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/*--------------------------------------------------------------------*/
/*--- Redirections, etc. pub_tool_redir.h ---*/
/*--------------------------------------------------------------------*/
/*
This file is part of Valgrind, a dynamic binary instrumentation
framework.
Copyright (C) 2000-2008 Julian Seward
jseward@acm.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
*/
#ifndef __PUB_TOOL_REDIR_H
#define __PUB_TOOL_REDIR_H
/* The following macros facilitate function replacement and wrapping.
Function wrapping and function replacement are similar but not
identical.
A replacement for some function F simply diverts all calls to F
to the stated replacement. There is no way to get back to F itself
from the replacement.
A wrapper for a function F causes all calls to F to instead go to
the wrapper. However, from inside the wrapper, it is possible
(with some difficulty) to get to F itself.
You may notice that replacement is a special case of wrapping, in
which the call to the original is omitted. For implementation
reasons, though, it is important to use the following macros
correctly: in particular, if you want to write a replacement, make
sure you use the VG_REPLACE_FN_ macros and not the VG_WRAP_FN_
macros.
Replacement
~~~~~~~~~~~
To write a replacement function, do this:
ret_type
VG_REPLACE_FUNCTION_ZU(zEncodedSoname,fnname) ( .. args .. )
{
... body ...
}
zEncodedSoname should be a Z-encoded soname (see below for Z-encoding
details) and fnname should be an unencoded fn name. The resulting name is
_vgrZU_zEncodedSoname_fnname
The "_vgrZU_" is a prefix that gets discarded upon decoding.
It is also possible to write
ret_type
VG_REPLACE_FUNCTION_ZZ(zEncodedSoname,zEncodedFnname) ( .. args .. )
{
... body ...
}
which means precisely the same, but the function name is also
Z-encoded. This can sometimes be necessary. In this case the
resulting function name is
_vgrZZ_zEncodedSoname_zEncodedFnname
When it sees this either such name, the core's symbol-table reading
machinery and redirection machinery first Z-decode the soname and
if necessary the fnname. They are encoded so that they may include
arbitrary characters, and in particular they may contain '*', which
acts as a wildcard.
They then will conspire to cause calls to any function matching
'fnname' in any object whose soname matches 'soname' to actually be
routed to this function. This is used in Valgrind to define dozens
of replacements of malloc, free, etc.
The soname must be a Z-encoded bit of text because sonames can
contain dots etc which are not valid symbol names. The function
name may or may not be Z-encoded: to include wildcards it has to be,
but Z-encoding C++ function names which are themselves already mangled
using Zs in some way is tedious and error prone, so the _ZU variant
allows them not to be Z-encoded.
Note that the soname "NONE" is specially interpreted to match any
shared object which doesn't have a soname.
Note also that the replacement function should probably (must be?) in
client space, so it runs on the simulated CPU. So it must be in
either vgpreload_<tool>.so or vgpreload_core.so. It also only works
with functions in shared objects, I think.
It is important that the Z-encoded names contain no unencoded
underscores, since the intercept-handlers in m_redir.c detect the
end of the soname by looking for the first trailing underscore.
Wrapping
~~~~~~~~
This is identical to replacement, except that you should use the
macro names
VG_WRAP_FUNCTION_ZU
VG_WRAP_FUNCTION_ZZ
instead.
Z-encoding
~~~~~~~~~~
Z-encoding details: the scheme is like GHC's. It is just about
readable enough to make a preprocessor unnecessary. First the
"_vgrZU_" or "_vgrZZ_" prefix is added, and then the following
characters are transformed.
* --> Za (asterisk)
+ --> Zp (plus)
: --> Zc (colon)
. --> Zd (dot)
_ --> Zu (underscore)
- --> Zh (hyphen)
(space) --> Zs (space)
@ --> ZA (at)
Z --> ZZ (Z)
( --> ZL (left)
) --> ZR (right)
Everything else is left unchanged.
*/
/* If you change these, the code in VG_(maybe_Z_demangle) needs to be
changed accordingly. NOTE: duplicates
I_{WRAP,REPLACE}_SONAME_FNNAME_Z{U,Z} in valgrind.h. */
/* Use an extra level of macroisation so as to ensure the soname/fnname
args are fully macro-expanded before pasting them together. */
#define VG_CONCAT4(_aa,_bb,_cc,_dd) _aa##_bb##_cc##_dd
#define VG_REPLACE_FUNCTION_ZU(soname,fnname) VG_CONCAT4(_vgrZU_,soname,_,fnname)
#define VG_REPLACE_FUNCTION_ZZ(soname,fnname) VG_CONCAT4(_vgrZZ_,soname,_,fnname)
#define VG_WRAP_FUNCTION_ZU(soname,fnname) VG_CONCAT4(_vgwZU_,soname,_,fnname)
#define VG_WRAP_FUNCTION_ZZ(soname,fnname) VG_CONCAT4(_vgwZZ_,soname,_,fnname)
#endif // __PUB_TOOL_REDIR_H
/*--------------------------------------------------------------------*/
/*--- end ---*/
/*--------------------------------------------------------------------*/