel="Tools">
<title>Tools</title>
<para>The key idea behind Valgrind's architecture is the division
between its "core" and "tools".</para>
<para>The core provides the common low-level infrastructure to
support program instrumentation, including the JIT
compiler, low-level memory manager, signal handling and a
scheduler (for pthreads). It also provides certain services that
are useful to some but not all tools, such as support for error
recording and suppression.</para>
<para>But the core leaves certain operations undefined, which
must be filled by tools. Most notably, tools define how program
code should be instrumented. They can also call certain
functions to indicate to the core that they would like to use
certain services, or be notified when certain interesting events
occur. But the core takes care of all the hard work.</para>
</sect2>
<sect2 id="writing-tools.execspaces" xreflabel="Execution Spaces">
<title>Execution Spaces</title>
<para>An important concept to understand before writing a tool is
that there are three spaces in which program code executes:</para>
<orderedlist>
<listitem>
<para>User space: this covers most of the program's execution.
The tool is given the code and can instrument it any way it
likes, providing (more or less) total control over the
code.</para>
<para>Code executed in user space includes all the program
code, almost all of the C library (including things like the
dynamic linker), and almost all parts of all other
libraries.</para>
</listitem>
<listitem>
<para>Core space: a small proportion of the program's execution
takes place entirely within Valgrind's core. This includes:</para>
<itemizedlist>
<listitem>
<para>Dynamic memory management
(<computeroutput>malloc()</computeroutput> etc.)</para>
</listitem>
<listitem>
<para>Thread scheduling</para>
</listitem>
<listitem>
<para>Signal handling</para>
</listitem>
</itemizedlist>
<para>A tool has no control over these operations; it never
"sees" the code doing this work and thus cannot instrument it.
However, the core provides hooks so a tool can be notified
when certain interesting events happen, for example when
dynamic memory is allocated or freed, the stack pointer is
changed, or a pthread mutex is locked, etc.</para>
<para>Note that these hooks only notify tools of events
relevant to user space. For example, when the core allocates
some memory for its own use, the tool is not notified of this,
because it's not directly part of the supervised program's
execution.</para>
</listitem>
<listitem>
<para>Kernel space: execution in the kernel. Two kinds:</para>
<orderedlist>
<listitem>
<para>System calls: can't be directly observed by either
the tool or the core. But the core does have some idea of
what happens to the arguments, and it provides hooks for a
tool to wrap system calls.</para>
</listitem>
<listitem>
<para>Other: all other kernel activity (e.g. process
scheduling) is totally opaque and irrelevant to the
program.</para>
</listitem>
</orderedlist>
</listitem>
<listitem>
<para>It should be noted that a tool only has direct control
over code executed in user space. This is the vast majority
of code executed, but it is not absolutely all of it, so any
profiling information recorded by a tool won't be totally
accurate.</para>
</listitem>
</orderedlist>
</sect2>
</sect1>
<sect1 id="writing-tools.writingatool" xreflabel="Writing a Tool">
<title>Writing a Tool</title>
<sect2 id="writing-tools.whywriteatool" xreflabel="Why write a tool?">
<title>Why write a tool?</title>
<para>Before you write a tool, you should have some idea of what
it should do. What is it you want to know about your programs of
interest? Consider some existing tools:</para>
<itemizedlist>
<listitem>
<para><command>memcheck</command>: among other things, performs
fine-grained validity and addressibility checks of every memory
reference performed by the program.</para>
</listitem>
<listitem>
<para><command>addrcheck</command>: performs lighterweight
addressibility checks of every memory reference performed by
the program.</para>
</listitem>
<listitem>
<para><command>cachegrind</command>: tracks every instruction
and memory reference to simulate instruction and data caches,
tracking cache accesses and misses that occur on every line in
the program.</para>
</listitem>
<listitem>
<para><command>helgrind</command>: tracks every memory access
and mutex lock/unlock to determine if a program contains any
data races.</para>
</listitem>
<listitem>
<para><command>lackey</command>: does simple counting of
various things: the number of calls to a particular function
(<computeroutput>_dl_runtime_resolve()</computeroutput>); the
number of basic blocks, guest instructions, VEX instructions
executed; the number of branches executed and the proportion of
them which were taken.</para>
</listitem>
</itemizedlist>
<para>These examples give a reasonable idea of what kinds of
things Valgrind can be used for. The instrumentation can range
from very lightweight (e.g. counting the number of times a
particular function is called) to very intrusive (e.g.
memcheck's memory checking).</para>
</sect2>
<sect2 id="writing-tools.suggestedtools" xreflabel="Suggested tools">
<title>Suggested tools</title>
<para>Here is a list of ideas we have had for tools that should
not be too hard to implement.</para>
<itemizedlist>
<listitem>
<para><command>branch profiler</command>: A machine's branch
prediction hardware could be simulated, and each branch
annotated with the number of predicted and mispredicted
branches. Would be implemented quite similarly to Cachegrind,
and could reuse the
<computeroutput>cg_annotate</computeroutput> script to annotate
source code.</para>
<para>The biggest difficulty with this is the simulation; the
chip-makers are very cagey about how their chips do branch
prediction. But implementing one or more of the basic
algorithms could still give good information.</para>
</listitem>
<listitem>
<para><command>coverage tool</command>: Cachegrind can already
be used for doing test coverage, but it's massive overkill to
use it just for that.</para>
<para>It would be easy to write a coverage tool that records
how many times each basic block was recorded. Again, the
<computeroutput>cg_annotate</computeroutput> script could be
used for annotating source code with the gathered information.
Although, <computeroutput>cg_annotate</computeroutput> is only
designed for working with single program runs. It could be
extended relatively easily to deal with multiple runs of a
program, so that the coverage of a whole test suite could be
determined.</para>
<para>In addition to the standard coverage information, such a
tool could record extra information that would help a user
generate test cases to exercise unexercised paths. For
example, for each conditional branch, the tool could record all
inputs to the conditional test, and print these out when
annotating.</para>
</listitem>
<listitem>
<para><command>run-time type checking</command>: A nice example
of a dynamic checker is given in this paper:</para>
<address>Debugging via Run-Time Type Checking
Alexey Loginov, Suan Hsi Yong, Susan Horwitz and Thomas Reps
Proceedings of Fundamental Approaches to Software Engineering
April 2001.
</address>
<para>Similar is the tool described in this paper:</para>
<address>Run-Time Type Checking for Binary Programs
Michael Burrows, Stephen N. Freund, Janet L. Wiener
Proceedings of the 12th International Conference on Compiler Construction (CC 2003)
April 2003.
</address>
<para>This approach can find quite a range of bugs,
particularly in C and C++ programs, and could be implemented
quite nicely as a Valgrind tool.</para>
<para>Ways to speed up this run-time type checking are
described in this paper:</para>
<address>Reducing the Overhead of Dynamic Analysis
Suan Hsi Yong and Susan Horwitz
Proceedings of Runtime Verification '02
July 2002.
</address>
<para>Valgrind's client requests could be used to pass
information to a tool about which elements need instrumentation
and which don't.</para>
</listitem>
</itemizedlist>
<para>We would love to hear from anyone who implements these or
other tools.</para>
</sect2>
<sect2 id="writing-tools.howtoolswork" xreflabel="How tools work">
<title>How tools work</title>
<para>Tools must define various functions for instrumenting programs
that are called by Valgrind's core. They are then linked against the
coregrind library (<filename>libcoregrind.a</filename>) that valgrind
provides as well as the VEX library (<filename>libvex.a</filename>) that
also comes with valgrind and provides the JIT engine.</para>
<para>Each tool is linked as a statically linked program and placed in
the valgrind library directory from where valgrind will load it
automatically when the <option>--tool</option> option is used to select
it.</para>
</sect2>
<sect2 id="writing-tools.gettingcode" xreflabel="Getting the code">
<title>Getting the code</title>
<para>To write your own tool, you'll need the Valgrind source code. A
normal source distribution should do, although you might want to check
out the latest code from the Subversion repository. See the information
about how to do so at <ulink url="&vg-svn-repo;">the Valgrind
website</ulink>.</para>
</sect2>
<sect2 id="writing-tools.gettingstarted" xreflabel="Getting started">
<title>Getting started</title>
<para>Valgrind uses GNU <computeroutput>automake</computeroutput> and
<computeroutput>autoconf</computeroutput> for the creation of Makefiles
and configuration. But don't worry, these instructions should be enough
to get you started even if you know nothing about those tools.</para>
<para>In what follows, all filenames are relative to Valgrind's
top-level directory <computeroutput>valgrind/</computeroutput>.</para>
<orderedlist>
<listitem>
<para>Choose a name for the tool, and an abbreviation that can be used
as a short prefix. We'll use <computeroutput>foobar</computeroutput>
and <computeroutput>fb</computeroutput> as an example.</para>
</listitem>
<listitem>
<para>Make a new directory <computeroutput>foobar/</computeroutput>
which will hold the tool.</para>
</listitem>
<listitem>
<para>Copy <filename>none/Makefile.am</filename> into
<computeroutput>foobar/</computeroutput>. Edit it by replacing all
occurrences of the string <computeroutput>"none"</computeroutput> with
<computeroutput>"foobar"</computeroutput> and the one occurrence of
the string <computeroutput>"nl_"</computeroutput> with
<computeroutput>"fb_"</computeroutput>. It might be worth trying to
understand this file, at least a little; you might have to do more
complicated things with it later on. In particular, the name of the
<computeroutput>foobar_SOURCES</computeroutput> variable determines
the name of the tool, which determines what name must be passed to the
<option>--tool</option> option to use the tool.</para>
</listitem>
<listitem>
<para>Copy <filename>none/nl_main.c</filename> into
<computeroutput>foobar/</computeroutput>, renaming it as
<filename>fb_main.c</filename>. Edit it by changing the lines in
<function>pre_clo_init()</function> to something appropriate for the
tool. These fields are used in the startup message, except for
<computeroutput>bug_reports_to</computeroutput> which is used if a
tool assertion fails.</para>
</listitem>
<listitem>
<para>Edit <filename>Makefile.am</filename>, adding the new directory
<computeroutput>foobar</computeroutput> to the
<computeroutput>SUBDIRS</computeroutput> variable.</para>
</listitem>
<listitem>
<para>Edit <filename>configure.in</filename>, adding
<filename>foobar/Makefile</filename> to the
<computeroutput>AC_OUTPUT</computeroutput> list.</para>
</listitem>
<listitem>
<para>Run:</para>
<programlisting><![CDATA[
autogen.sh
./configure --prefix=`pwd`/inst
make install]]></programlisting>
<para>It should automake, configure and compile without errors,
putting copies of the tool in
<computeroutput>foobar/</computeroutput> and
<computeroutput>inst/lib/valgrind/</computeroutput>.</para>
</listitem>
<listitem>
<para>You can test it with a command like:</para>
<programlisting><![CDATA[
inst/bin/valgrind --tool=foobar date]]></programlisting>
<para>(almost any program should work;
<computeroutput>date</computeroutput> is just an example).
The output should be something like this:</para>
<programlisting><![CDATA[
==738== foobar-0.0.1, a foobarring tool for x86-linux.
==738== Copyright (C) 1066AD, and GNU GPL'd, by J. Random Hacker.
==738== Built with valgrind-1.1.0, a program execution monitor.
==738== Copyright (C) 2000-2003, and GNU GPL'd, by Julian Seward.
==738== Estimated CPU clock rate is 1400 MHz
==738== For more details, rerun with: -v
==738== Wed Sep 25 10:31:54 BST 2002
==738==]]></programlisting>
<para>The tool does nothing except run the program
uninstrumented.</para>
</listitem>
</orderedlist>
<para>These steps don't have to be followed exactly - you can choose
different names for your source files, and use a different
<option>--prefix</option> for
<computeroutput>./configure</computeroutput>.</para>
<para>Now that we've setup, built and tested the simplest possible tool,
onto the interesting stuff...</para>
</sect2>
<sect2 id="writing-tools.writingcode" xreflabel="Writing the Code">
<title>Writing the code</title>
<para>A tool must define at least these four functions:</para>
<programlisting><![CDATA[
pre_clo_init()
post_clo_init()
instrument()
fini()]]></programlisting>
<para>Also, it must use the macro
<computeroutput>VG_DETERMINE_INTERFACE_VERSION</computeroutput> exactly
once in its source code. If it doesn't, you will get a link error
involving <computeroutput>VG_(tool_interface_version)</computeroutput>.
This macro is used to ensure the core/tool interface used by the core
and a plugged-in tool are binary compatible.</para>
<para>In addition, if a tool wants to use some of the optional services
provided by the core, it may have to define other functions and tell the
code about them.</para>
</sect2>
<sect2 id="writing-tools.init" xreflabel="Initialisation">
<title>Initialisation</title>
<para>Most of the initialisation should be done in
<function>pre_clo_init()</function>. Only use
<function>post_clo_init()</function> if a tool provides command line
options and must do some initialisation after option processing takes
place (<computeroutput>"clo"</computeroutput> stands for "command line
options").</para>
<para>First of all, various "details" need to be set for a tool, using
the functions <function>VG_(details_*)()</function>. Some are all
compulsory, some aren't. Some are used when constructing the startup
message, <computeroutput>detail_bug_reports_to</computeroutput> is used
if <computeroutput>VG_(tool_panic)()</computeroutput> is ever called, or
a tool assertion fails. Others have other uses.</para>
<para>Second, various "needs" can be set for a tool, using the functions
<function>VG_(needs_*)()</function>. They are mostly booleans, and can
be left untouched (they default to <varname>False</varname>). They
determine whether a tool can do various things such as: record, report
and suppress errors; process command line options; wrap system calls;
record extra information about malloc'd blocks, etc.</para>
<para>For example, if a tool wants the core's help in recording and
reporting errors, it must call
<function>VG_(needs_tool_errors)</function> and provide definitions of
eight functions for comparing errors, printing out errors, reading
suppressions from a suppressions file, etc. While writing these
functions requires some work, it's much less than doing error handling
from scratch because the core is doing most of the work. See the
function <function>VG_(needs_tool_errors)</function> in
<filename>include/pub_tool_tooliface.h</filename> for full details of
all the needs.</para>
<para>Third, the tool can indicate which events in core it wants to be
notified about, using the functions <function>VG_(track_*)()</function>.
These include things such as blocks of memory being malloc'd, the stack
pointer changing, a mutex being locked, etc. If a tool wants to know
about this, it should provide a pointer to a function, which will be
called when that event happens.</para>
<para>For example, if the tool want to be notified when a new block of
memory is malloc'd, it should call
<function>VG_(track_new_mem_heap)()</function> with an appropriate
function pointer, and the assigned function will be called each time
this happens.</para>
<para>More information about "details", "needs" and "trackable events"
can be found in
<filename>include/pub_tool_tooliface.h</filename>.</para>
</sect2>
<sect2 id="writing-tools.instr" xreflabel="Instrumentation">
<title>Instrumentation</title>
<para><function>instrument()</function> is the interesting one. It
allows you to instrument <emphasis>VEX IR</emphasis>, which is
Valgrind's RISC-like intermediate language. VEX IR is described in
<xref linkend="mc-tech-docs.ucode"/>.</para>
<para>The easiest way to instrument VEX IR is to insert calls to C
functions when interesting things happen. See the tool "Lackey"
(<filename>lackey/lk_main.c</filename>) for a simple example of this, or
Cachegrind (<filename>cachegrind/cg_main.c</filename>) for a more
complex example.</para>
</sect2>
<sect2 id="writing-tools.fini" xreflabel="Finalisation">
<title>Finalisation</title>
<para>This is where you can present the final results, such as a summary
of the information collected. Any log files should be written out at
this point.</para>
</sect2>
<sect2 id="writing-tools.otherinfo" xreflabel="Other Important Information">
<title>Other Important Information</title>
<para>Please note that the core/tool split infrastructure is quite
complex and not brilliantly documented. Here are some important points,
but there are undoubtedly many others that I should note but haven't
thought of.</para>
<para>The files <filename>include/pub_tool_*.h</filename> contain all
the types, macros, functions, etc. that a tool should (hopefully) need,
and are the only <filename>.h</filename> files a tool should need to
<computeroutput>#include</computeroutput>.</para>
<para>In particular, you can't use anything from the C library (there
are deep reasons for this, trust us). Valgrind provides an
implementation of a reasonable subset of the C library, details of which
are in <filename>pub_tool_libc*.h</filename>.</para>
<para>Similarly, when writing a tool, you shouldn't need to look at any
of the code in Valgrind's core. Although it might be useful sometimes
to help understand something.</para>
<para>The <filename>pub_tool_*.h</filename> files have a reasonable
amount of documentation in it that should hopefully be enough to get you
going. But ultimately, the tools distributed (Memcheck, Addrcheck,
Cachegrind, Lackey, etc.) are probably the best documentation of all,
for the moment.</para>
<para>Note that the <computeroutput>VG_</computeroutput> macro is used
heavily. This just prepends a longer string in front of names to avoid
potential namespace clashes.</para>
</sect2>
<sect2 id="writing-tools.advice" xreflabel="Words of Advice">
<title>Words of Advice</title>
<para>Writing and debugging tools is not trivial. Here are some
suggestions for solving common problems.</para>
<sect3 id="writing-tools.segfaults">
<title>Segmentation Faults</title>
<para>If you are getting segmentation faults in C functions used by your
tool, the usual GDB command:</para>
<screen><![CDATA[
gdb <prog> core]]></screen>
<para>usually gives the location of the segmentation fault.</para>
</sect3>
<sect3 id="writing-tools.debugfns">
<title>Debugging C functions</title>
<para>If you want to debug C functions used by your tool, you can
achieve this by following these steps:</para>
<orderedlist>
<listitem>
<para>Set <computeroutput>VALGRIND_LAUNCHER</computeroutput> to
<computeroutput><![CDATA[<prefix>/bin/valgrind]]></computeroutput>:</para>
<programlisting>
export VALGRIND_LAUNCHER=/usr/local/bin/valgrind</programlisting>
</listitem>
<listitem>
<para>Then run <computeroutput><![CDATA[ gdb <prefix>/lib/valgrind/<platform>/<tool>:]]></computeroutput></para>
<programlisting>
gdb /usr/local/lib/valgrind/ppc32-linux/lackey</programlisting>
</listitem>
<listitem>
<para>Do <computeroutput>handle SIGSEGV SIGILL nostop
noprint</computeroutput> in GDB to prevent GDB from stopping on a
SIGSEGV or SIGILL:</para>
<programlisting>
(gdb) handle SIGILL SIGSEGV nostop noprint</programlisting>
</listitem>
<listitem>
<para>Set any breakpoints you want and proceed as normal for GDB:</para>
<programlisting>
(gdb) b vgPlain_do_exec</programlisting>
<para>The macro VG_(FUNC) is expanded to vgPlain_FUNC, so If you
want to set a breakpoint VG_(do_exec), you could do like this in
GDB.</para>
</listitem>
<listitem>
<para>Run the tool with required options:</para>
<programlisting>
(gdb) run `pwd`</programlisting>
</listitem>
</orderedlist>
<para>GDB may be able to give you useful information. Note that by
default most of the system is built with
<option>-fomit-frame-pointer</option>, and you'll need to get rid of
this to extract useful tracebacks from GDB.</para>
</sect3>
<sect3 id="writing-tools.ucode-probs">
<title>UCode Instrumentation Problems</title>
<para>If you are having problems with your VEX UIR instrumentation, it's
likely that GDB won't be able to help at all. In this case, Valgrind's
<option>--trace-flags</option> option is invaluable for observing the
results of instrumentation.</para>
</sect3>
<sect3 id="writing-tools.misc">
<title>Miscellaneous</title>
<para>If you just want to know whether a program point has been reached,
using the <computeroutput>OINK</computeroutput> macro (in
<filename>include/pub_tool_libcprint.h</filename>) can be easier than
using GDB.</para>
<para>The other debugging command line options can be useful too (run
<computeroutput>valgrind --help-debug</computeroutput> for the
list).</para>
</sect3>
</sect2>
</sect1>
<sect1 id="writing-tools.advtopics" xreflabel="Advanced Topics">
<title>Advanced Topics</title>
<para>Once a tool becomes more complicated, there are some extra
things you may want/need to do.</para>
<sect2 id="writing-tools.suppressions" xreflabel="Suppressions">
<title>Suppressions</title>
<para>If your tool reports errors and you want to suppress some common
ones, you can add suppressions to the suppression files. The relevant
files are <filename>valgrind/*.supp</filename>; the final suppression
file is aggregated from these files by combining the relevant
<filename>.supp</filename> files depending on the versions of linux, X
and glibc on a system.</para>
<para>Suppression types have the form
<computeroutput>tool_name:suppression_name</computeroutput>. The
<computeroutput>tool_name</computeroutput> here is the name you specify
for the tool during initialisation with
<function>VG_(details_name)()</function>.</para>
</sect2>
<sect2 id="writing-tools.docs" xreflabel="Documentation">
<title>Documentation</title>
<para>As of version 3.0.0, Valgrind documentation has been converted to
XML. Why? See <ulink url="http://www.ucc.ie/xml/">The XML FAQ</ulink>.
</para>
<sect3 id="writing-tools.xml" xreflabel="The XML Toolchain">
<title>The XML Toolchain</title>
<para>If you are feeling conscientious and want to write some
documentation for your tool, please use XML. The Valgrind
Docs use the following toolchain and versions:</para>
<programlisting>
xmllint: using libxml version 20607
xsltproc: using libxml 20607, libxslt 10102 and libexslt 802
pdfxmltex: pdfTeX (Web2C 7.4.5) 3.14159-1.10b
pdftops: version 3.00
DocBook: version 4.2
</programlisting>
<para><command>Latency:</command> you should note that latency is
a big problem: DocBook is constantly being updated, but the tools
tend to lag behind somewhat. It is important that the versions
get on with each other, so if you decide to upgrade something,
then you need to ascertain whether things still work nicely -
this *cannot* be assumed.</para>
<para><command>Stylesheets:</command> The Valgrind docs use
various custom stylesheet layers, all of which are in
<computeroutput>valgrind/docs/lib/</computeroutput>. You
shouldn't need to modify these in any way.</para>
<para><command>Catalogs:</command> Catalogs provide a mapping from
generic addresses to specific local directories on a given machine.
Most recent Linux distributions have adopted a common place for storing
catalogs (<filename>/etc/xml/</filename>). Assuming that you have the
various tools listed above installed, you probably won't need to modify
your catalogs. But if you do, then just add another
<computeroutput>group</computeroutput> to this file, reflecting your
local installation.</para>
</sect3>
<sect3 id="writing-tools.writing" xreflabel="Writing the Documentation">
<title>Writing the Documentation</title>
<para>Follow these steps (using <computeroutput>foobar</computeroutput>
as the example tool name again):</para>
<orderedlist>
<listitem>
<para>Make a directory
<computeroutput>valgrind/foobar/docs/</computeroutput>.</para>
</listitem>
<listitem>
<para>Copy the XML documentation file for the tool Nulgrind from
<filename>valgrind/none/docs/nl-manual.xml</filename> to
<computeroutput>foobar/docs/</computeroutput>, and rename it to
<filename>foobar/docs/fb-manual.xml</filename>.</para>
<para><command>Note</command>: there is a *really stupid* tetex bug
with underscores in filenames, so don't use '_'.</para>
</listitem>
<listitem>
<para>Write the documentation. There are some helpful bits and
pieces on using xml markup in
<filename>valgrind/docs/xml/xml_help.txt</filename>.</para>
</listitem>
<listitem>
<para>Include it in the User Manual by adding the relevant entry to
<filename>valgrind/docs/xml/manual.xml</filename>. Copy and edit an
existing entry.</para>
</listitem>
<listitem>
<para>Validate <filename>foobar/docs/fb-manual.xml</filename> using
the following command from within <filename>valgrind/docs/</filename>:
</para>
<screen><![CDATA[
% make valid
]]></screen>
<para>You will probably get errors that look like this:</para>
<screen><![CDATA[
./xml/index.xml:5: element chapter: validity error : No declaration for
attribute base of element chapter
]]></screen>
<para>Ignore (only) these -- they're not important.</para>
<para>Because the xml toolchain is fragile, it is important to ensure
that <filename>fb-manual.xml</filename> won't break the documentation
set build. Note that just because an xml file happily transforms to
html does not necessarily mean the same holds true for pdf/ps.</para>
</listitem>
<listitem>
<para>You can (re-)generate the HTML docs while you are writing
<filename>fb-manual.xml</filename> to help you see how it's looking.
The generated files end up in
<filename>valgrind/docs/html/</filename>. Use the following
command, within <filename>valgrind/docs/</filename>:</para>
<screen><![CDATA[
% make html-docs
]]></screen>
</listitem>
<listitem>
<para>When you have finished, also generate pdf and ps output to
check all is well, from within <filename>valgrind/docs/</filename>:
</para>
<screen><![CDATA[
% make print-docs
]]></screen>
<para>Check the output <filename>.pdf</filename> and
<filename>.ps</filename> files in
<computeroutput>valgrind/docs/print/</computeroutput>.</para>
</listitem>
</orderedlist>
</sect3>
</sect2>
<sect2 id="writing-tools.regtests" xreflabel="Regression Tests">
<title>Regression Tests</title>
<para>Valgrind has some support for regression tests. If you want to
write regression tests for your tool:</para>
<orderedlist>
<listitem>
<para>Make a directory
<computeroutput>foobar/tests/</computeroutput>. Make sure the name
of the directory is <computeroutput>tests/</computeroutput> as the
build system assumes that any tests for the tool will be in a
directory by that name.</para>
</listitem>
<listitem>
<para>Edit <filename>configure.in</filename>, adding
<filename>foobar/tests/Makefile</filename> to the
<computeroutput>AC_OUTPUT</computeroutput> list.</para>
</listitem>
<listitem>
<para>Write <filename>foobar/tests/Makefile.am</filename>. Use
<filename>memcheck/tests/Makefile.am</filename> as an
example.</para>
</listitem>
<listitem>
<para>Write the tests, <computeroutput>.vgtest</computeroutput> test
description files, <computeroutput>.stdout.exp</computeroutput> and
<computeroutput>.stderr.exp</computeroutput> expected output files.
(Note that Valgrind's output goes to stderr.) Some details on
writing and running tests are given in the comments at the top of
the testing script
<computeroutput>tests/vg_regtest</computeroutput>.</para>
</listitem>
<listitem>
<para>Write a filter for stderr results
<computeroutput>foobar/tests/filter_stderr</computeroutput>. It can
call the existing filters in
<computeroutput>tests/</computeroutput>. See
<computeroutput>memcheck/tests/filter_stderr</computeroutput> for an
example; in particular note the
<computeroutput>$dir</computeroutput> trick that ensures the filter
works correctly from any directory.</para>
</listitem>
</orderedlist>
</sect2>
<sect2 id="writing-tools.profiling" xreflabel="Profiling">
<title>Profiling</title>
<para>Nb: as of 25-Mar-2005, the profiling is broken, and has been for a
long time...</para>
<para>To do simple tick-based profiling of a tool, include the
line:</para>
<programlisting><![CDATA[
#include "vg_profile.c"]]></programlisting>
<para>in the tool somewhere, and rebuild (you may have to
<computeroutput>make clean</computeroutput> first). Then run Valgrind
with the <option>--profile=yes</option> option.</para>
<para>The profiler is stack-based; you can register a profiling event
with <function>VG_(register_profile_event)()</function> and then use the
<computeroutput>VGP_PUSHCC</computeroutput> and
<computeroutput>VGP_POPCC</computeroutput> macros to record time spent
doing certain things. New profiling event numbers must not overlap with
the core profiling event numbers. See
<filename>include/pub_tool_profile.h</filename> for details and Memcheck
for an example.</para>
</sect2>
<sect2 id="writing-tools.mkhackery" xreflabel="Other Makefile Hackery">
<title>Other Makefile Hackery</title>
<para>If you add any directories under
<computeroutput>valgrind/foobar/</computeroutput>, you will need to add
an appropriate <filename>Makefile.am</filename> to it, and add a
corresponding entry to the <computeroutput>AC_OUTPUT</computeroutput>
list in <filename>valgrind/configure.in</filename>.</para>
<para>If you add any scripts to your tool (see Cachegrind for an
example) you need to add them to the
<computeroutput>bin_SCRIPTS</computeroutput> variable in
<filename>valgrind/foobar/Makefile.am</filename>.</para>
</sect2>
<sect2 id="writing-tools.ifacever" xreflabel="Core/tool Interface Versions">
<title>Core/tool Interface Versions</title>
<para>In order to allow for the core/tool interface to evolve over time,
Valgrind uses a basic interface versioning system. All a tool has to do
is use the
<computeroutput>VG_DETERMINE_INTERFACE_VERSION</computeroutput> macro
exactly once in its code. If not, a link error will occur when the tool
is built.</para>
<para>The interface version number has the form X.Y. Changes in Y
indicate binary compatible changes. Changes in X indicate binary
incompatible changes. If the core and tool has the same major version
number X they should work together. If X doesn't match, Valgrind will
abort execution with an explanation of the problem.</para>
<para>This approach was chosen so that if the interface changes in the
future, old tools won't work and the reason will be clearly explained,
instead of possibly crashing mysteriously. We have attempted to
minimise the potential for binary incompatible changes by means such as
minimising the use of naked structs in the interface.</para>
</sect2>
</sect1>
<sect1 id="writing-tools.finalwords" xreflabel="Final Words">
<title>Final Words</title>
<para>This whole core/tool business is under active development,
although it's slowly maturing.</para>
<para>The first consequence of this is that the core/tool interface will
continue to change in the future; we have no intention of freezing it
and then regretting the inevitable stupidities. Hopefully most of the
future changes will be to add new features, hooks, functions, etc,
rather than to change old ones, which should cause a minimum of trouble
for existing tools, and we've put some effort into future-proofing the
interface to avoid binary incompatibility. But we can't guarantee
anything. The versioning system should catch any incompatibilities.
Just something to be aware of.</para>
<para>The second consequence of this is that we'd love to hear your
feedback about it:</para>
<itemizedlist>
<listitem>
<para>If you love it or hate it</para>
</listitem>
<listitem>
<para>If you find bugs</para>
</listitem>
<listitem>
<para>If you write a tool</para>
</listitem>
<listitem>
<para>If you have suggestions for new features, needs, trackable
events, functions</para>
</listitem>
<listitem>
<para>If you have suggestions for making tools easier to
write</para>
</listitem>
<listitem>
<para>If you have suggestions for improving this
documentation</para>
</listitem>
<listitem>
<para>If you don't understand something</para>
</listitem>
</itemizedlist>
<para>or anything else!</para>
<para>Happy programming.</para>
</sect1>
</chapter>