| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| //#define LOG_NDEBUG 0 |
| #define LOG_TAG "SurfaceMediaSource_test" |
| |
| #include <gtest/gtest.h> |
| #include <utils/String8.h> |
| #include <utils/Errors.h> |
| #include <fcntl.h> |
| #include <unistd.h> |
| |
| #include <media/stagefright/SurfaceMediaSource.h> |
| #include <media/mediarecorder.h> |
| |
| #include <ui/GraphicBuffer.h> |
| #include <gui/SurfaceTextureClient.h> |
| #include <gui/ISurfaceComposer.h> |
| #include <gui/Surface.h> |
| #include <gui/SurfaceComposerClient.h> |
| |
| #include <binder/ProcessState.h> |
| #include <ui/FramebufferNativeWindow.h> |
| |
| #include <media/stagefright/foundation/ADebug.h> |
| #include <media/stagefright/MediaBufferGroup.h> |
| #include <media/stagefright/MediaDefs.h> |
| #include <media/stagefright/MetaData.h> |
| #include <media/stagefright/OMXClient.h> |
| #include <media/stagefright/OMXCodec.h> |
| #include <OMX_Component.h> |
| |
| #include "DummyRecorder.h" |
| |
| |
| namespace android { |
| |
| class GLTest : public ::testing::Test { |
| protected: |
| |
| GLTest(): |
| mEglDisplay(EGL_NO_DISPLAY), |
| mEglSurface(EGL_NO_SURFACE), |
| mEglContext(EGL_NO_CONTEXT) { |
| } |
| |
| virtual void SetUp() { |
| ALOGV("GLTest::SetUp()"); |
| mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); |
| |
| EGLint majorVersion; |
| EGLint minorVersion; |
| EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| RecordProperty("EglVersionMajor", majorVersion); |
| RecordProperty("EglVersionMajor", minorVersion); |
| |
| EGLint numConfigs = 0; |
| EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mGlConfig, |
| 1, &numConfigs)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| |
| char* displaySecsEnv = getenv("GLTEST_DISPLAY_SECS"); |
| if (displaySecsEnv != NULL) { |
| mDisplaySecs = atoi(displaySecsEnv); |
| if (mDisplaySecs < 0) { |
| mDisplaySecs = 0; |
| } |
| } else { |
| mDisplaySecs = 0; |
| } |
| |
| if (mDisplaySecs > 0) { |
| mComposerClient = new SurfaceComposerClient; |
| ASSERT_EQ(NO_ERROR, mComposerClient->initCheck()); |
| |
| mSurfaceControl = mComposerClient->createSurface( |
| String8("Test Surface"), 0, |
| getSurfaceWidth(), getSurfaceHeight(), |
| PIXEL_FORMAT_RGB_888, 0); |
| |
| ASSERT_TRUE(mSurfaceControl != NULL); |
| ASSERT_TRUE(mSurfaceControl->isValid()); |
| |
| SurfaceComposerClient::openGlobalTransaction(); |
| ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(0x7FFFFFFF)); |
| ASSERT_EQ(NO_ERROR, mSurfaceControl->show()); |
| SurfaceComposerClient::closeGlobalTransaction(); |
| |
| sp<ANativeWindow> window = mSurfaceControl->getSurface(); |
| mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, |
| window.get(), NULL); |
| } else { |
| ALOGV("No actual display. Choosing EGLSurface based on SurfaceMediaSource"); |
| sp<ISurfaceTexture> sms = (new SurfaceMediaSource( |
| getSurfaceWidth(), getSurfaceHeight()))->getBufferQueue(); |
| sp<SurfaceTextureClient> stc = new SurfaceTextureClient(sms); |
| sp<ANativeWindow> window = stc; |
| |
| mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, |
| window.get(), NULL); |
| } |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_SURFACE, mEglSurface); |
| |
| mEglContext = eglCreateContext(mEglDisplay, mGlConfig, EGL_NO_CONTEXT, |
| getContextAttribs()); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_CONTEXT, mEglContext); |
| |
| EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| mEglContext)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| |
| EGLint w, h; |
| EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_WIDTH, &w)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_HEIGHT, &h)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| RecordProperty("EglSurfaceWidth", w); |
| RecordProperty("EglSurfaceHeight", h); |
| |
| glViewport(0, 0, w, h); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| } |
| |
| virtual void TearDown() { |
| // Display the result |
| if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) { |
| eglSwapBuffers(mEglDisplay, mEglSurface); |
| sleep(mDisplaySecs); |
| } |
| |
| if (mComposerClient != NULL) { |
| mComposerClient->dispose(); |
| } |
| if (mEglContext != EGL_NO_CONTEXT) { |
| eglDestroyContext(mEglDisplay, mEglContext); |
| } |
| if (mEglSurface != EGL_NO_SURFACE) { |
| eglDestroySurface(mEglDisplay, mEglSurface); |
| } |
| if (mEglDisplay != EGL_NO_DISPLAY) { |
| eglTerminate(mEglDisplay); |
| } |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| } |
| |
| virtual EGLint const* getConfigAttribs() { |
| ALOGV("GLTest getConfigAttribs"); |
| static EGLint sDefaultConfigAttribs[] = { |
| EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| EGL_RED_SIZE, 8, |
| EGL_GREEN_SIZE, 8, |
| EGL_BLUE_SIZE, 8, |
| EGL_ALPHA_SIZE, 8, |
| EGL_DEPTH_SIZE, 16, |
| EGL_STENCIL_SIZE, 8, |
| EGL_NONE }; |
| |
| return sDefaultConfigAttribs; |
| } |
| |
| virtual EGLint const* getContextAttribs() { |
| static EGLint sDefaultContextAttribs[] = { |
| EGL_CONTEXT_CLIENT_VERSION, 2, |
| EGL_NONE }; |
| |
| return sDefaultContextAttribs; |
| } |
| |
| virtual EGLint getSurfaceWidth() { |
| return 512; |
| } |
| |
| virtual EGLint getSurfaceHeight() { |
| return 512; |
| } |
| |
| void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { |
| GLuint shader = glCreateShader(shaderType); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| if (shader) { |
| glShaderSource(shader, 1, &pSource, NULL); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| glCompileShader(shader); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| GLint compiled = 0; |
| glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| if (!compiled) { |
| GLint infoLen = 0; |
| glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| if (infoLen) { |
| char* buf = (char*) malloc(infoLen); |
| if (buf) { |
| glGetShaderInfoLog(shader, infoLen, NULL, buf); |
| printf("Shader compile log:\n%s\n", buf); |
| free(buf); |
| FAIL(); |
| } |
| } else { |
| char* buf = (char*) malloc(0x1000); |
| if (buf) { |
| glGetShaderInfoLog(shader, 0x1000, NULL, buf); |
| printf("Shader compile log:\n%s\n", buf); |
| free(buf); |
| FAIL(); |
| } |
| } |
| glDeleteShader(shader); |
| shader = 0; |
| } |
| } |
| ASSERT_TRUE(shader != 0); |
| *outShader = shader; |
| } |
| |
| void createProgram(const char* pVertexSource, const char* pFragmentSource, |
| GLuint* outPgm) { |
| GLuint vertexShader, fragmentShader; |
| { |
| SCOPED_TRACE("compiling vertex shader"); |
| loadShader(GL_VERTEX_SHADER, pVertexSource, &vertexShader); |
| if (HasFatalFailure()) { |
| return; |
| } |
| } |
| { |
| SCOPED_TRACE("compiling fragment shader"); |
| loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader); |
| if (HasFatalFailure()) { |
| return; |
| } |
| } |
| |
| GLuint program = glCreateProgram(); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| if (program) { |
| glAttachShader(program, vertexShader); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| glAttachShader(program, fragmentShader); |
| ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError()); |
| glLinkProgram(program); |
| GLint linkStatus = GL_FALSE; |
| glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); |
| if (linkStatus != GL_TRUE) { |
| GLint bufLength = 0; |
| glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); |
| if (bufLength) { |
| char* buf = (char*) malloc(bufLength); |
| if (buf) { |
| glGetProgramInfoLog(program, bufLength, NULL, buf); |
| printf("Program link log:\n%s\n", buf); |
| free(buf); |
| FAIL(); |
| } |
| } |
| glDeleteProgram(program); |
| program = 0; |
| } |
| } |
| glDeleteShader(vertexShader); |
| glDeleteShader(fragmentShader); |
| ASSERT_TRUE(program != 0); |
| *outPgm = program; |
| } |
| |
| static int abs(int value) { |
| return value > 0 ? value : -value; |
| } |
| |
| ::testing::AssertionResult checkPixel(int x, int y, int r, |
| int g, int b, int a, int tolerance=2) { |
| GLubyte pixel[4]; |
| String8 msg; |
| glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); |
| GLenum err = glGetError(); |
| if (err != GL_NO_ERROR) { |
| msg += String8::format("error reading pixel: %#x", err); |
| while ((err = glGetError()) != GL_NO_ERROR) { |
| msg += String8::format(", %#x", err); |
| } |
| fprintf(stderr, "pixel check failure: %s\n", msg.string()); |
| return ::testing::AssertionFailure( |
| ::testing::Message(msg.string())); |
| } |
| if (r >= 0 && abs(r - int(pixel[0])) > tolerance) { |
| msg += String8::format("r(%d isn't %d)", pixel[0], r); |
| } |
| if (g >= 0 && abs(g - int(pixel[1])) > tolerance) { |
| if (!msg.isEmpty()) { |
| msg += " "; |
| } |
| msg += String8::format("g(%d isn't %d)", pixel[1], g); |
| } |
| if (b >= 0 && abs(b - int(pixel[2])) > tolerance) { |
| if (!msg.isEmpty()) { |
| msg += " "; |
| } |
| msg += String8::format("b(%d isn't %d)", pixel[2], b); |
| } |
| if (a >= 0 && abs(a - int(pixel[3])) > tolerance) { |
| if (!msg.isEmpty()) { |
| msg += " "; |
| } |
| msg += String8::format("a(%d isn't %d)", pixel[3], a); |
| } |
| if (!msg.isEmpty()) { |
| fprintf(stderr, "pixel check failure: %s\n", msg.string()); |
| return ::testing::AssertionFailure( |
| ::testing::Message(msg.string())); |
| } else { |
| return ::testing::AssertionSuccess(); |
| } |
| } |
| |
| int mDisplaySecs; |
| sp<SurfaceComposerClient> mComposerClient; |
| sp<SurfaceControl> mSurfaceControl; |
| |
| EGLDisplay mEglDisplay; |
| EGLSurface mEglSurface; |
| EGLContext mEglContext; |
| EGLConfig mGlConfig; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////// |
| // Class for the NON-GL tests |
| /////////////////////////////////////////////////////////////////////// |
| class SurfaceMediaSourceTest : public ::testing::Test { |
| public: |
| |
| SurfaceMediaSourceTest( ): mYuvTexWidth(176), mYuvTexHeight(144) { } |
| void oneBufferPass(int width, int height ); |
| void oneBufferPassNoFill(int width, int height ); |
| static void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) ; |
| static void fillYV12BufferRect(uint8_t* buf, int w, int h, |
| int stride, const android_native_rect_t& rect) ; |
| protected: |
| |
| virtual void SetUp() { |
| android::ProcessState::self()->startThreadPool(); |
| mSMS = new SurfaceMediaSource(mYuvTexWidth, mYuvTexHeight); |
| |
| // Manual cast is required to avoid constructor ambiguity |
| mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); |
| mANW = mSTC; |
| } |
| |
| virtual void TearDown() { |
| mSMS.clear(); |
| mSTC.clear(); |
| mANW.clear(); |
| } |
| |
| const int mYuvTexWidth; |
| const int mYuvTexHeight; |
| |
| sp<SurfaceMediaSource> mSMS; |
| sp<SurfaceTextureClient> mSTC; |
| sp<ANativeWindow> mANW; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////// |
| // Class for the GL tests |
| /////////////////////////////////////////////////////////////////////// |
| class SurfaceMediaSourceGLTest : public GLTest { |
| public: |
| |
| SurfaceMediaSourceGLTest( ): mYuvTexWidth(176), mYuvTexHeight(144) { } |
| virtual EGLint const* getConfigAttribs(); |
| void oneBufferPassGL(int num = 0); |
| static sp<MediaRecorder> setUpMediaRecorder(int fileDescriptor, int videoSource, |
| int outputFormat, int videoEncoder, int width, int height, int fps); |
| protected: |
| |
| virtual void SetUp() { |
| ALOGV("SMS-GLTest::SetUp()"); |
| android::ProcessState::self()->startThreadPool(); |
| mSMS = new SurfaceMediaSource(mYuvTexWidth, mYuvTexHeight); |
| mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); |
| mANW = mSTC; |
| |
| // Doing the setup related to the GL Side |
| GLTest::SetUp(); |
| } |
| |
| virtual void TearDown() { |
| mSMS.clear(); |
| mSTC.clear(); |
| mANW.clear(); |
| GLTest::TearDown(); |
| } |
| |
| void setUpEGLSurfaceFromMediaRecorder(sp<MediaRecorder>& mr); |
| |
| const int mYuvTexWidth; |
| const int mYuvTexHeight; |
| |
| sp<SurfaceMediaSource> mSMS; |
| sp<SurfaceTextureClient> mSTC; |
| sp<ANativeWindow> mANW; |
| }; |
| |
| ///////////////////////////////////////////////////////////////////// |
| // Methods in SurfaceMediaSourceGLTest |
| ///////////////////////////////////////////////////////////////////// |
| EGLint const* SurfaceMediaSourceGLTest::getConfigAttribs() { |
| ALOGV("SurfaceMediaSourceGLTest getConfigAttribs"); |
| static EGLint sDefaultConfigAttribs[] = { |
| EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| EGL_RED_SIZE, 8, |
| EGL_GREEN_SIZE, 8, |
| EGL_BLUE_SIZE, 8, |
| EGL_RECORDABLE_ANDROID, EGL_TRUE, |
| EGL_NONE }; |
| |
| return sDefaultConfigAttribs; |
| } |
| |
| // One pass of dequeuing and queuing a GLBuffer |
| void SurfaceMediaSourceGLTest::oneBufferPassGL(int num) { |
| int d = num % 50; |
| float f = 0.2f; // 0.1f * d; |
| |
| glClearColor(0, 0.3, 0, 0.6); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glEnable(GL_SCISSOR_TEST); |
| glScissor(4 + d, 4 + d, 4, 4); |
| glClearColor(1.0 - f, f, f, 1.0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glScissor(24 + d, 48 + d, 4, 4); |
| glClearColor(f, 1.0 - f, f, 1.0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glScissor(37 + d, 17 + d, 4, 4); |
| glClearColor(f, f, 1.0 - f, 1.0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| // The following call dequeues and queues the buffer |
| eglSwapBuffers(mEglDisplay, mEglSurface); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| glDisable(GL_SCISSOR_TEST); |
| } |
| |
| // Set up the MediaRecorder which runs in the same process as mediaserver |
| sp<MediaRecorder> SurfaceMediaSourceGLTest::setUpMediaRecorder(int fd, int videoSource, |
| int outputFormat, int videoEncoder, int width, int height, int fps) { |
| sp<MediaRecorder> mr = new MediaRecorder(); |
| mr->setVideoSource(videoSource); |
| mr->setOutputFormat(outputFormat); |
| mr->setVideoEncoder(videoEncoder); |
| mr->setOutputFile(fd, 0, 0); |
| mr->setVideoSize(width, height); |
| mr->setVideoFrameRate(fps); |
| mr->prepare(); |
| ALOGV("Starting MediaRecorder..."); |
| CHECK_EQ((status_t)OK, mr->start()); |
| return mr; |
| } |
| |
| // query the mediarecorder for a surfacemeidasource and create an egl surface with that |
| void SurfaceMediaSourceGLTest::setUpEGLSurfaceFromMediaRecorder(sp<MediaRecorder>& mr) { |
| sp<ISurfaceTexture> iST = mr->querySurfaceMediaSourceFromMediaServer(); |
| mSTC = new SurfaceTextureClient(iST); |
| mANW = mSTC; |
| |
| mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, |
| mANW.get(), NULL); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_SURFACE, mEglSurface) ; |
| |
| EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| mEglContext)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| } |
| |
| |
| ///////////////////////////////////////////////////////////////////// |
| // Methods in SurfaceMediaSourceTest |
| ///////////////////////////////////////////////////////////////////// |
| |
| // One pass of dequeuing and queuing the buffer. Fill it in with |
| // cpu YV12 buffer |
| void SurfaceMediaSourceTest::oneBufferPass(int width, int height ) { |
| ANativeWindowBuffer* anb; |
| ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| ASSERT_TRUE(anb != NULL); |
| |
| sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); |
| |
| // Fill the buffer with the a checkerboard pattern |
| uint8_t* img = NULL; |
| buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img)); |
| SurfaceMediaSourceTest::fillYV12Buffer(img, width, height, buf->getStride()); |
| buf->unlock(); |
| |
| ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); |
| } |
| |
| // Dequeuing and queuing the buffer without really filling it in. |
| void SurfaceMediaSourceTest::oneBufferPassNoFill(int width, int height ) { |
| ANativeWindowBuffer* anb; |
| ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| ASSERT_TRUE(anb != NULL); |
| |
| sp<GraphicBuffer> buf(new GraphicBuffer(anb, false)); |
| // ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer())); |
| // We do not fill the buffer in. Just queue it back. |
| ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer())); |
| } |
| |
| // Fill a YV12 buffer with a multi-colored checkerboard pattern |
| void SurfaceMediaSourceTest::fillYV12Buffer(uint8_t* buf, int w, int h, int stride) { |
| const int blockWidth = w > 16 ? w / 16 : 1; |
| const int blockHeight = h > 16 ? h / 16 : 1; |
| const int yuvTexOffsetY = 0; |
| int yuvTexStrideY = stride; |
| int yuvTexOffsetV = yuvTexStrideY * h; |
| int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; |
| int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; |
| int yuvTexStrideU = yuvTexStrideV; |
| for (int x = 0; x < w; x++) { |
| for (int y = 0; y < h; y++) { |
| int parityX = (x / blockWidth) & 1; |
| int parityY = (y / blockHeight) & 1; |
| unsigned char intensity = (parityX ^ parityY) ? 63 : 191; |
| buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity; |
| if (x < w / 2 && y < h / 2) { |
| buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity; |
| if (x * 2 < w / 2 && y * 2 < h / 2) { |
| buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] = |
| buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] = |
| buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] = |
| buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] = |
| intensity; |
| } |
| } |
| } |
| } |
| } |
| |
| // Fill a YV12 buffer with red outside a given rectangle and green inside it. |
| void SurfaceMediaSourceTest::fillYV12BufferRect(uint8_t* buf, int w, |
| int h, int stride, const android_native_rect_t& rect) { |
| const int yuvTexOffsetY = 0; |
| int yuvTexStrideY = stride; |
| int yuvTexOffsetV = yuvTexStrideY * h; |
| int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf; |
| int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2; |
| int yuvTexStrideU = yuvTexStrideV; |
| for (int x = 0; x < w; x++) { |
| for (int y = 0; y < h; y++) { |
| bool inside = rect.left <= x && x < rect.right && |
| rect.top <= y && y < rect.bottom; |
| buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64; |
| if (x < w / 2 && y < h / 2) { |
| bool inside = rect.left <= 2*x && 2*x < rect.right && |
| rect.top <= 2*y && 2*y < rect.bottom; |
| buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16; |
| buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] = |
| inside ? 16 : 255; |
| } |
| } |
| } |
| } ///////// End of class SurfaceMediaSourceTest |
| |
| /////////////////////////////////////////////////////////////////// |
| // Class to imitate the recording ///////////////////////////// |
| // //////////////////////////////////////////////////////////////// |
| struct SimpleDummyRecorder { |
| sp<MediaSource> mSource; |
| |
| SimpleDummyRecorder |
| (const sp<MediaSource> &source): mSource(source) {} |
| |
| status_t start() { return mSource->start();} |
| status_t stop() { return mSource->stop();} |
| |
| // fakes reading from a media source |
| status_t readFromSource() { |
| MediaBuffer *buffer; |
| status_t err = mSource->read(&buffer); |
| if (err != OK) { |
| return err; |
| } |
| buffer->release(); |
| buffer = NULL; |
| return OK; |
| } |
| }; |
| /////////////////////////////////////////////////////////////////// |
| // TESTS |
| // SurfaceMediaSourceTest class contains tests that fill the buffers |
| // using the cpu calls |
| // SurfaceMediaSourceGLTest class contains tests that fill the buffers |
| // using the GL calls. |
| // TODO: None of the tests actually verify the encoded images.. so at this point, |
| // these are mostly functionality tests + visual inspection |
| ////////////////////////////////////////////////////////////////////// |
| |
| // Just pass one buffer from the native_window to the SurfaceMediaSource |
| // Dummy Encoder |
| static int testId = 1; |
| TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotOneBufferPass) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("Testing OneBufferPass ******************************"); |
| |
| ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(), |
| HAL_PIXEL_FORMAT_YV12)); |
| oneBufferPass(mYuvTexWidth, mYuvTexHeight); |
| } |
| |
| // Pass the buffer with the wrong height and weight and should not be accepted |
| // Dummy Encoder |
| TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotWrongSizeBufferPass) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("Testing Wrong size BufferPass ******************************"); |
| |
| // setting the client side buffer size different than the server size |
| ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(), |
| 10, 10)); |
| ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(), |
| HAL_PIXEL_FORMAT_YV12)); |
| |
| ANativeWindowBuffer* anb; |
| |
| // Note: make sure we get an ERROR back when dequeuing! |
| ASSERT_NE(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb)); |
| } |
| |
| // pass multiple buffers from the native_window the SurfaceMediaSource |
| // Dummy Encoder |
| TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("Testing MultiBufferPass, Dummy Recorder *********************"); |
| ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(), |
| HAL_PIXEL_FORMAT_YV12)); |
| |
| SimpleDummyRecorder writer(mSMS); |
| writer.start(); |
| |
| int32_t nFramesCount = 0; |
| while (nFramesCount < 300) { |
| oneBufferPass(mYuvTexWidth, mYuvTexHeight); |
| |
| ASSERT_EQ(NO_ERROR, writer.readFromSource()); |
| |
| nFramesCount++; |
| } |
| writer.stop(); |
| } |
| |
| // Delayed pass of multiple buffers from the native_window the SurfaceMediaSource |
| // Dummy Encoder |
| TEST_F(SurfaceMediaSourceTest, DummyLagEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("Testing MultiBufferPass, Dummy Recorder Lagging **************"); |
| |
| ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(), |
| HAL_PIXEL_FORMAT_YV12)); |
| |
| SimpleDummyRecorder writer(mSMS); |
| writer.start(); |
| |
| int32_t nFramesCount = 1; |
| const int FRAMES_LAG = SurfaceMediaSource::MIN_UNDEQUEUED_BUFFERS; |
| |
| while (nFramesCount <= 300) { |
| ALOGV("Frame: %d", nFramesCount); |
| oneBufferPass(mYuvTexWidth, mYuvTexHeight); |
| // Forcing the writer to lag behind a few frames |
| if (nFramesCount > FRAMES_LAG) { |
| ASSERT_EQ(NO_ERROR, writer.readFromSource()); |
| } |
| nFramesCount++; |
| } |
| writer.stop(); |
| } |
| |
| // pass multiple buffers from the native_window the SurfaceMediaSource |
| // A dummy writer (MULTITHREADED) is used to simulate actual MPEG4Writer |
| TEST_F(SurfaceMediaSourceTest, DummyThreadedEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("Testing MultiBufferPass, Dummy Recorder Multi-Threaded **********"); |
| ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(), |
| HAL_PIXEL_FORMAT_YV12)); |
| |
| DummyRecorder writer(mSMS); |
| writer.start(); |
| |
| int32_t nFramesCount = 0; |
| while (nFramesCount <= 300) { |
| ALOGV("Frame: %d", nFramesCount); |
| oneBufferPass(mYuvTexWidth, mYuvTexHeight); |
| |
| nFramesCount++; |
| } |
| writer.stop(); |
| } |
| |
| // Test to examine actual encoding using mediarecorder |
| // We use the mediaserver to create a mediarecorder and send |
| // it back to us. So SurfaceMediaSource lives in the same process |
| // as the mediaserver. |
| // Very close to the actual camera, except that the |
| // buffers are filled and queueud by the CPU instead of GL. |
| TEST_F(SurfaceMediaSourceTest, DISABLED_EncodingFromCpuYV12BufferNpotWriteMediaServer) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("************** Testing the whole pipeline with actual MediaRecorder ***********"); |
| ALOGV("************** SurfaceMediaSource is same process as mediaserver ***********"); |
| |
| const char *fileName = "/sdcard/outputSurfEncMSource.mp4"; |
| int fd = open(fileName, O_RDWR | O_CREAT, 0744); |
| if (fd < 0) { |
| ALOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd); |
| } |
| CHECK(fd >= 0); |
| |
| sp<MediaRecorder> mr = SurfaceMediaSourceGLTest::setUpMediaRecorder(fd, |
| VIDEO_SOURCE_GRALLOC_BUFFER, |
| OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth, |
| mYuvTexHeight, 30); |
| // get the reference to the surfacemediasource living in |
| // mediaserver that is created by stagefrightrecorder |
| sp<ISurfaceTexture> iST = mr->querySurfaceMediaSourceFromMediaServer(); |
| mSTC = new SurfaceTextureClient(iST); |
| mANW = mSTC; |
| ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU)); |
| ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(), |
| HAL_PIXEL_FORMAT_YV12)); |
| |
| int32_t nFramesCount = 0; |
| while (nFramesCount <= 300) { |
| oneBufferPassNoFill(mYuvTexWidth, mYuvTexHeight); |
| nFramesCount++; |
| ALOGV("framesCount = %d", nFramesCount); |
| } |
| |
| ASSERT_EQ(NO_ERROR, native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU)); |
| ALOGV("Stopping MediaRecorder..."); |
| CHECK_EQ((status_t)OK, mr->stop()); |
| mr.clear(); |
| close(fd); |
| } |
| |
| ////////////////////////////////////////////////////////////////////// |
| // GL tests |
| ///////////////////////////////////////////////////////////////////// |
| |
| // Test to examine whether we can choose the Recordable Android GLConfig |
| // DummyRecorder used- no real encoding here |
| TEST_F(SurfaceMediaSourceGLTest, ChooseAndroidRecordableEGLConfigDummyWriter) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("Verify creating a surface w/ right config + dummy writer*********"); |
| |
| mSMS = new SurfaceMediaSource(mYuvTexWidth, mYuvTexHeight); |
| mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS->getBufferQueue())); |
| mANW = mSTC; |
| |
| DummyRecorder writer(mSMS); |
| writer.start(); |
| |
| mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig, |
| mANW.get(), NULL); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_SURFACE, mEglSurface) ; |
| |
| EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, |
| mEglContext)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| |
| int32_t nFramesCount = 0; |
| while (nFramesCount <= 300) { |
| oneBufferPassGL(); |
| nFramesCount++; |
| ALOGV("framesCount = %d", nFramesCount); |
| } |
| |
| EXPECT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, |
| EGL_NO_CONTEXT)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| eglDestroySurface(mEglDisplay, mEglSurface); |
| mEglSurface = EGL_NO_SURFACE; |
| |
| writer.stop(); |
| } |
| // Test to examine whether we can render GL buffers in to the surface |
| // created with the native window handle |
| TEST_F(SurfaceMediaSourceGLTest, RenderingToRecordableEGLSurfaceWorks) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("RenderingToRecordableEGLSurfaceWorks *********************"); |
| // Do the producer side of things |
| glClearColor(0.6, 0.6, 0.6, 0.6); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glEnable(GL_SCISSOR_TEST); |
| glScissor(4, 4, 4, 4); |
| glClearColor(1.0, 0.0, 0.0, 1.0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glScissor(24, 48, 4, 4); |
| glClearColor(0.0, 1.0, 0.0, 1.0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glScissor(37, 17, 4, 4); |
| glClearColor(0.0, 0.0, 1.0, 1.0); |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153)); |
| |
| EXPECT_TRUE(checkPixel( 4, 7, 255, 0, 0, 255)); |
| EXPECT_TRUE(checkPixel(25, 51, 0, 255, 0, 255)); |
| EXPECT_TRUE(checkPixel(40, 19, 0, 0, 255, 255)); |
| EXPECT_TRUE(checkPixel(29, 51, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel( 5, 32, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(13, 8, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(46, 3, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(30, 33, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel( 6, 52, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(55, 33, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(16, 29, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel( 1, 30, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(41, 37, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(46, 29, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel(15, 25, 153, 153, 153, 153)); |
| EXPECT_TRUE(checkPixel( 3, 52, 153, 153, 153, 153)); |
| } |
| |
| // Test to examine the actual encoding with GL buffers |
| // Actual encoder, Actual GL Buffers Filled SurfaceMediaSource |
| // The same pattern is rendered every frame |
| TEST_F(SurfaceMediaSourceGLTest, EncodingFromGLRgbaSameImageEachBufNpotWrite) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("************** Testing the whole pipeline with actual Recorder ***********"); |
| ALOGV("************** GL Filling the buffers ***********"); |
| // Note: No need to set the colorformat for the buffers. The colorformat is |
| // in the GRAlloc buffers itself. |
| |
| const char *fileName = "/sdcard/outputSurfEncMSourceGL.mp4"; |
| int fd = open(fileName, O_RDWR | O_CREAT, 0744); |
| if (fd < 0) { |
| ALOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd); |
| } |
| CHECK(fd >= 0); |
| |
| sp<MediaRecorder> mr = setUpMediaRecorder(fd, VIDEO_SOURCE_GRALLOC_BUFFER, |
| OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth, mYuvTexHeight, 30); |
| |
| // get the reference to the surfacemediasource living in |
| // mediaserver that is created by stagefrightrecorder |
| setUpEGLSurfaceFromMediaRecorder(mr); |
| |
| int32_t nFramesCount = 0; |
| while (nFramesCount <= 300) { |
| oneBufferPassGL(); |
| nFramesCount++; |
| ALOGV("framesCount = %d", nFramesCount); |
| } |
| |
| EXPECT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, |
| EGL_NO_CONTEXT)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| eglDestroySurface(mEglDisplay, mEglSurface); |
| mEglSurface = EGL_NO_SURFACE; |
| |
| ALOGV("Stopping MediaRecorder..."); |
| CHECK_EQ((status_t)OK, mr->stop()); |
| mr.clear(); |
| close(fd); |
| } |
| |
| // Test to examine the actual encoding from the GL Buffers |
| // Actual encoder, Actual GL Buffers Filled SurfaceMediaSource |
| // A different pattern is rendered every frame |
| TEST_F(SurfaceMediaSourceGLTest, EncodingFromGLRgbaDiffImageEachBufNpotWrite) { |
| ALOGV("Test # %d", testId++); |
| ALOGV("************** Testing the whole pipeline with actual Recorder ***********"); |
| ALOGV("************** Diff GL Filling the buffers ***********"); |
| // Note: No need to set the colorformat for the buffers. The colorformat is |
| // in the GRAlloc buffers itself. |
| |
| const char *fileName = "/sdcard/outputSurfEncMSourceGLDiff.mp4"; |
| int fd = open(fileName, O_RDWR | O_CREAT, 0744); |
| if (fd < 0) { |
| ALOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd); |
| } |
| CHECK(fd >= 0); |
| |
| sp<MediaRecorder> mr = setUpMediaRecorder(fd, VIDEO_SOURCE_GRALLOC_BUFFER, |
| OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth, mYuvTexHeight, 30); |
| |
| // get the reference to the surfacemediasource living in |
| // mediaserver that is created by stagefrightrecorder |
| setUpEGLSurfaceFromMediaRecorder(mr); |
| |
| int32_t nFramesCount = 0; |
| while (nFramesCount <= 300) { |
| oneBufferPassGL(nFramesCount); |
| nFramesCount++; |
| ALOGV("framesCount = %d", nFramesCount); |
| } |
| |
| EXPECT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, |
| EGL_NO_CONTEXT)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| eglDestroySurface(mEglDisplay, mEglSurface); |
| mEglSurface = EGL_NO_SURFACE; |
| |
| ALOGV("Stopping MediaRecorder..."); |
| CHECK_EQ((status_t)OK, mr->stop()); |
| mr.clear(); |
| close(fd); |
| } |
| } // namespace android |