| #include <unistd.h> |
| #include <sys/mman.h> |
| #include <assert.h> |
| #include <stdlib.h> |
| |
| #include "../memcheck.h" |
| |
| #define SUPERBLOCK_SIZE 100000 |
| #define REDZONE_SIZE 8 |
| |
| static const int USE_MMAP = 0; |
| |
| typedef struct _level_list |
| { |
| struct _level_list *next; |
| char *where; |
| } level_list; |
| |
| typedef struct _pool { |
| char *mem; |
| char *where; |
| int size, left; |
| level_list *levels; |
| } pool; |
| |
| pool *make_pool() |
| { |
| pool *p; |
| |
| if(USE_MMAP) { |
| p = (pool *)mmap(0, sizeof(pool), PROT_READ|PROT_WRITE|PROT_EXEC, |
| MAP_PRIVATE|MAP_ANONYMOUS, -1, 0); |
| p->where = p->mem = (char *)mmap(NULL, SUPERBLOCK_SIZE, |
| PROT_READ|PROT_WRITE|PROT_EXEC, |
| MAP_PRIVATE|MAP_ANONYMOUS, -1, 0); |
| } else { |
| p = (pool *)malloc(sizeof(pool)); |
| p->where = p->mem = (char *)malloc(SUPERBLOCK_SIZE); |
| } |
| |
| p->size = p->left = SUPERBLOCK_SIZE; |
| p->levels = NULL; |
| VALGRIND_MAKE_NOACCESS(p->where, SUPERBLOCK_SIZE); |
| return p; |
| } |
| |
| void push(pool *p) |
| { |
| level_list *l; |
| |
| if(USE_MMAP) |
| l = (level_list *)mmap(0, sizeof(level_list), |
| PROT_READ|PROT_WRITE|PROT_EXEC, |
| MAP_PRIVATE|MAP_ANONYMOUS, -1, 0); |
| else |
| l = (level_list *)malloc(sizeof(level_list)); |
| |
| l->next = p->levels; |
| l->where = p->where; |
| VALGRIND_CREATE_MEMPOOL(l->where, REDZONE_SIZE, 0); |
| p->levels = l; |
| } |
| |
| void pop(pool *p) |
| { |
| level_list *l = p->levels; |
| p->levels = l->next; |
| VALGRIND_DESTROY_MEMPOOL(l->where); |
| VALGRIND_MAKE_NOACCESS(l->where, p->where-l->where); |
| p->where = l->where; |
| if(USE_MMAP) |
| munmap(l, sizeof(level_list)); |
| else |
| free(l); |
| } |
| |
| void destroy_pool(pool *p) |
| { |
| level_list *l = p->levels; |
| |
| while(l) { |
| pop(p); |
| } |
| if(USE_MMAP) { |
| munmap(p->mem, SUPERBLOCK_SIZE); |
| munmap(p, sizeof(pool)); |
| } else { |
| free(p->mem); |
| free(p); |
| } |
| } |
| |
| char *allocate(pool *p, int size) |
| { |
| char *where; |
| p->left -= size + (REDZONE_SIZE*2); |
| where = p->where + REDZONE_SIZE; |
| p->where += size + (REDZONE_SIZE*2); |
| VALGRIND_MEMPOOL_ALLOC(p->levels->where, where, size); |
| return where; |
| } |
| |
| //------------------------------------------------------------------------- |
| // Rest |
| //------------------------------------------------------------------------- |
| |
| void test(void) |
| { |
| char *x1, *x2, *x3, *x4, *x5; |
| |
| pool *p = make_pool(); |
| |
| push(p); |
| |
| x1 = allocate(p, 10); |
| x2 = allocate(p, 20); |
| push(p); |
| x3 = allocate(p, 10); |
| x4 = allocate(p, 20); |
| |
| *x1 = 'a'; // valid |
| *x2 = 'b'; // valid |
| |
| x1[-1] = 'h'; // invalid |
| x1[10] = 'i'; // invalid |
| |
| pop(p); |
| |
| *x3 = 'c'; // invalid |
| *x4 = 'd'; // invalid |
| |
| *x1 = 'e'; // valid |
| *x2 = 'f'; // valid |
| |
| x5 = allocate(p, 10); |
| |
| *x5 = 'g'; // valid |
| |
| // pop(p); |
| |
| // *x5 = 'g'; // invalid |
| |
| // destroy_pool(p); |
| } |
| |
| int main(void) |
| { |
| test(); |
| return 0; |
| } |