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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CAMERA_SOURCE_TIME_LAPSE_H_
#define CAMERA_SOURCE_TIME_LAPSE_H_
#include <pthread.h>
#include <utils/RefBase.h>
#include <utils/threads.h>
namespace android {
class ICamera;
class IMemory;
class ISurface;
class Camera;
class CameraSourceTimeLapse : public CameraSource {
public:
static CameraSourceTimeLapse *Create(bool useStillCameraForTimeLapse,
int64_t timeBetweenTimeLapseFrameCaptureUs,
int32_t videoFrameRate);
static CameraSourceTimeLapse *CreateFromCamera(const sp<Camera> &camera,
bool useStillCameraForTimeLapse,
int64_t timeBetweenTimeLapseFrameCaptureUs,
int32_t videoFrameRate);
virtual ~CameraSourceTimeLapse();
private:
// If true, will use still camera takePicture() for time lapse frames
// If false, will use the videocamera frames instead.
bool mUseStillCameraForTimeLapse;
// Time between capture of two frames during time lapse recording
// Negative value indicates that timelapse is disabled.
int64_t mTimeBetweenTimeLapseFrameCaptureUs;
// Time between two frames in final video (1/frameRate)
int64_t mTimeBetweenTimeLapseVideoFramesUs;
// Real timestamp of the last encoded time lapse frame
int64_t mLastTimeLapseFrameRealTimestampUs;
// Thread id of thread which takes still picture and sleeps in a loop.
pthread_t mThreadTimeLapse;
// Variable set in dataCallbackTimestamp() to help skipCurrentFrame()
// to know if current frame needs to be skipped.
bool mSkipCurrentFrame;
CameraSourceTimeLapse(const sp<Camera> &camera,
bool useStillCameraForTimeLapse,
int64_t timeBetweenTimeLapseFrameCaptureUs,
int32_t videoFrameRate);
// For still camera case starts a thread which calls camera's takePicture()
// in a loop. For video camera case, just starts the camera's video recording.
virtual void startCameraRecording();
// For still camera case joins the thread created in startCameraRecording().
// For video camera case, just stops the camera's video recording.
virtual void stopCameraRecording();
// For still camera case don't need to do anything as memory is locally
// allocated with refcounting.
// For video camera case just tell the camera to release the frame.
virtual void releaseRecordingFrame(const sp<IMemory>& frame);
// mSkipCurrentFrame is set to true in dataCallbackTimestamp() if the current
// frame needs to be skipped and this function just returns the value of mSkipCurrentFrame.
virtual bool skipCurrentFrame(int64_t timestampUs);
// Handles the callback to handle raw frame data from the still camera.
// Creates a copy of the frame data as the camera can reuse the frame memory
// once this callback returns. The function also sets a new timstamp corresponding
// to one frame time ahead of the last encoded frame's time stamp. It then
// calls dataCallbackTimestamp() of the base class with the copied data and the
// modified timestamp, which will think that it recieved the frame from a video
// camera and proceed as usual.
virtual void dataCallback(int32_t msgType, const sp<IMemory> &data);
// In the video camera case calls skipFrameAndModifyTimeStamp() to modify
// timestamp and set mSkipCurrentFrame.
// Then it calls the base CameraSource::dataCallbackTimestamp()
virtual void dataCallbackTimestamp(int64_t timestampUs, int32_t msgType,
const sp<IMemory> &data);
// When video camera is used for time lapse capture, returns true
// until enough time has passed for the next time lapse frame. When
// the frame needs to be encoded, it returns false and also modifies
// the time stamp to be one frame time ahead of the last encoded
// frame's time stamp.
bool skipFrameAndModifyTimeStamp(int64_t *timestampUs);
// Wrapper to enter threadTimeLapseEntry()
static void *ThreadTimeLapseWrapper(void *me);
// Runs a loop which sleeps until a still picture is required
// and then calls mCamera->takePicture() to take the still picture.
// Used only in the case mUseStillCameraForTimeLapse = true.
void threadTimeLapseEntry();
// Creates a copy of source_data into a new memory of final type MemoryBase.
sp<IMemory> createIMemoryCopy(const sp<IMemory> &source_data);
CameraSourceTimeLapse(const CameraSourceTimeLapse &);
CameraSourceTimeLapse &operator=(const CameraSourceTimeLapse &);
};
} // namespace android
#endif // CAMERA_SOURCE_TIME_LAPSE_H_