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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_AUDIO_TRACK_SHARED_H
#define ANDROID_AUDIO_TRACK_SHARED_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/threads.h>
#include <utils/Log.h>
namespace android {
// ----------------------------------------------------------------------------
// Maximum cumulated timeout milliseconds before restarting audioflinger thread
#define MAX_STARTUP_TIMEOUT_MS 3000 // Longer timeout period at startup to cope with A2DP
// init time
#define MAX_RUN_TIMEOUT_MS 1000
#define WAIT_PERIOD_MS 10
#define CBLK_UNDERRUN 0x01 // set: underrun (out) or overrrun (in), clear: no underrun or overrun
#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
// clear: track is ready when buffer full
#define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create
#define CBLK_DISABLED 0x08 // track disabled by AudioFlinger due to underrun, need to re-start
struct AudioTrackSharedStreaming {
// similar to NBAIO MonoPipe
volatile int32_t mFront;
volatile int32_t mRear;
};
// future
struct AudioTrackSharedStatic {
int mReserved;
};
// ----------------------------------------------------------------------------
// Important: do not add any virtual methods, including ~
struct audio_track_cblk_t
{
friend class Proxy;
friend class AudioTrackClientProxy;
friend class AudioRecordClientProxy;
friend class ServerProxy;
// The data members are grouped so that members accessed frequently and in the same context
// are in the same line of data cache.
Mutex lock; // sizeof(int)
Condition cv; // sizeof(int)
// next 4 are offsets within "buffers"
volatile uint32_t user;
volatile uint32_t server;
uint32_t userBase;
uint32_t serverBase;
int mPad1; // unused, but preserves cache line alignment
size_t frameCount_; // used during creation to pass actual track buffer size
// from AudioFlinger to client, and not referenced again
// FIXME remove here and replace by createTrack() in/out parameter
// renamed to "_" to detect incorrect use
// Cache line boundary (32 bytes)
uint32_t loopStart;
uint32_t loopEnd; // read-only for server, read/write for client
int loopCount; // read/write for client
// Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
// Left channel is in [0:15], right channel is in [16:31].
// Always read and write the combined pair atomically.
// For AudioTrack only, not used by AudioRecord.
private:
uint32_t mVolumeLR;
uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz
// or 0 == default. Write-only client, read-only server.
uint8_t mPad2; // unused
public:
// read-only for client, server writes once at initialization and is then read-only
uint8_t mName; // normal tracks: track name, fast tracks: track index
// used by client only
uint16_t bufferTimeoutMs; // Maximum cumulated timeout before restarting
// audioflinger
uint16_t waitTimeMs; // Cumulated wait time, used by client only
private:
// client write-only, server read-only
uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0
public:
volatile int32_t flags;
// Cache line boundary (32 bytes)
#if 0
union {
AudioTrackSharedStreaming mStreaming;
AudioTrackSharedStatic mStatic;
int mAlign[8];
} u;
// Cache line boundary (32 bytes)
#endif
// Since the control block is always located in shared memory, this constructor
// is only used for placement new(). It is never used for regular new() or stack.
audio_track_cblk_t();
private:
// if there is a shared buffer, "buffers" is the value of pointer() for the shared
// buffer, otherwise "buffers" points immediately after the control block
void* buffer(void *buffers, uint32_t frameSize, size_t offset) const;
bool tryLock();
// isOut == true means AudioTrack, isOut == false means AudioRecord
bool stepServer(size_t stepCount, size_t frameCount, bool isOut);
uint32_t stepUser(size_t stepCount, size_t frameCount, bool isOut);
uint32_t framesAvailable(size_t frameCount, bool isOut);
uint32_t framesAvailable_l(size_t frameCount, bool isOut);
uint32_t framesReady(bool isOut);
};
// ----------------------------------------------------------------------------
// Proxy for shared memory control block, to isolate callers from needing to know the details.
// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
// The proxies are located in normal memory, and are not multi-thread safe within a given side.
class Proxy {
protected:
Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize)
: mCblk(cblk), mBuffers(buffers), mFrameCount(frameCount), mFrameSize(frameSize) { }
virtual ~Proxy() { }
public:
void* buffer(size_t offset) const {
return mCblk->buffer(mBuffers, mFrameSize, offset);
}
protected:
// These refer to shared memory, and are virtual addresses with respect to the current process.
// They may have different virtual addresses within the other process.
audio_track_cblk_t* const mCblk; // the control block
void* const mBuffers; // starting address of buffers
const size_t mFrameCount; // not necessarily a power of 2
const size_t mFrameSize; // in bytes
#if 0
const size_t mFrameCountP2; // mFrameCount rounded to power of 2, streaming mode
#endif
};
// ----------------------------------------------------------------------------
// Proxy seen by AudioTrack client and AudioRecord client
class ClientProxy : public Proxy {
protected:
ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize)
: Proxy(cblk, buffers, frameCount, frameSize) { }
virtual ~ClientProxy() { }
};
// ----------------------------------------------------------------------------
// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
class AudioTrackClientProxy : public ClientProxy {
public:
AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize)
: ClientProxy(cblk, buffers, frameCount, frameSize) { }
virtual ~AudioTrackClientProxy() { }
// No barriers on the following operations, so the ordering of loads/stores
// with respect to other parameters is UNPREDICTABLE. That's considered safe.
// caller must limit to 0.0 <= sendLevel <= 1.0
void setSendLevel(float sendLevel) {
mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
}
// caller must limit to 0 <= volumeLR <= 0x10001000
void setVolumeLR(uint32_t volumeLR) {
mCblk->mVolumeLR = volumeLR;
}
void setSampleRate(uint32_t sampleRate) {
mCblk->mSampleRate = sampleRate;
}
// called by:
// PlaybackThread::OutputTrack::write
// AudioTrack::createTrack_l
// AudioTrack::releaseBuffer
// AudioTrack::reload
// AudioTrack::restoreTrack_l (2 places)
size_t stepUser(size_t stepCount) {
return mCblk->stepUser(stepCount, mFrameCount, true /*isOut*/);
}
// called by AudioTrack::obtainBuffer and AudioTrack::processBuffer
size_t framesAvailable() {
return mCblk->framesAvailable(mFrameCount, true /*isOut*/);
}
// called by AudioTrack::obtainBuffer and PlaybackThread::OutputTrack::obtainBuffer
// FIXME remove this API since it assumes a lock that should be invisible to caller
size_t framesAvailable_l() {
return mCblk->framesAvailable_l(mFrameCount, true /*isOut*/);
}
};
// ----------------------------------------------------------------------------
// Proxy used by AudioRecord client
class AudioRecordClientProxy : public ClientProxy {
public:
AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize)
: ClientProxy(cblk, buffers, frameCount, frameSize) { }
~AudioRecordClientProxy() { }
// called by AudioRecord::releaseBuffer
size_t stepUser(size_t stepCount) {
return mCblk->stepUser(stepCount, mFrameCount, false /*isOut*/);
}
// called by AudioRecord::processBuffer
size_t framesAvailable() {
return mCblk->framesAvailable(mFrameCount, false /*isOut*/);
}
// called by AudioRecord::obtainBuffer
size_t framesReady() {
return mCblk->framesReady(false /*isOut*/);
}
};
// ----------------------------------------------------------------------------
// Proxy used by AudioFlinger server
class ServerProxy : public Proxy {
public:
ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut)
: Proxy(cblk, buffers, frameCount, frameSize), mIsOut(isOut) { }
virtual ~ServerProxy() { }
// for AudioTrack and AudioRecord
bool step(size_t stepCount) { return mCblk->stepServer(stepCount, mFrameCount, mIsOut); }
// return value of these methods must be validated by the caller
uint32_t getSampleRate() const { return mCblk->mSampleRate; }
uint16_t getSendLevel_U4_12() const { return mCblk->mSendLevel; }
uint32_t getVolumeLR() const { return mCblk->mVolumeLR; }
// for AudioTrack only
size_t framesReady() {
ALOG_ASSERT(mIsOut);
return mCblk->framesReady(true);
}
// for AudioRecord only, called by RecordThread::RecordTrack::getNextBuffer
// FIXME remove this API since it assumes a lock that should be invisible to caller
size_t framesAvailableIn_l() {
ALOG_ASSERT(!mIsOut);
return mCblk->framesAvailable_l(mFrameCount, false);
}
private:
const bool mIsOut; // true for AudioTrack, false for AudioRecord
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_AUDIO_TRACK_SHARED_H