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Chris Craikc3566d02013-02-04 16:16:33 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18#define ATRACE_TAG ATRACE_TAG_VIEW
19
20#include <utils/Trace.h>
21
22#include "Debug.h"
23#include "DisplayListOp.h"
24#include "OpenGLRenderer.h"
25
26#if DEBUG_DEFER
27 #define DEFER_LOGD(...) ALOGD(__VA_ARGS__)
28#else
29 #define DEFER_LOGD(...)
30#endif
31
32namespace android {
33namespace uirenderer {
34
Chris Craikff785832013-03-08 13:12:16 -080035/////////////////////////////////////////////////////////////////////////////////
36// Operation Batches
37/////////////////////////////////////////////////////////////////////////////////
38
Chris Craikc3566d02013-02-04 16:16:33 -080039class DrawOpBatch {
40public:
Chris Craikff785832013-03-08 13:12:16 -080041 DrawOpBatch() { mOps.clear(); }
Chris Craikc3566d02013-02-04 16:16:33 -080042
Chris Craikff785832013-03-08 13:12:16 -080043 virtual ~DrawOpBatch() { mOps.clear(); }
Chris Craikc3566d02013-02-04 16:16:33 -080044
45 void add(DrawOp* op) {
46 // NOTE: ignore empty bounds special case, since we don't merge across those ops
47 mBounds.unionWith(op->state.mBounds);
48 mOps.add(op);
49 }
50
Chris Craikff785832013-03-08 13:12:16 -080051 virtual bool intersects(Rect& rect) {
Chris Craikc3566d02013-02-04 16:16:33 -080052 if (!rect.intersects(mBounds)) return false;
Chris Craikff785832013-03-08 13:12:16 -080053
Chris Craikc3566d02013-02-04 16:16:33 -080054 for (unsigned int i = 0; i < mOps.size(); i++) {
55 if (rect.intersects(mOps[i]->state.mBounds)) {
56#if DEBUG_DEFER
57 DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i],
58 mOps[i]->state.mBounds.left, mOps[i]->state.mBounds.top,
59 mOps[i]->state.mBounds.right, mOps[i]->state.mBounds.bottom);
60 mOps[i]->output(2);
61#endif
62 return true;
63 }
64 }
65 return false;
66 }
67
Chris Craikff785832013-03-08 13:12:16 -080068 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty) {
69 DEFER_LOGD("replaying draw batch %p", this);
70
71 status_t status = DrawGlInfo::kStatusDone;
72 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
73 for (unsigned int i = 0; i < mOps.size(); i++) {
74 DrawOp* op = mOps[i];
75
76 renderer.restoreDisplayState(op->state, kStateDeferFlag_Draw);
77
78#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
79 renderer.eventMark(strlen(op->name()), op->name());
80#endif
81 status |= op->applyDraw(renderer, dirty, 0, op->state.mMultipliedAlpha);
82 logBuffer.writeCommand(0, op->name());
83 }
84 return status;
85 }
86
87 inline int count() const { return mOps.size(); }
Chris Craikc3566d02013-02-04 16:16:33 -080088private:
Chris Craikff785832013-03-08 13:12:16 -080089 Vector<DrawOp*> mOps;
Chris Craikc3566d02013-02-04 16:16:33 -080090 Rect mBounds;
91};
92
Chris Craikff785832013-03-08 13:12:16 -080093class StateOpBatch : public DrawOpBatch {
94public:
95 // creates a single operation batch
96 StateOpBatch(StateOp* op) : mOp(op) {}
97
98 bool intersects(Rect& rect) {
99 // if something checks for intersection, it's trying to go backwards across a state op,
100 // something not currently supported - state ops are always barriers
101 CRASH();
102 return false;
103 }
104
105 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty) {
106 DEFER_LOGD("replaying state op batch %p", this);
107 renderer.restoreDisplayState(mOp->state, 0);
108
109 // use invalid save count because it won't be used at flush time - RestoreToCountOp is the
110 // only one to use it, and we don't use that class at flush time, instead calling
111 // renderer.restoreToCount directly
112 int saveCount = -1;
113 mOp->applyState(renderer, saveCount);
114 return DrawGlInfo::kStatusDone;
115 }
116
117private:
118 StateOp* mOp;
119};
120
121class RestoreToCountBatch : public DrawOpBatch {
122public:
123 RestoreToCountBatch(int restoreCount) : mRestoreCount(restoreCount) {}
124
125 bool intersects(Rect& rect) {
126 // if something checks for intersection, it's trying to go backwards across a state op,
127 // something not currently supported - state ops are always barriers
128 CRASH();
129 return false;
130 }
131
132 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty) {
133 DEFER_LOGD("batch %p restoring to count %d", this, mRestoreCount);
134 renderer.restoreToCount(mRestoreCount);
135
136 return DrawGlInfo::kStatusDone;
137 }
138
139private:
140 /*
141 * The count used here represents the flush() time saveCount. This is as opposed to the
142 * DisplayList record time, or defer() time values (which are RestoreToCountOp's mCount, and
143 * (saveCount + mCount) respectively). Since the count is different from the original
144 * RestoreToCountOp, we don't store a pointer to the op, as elsewhere.
145 */
146 const int mRestoreCount;
147};
148
149/////////////////////////////////////////////////////////////////////////////////
150// DeferredDisplayList
151/////////////////////////////////////////////////////////////////////////////////
152
153void DeferredDisplayList::resetBatchingState() {
Chris Craikc3566d02013-02-04 16:16:33 -0800154 for (int i = 0; i < kOpBatch_Count; i++) {
155 mBatchIndices[i] = -1;
156 }
Chris Craikff785832013-03-08 13:12:16 -0800157}
158
159void DeferredDisplayList::clear() {
160 resetBatchingState();
161 mComplexClipStackStart = -1;
162
Chris Craikc3566d02013-02-04 16:16:33 -0800163 for (unsigned int i = 0; i < mBatches.size(); i++) {
164 delete mBatches[i];
165 }
166 mBatches.clear();
Chris Craikff785832013-03-08 13:12:16 -0800167 mSaveStack.clear();
Chris Craikc3566d02013-02-04 16:16:33 -0800168}
169
Chris Craikff785832013-03-08 13:12:16 -0800170/////////////////////////////////////////////////////////////////////////////////
171// Operation adding
172/////////////////////////////////////////////////////////////////////////////////
173
174int DeferredDisplayList::getStateOpDeferFlags() const {
175 // For both clipOp and save(Layer)Op, we don't want to save drawing info, and only want to save
176 // the clip if we aren't recording a complex clip (and can thus trust it to be a rect)
177 return recordingComplexClip() ? 0 : kStateDeferFlag_Clip;
178}
179
180int DeferredDisplayList::getDrawOpDeferFlags() const {
181 return kStateDeferFlag_Draw | getStateOpDeferFlags();
182}
183
184/**
185 * When an clipping operation occurs that could cause a complex clip, record the operation and all
186 * subsequent clipOps, save/restores (if the clip flag is set). During a flush, instead of loading
187 * the clip from deferred state, we play back all of the relevant state operations that generated
188 * the complex clip.
189 *
190 * Note that we don't need to record the associated restore operation, since operations at defer
191 * time record whether they should store the renderer's current clip
192 */
193void DeferredDisplayList::addClip(OpenGLRenderer& renderer, ClipOp* op) {
194 if (recordingComplexClip() || op->canCauseComplexClip() || !renderer.hasRectToRectTransform()) {
195 DEFER_LOGD("%p Received complex clip operation %p", this, op);
196
197 // NOTE: defer clip op before setting mComplexClipStackStart so previous clip is recorded
198 storeStateOpBarrier(renderer, op);
199
200 if (!recordingComplexClip()) {
201 mComplexClipStackStart = renderer.getSaveCount() - 1;
202 DEFER_LOGD(" Starting complex clip region, start is %d", mComplexClipStackStart);
Chris Craikc3566d02013-02-04 16:16:33 -0800203 }
Chris Craikff785832013-03-08 13:12:16 -0800204 }
205}
206
207/**
208 * For now, we record save layer operations as barriers in the batch list, preventing drawing
209 * operations from reordering around the saveLayer and it's associated restore()
210 *
211 * In the future, we should send saveLayer commands (if they can be played out of order) and their
212 * contained drawing operations to a seperate list of batches, so that they may draw at the
213 * beginning of the frame. This would avoid targetting and removing an FBO in the middle of a frame.
214 *
215 * saveLayer operations should be pulled to the beginning of the frame if the canvas doesn't have a
216 * complex clip, and if the flags (kClip_SaveFlag & kClipToLayer_SaveFlag) are set.
217 */
218void DeferredDisplayList::addSaveLayer(OpenGLRenderer& renderer,
219 SaveLayerOp* op, int newSaveCount) {
220 DEFER_LOGD("%p adding saveLayerOp %p, flags %x, new count %d",
221 this, op, op->getFlags(), newSaveCount);
222
223 storeStateOpBarrier(renderer, op);
224 mSaveStack.push(newSaveCount);
225}
226
227/**
228 * Takes save op and it's return value - the new save count - and stores it into the stream as a
229 * barrier if it's needed to properly modify a complex clip
230 */
231void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) {
232 int saveFlags = op->getFlags();
233 DEFER_LOGD("%p adding saveOp %p, flags %x, new count %d", this, op, saveFlags, newSaveCount);
234
235 if (recordingComplexClip() && (saveFlags & SkCanvas::kClip_SaveFlag)) {
236 // store and replay the save operation, as it may be needed to correctly playback the clip
237 DEFER_LOGD(" adding save barrier with new save count %d", newSaveCount);
238 storeStateOpBarrier(renderer, op);
239 mSaveStack.push(newSaveCount);
240 }
241}
242
243/**
244 * saveLayer() commands must be associated with a restoreToCount batch that will clean up and draw
245 * the layer in the deferred list
246 *
247 * other save() commands which occur as children of a snapshot with complex clip will be deferred,
248 * and must be restored
249 *
250 * Either will act as a barrier to draw operation reordering, as we want to play back layer
251 * save/restore and complex canvas modifications (including save/restore) in order.
252 */
253void DeferredDisplayList::addRestoreToCount(OpenGLRenderer& renderer, int newSaveCount) {
254 DEFER_LOGD("%p addRestoreToCount %d", this, newSaveCount);
255
256 if (recordingComplexClip() && newSaveCount <= mComplexClipStackStart) {
257 mComplexClipStackStart = -1;
258 resetBatchingState();
259 }
260
261 if (mSaveStack.isEmpty() || newSaveCount > mSaveStack.top()) {
262 return;
263 }
264
265 while (!mSaveStack.isEmpty() && mSaveStack.top() >= newSaveCount) mSaveStack.pop();
266
267 storeRestoreToCountBarrier(mSaveStack.size() + 1);
268}
269
270void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
271 if (renderer.storeDisplayState(op->state, getDrawOpDeferFlags())) {
272 return; // quick rejected
273 }
274
275 op->onDrawOpDeferred(renderer);
276
277 if (CC_UNLIKELY(renderer.getCaches().drawReorderDisabled)) {
278 // TODO: elegant way to reuse batches?
Chris Craikc3566d02013-02-04 16:16:33 -0800279 DrawOpBatch* b = new DrawOpBatch();
280 b->add(op);
281 mBatches.add(b);
282 return;
283 }
284
285 // disallowReorder isn't set, so find the latest batch of the new op's type, and try to merge
286 // the new op into it
287 DrawOpBatch* targetBatch = NULL;
288 int batchId = op->getBatchId();
289
290 if (!mBatches.isEmpty()) {
291 if (op->state.mBounds.isEmpty()) {
292 // don't know the bounds for op, so add to last batch and start from scratch on next op
293 mBatches.top()->add(op);
294 for (int i = 0; i < kOpBatch_Count; i++) {
295 mBatchIndices[i] = -1;
296 }
297#if DEBUG_DEFER
298 DEFER_LOGD("Warning: Encountered op with empty bounds, resetting batches");
299 op->output(2);
300#endif
301 return;
302 }
303
304 if (batchId >= 0 && mBatchIndices[batchId] != -1) {
305 int targetIndex = mBatchIndices[batchId];
306 targetBatch = mBatches[targetIndex];
307 // iterate back toward target to see if anything drawn since should overlap the new op
308 for (int i = mBatches.size() - 1; i > targetIndex; i--) {
309 DrawOpBatch* overBatch = mBatches[i];
310 if (overBatch->intersects(op->state.mBounds)) {
311 targetBatch = NULL;
312#if DEBUG_DEFER
313 DEFER_LOGD("op couldn't join batch %d, was intersected by batch %d",
314 targetIndex, i);
315 op->output(2);
316#endif
317 break;
318 }
319 }
320 }
321 }
322 if (!targetBatch) {
323 targetBatch = new DrawOpBatch();
324 mBatches.add(targetBatch);
325 if (batchId >= 0) {
326 mBatchIndices[batchId] = mBatches.size() - 1;
327 }
328 }
329 targetBatch->add(op);
330}
331
Chris Craikff785832013-03-08 13:12:16 -0800332void DeferredDisplayList::storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) {
333 DEFER_LOGD("%p adding state op barrier at pos %d", this, mBatches.size());
334
335 renderer.storeDisplayState(op->state, getStateOpDeferFlags());
336 mBatches.add(new StateOpBatch(op));
337 resetBatchingState();
338}
339
340void DeferredDisplayList::storeRestoreToCountBarrier(int newSaveCount) {
341 DEFER_LOGD("%p adding restore to count %d barrier, pos %d",
342 this, newSaveCount, mBatches.size());
343
344 mBatches.add(new RestoreToCountBatch(newSaveCount));
345 resetBatchingState();
346}
347
348/////////////////////////////////////////////////////////////////////////////////
349// Replay / flush
350/////////////////////////////////////////////////////////////////////////////////
351
352static status_t replayBatchList(Vector<DrawOpBatch*>& batchList,
353 OpenGLRenderer& renderer, Rect& dirty) {
354 status_t status = DrawGlInfo::kStatusDone;
355
356 int opCount = 0;
357 for (unsigned int i = 0; i < batchList.size(); i++) {
358 status |= batchList[i]->replay(renderer, dirty);
359 opCount += batchList[i]->count();
360 }
361 DEFER_LOGD("--flushed, drew %d batches (total %d ops)", batchList.size(), opCount);
362 return status;
363}
364
365status_t DeferredDisplayList::flush(OpenGLRenderer& renderer, Rect& dirty) {
366 ATRACE_NAME("flush drawing commands");
Chris Craikc3566d02013-02-04 16:16:33 -0800367 status_t status = DrawGlInfo::kStatusDone;
368
369 if (isEmpty()) return status; // nothing to flush
370
371 DEFER_LOGD("--flushing");
Romain Guy0f667532013-03-01 14:31:04 -0800372 renderer.eventMark("Flush");
373
Chris Craikff785832013-03-08 13:12:16 -0800374 renderer.restoreToCount(1);
Chris Craikc3566d02013-02-04 16:16:33 -0800375
Chris Craikff785832013-03-08 13:12:16 -0800376 status |= replayBatchList(mBatches, renderer, dirty);
Chris Craikc3566d02013-02-04 16:16:33 -0800377
Chris Craikff785832013-03-08 13:12:16 -0800378 DEFER_LOGD("--flush complete, returning %x", status);
Chris Craikc3566d02013-02-04 16:16:33 -0800379
Chris Craikc3566d02013-02-04 16:16:33 -0800380 clear();
381 return status;
382}
383
384}; // namespace uirenderer
385}; // namespace android