| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <utils/Errors.h> | 
 | #include <utils/Log.h> | 
 | #include <binder/IPCThreadState.h> | 
 | #include <binder/IServiceManager.h> | 
 |  | 
 | #include <GLES/gl.h> | 
 | #include <GLES/glext.h> | 
 |  | 
 | #include <hardware/hardware.h> | 
 |  | 
 | #include "clz.h" | 
 | #include "LayerBase.h" | 
 | #include "SurfaceFlinger.h" | 
 | #include "DisplayHardware/DisplayHardware.h" | 
 | #include "TextureManager.h" | 
 |  | 
 |  | 
 | namespace android { | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | int32_t LayerBase::sSequence = 1; | 
 |  | 
 | LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display) | 
 |     : dpy(display), contentDirty(false), | 
 |       sequence(uint32_t(android_atomic_inc(&sSequence))), | 
 |       mFlinger(flinger), | 
 |       mNeedsFiltering(false), | 
 |       mOrientation(0), | 
 |       mLeft(0), mTop(0), | 
 |       mTransactionFlags(0), | 
 |       mPremultipliedAlpha(true), mName("unnamed"), mDebug(false), | 
 |       mInvalidate(0) | 
 | { | 
 |     const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware()); | 
 |     mFlags = hw.getFlags(); | 
 |     mBufferCrop.makeInvalid(); | 
 |     mBufferTransform = 0; | 
 | } | 
 |  | 
 | LayerBase::~LayerBase() | 
 | { | 
 | } | 
 |  | 
 | void LayerBase::setName(const String8& name) { | 
 |     mName = name; | 
 | } | 
 |  | 
 | String8 LayerBase::getName() const { | 
 |     return mName; | 
 | } | 
 |  | 
 | const GraphicPlane& LayerBase::graphicPlane(int dpy) const | 
 | {  | 
 |     return mFlinger->graphicPlane(dpy); | 
 | } | 
 |  | 
 | GraphicPlane& LayerBase::graphicPlane(int dpy) | 
 | { | 
 |     return mFlinger->graphicPlane(dpy);  | 
 | } | 
 |  | 
 | void LayerBase::initStates(uint32_t w, uint32_t h, uint32_t flags) | 
 | { | 
 |     uint32_t layerFlags = 0; | 
 |     if (flags & ISurfaceComposer::eHidden) | 
 |         layerFlags = ISurfaceComposer::eLayerHidden; | 
 |  | 
 |     if (flags & ISurfaceComposer::eNonPremultiplied) | 
 |         mPremultipliedAlpha = false; | 
 |  | 
 |     mCurrentState.z             = 0; | 
 |     mCurrentState.w             = w; | 
 |     mCurrentState.h             = h; | 
 |     mCurrentState.requested_w   = w; | 
 |     mCurrentState.requested_h   = h; | 
 |     mCurrentState.alpha         = 0xFF; | 
 |     mCurrentState.flags         = layerFlags; | 
 |     mCurrentState.sequence      = 0; | 
 |     mCurrentState.transform.set(0, 0); | 
 |  | 
 |     // drawing state & current state are identical | 
 |     mDrawingState = mCurrentState; | 
 | } | 
 |  | 
 | void LayerBase::commitTransaction() { | 
 |     mDrawingState = mCurrentState; | 
 | } | 
 | void LayerBase::forceVisibilityTransaction() { | 
 |     // this can be called without SurfaceFlinger.mStateLock, but if we | 
 |     // can atomically increment the sequence number, it doesn't matter. | 
 |     android_atomic_inc(&mCurrentState.sequence); | 
 |     requestTransaction(); | 
 | } | 
 | bool LayerBase::requestTransaction() { | 
 |     int32_t old = setTransactionFlags(eTransactionNeeded); | 
 |     return ((old & eTransactionNeeded) == 0); | 
 | } | 
 | uint32_t LayerBase::getTransactionFlags(uint32_t flags) { | 
 |     return android_atomic_and(~flags, &mTransactionFlags) & flags; | 
 | } | 
 | uint32_t LayerBase::setTransactionFlags(uint32_t flags) { | 
 |     return android_atomic_or(flags, &mTransactionFlags); | 
 | } | 
 |  | 
 | bool LayerBase::setPosition(int32_t x, int32_t y) { | 
 |     if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y) | 
 |         return false; | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.transform.set(x, y); | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setLayer(uint32_t z) { | 
 |     if (mCurrentState.z == z) | 
 |         return false; | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.z = z; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setSize(uint32_t w, uint32_t h) { | 
 |     if (mCurrentState.requested_w == w && mCurrentState.requested_h == h) | 
 |         return false; | 
 |     mCurrentState.requested_w = w; | 
 |     mCurrentState.requested_h = h; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setAlpha(uint8_t alpha) { | 
 |     if (mCurrentState.alpha == alpha) | 
 |         return false; | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.alpha = alpha; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setMatrix(const layer_state_t::matrix22_t& matrix) { | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.transform.set( | 
 |             matrix.dsdx, matrix.dsdy, matrix.dtdx, matrix.dtdy); | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setTransparentRegionHint(const Region& transparent) { | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.transparentRegion = transparent; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 | bool LayerBase::setFlags(uint8_t flags, uint8_t mask) { | 
 |     const uint32_t newFlags = (mCurrentState.flags & ~mask) | (flags & mask); | 
 |     if (mCurrentState.flags == newFlags) | 
 |         return false; | 
 |     mCurrentState.sequence++; | 
 |     mCurrentState.flags = newFlags; | 
 |     requestTransaction(); | 
 |     return true; | 
 | } | 
 |  | 
 | Rect LayerBase::visibleBounds() const | 
 | { | 
 |     return mTransformedBounds; | 
 | }       | 
 |  | 
 | void LayerBase::setVisibleRegion(const Region& visibleRegion) { | 
 |     // always called from main thread | 
 |     visibleRegionScreen = visibleRegion; | 
 | } | 
 |  | 
 | void LayerBase::setCoveredRegion(const Region& coveredRegion) { | 
 |     // always called from main thread | 
 |     coveredRegionScreen = coveredRegion; | 
 | } | 
 |  | 
 | uint32_t LayerBase::doTransaction(uint32_t flags) | 
 | { | 
 |     const Layer::State& front(drawingState()); | 
 |     const Layer::State& temp(currentState()); | 
 |  | 
 |     if ((front.requested_w != temp.requested_w) || | 
 |         (front.requested_h != temp.requested_h))  { | 
 |         // resize the layer, set the physical size to the requested size | 
 |         Layer::State& editTemp(currentState()); | 
 |         editTemp.w = temp.requested_w; | 
 |         editTemp.h = temp.requested_h; | 
 |     } | 
 |  | 
 |     if ((front.w != temp.w) || (front.h != temp.h)) { | 
 |         // invalidate and recompute the visible regions if needed | 
 |         flags |= Layer::eVisibleRegion; | 
 |     } | 
 |  | 
 |     if (temp.sequence != front.sequence) { | 
 |         // invalidate and recompute the visible regions if needed | 
 |         flags |= eVisibleRegion; | 
 |         this->contentDirty = true; | 
 |  | 
 |         mNeedsFiltering = false; | 
 |         if (!(mFlags & DisplayHardware::SLOW_CONFIG)) { | 
 |             // we may use linear filtering, if the matrix scales us | 
 |             const uint8_t type = temp.transform.getType(); | 
 |             if (!temp.transform.preserveRects() || (type >= Transform::SCALE)) { | 
 |                 mNeedsFiltering = true; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     // Commit the transaction | 
 |     commitTransaction(); | 
 |     return flags; | 
 | } | 
 |  | 
 | void LayerBase::validateVisibility(const Transform& planeTransform) | 
 | { | 
 |     const Layer::State& s(drawingState()); | 
 |     const Transform tr(planeTransform * s.transform); | 
 |     const bool transformed = tr.transformed(); | 
 |     | 
 |     uint32_t w = s.w; | 
 |     uint32_t h = s.h;     | 
 |     tr.transform(mVertices[0], 0, 0); | 
 |     tr.transform(mVertices[1], 0, h); | 
 |     tr.transform(mVertices[2], w, h); | 
 |     tr.transform(mVertices[3], w, 0); | 
 |     if (UNLIKELY(transformed)) { | 
 |         // NOTE: here we could also punt if we have too many rectangles | 
 |         // in the transparent region | 
 |         if (tr.preserveRects()) { | 
 |             // transform the transparent region | 
 |             transparentRegionScreen = tr.transform(s.transparentRegion); | 
 |         } else { | 
 |             // transformation too complex, can't do the transparent region | 
 |             // optimization. | 
 |             transparentRegionScreen.clear(); | 
 |         } | 
 |     } else { | 
 |         transparentRegionScreen = s.transparentRegion; | 
 |     } | 
 |  | 
 |     // cache a few things... | 
 |     mOrientation = tr.getOrientation(); | 
 |     mTransformedBounds = tr.makeBounds(w, h); | 
 |     mLeft = tr.tx(); | 
 |     mTop  = tr.ty(); | 
 | } | 
 |  | 
 | void LayerBase::lockPageFlip(bool& recomputeVisibleRegions) | 
 | { | 
 | } | 
 |  | 
 | void LayerBase::unlockPageFlip( | 
 |         const Transform& planeTransform, Region& outDirtyRegion) | 
 | { | 
 |     if ((android_atomic_and(~1, &mInvalidate)&1) == 1) { | 
 |         outDirtyRegion.orSelf(visibleRegionScreen); | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::finishPageFlip() | 
 | { | 
 | } | 
 |  | 
 | void LayerBase::invalidate() | 
 | { | 
 |     if ((android_atomic_or(1, &mInvalidate)&1) == 0) { | 
 |         mFlinger->signalEvent(); | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::drawRegion(const Region& reg) const | 
 | { | 
 |     Region::const_iterator it = reg.begin(); | 
 |     Region::const_iterator const end = reg.end(); | 
 |     if (it != end) { | 
 |         Rect r; | 
 |         const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |         const int32_t fbWidth  = hw.getWidth(); | 
 |         const int32_t fbHeight = hw.getHeight(); | 
 |         const GLshort vertices[][2] = { { 0, 0 }, { fbWidth, 0 },  | 
 |                 { fbWidth, fbHeight }, { 0, fbHeight }  }; | 
 |         glVertexPointer(2, GL_SHORT, 0, vertices); | 
 |         while (it != end) { | 
 |             const Rect& r = *it++; | 
 |             const GLint sy = fbHeight - (r.top + r.height()); | 
 |             glScissor(r.left, sy, r.width(), r.height()); | 
 |             glDrawArrays(GL_TRIANGLE_FAN, 0, 4);  | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::setGeometry(hwc_layer_t* hwcl) { | 
 |     hwcl->flags |= HWC_SKIP_LAYER; | 
 | } | 
 |  | 
 | void LayerBase::setPerFrameData(hwc_layer_t* hwcl) { | 
 |     hwcl->compositionType = HWC_FRAMEBUFFER; | 
 |     hwcl->handle = NULL; | 
 | } | 
 |  | 
 | void LayerBase::draw(const Region& clip) const | 
 | { | 
 |     // reset GL state | 
 |     glEnable(GL_SCISSOR_TEST); | 
 |  | 
 |     onDraw(clip); | 
 | } | 
 |  | 
 | void LayerBase::drawForSreenShot() const | 
 | { | 
 |     const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |     onDraw( Region(hw.bounds()) ); | 
 | } | 
 |  | 
 | void LayerBase::clearWithOpenGL(const Region& clip, GLclampf red, | 
 |                                 GLclampf green, GLclampf blue, | 
 |                                 GLclampf alpha) const | 
 | { | 
 |     const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |     const uint32_t fbHeight = hw.getHeight(); | 
 |     glColor4f(red,green,blue,alpha); | 
 |  | 
 |     TextureManager::deactivateTextures(); | 
 |  | 
 |     glDisable(GL_BLEND); | 
 |     glDisable(GL_DITHER); | 
 |  | 
 |     Region::const_iterator it = clip.begin(); | 
 |     Region::const_iterator const end = clip.end(); | 
 |     glEnable(GL_SCISSOR_TEST); | 
 |     glVertexPointer(2, GL_FLOAT, 0, mVertices); | 
 |     while (it != end) { | 
 |         const Rect& r = *it++; | 
 |         const GLint sy = fbHeight - (r.top + r.height()); | 
 |         glScissor(r.left, sy, r.width(), r.height()); | 
 |         glDrawArrays(GL_TRIANGLE_FAN, 0, 4);  | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::clearWithOpenGL(const Region& clip) const | 
 | { | 
 |     clearWithOpenGL(clip,0,0,0,0); | 
 | } | 
 |  | 
 | template <typename T> | 
 | static inline | 
 | void swap(T& a, T& b) { | 
 |     T t(a); | 
 |     a = b; | 
 |     b = t; | 
 | } | 
 |  | 
 | void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const | 
 | { | 
 |     const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
 |     const uint32_t fbHeight = hw.getHeight(); | 
 |     const State& s(drawingState()); | 
 |      | 
 |     // bind our texture | 
 |     TextureManager::activateTexture(texture, needsFiltering()); | 
 |     uint32_t width  = texture.width;  | 
 |     uint32_t height = texture.height; | 
 |  | 
 |     GLenum src = mPremultipliedAlpha ? GL_ONE : GL_SRC_ALPHA; | 
 |     if (UNLIKELY(s.alpha < 0xFF)) { | 
 |         const GLfloat alpha = s.alpha * (1.0f/255.0f); | 
 |         if (mPremultipliedAlpha) { | 
 |             glColor4f(alpha, alpha, alpha, alpha); | 
 |         } else { | 
 |             glColor4f(1, 1, 1, alpha); | 
 |         } | 
 |         glEnable(GL_BLEND); | 
 |         glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA); | 
 |         glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
 |     } else { | 
 |         glColor4f(1, 1, 1, 1); | 
 |         glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); | 
 |         if (needsBlending()) { | 
 |             glEnable(GL_BLEND); | 
 |             glBlendFunc(src, GL_ONE_MINUS_SRC_ALPHA); | 
 |         } else { | 
 |             glDisable(GL_BLEND); | 
 |         } | 
 |     } | 
 |  | 
 |     /* | 
 |      *  compute texture coordinates | 
 |      *  here, we handle NPOT, cropping and buffer transformations | 
 |      */ | 
 |  | 
 |     GLfloat cl, ct, cr, cb; | 
 |     if (!mBufferCrop.isEmpty()) { | 
 |         // source is cropped | 
 |         const GLfloat us = (texture.NPOTAdjust ? texture.wScale : 1.0f) / width; | 
 |         const GLfloat vs = (texture.NPOTAdjust ? texture.hScale : 1.0f) / height; | 
 |         cl = mBufferCrop.left   * us; | 
 |         ct = mBufferCrop.top    * vs; | 
 |         cr = mBufferCrop.right  * us; | 
 |         cb = mBufferCrop.bottom * vs; | 
 |     } else { | 
 |         cl = 0; | 
 |         ct = 0; | 
 |         cr = (texture.NPOTAdjust ? texture.wScale : 1.0f); | 
 |         cb = (texture.NPOTAdjust ? texture.hScale : 1.0f); | 
 |     } | 
 |  | 
 |     struct TexCoords { | 
 |         GLfloat u; | 
 |         GLfloat v; | 
 |     }; | 
 |  | 
 |     enum { | 
 |         // name of the corners in the texture map | 
 |         LB = 0, // left-bottom | 
 |         LT = 1, // left-top | 
 |         RT = 2, // right-top | 
 |         RB = 3  // right-bottom | 
 |     }; | 
 |  | 
 |     // vertices in screen space | 
 |     int vLT = LB; | 
 |     int vLB = LT; | 
 |     int vRB = RT; | 
 |     int vRT = RB; | 
 |  | 
 |     // the texture's source is rotated | 
 |     uint32_t transform = mBufferTransform; | 
 |     if (transform & HAL_TRANSFORM_ROT_90) { | 
 |         vLT = RB; | 
 |         vLB = LB; | 
 |         vRB = LT; | 
 |         vRT = RT; | 
 |     } | 
 |     if (transform & HAL_TRANSFORM_FLIP_V) { | 
 |         swap(vLT, vLB); | 
 |         swap(vRT, vRB); | 
 |     } | 
 |     if (transform & HAL_TRANSFORM_FLIP_H) { | 
 |         swap(vLT, vRT); | 
 |         swap(vLB, vRB); | 
 |     } | 
 |  | 
 |     TexCoords texCoords[4]; | 
 |     texCoords[vLT].u = cl; | 
 |     texCoords[vLT].v = ct; | 
 |     texCoords[vLB].u = cl; | 
 |     texCoords[vLB].v = cb; | 
 |     texCoords[vRB].u = cr; | 
 |     texCoords[vRB].v = cb; | 
 |     texCoords[vRT].u = cr; | 
 |     texCoords[vRT].v = ct; | 
 |  | 
 |     if (needsDithering()) { | 
 |         glEnable(GL_DITHER); | 
 |     } else { | 
 |         glDisable(GL_DITHER); | 
 |     } | 
 |  | 
 |     glEnableClientState(GL_TEXTURE_COORD_ARRAY); | 
 |     glVertexPointer(2, GL_FLOAT, 0, mVertices); | 
 |     glTexCoordPointer(2, GL_FLOAT, 0, texCoords); | 
 |  | 
 |     Region::const_iterator it = clip.begin(); | 
 |     Region::const_iterator const end = clip.end(); | 
 |     while (it != end) { | 
 |         const Rect& r = *it++; | 
 |         const GLint sy = fbHeight - (r.top + r.height()); | 
 |         glScissor(r.left, sy, r.width(), r.height()); | 
 |         glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
 |     } | 
 |     glDisableClientState(GL_TEXTURE_COORD_ARRAY); | 
 | } | 
 |  | 
 | void LayerBase::setBufferCrop(const Rect& crop) { | 
 |     if (!crop.isEmpty()) { | 
 |         mBufferCrop = crop; | 
 |     } | 
 | } | 
 |  | 
 | void LayerBase::setBufferTransform(uint32_t transform) { | 
 |     mBufferTransform = transform; | 
 | } | 
 |  | 
 | void LayerBase::dump(String8& result, char* buffer, size_t SIZE) const | 
 | { | 
 |     const Layer::State& s(drawingState()); | 
 |     snprintf(buffer, SIZE, | 
 |             "+ %s %p\n" | 
 |             "      " | 
 |             "z=%9d, pos=(%4d,%4d), size=(%4d,%4d), " | 
 |             "needsBlending=%1d, needsDithering=%1d, invalidate=%1d, " | 
 |             "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n", | 
 |             getTypeId(), this, s.z, tx(), ty(), s.w, s.h, | 
 |             needsBlending(), needsDithering(), contentDirty, | 
 |             s.alpha, s.flags, | 
 |             s.transform[0][0], s.transform[0][1], | 
 |             s.transform[1][0], s.transform[1][1]); | 
 |     result.append(buffer); | 
 | } | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | int32_t LayerBaseClient::sIdentity = 1; | 
 |  | 
 | LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display, | 
 |         const sp<Client>& client) | 
 |     : LayerBase(flinger, display), mClientRef(client), | 
 |       mIdentity(uint32_t(android_atomic_inc(&sIdentity))) | 
 | { | 
 | } | 
 |  | 
 | LayerBaseClient::~LayerBaseClient() | 
 | { | 
 |     sp<Client> c(mClientRef.promote()); | 
 |     if (c != 0) { | 
 |         c->detachLayer(this); | 
 |     } | 
 | } | 
 |  | 
 | sp<LayerBaseClient::Surface> LayerBaseClient::getSurface() | 
 | { | 
 |     sp<Surface> s; | 
 |     Mutex::Autolock _l(mLock); | 
 |     s = mClientSurface.promote(); | 
 |     if (s == 0) { | 
 |         s = createSurface(); | 
 |         mClientSurface = s; | 
 |     } | 
 |     return s; | 
 | } | 
 |  | 
 | sp<LayerBaseClient::Surface> LayerBaseClient::createSurface() const | 
 | { | 
 |     return new Surface(mFlinger, mIdentity, | 
 |             const_cast<LayerBaseClient *>(this)); | 
 | } | 
 |  | 
 | void LayerBaseClient::dump(String8& result, char* buffer, size_t SIZE) const | 
 | { | 
 |     LayerBase::dump(result, buffer, SIZE); | 
 |  | 
 |     sp<Client> client(mClientRef.promote()); | 
 |     snprintf(buffer, SIZE, | 
 |             "      name=%s\n" | 
 |             "      client=%p, identity=%u\n", | 
 |             getName().string(), | 
 |             client.get(), getIdentity()); | 
 |  | 
 |     result.append(buffer); | 
 | } | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | LayerBaseClient::Surface::Surface( | 
 |         const sp<SurfaceFlinger>& flinger, | 
 |         int identity, | 
 |         const sp<LayerBaseClient>& owner)  | 
 |     : mFlinger(flinger), mIdentity(identity), mOwner(owner) | 
 | { | 
 | } | 
 |  | 
 | LayerBaseClient::Surface::~Surface()  | 
 | { | 
 |     /* | 
 |      * This is a good place to clean-up all client resources  | 
 |      */ | 
 |  | 
 |     // destroy client resources | 
 |     sp<LayerBaseClient> layer = getOwner(); | 
 |     if (layer != 0) { | 
 |         mFlinger->destroySurface(layer); | 
 |     } | 
 | } | 
 |  | 
 | sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const { | 
 |     sp<LayerBaseClient> owner(mOwner.promote()); | 
 |     return owner; | 
 | } | 
 |  | 
 | status_t LayerBaseClient::Surface::onTransact( | 
 |         uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) | 
 | { | 
 |     switch (code) { | 
 |         case REGISTER_BUFFERS: | 
 |         case UNREGISTER_BUFFERS: | 
 |         case CREATE_OVERLAY: | 
 |         { | 
 |             if (!mFlinger->mAccessSurfaceFlinger.checkCalling()) { | 
 |                 IPCThreadState* ipc = IPCThreadState::self(); | 
 |                 const int pid = ipc->getCallingPid(); | 
 |                 const int uid = ipc->getCallingUid(); | 
 |                 LOGE("Permission Denial: " | 
 |                         "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid); | 
 |                 return PERMISSION_DENIED; | 
 |             } | 
 |         } | 
 |     } | 
 |     return BnSurface::onTransact(code, data, reply, flags); | 
 | } | 
 |  | 
 | sp<GraphicBuffer> LayerBaseClient::Surface::requestBuffer(int bufferIdx, | 
 |         uint32_t w, uint32_t h, uint32_t format, uint32_t usage) | 
 | { | 
 |     return NULL;  | 
 | } | 
 |  | 
 | status_t LayerBaseClient::Surface::setBufferCount(int bufferCount) | 
 | { | 
 |     return INVALID_OPERATION; | 
 | } | 
 |  | 
 | status_t LayerBaseClient::Surface::registerBuffers( | 
 |         const ISurface::BufferHeap& buffers)  | 
 | {  | 
 |     return INVALID_OPERATION;  | 
 | } | 
 |  | 
 | void LayerBaseClient::Surface::postBuffer(ssize_t offset)  | 
 | { | 
 | } | 
 |  | 
 | void LayerBaseClient::Surface::unregisterBuffers()  | 
 | { | 
 | } | 
 |  | 
 | sp<OverlayRef> LayerBaseClient::Surface::createOverlay( | 
 |         uint32_t w, uint32_t h, int32_t format, int32_t orientation) | 
 | { | 
 |     return NULL; | 
 | }; | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | }; // namespace android |