blob: 697891a27e229c4c8b9a6885d7d85a353fa7718d [file] [log] [blame]
/*--------------------------------------------------------------------*/
/*--- A separately chained hash table. vg_hashtable.c ---*/
/*--------------------------------------------------------------------*/
/*
This file is part of Valgrind, an extensible x86 protected-mode
emulator for monitoring program execution on x86-Unixes.
Copyright (C) 2000-2004 Julian Seward
jseward@acm.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
*/
#include "core.h"
/*--------------------------------------------------------------------*/
/*--- Declarations ---*/
/*--------------------------------------------------------------------*/
/* Holds malloc'd but not freed blocks. Static, so zero-inited by default. */
#define VG_N_CHAINS 4999 /* a prime number */
#define VG_CHAIN_NO(aa) (((UWord)(aa)) % VG_N_CHAINS)
/*--------------------------------------------------------------------*/
/*--- Functions ---*/
/*--------------------------------------------------------------------*/
VgHashTable VG_(HT_construct)(void)
{
/* Initialises to zero, ie. all entries NULL */
return VG_(calloc)(VG_N_CHAINS, sizeof(VgHashNode*));
}
Int VG_(HT_count_nodes) ( VgHashTable table )
{
VgHashNode* node;
UInt chain;
Int n = 0;
for (chain = 0; chain < VG_N_CHAINS; chain++)
for (node = table[chain]; node != NULL; node = node->next)
n++;
return n;
}
/* Puts a new, heap allocated VgHashNode, into the malloclist. */
void VG_(HT_add_node) ( VgHashTable table, VgHashNode* node )
{
UInt chain = VG_CHAIN_NO(node->key);
node->next = table[chain];
table[chain] = node;
}
/* Looks up a VgHashNode in the table. Also returns the address of
the previous node's `next' pointer which allows it to be removed from the
list later without having to look it up again. */
VgHashNode* VG_(HT_get_node) ( VgHashTable table, UWord key,
/*OUT*/VgHashNode*** next_ptr )
{
VgHashNode *prev, *curr;
Int chain;
chain = VG_CHAIN_NO(key);
prev = NULL;
curr = table[chain];
while (True) {
if (curr == NULL)
break;
if (key == curr->key)
break;
prev = curr;
curr = curr->next;
}
if (NULL == prev)
*next_ptr = & table[chain];
else
*next_ptr = & prev->next;
return curr;
}
/* Allocates a suitably-sized array, copies all the malloc'd block
shadows into it, then returns both the array and the size of it. This is
used by the memory-leak detector.
*/
VgHashNode** VG_(HT_to_array) ( VgHashTable table, /*OUT*/ UInt* n_shadows )
{
UInt i, j;
VgHashNode** arr;
VgHashNode* node;
*n_shadows = 0;
for (i = 0; i < VG_N_CHAINS; i++) {
for (node = table[i]; node != NULL; node = node->next) {
(*n_shadows)++;
}
}
if (*n_shadows == 0)
return NULL;
arr = VG_(malloc)( *n_shadows * sizeof(VgHashNode*) );
j = 0;
for (i = 0; i < VG_N_CHAINS; i++) {
for (node = table[i]; node != NULL; node = node->next) {
arr[j++] = node;
}
}
vg_assert(j == *n_shadows);
return arr;
}
/* Return the first VgHashNode satisfying the predicate p. */
VgHashNode* VG_(HT_first_match) ( VgHashTable table,
Bool (*p) ( VgHashNode*, void* ),
void* d )
{
UInt i;
VgHashNode* node;
for (i = 0; i < VG_N_CHAINS; i++)
for (node = table[i]; node != NULL; node = node->next)
if ( p(node, d) )
return node;
return NULL;
}
void VG_(HT_apply_to_all_nodes)( VgHashTable table,
void (*f)(VgHashNode*, void*),
void* d )
{
UInt i;
VgHashNode* node;
for (i = 0; i < VG_N_CHAINS; i++) {
for (node = table[i]; node != NULL; node = node->next) {
f(node, d);
}
}
}
void VG_(HT_destruct)(VgHashTable table)
{
UInt i;
VgHashNode* node;
for (i = 0; i < VG_N_CHAINS; i++) {
for (node = table[i]; node != NULL; node = node->next) {
VG_(free)(node);
}
}
VG_(free)(table);
}
/*--------------------------------------------------------------------*/
/*--- end vg_hashtable.c ---*/
/*--------------------------------------------------------------------*/