| #include <sys/socket.h> |
| #include <stdlib.h> |
| #include <stdio.h> |
| |
| int main(void) |
| { |
| struct sockaddr name; |
| int res1, res2, res3; |
| int len = 10; |
| |
| res1 = socket(PF_UNIX, SOCK_STREAM, 0); |
| if (res1 == 0) { |
| fprintf(stderr, "socket() failed\n"); |
| exit(1); |
| } |
| |
| /* Valgrind 1.0.X doesn't report the second error */ |
| res2 = getsockname(res1, NULL, &len); /* NULL is bogus */ |
| res3 = getsockname(res1, &name, NULL); /* NULL is bogus */ |
| if (res2 == -1) { |
| fprintf(stderr, "getsockname(1) failed\n"); |
| } |
| if (res3 == -1) { |
| fprintf(stderr, "getsockname(2) failed\n"); |
| } |
| |
| return 0; |
| } |
| |