blob: cbbce382f2fee57cc6f04d009efc7c3a96117c17 [file] [log] [blame]
Romain Guy08ae3172010-06-21 19:35:50 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "UIMatrix"
18
19#include <math.h>
20#include <stdlib.h>
Romain Guy3e168332010-06-22 13:29:14 -070021#include <string.h>
Romain Guy08ae3172010-06-21 19:35:50 -070022
23#include <utils/Log.h>
24
Romain Guyf6a11b82010-06-23 17:47:49 -070025#include <SkMatrix.h>
26
Romain Guy85bf02f2010-06-22 13:11:24 -070027#include "Matrix.h"
Romain Guy08ae3172010-06-21 19:35:50 -070028
29namespace android {
30
31void Matrix4::loadIdentity() {
Romain Guyf6a11b82010-06-23 17:47:49 -070032 mMat[0] = 1.0f;
33 mMat[1] = 0.0f;
34 mMat[2] = 0.0f;
35 mMat[3] = 0.0f;
Romain Guy08ae3172010-06-21 19:35:50 -070036
Romain Guyf6a11b82010-06-23 17:47:49 -070037 mMat[4] = 0.0f;
38 mMat[5] = 1.0f;
39 mMat[6] = 0.0f;
40 mMat[7] = 0.0f;
Romain Guy08ae3172010-06-21 19:35:50 -070041
Romain Guyf6a11b82010-06-23 17:47:49 -070042 mMat[8] = 0.0f;
43 mMat[9] = 0.0f;
44 mMat[10] = 1.0f;
45 mMat[11] = 0.0f;
Romain Guy08ae3172010-06-21 19:35:50 -070046
Romain Guyf6a11b82010-06-23 17:47:49 -070047 mMat[12] = 0.0f;
48 mMat[13] = 0.0f;
49 mMat[14] = 0.0f;
50 mMat[15] = 1.0f;
Romain Guy08ae3172010-06-21 19:35:50 -070051}
52
53void Matrix4::load(const float* v) {
54 memcpy(mMat, v, sizeof(mMat));
55}
56
57void Matrix4::load(const Matrix4& v) {
58 memcpy(mMat, v.mMat, sizeof(mMat));
59}
60
Romain Guyf6a11b82010-06-23 17:47:49 -070061void Matrix4::load(const SkMatrix& v) {
62 memset(mMat, 0, sizeof(mMat));
63
64 mMat[0] = v[SkMatrix::kMScaleX];
65 mMat[4] = v[SkMatrix::kMSkewX];
66 mMat[12] = v[SkMatrix::kMTransX];
67
68 mMat[1] = v[SkMatrix::kMSkewY];
69 mMat[5] = v[SkMatrix::kMScaleY];
70 mMat[13] = v[SkMatrix::kMTransY];
71
72 mMat[3] = v[SkMatrix::kMPersp0];
73 mMat[7] = v[SkMatrix::kMPersp1];
74 mMat[15] = v[SkMatrix::kMPersp2];
75
76 mMat[10] = 1.0f;
77}
78
79void Matrix4::copyTo(SkMatrix& v) const {
80 v.reset();
81
82 v.set(SkMatrix::kMScaleX, mMat[0]);
83 v.set(SkMatrix::kMSkewX, mMat[4]);
84 v.set(SkMatrix::kMTransX, mMat[12]);
85
86 v.set(SkMatrix::kMSkewY, mMat[1]);
87 v.set(SkMatrix::kMScaleY, mMat[5]);
88 v.set(SkMatrix::kMTransY, mMat[13]);
89
90 v.set(SkMatrix::kMPersp0, mMat[3]);
91 v.set(SkMatrix::kMPersp1, mMat[7]);
92 v.set(SkMatrix::kMPersp2, mMat[15]);
93}
94
Romain Guy08ae3172010-06-21 19:35:50 -070095void Matrix4::copyTo(float* v) const {
96 memcpy(v, mMat, sizeof(mMat));
97}
98
99void Matrix4::loadTranslate(float x, float y, float z) {
100 loadIdentity();
101 mMat[12] = x;
102 mMat[13] = y;
103 mMat[14] = z;
104}
105
106void Matrix4::loadScale(float sx, float sy, float sz) {
107 loadIdentity();
108 mMat[0] = sx;
109 mMat[5] = sy;
110 mMat[10] = sz;
111}
112
113void Matrix4::loadRotate(float angle, float x, float y, float z) {
Romain Guyf6a11b82010-06-23 17:47:49 -0700114 mMat[3] = 0.0f;
115 mMat[7] = 0.0f;
116 mMat[11] = 0.0f;
117 mMat[12] = 0.0f;
118 mMat[13] = 0.0f;
119 mMat[14] = 0.0f;
120 mMat[15] = 1.0f;
Romain Guy08ae3172010-06-21 19:35:50 -0700121
122 angle *= float(M_PI / 180.0f);
123 float c = cosf(angle);
124 float s = sinf(angle);
125
126 const float length = sqrtf(x * x + y * y + z * z);
127 const float nc = 1.0f - c;
128 const float xy = x * y;
129 const float yz = y * z;
130 const float zx = z * x;
131 const float xs = x * s;
132 const float ys = y * s;
133 const float zs = z * s;
134
135 mMat[0] = x * x * nc + c;
136 mMat[4] = xy * nc - zs;
137 mMat[8] = zx * nc + ys;
138 mMat[1] = xy * nc + zs;
139 mMat[5] = y * y * nc + c;
140 mMat[9] = yz * nc - xs;
141 mMat[2] = zx * nc - ys;
142 mMat[6] = yz * nc + xs;
143 mMat[10] = z * z * nc + c;
144}
145
146void Matrix4::loadMultiply(const Matrix4& u, const Matrix4& v) {
147 for (int i = 0 ; i < 4 ; i++) {
148 float x = 0;
149 float y = 0;
150 float z = 0;
151 float w = 0;
152
153 for (int j = 0 ; j < 4 ; j++) {
154 const float e = v.get(i,j);
155 x += u.get(j, 0) * e;
156 y += u.get(j, 1) * e;
157 z += u.get(j, 2) * e;
158 w += u.get(j, 3) * e;
159 }
160
161 set(i, 0, x);
162 set(i, 1, y);
163 set(i, 2, z);
164 set(i, 3, w);
165 }
166}
167
168void Matrix4::loadOrtho(float left, float right, float bottom, float top, float near, float far) {
169 loadIdentity();
Romain Guyf6a11b82010-06-23 17:47:49 -0700170 mMat[0] = 2.0f / (right - left);
171 mMat[5] = 2.0f / (top - bottom);
172 mMat[10] = -2.0f / (far - near);
Romain Guy08ae3172010-06-21 19:35:50 -0700173 mMat[12] = -(right + left) / (right - left);
174 mMat[13] = -(top + bottom) / (top - bottom);
175 mMat[14] = -(far + near) / (far - near);
176}
177
178void Matrix4::dump() const {
Romain Guybb9524b2010-06-22 18:56:38 -0700179 LOGD("Matrix4[");
180 LOGD(" %f %f %f %f", mMat[0], mMat[4], mMat[ 8], mMat[12]);
181 LOGD(" %f %f %f %f", mMat[1], mMat[5], mMat[ 9], mMat[13]);
182 LOGD(" %f %f %f %f", mMat[2], mMat[6], mMat[10], mMat[14]);
183 LOGD(" %f %f %f %f", mMat[3], mMat[7], mMat[11], mMat[15]);
184 LOGD("]");
Romain Guy08ae3172010-06-21 19:35:50 -0700185}
186
187};