| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "SurfaceFlinger" |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <stdint.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| #include <errno.h> |
| #include <math.h> |
| #include <sys/types.h> |
| #include <sys/stat.h> |
| #include <sys/ioctl.h> |
| |
| #include <cutils/log.h> |
| #include <cutils/properties.h> |
| |
| #include <utils/IPCThreadState.h> |
| #include <utils/IServiceManager.h> |
| #include <utils/MemoryDealer.h> |
| #include <utils/MemoryBase.h> |
| #include <utils/String8.h> |
| #include <utils/String16.h> |
| #include <utils/StopWatch.h> |
| |
| #include <ui/PixelFormat.h> |
| #include <ui/DisplayInfo.h> |
| #include <ui/EGLDisplaySurface.h> |
| |
| #include <pixelflinger/pixelflinger.h> |
| #include <GLES/gl.h> |
| |
| #include "clz.h" |
| #include "CPUGauge.h" |
| #include "Layer.h" |
| #include "LayerBlur.h" |
| #include "LayerBuffer.h" |
| #include "LayerDim.h" |
| #include "LayerBitmap.h" |
| #include "LayerOrientationAnim.h" |
| #include "OrientationAnimation.h" |
| #include "SurfaceFlinger.h" |
| #include "VRamHeap.h" |
| |
| #include "DisplayHardware/DisplayHardware.h" |
| #include "GPUHardware/GPUHardware.h" |
| |
| |
| #define DISPLAY_COUNT 1 |
| |
| namespace android { |
| |
| // --------------------------------------------------------------------------- |
| |
| void SurfaceFlinger::instantiate() { |
| defaultServiceManager()->addService( |
| String16("SurfaceFlinger"), new SurfaceFlinger()); |
| } |
| |
| void SurfaceFlinger::shutdown() { |
| // we should unregister here, but not really because |
| // when (if) the service manager goes away, all the services |
| // it has a reference to will leave too. |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| SurfaceFlinger::LayerVector::LayerVector(const SurfaceFlinger::LayerVector& rhs) |
| : lookup(rhs.lookup), layers(rhs.layers) |
| { |
| } |
| |
| ssize_t SurfaceFlinger::LayerVector::indexOf( |
| LayerBase* key, size_t guess) const |
| { |
| if (guess<size() && lookup.keyAt(guess) == key) |
| return guess; |
| const ssize_t i = lookup.indexOfKey(key); |
| if (i>=0) { |
| const size_t idx = lookup.valueAt(i); |
| LOG_ASSERT(layers[idx]==key, |
| "LayerVector[%p]: layers[%d]=%p, key=%p", |
| this, int(idx), layers[idx], key); |
| return idx; |
| } |
| return i; |
| } |
| |
| ssize_t SurfaceFlinger::LayerVector::add( |
| LayerBase* layer, |
| Vector<LayerBase*>::compar_t cmp) |
| { |
| size_t count = layers.size(); |
| ssize_t l = 0; |
| ssize_t h = count-1; |
| ssize_t mid; |
| LayerBase* const* a = layers.array(); |
| while (l <= h) { |
| mid = l + (h - l)/2; |
| const int c = cmp(a+mid, &layer); |
| if (c == 0) { l = mid; break; } |
| else if (c<0) { l = mid+1; } |
| else { h = mid-1; } |
| } |
| size_t order = l; |
| while (order<count && !cmp(&layer, a+order)) { |
| order++; |
| } |
| count = lookup.size(); |
| for (size_t i=0 ; i<count ; i++) { |
| if (lookup.valueAt(i) >= order) { |
| lookup.editValueAt(i)++; |
| } |
| } |
| layers.insertAt(layer, order); |
| lookup.add(layer, order); |
| return order; |
| } |
| |
| ssize_t SurfaceFlinger::LayerVector::remove(LayerBase* layer) |
| { |
| const ssize_t keyIndex = lookup.indexOfKey(layer); |
| if (keyIndex >= 0) { |
| const size_t index = lookup.valueAt(keyIndex); |
| LOG_ASSERT(layers[index]==layer, |
| "LayerVector[%p]: layers[%u]=%p, layer=%p", |
| this, int(index), layers[index], layer); |
| layers.removeItemsAt(index); |
| lookup.removeItemsAt(keyIndex); |
| const size_t count = lookup.size(); |
| for (size_t i=0 ; i<count ; i++) { |
| if (lookup.valueAt(i) >= size_t(index)) { |
| lookup.editValueAt(i)--; |
| } |
| } |
| return index; |
| } |
| return NAME_NOT_FOUND; |
| } |
| |
| ssize_t SurfaceFlinger::LayerVector::reorder( |
| LayerBase* layer, |
| Vector<LayerBase*>::compar_t cmp) |
| { |
| // XXX: it's a little lame. but oh well... |
| ssize_t err = remove(layer); |
| if (err >=0) |
| err = add(layer, cmp); |
| return err; |
| } |
| |
| // --------------------------------------------------------------------------- |
| #if 0 |
| #pragma mark - |
| #endif |
| |
| SurfaceFlinger::SurfaceFlinger() |
| : BnSurfaceComposer(), Thread(false), |
| mTransactionFlags(0), |
| mTransactionCount(0), |
| mBootTime(systemTime()), |
| mLastScheduledBroadcast(NULL), |
| mVisibleRegionsDirty(false), |
| mDeferReleaseConsole(false), |
| mFreezeDisplay(false), |
| mFreezeCount(0), |
| mDebugRegion(0), |
| mDebugCpu(0), |
| mDebugFps(0), |
| mDebugBackground(0), |
| mDebugNoBootAnimation(0), |
| mSyncObject(), |
| mDeplayedTransactionPending(0), |
| mConsoleSignals(0), |
| mSecureFrameBuffer(0) |
| { |
| init(); |
| } |
| |
| void SurfaceFlinger::init() |
| { |
| LOGI("SurfaceFlinger is starting"); |
| |
| // debugging stuff... |
| char value[PROPERTY_VALUE_MAX]; |
| property_get("debug.sf.showupdates", value, "0"); |
| mDebugRegion = atoi(value); |
| property_get("debug.sf.showcpu", value, "0"); |
| mDebugCpu = atoi(value); |
| property_get("debug.sf.showbackground", value, "0"); |
| mDebugBackground = atoi(value); |
| property_get("debug.sf.showfps", value, "0"); |
| mDebugFps = atoi(value); |
| property_get("debug.sf.nobootanimation", value, "0"); |
| mDebugNoBootAnimation = atoi(value); |
| |
| LOGI_IF(mDebugRegion, "showupdates enabled"); |
| LOGI_IF(mDebugCpu, "showcpu enabled"); |
| LOGI_IF(mDebugBackground, "showbackground enabled"); |
| LOGI_IF(mDebugFps, "showfps enabled"); |
| LOGI_IF(mDebugNoBootAnimation, "boot animation disabled"); |
| } |
| |
| SurfaceFlinger::~SurfaceFlinger() |
| { |
| glDeleteTextures(1, &mWormholeTexName); |
| delete mOrientationAnimation; |
| } |
| |
| copybit_device_t* SurfaceFlinger::getBlitEngine() const |
| { |
| return graphicPlane(0).displayHardware().getBlitEngine(); |
| } |
| |
| overlay_control_device_t* SurfaceFlinger::getOverlayEngine() const |
| { |
| return graphicPlane(0).displayHardware().getOverlayEngine(); |
| } |
| |
| sp<IMemory> SurfaceFlinger::getCblk() const |
| { |
| return mServerCblkMemory; |
| } |
| |
| status_t SurfaceFlinger::requestGPU(const sp<IGPUCallback>& callback, |
| gpu_info_t* gpu) |
| { |
| IPCThreadState* ipc = IPCThreadState::self(); |
| const int pid = ipc->getCallingPid(); |
| status_t err = mGPU->request(pid, callback, gpu); |
| return err; |
| } |
| |
| status_t SurfaceFlinger::revokeGPU() |
| { |
| return mGPU->friendlyRevoke(); |
| } |
| |
| sp<ISurfaceFlingerClient> SurfaceFlinger::createConnection() |
| { |
| Mutex::Autolock _l(mStateLock); |
| uint32_t token = mTokens.acquire(); |
| |
| Client* client = new Client(token, this); |
| if ((client == 0) || (client->ctrlblk == 0)) { |
| mTokens.release(token); |
| return 0; |
| } |
| status_t err = mClientsMap.add(token, client); |
| if (err < 0) { |
| delete client; |
| mTokens.release(token); |
| return 0; |
| } |
| sp<BClient> bclient = |
| new BClient(this, token, client->controlBlockMemory()); |
| return bclient; |
| } |
| |
| void SurfaceFlinger::destroyConnection(ClientID cid) |
| { |
| Mutex::Autolock _l(mStateLock); |
| Client* const client = mClientsMap.valueFor(cid); |
| if (client) { |
| // free all the layers this client owns |
| const Vector<LayerBaseClient*>& layers = client->getLayers(); |
| const size_t count = layers.size(); |
| for (size_t i=0 ; i<count ; i++) { |
| LayerBaseClient* const layer = layers[i]; |
| removeLayer_l(layer); |
| } |
| |
| // the resources associated with this client will be freed |
| // during the next transaction, after these surfaces have been |
| // properly removed from the screen |
| |
| // remove this client from our ClientID->Client mapping. |
| mClientsMap.removeItem(cid); |
| |
| // and add it to the list of disconnected clients |
| mDisconnectedClients.add(client); |
| |
| // request a transaction |
| setTransactionFlags(eTransactionNeeded); |
| } |
| } |
| |
| const GraphicPlane& SurfaceFlinger::graphicPlane(int dpy) const |
| { |
| LOGE_IF(uint32_t(dpy) >= DISPLAY_COUNT, "Invalid DisplayID %d", dpy); |
| const GraphicPlane& plane(mGraphicPlanes[dpy]); |
| return plane; |
| } |
| |
| GraphicPlane& SurfaceFlinger::graphicPlane(int dpy) |
| { |
| return const_cast<GraphicPlane&>( |
| const_cast<SurfaceFlinger const *>(this)->graphicPlane(dpy)); |
| } |
| |
| void SurfaceFlinger::bootFinished() |
| { |
| const nsecs_t now = systemTime(); |
| const nsecs_t duration = now - mBootTime; |
| LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) ); |
| if (mBootAnimation != 0) { |
| mBootAnimation->requestExit(); |
| mBootAnimation.clear(); |
| } |
| } |
| |
| void SurfaceFlinger::onFirstRef() |
| { |
| run("SurfaceFlinger", PRIORITY_URGENT_DISPLAY); |
| |
| // Wait for the main thread to be done with its initialization |
| mReadyToRunBarrier.wait(); |
| } |
| |
| |
| static inline uint16_t pack565(int r, int g, int b) { |
| return (r<<11)|(g<<5)|b; |
| } |
| |
| // this is defined in libGLES_CM.so |
| extern ISurfaceComposer* GLES_localSurfaceManager; |
| |
| status_t SurfaceFlinger::readyToRun() |
| { |
| LOGI( "SurfaceFlinger's main thread ready to run. " |
| "Initializing graphics H/W..."); |
| |
| // create the shared control-block |
| mServerHeap = new MemoryDealer(4096, MemoryDealer::READ_ONLY); |
| LOGE_IF(mServerHeap==0, "can't create shared memory dealer"); |
| |
| mServerCblkMemory = mServerHeap->allocate(4096); |
| LOGE_IF(mServerCblkMemory==0, "can't create shared control block"); |
| |
| mServerCblk = static_cast<surface_flinger_cblk_t *>(mServerCblkMemory->pointer()); |
| LOGE_IF(mServerCblk==0, "can't get to shared control block's address"); |
| new(mServerCblk) surface_flinger_cblk_t; |
| |
| // get a reference to the GPU if we have one |
| mGPU = GPUFactory::getGPU(); |
| |
| // create the surface Heap manager, which manages the heaps |
| // (be it in RAM or VRAM) where surfaces are allocated |
| // We give 8 MB per client. |
| mSurfaceHeapManager = new SurfaceHeapManager(this, 8 << 20); |
| |
| |
| GLES_localSurfaceManager = static_cast<ISurfaceComposer*>(this); |
| |
| // we only support one display currently |
| int dpy = 0; |
| |
| { |
| // initialize the main display |
| GraphicPlane& plane(graphicPlane(dpy)); |
| DisplayHardware* const hw = new DisplayHardware(this, dpy); |
| plane.setDisplayHardware(hw); |
| } |
| |
| // initialize primary screen |
| // (other display should be initialized in the same manner, but |
| // asynchronously, as they could come and go. None of this is supported |
| // yet). |
| const GraphicPlane& plane(graphicPlane(dpy)); |
| const DisplayHardware& hw = plane.displayHardware(); |
| const uint32_t w = hw.getWidth(); |
| const uint32_t h = hw.getHeight(); |
| const uint32_t f = hw.getFormat(); |
| hw.makeCurrent(); |
| |
| // initialize the shared control block |
| mServerCblk->connected |= 1<<dpy; |
| display_cblk_t* dcblk = mServerCblk->displays + dpy; |
| memset(dcblk, 0, sizeof(display_cblk_t)); |
| dcblk->w = w; |
| dcblk->h = h; |
| dcblk->format = f; |
| dcblk->orientation = ISurfaceComposer::eOrientationDefault; |
| dcblk->xdpi = hw.getDpiX(); |
| dcblk->ydpi = hw.getDpiY(); |
| dcblk->fps = hw.getRefreshRate(); |
| dcblk->density = hw.getDensity(); |
| asm volatile ("":::"memory"); |
| |
| // Initialize OpenGL|ES |
| glActiveTexture(GL_TEXTURE0); |
| glBindTexture(GL_TEXTURE_2D, 0); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| glPixelStorei(GL_UNPACK_ALIGNMENT, 4); |
| glPixelStorei(GL_PACK_ALIGNMENT, 4); |
| glEnableClientState(GL_VERTEX_ARRAY); |
| glEnable(GL_SCISSOR_TEST); |
| glShadeModel(GL_FLAT); |
| glDisable(GL_DITHER); |
| glDisable(GL_CULL_FACE); |
| |
| const uint16_t g0 = pack565(0x0F,0x1F,0x0F); |
| const uint16_t g1 = pack565(0x17,0x2f,0x17); |
| const uint16_t textureData[4] = { g0, g1, g1, g0 }; |
| glGenTextures(1, &mWormholeTexName); |
| glBindTexture(GL_TEXTURE_2D, mWormholeTexName); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, |
| GL_RGB, GL_UNSIGNED_SHORT_5_6_5, textureData); |
| |
| glViewport(0, 0, w, h); |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| glOrthof(0, w, h, 0, 0, 1); |
| |
| LayerDim::initDimmer(this, w, h); |
| |
| mReadyToRunBarrier.open(); |
| |
| /* |
| * We're now ready to accept clients... |
| */ |
| |
| mOrientationAnimation = new OrientationAnimation(this); |
| |
| // start CPU gauge display |
| if (mDebugCpu) |
| mCpuGauge = new CPUGauge(this, ms2ns(500)); |
| |
| // the boot animation! |
| if (mDebugNoBootAnimation == false) |
| mBootAnimation = new BootAnimation(this); |
| |
| return NO_ERROR; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| #if 0 |
| #pragma mark - |
| #pragma mark Events Handler |
| #endif |
| |
| void SurfaceFlinger::waitForEvent() |
| { |
| // wait for something to do |
| if (UNLIKELY(isFrozen())) { |
| // wait 5 seconds |
| int err = mSyncObject.wait(ms2ns(5000)); |
| if (err != NO_ERROR) { |
| if (isFrozen()) { |
| // we timed out and are still frozen |
| LOGW("timeout expired mFreezeDisplay=%d, mFreezeCount=%d", |
| mFreezeDisplay, mFreezeCount); |
| mFreezeCount = 0; |
| } |
| } |
| } else { |
| mSyncObject.wait(); |
| } |
| } |
| |
| void SurfaceFlinger::signalEvent() { |
| mSyncObject.open(); |
| } |
| |
| void SurfaceFlinger::signal() const { |
| mSyncObject.open(); |
| } |
| |
| void SurfaceFlinger::signalDelayedEvent(nsecs_t delay) |
| { |
| if (android_atomic_or(1, &mDeplayedTransactionPending) == 0) { |
| sp<DelayedTransaction> delayedEvent(new DelayedTransaction(this, delay)); |
| delayedEvent->run("DelayedeEvent", PRIORITY_URGENT_DISPLAY); |
| } |
| } |
| |
| // ---------------------------------------------------------------------------- |
| #if 0 |
| #pragma mark - |
| #pragma mark Main loop |
| #endif |
| |
| bool SurfaceFlinger::threadLoop() |
| { |
| waitForEvent(); |
| |
| // check for transactions |
| if (UNLIKELY(mConsoleSignals)) { |
| handleConsoleEvents(); |
| } |
| |
| if (LIKELY(mTransactionCount == 0)) { |
| // if we're in a global transaction, don't do anything. |
| const uint32_t mask = eTransactionNeeded | eTraversalNeeded; |
| uint32_t transactionFlags = getTransactionFlags(mask); |
| if (LIKELY(transactionFlags)) { |
| handleTransaction(transactionFlags); |
| } |
| } |
| |
| // post surfaces (if needed) |
| handlePageFlip(); |
| |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| if (LIKELY(hw.canDraw())) { |
| // repaint the framebuffer (if needed) |
| handleRepaint(); |
| |
| // release the clients before we flip ('cause flip might block) |
| unlockClients(); |
| executeScheduledBroadcasts(); |
| |
| // sample the cpu gauge |
| if (UNLIKELY(mDebugCpu)) { |
| handleDebugCpu(); |
| } |
| |
| postFramebuffer(); |
| } else { |
| // pretend we did the post |
| unlockClients(); |
| executeScheduledBroadcasts(); |
| usleep(16667); // 60 fps period |
| } |
| return true; |
| } |
| |
| void SurfaceFlinger::postFramebuffer() |
| { |
| const bool skip = mOrientationAnimation->run(); |
| if (UNLIKELY(skip)) { |
| return; |
| } |
| |
| if (!mInvalidRegion.isEmpty()) { |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| |
| if (UNLIKELY(mDebugFps)) { |
| debugShowFPS(); |
| } |
| |
| hw.flip(mInvalidRegion); |
| |
| mInvalidRegion.clear(); |
| |
| if (Layer::deletedTextures.size()) { |
| glDeleteTextures( |
| Layer::deletedTextures.size(), |
| Layer::deletedTextures.array()); |
| Layer::deletedTextures.clear(); |
| } |
| } |
| } |
| |
| void SurfaceFlinger::handleConsoleEvents() |
| { |
| // something to do with the console |
| const DisplayHardware& hw = graphicPlane(0).displayHardware(); |
| |
| int what = android_atomic_and(0, &mConsoleSignals); |
| if (what & eConsoleAcquired) { |
| hw.acquireScreen(); |
| } |
| |
| if (mDeferReleaseConsole && hw.canDraw()) { |
| // We got the release signal before the aquire signal |
| mDeferReleaseConsole = false; |
| revokeGPU(); |
| hw.releaseScreen(); |
| } |
| |
| if (what & eConsoleReleased) { |
| if (hw.canDraw()) { |
| revokeGPU(); |
| hw.releaseScreen(); |
| } else { |
| mDeferReleaseConsole = true; |
| } |
| } |
| |
| mDirtyRegion.set(hw.bounds()); |
| } |
| |
| void SurfaceFlinger::handleTransaction(uint32_t transactionFlags) |
| { |
| Mutex::Autolock _l(mStateLock); |
| |
| const LayerVector& currentLayers = mCurrentState.layersSortedByZ; |
| const size_t count = currentLayers.size(); |
| |
| /* |
| * Traversal of the children |
| * (perform the transaction for each of them if needed) |
| */ |
| |
| const bool layersNeedTransaction = transactionFlags & eTraversalNeeded; |
| if (layersNeedTransaction) { |
| for (size_t i=0 ; i<count ; i++) { |
| LayerBase* const layer = currentLayers[i]; |
| uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded); |
| if (!trFlags) continue; |
| |
| const uint32_t flags = layer->doTransaction(0); |
| if (flags & Layer::eVisibleRegion) |
| mVisibleRegionsDirty = true; |
| |
| if (flags & Layer::eRestartTransaction) { |
| // restart the transaction, but back-off a little |
| layer->setTransactionFlags(eTransactionNeeded); |
| setTransactionFlags(eTraversalNeeded, ms2ns(8)); |
| } |
| } |
| } |
| |
| /* |
| * Perform our own transaction if needed |
| */ |
| |
| if (transactionFlags & eTransactionNeeded) { |
| if (mCurrentState.orientation != mDrawingState.orientation) { |
| // the orientation has changed, recompute all visible regions |
| // and invalidate everything. |
| |
| const int dpy = 0; |
| const int orientation = mCurrentState.orientation; |
| GraphicPlane& plane(graphicPlane(dpy)); |
| plane.setOrientation(orientation); |
| |
| // update the shared control block |
| const DisplayHardware& hw(plane.displayHardware()); |
| volatile display_cblk_t* dcblk = mServerCblk->displays + dpy; |
| dcblk->orientation = orientation; |
| if (orientation & eOrientationSwapMask) { |
| // 90 or 270 degrees orientation |
| dcblk->w = hw.getHeight(); |
| dcblk->h = hw.getWidth(); |
| } else { |
| dcblk->w = hw.getWidth(); |
| dcblk->h = hw.getHeight(); |
| } |
| |
| mVisibleRegionsDirty = true; |
| mDirtyRegion.set(hw.bounds()); |
| |
| mOrientationAnimation->onOrientationChanged(); |
| } |
| |
| if (mCurrentState.freezeDisplay != mDrawingState.freezeDisplay) { |
| // freezing or unfreezing the display -> trigger animation if needed |
| mFreezeDisplay = mCurrentState.freezeDisplay; |
| const nsecs_t now = systemTime(); |
| if (mFreezeDisplay) { |
| mFreezeDisplayTime = now; |
| } else { |
| //LOGD("Screen was frozen for %llu us", |
| // ns2us(now-mFreezeDisplayTime)); |
| } |
| } |
| |
| // some layers might have been removed, so |
| // we need to update the regions they're exposing. |
| size_t c = mRemovedLayers.size(); |
| if (c) { |
| mVisibleRegionsDirty = true; |
| } |
| |
| const LayerVector& currentLayers = mCurrentState.layersSortedByZ; |
| if (currentLayers.size() > mDrawingState.layersSortedByZ.size()) { |
| // layers have been added |
| mVisibleRegionsDirty = true; |
| } |
| |
| // get rid of all resources we don't need anymore |
| // (layers and clients) |
| free_resources_l(); |
| } |
| |
| commitTransaction(); |
| } |
| |
| sp<FreezeLock> SurfaceFlinger::getFreezeLock() const |
| { |
| return new FreezeLock(const_cast<SurfaceFlinger *>(this)); |
| } |
| |
| void SurfaceFlinger::computeVisibleRegions( |
| LayerVector& currentLayers, Region& dirtyRegion, Region& opaqueRegion) |
| { |
| const GraphicPlane& plane(graphicPlane(0)); |
| const Transform& planeTransform(plane.transform()); |
| |
| Region aboveOpaqueLayers; |
| Region aboveCoveredLayers; |
| Region dirty; |
| |
| bool secureFrameBuffer = false; |
| |
| size_t i = currentLayers.size(); |
| while (i--) { |
| LayerBase* const layer = currentLayers[i]; |
| layer->validateVisibility(planeTransform); |
| |
| // start with the whole surface at its current location |
| const Layer::State& s = layer->drawingState(); |
| const Rect bounds(layer->visibleBounds()); |
| |
| // handle hidden surfaces by setting the visible region to empty |
| Region opaqueRegion; |
| Region visibleRegion; |
| Region coveredRegion; |
| if (UNLIKELY((s.flags & ISurfaceComposer::eLayerHidden) || !s.alpha)) { |
| visibleRegion.clear(); |
| } else { |
| const bool translucent = layer->needsBlending(); |
| visibleRegion.set(bounds); |
| coveredRegion = visibleRegion; |
| |
| // Remove the transparent area from the visible region |
| if (translucent) { |
| visibleRegion.subtractSelf(layer->transparentRegionScreen); |
| } |
| |
| // compute the opaque region |
| if (s.alpha==255 && !translucent && layer->getOrientation()>=0) { |
| // the opaque region is the visible region |
| opaqueRegion = visibleRegion; |
| } |
| } |
| |
| // subtract the opaque region covered by the layers above us |
| visibleRegion.subtractSelf(aboveOpaqueLayers); |
| coveredRegion.andSelf(aboveCoveredLayers); |
| |
| // compute this layer's dirty region |
| if (layer->contentDirty) { |
| // we need to invalidate the whole region |
| dirty = visibleRegion; |
| // as well, as the old visible region |
| dirty.orSelf(layer->visibleRegionScreen); |
| layer->contentDirty = false; |
| } else { |
| // compute the exposed region |
| // dirty = what's visible now - what's wasn't covered before |
| // = what's visible now & what's was covered before |
| dirty = visibleRegion.intersect(layer->coveredRegionScreen); |
| } |
| dirty.subtractSelf(aboveOpaqueLayers); |
| |
| // accumulate to the screen dirty region |
| dirtyRegion.orSelf(dirty); |
| |
| // updade aboveOpaqueLayers/aboveCoveredLayers for next (lower) layer |
| aboveOpaqueLayers.orSelf(opaqueRegion); |
| aboveCoveredLayers.orSelf(bounds); |
| |
| // Store the visible region is screen space |
| layer->setVisibleRegion(visibleRegion); |
| layer->setCoveredRegion(coveredRegion); |
| |
| // If a secure layer is partially visible, lockdown the screen! |
| if (layer->isSecure() && !visibleRegion.isEmpty()) { |
| secureFrameBuffer = true; |
| } |
| } |
| |
| mSecureFrameBuffer = secureFrameBuffer; |
| opaqueRegion = aboveOpaqueLayers; |
| } |
| |
| |
| void SurfaceFlinger::commitTransaction() |
| { |
| mDrawingState = mCurrentState; |
| mTransactionCV.signal(); |
| } |
| |
| void SurfaceFlinger::handlePageFlip() |
| { |
| bool visibleRegions = mVisibleRegionsDirty; |
| LayerVector& currentLayers = const_cast<LayerVector&>(mDrawingState.layersSortedByZ); |
| visibleRegions |= lockPageFlip(currentLayers); |
| |
| const DisplayHardware& hw = graphicPlane(0).displayHardware(); |
| const Region screenRegion(hw.bounds()); |
| if (visibleRegions) { |
| Region opaqueRegion; |
| computeVisibleRegions(currentLayers, mDirtyRegion, opaqueRegion); |
| mWormholeRegion = screenRegion.subtract(opaqueRegion); |
| mVisibleRegionsDirty = false; |
| } |
| |
| unlockPageFlip(currentLayers); |
| mDirtyRegion.andSelf(screenRegion); |
| } |
| |
| bool SurfaceFlinger::lockPageFlip(const LayerVector& currentLayers) |
| { |
| bool recomputeVisibleRegions = false; |
| size_t count = currentLayers.size(); |
| LayerBase* const* layers = currentLayers.array(); |
| for (size_t i=0 ; i<count ; i++) { |
| LayerBase* const layer = layers[i]; |
| layer->lockPageFlip(recomputeVisibleRegions); |
| } |
| return recomputeVisibleRegions; |
| } |
| |
| void SurfaceFlinger::unlockPageFlip(const LayerVector& currentLayers) |
| { |
| const GraphicPlane& plane(graphicPlane(0)); |
| const Transform& planeTransform(plane.transform()); |
| size_t count = currentLayers.size(); |
| LayerBase* const* layers = currentLayers.array(); |
| for (size_t i=0 ; i<count ; i++) { |
| LayerBase* const layer = layers[i]; |
| layer->unlockPageFlip(planeTransform, mDirtyRegion); |
| } |
| } |
| |
| void SurfaceFlinger::handleRepaint() |
| { |
| // set the frame buffer |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| |
| if (UNLIKELY(mDebugRegion)) { |
| debugFlashRegions(); |
| } |
| |
| // compute the invalid region |
| mInvalidRegion.orSelf(mDirtyRegion); |
| |
| uint32_t flags = hw.getFlags(); |
| if (flags & DisplayHardware::BUFFER_PRESERVED) { |
| // here we assume DisplayHardware::flip()'s implementation |
| // performs the copy-back optimization. |
| } else { |
| if (flags & DisplayHardware::UPDATE_ON_DEMAND) { |
| // we need to fully redraw the part that will be updated |
| mDirtyRegion.set(mInvalidRegion.bounds()); |
| } else { |
| // we need to redraw everything |
| mDirtyRegion.set(hw.bounds()); |
| mInvalidRegion = mDirtyRegion; |
| } |
| } |
| |
| // compose all surfaces |
| composeSurfaces(mDirtyRegion); |
| |
| // clear the dirty regions |
| mDirtyRegion.clear(); |
| } |
| |
| void SurfaceFlinger::composeSurfaces(const Region& dirty) |
| { |
| if (UNLIKELY(!mWormholeRegion.isEmpty())) { |
| // should never happen unless the window manager has a bug |
| // draw something... |
| drawWormhole(); |
| } |
| const SurfaceFlinger& flinger(*this); |
| const LayerVector& drawingLayers(mDrawingState.layersSortedByZ); |
| const size_t count = drawingLayers.size(); |
| LayerBase const* const* const layers = drawingLayers.array(); |
| for (size_t i=0 ; i<count ; ++i) { |
| LayerBase const * const layer = layers[i]; |
| const Region& visibleRegion(layer->visibleRegionScreen); |
| if (!visibleRegion.isEmpty()) { |
| const Region clip(dirty.intersect(visibleRegion)); |
| if (!clip.isEmpty()) { |
| layer->draw(clip); |
| } |
| } |
| } |
| } |
| |
| void SurfaceFlinger::unlockClients() |
| { |
| const LayerVector& drawingLayers(mDrawingState.layersSortedByZ); |
| const size_t count = drawingLayers.size(); |
| LayerBase* const* const layers = drawingLayers.array(); |
| for (size_t i=0 ; i<count ; ++i) { |
| LayerBase* const layer = layers[i]; |
| layer->finishPageFlip(); |
| } |
| } |
| |
| void SurfaceFlinger::scheduleBroadcast(Client* client) |
| { |
| if (mLastScheduledBroadcast != client) { |
| mLastScheduledBroadcast = client; |
| mScheduledBroadcasts.add(client); |
| } |
| } |
| |
| void SurfaceFlinger::executeScheduledBroadcasts() |
| { |
| SortedVector<Client*>& list = mScheduledBroadcasts; |
| size_t count = list.size(); |
| while (count--) { |
| per_client_cblk_t* const cblk = list[count]->ctrlblk; |
| if (cblk->lock.tryLock() == NO_ERROR) { |
| cblk->cv.broadcast(); |
| list.removeAt(count); |
| cblk->lock.unlock(); |
| } else { |
| // schedule another round |
| LOGW("executeScheduledBroadcasts() skipped, " |
| "contention on the client. We'll try again later..."); |
| signalDelayedEvent(ms2ns(4)); |
| } |
| } |
| mLastScheduledBroadcast = 0; |
| } |
| |
| void SurfaceFlinger::handleDebugCpu() |
| { |
| Mutex::Autolock _l(mDebugLock); |
| if (mCpuGauge != 0) |
| mCpuGauge->sample(); |
| } |
| |
| void SurfaceFlinger::debugFlashRegions() |
| { |
| if (UNLIKELY(!mDirtyRegion.isRect())) { |
| // TODO: do this only if we don't have preserving |
| // swapBuffer. If we don't have update-on-demand, |
| // redraw everything. |
| composeSurfaces(Region(mDirtyRegion.bounds())); |
| } |
| |
| glDisable(GL_TEXTURE_2D); |
| glDisable(GL_BLEND); |
| glDisable(GL_DITHER); |
| glDisable(GL_SCISSOR_TEST); |
| |
| glColor4x(0x10000, 0, 0x10000, 0x10000); |
| |
| Rect r; |
| Region::iterator iterator(mDirtyRegion); |
| while (iterator.iterate(&r)) { |
| GLfloat vertices[][2] = { |
| { r.left, r.top }, |
| { r.left, r.bottom }, |
| { r.right, r.bottom }, |
| { r.right, r.top } |
| }; |
| glVertexPointer(2, GL_FLOAT, 0, vertices); |
| glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| } |
| |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| hw.flip(mDirtyRegion.merge(mInvalidRegion)); |
| mInvalidRegion.clear(); |
| |
| if (mDebugRegion > 1) |
| usleep(mDebugRegion * 1000); |
| |
| glEnable(GL_SCISSOR_TEST); |
| //mDirtyRegion.dump("mDirtyRegion"); |
| } |
| |
| void SurfaceFlinger::drawWormhole() const |
| { |
| const Region region(mWormholeRegion.intersect(mDirtyRegion)); |
| if (region.isEmpty()) |
| return; |
| |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| const int32_t width = hw.getWidth(); |
| const int32_t height = hw.getHeight(); |
| |
| glDisable(GL_BLEND); |
| glDisable(GL_DITHER); |
| |
| if (LIKELY(!mDebugBackground)) { |
| glClearColorx(0,0,0,0); |
| Rect r; |
| Region::iterator iterator(region); |
| while (iterator.iterate(&r)) { |
| const GLint sy = height - (r.top + r.height()); |
| glScissor(r.left, sy, r.width(), r.height()); |
| glClear(GL_COLOR_BUFFER_BIT); |
| } |
| } else { |
| const GLshort vertices[][2] = { { 0, 0 }, { width, 0 }, |
| { width, height }, { 0, height } }; |
| const GLshort tcoords[][2] = { { 0, 0 }, { 1, 0 }, { 1, 1 }, { 0, 1 } }; |
| glVertexPointer(2, GL_SHORT, 0, vertices); |
| glTexCoordPointer(2, GL_SHORT, 0, tcoords); |
| glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| glEnable(GL_TEXTURE_2D); |
| glBindTexture(GL_TEXTURE_2D, mWormholeTexName); |
| glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| glMatrixMode(GL_TEXTURE); |
| glLoadIdentity(); |
| glScalef(width*(1.0f/32.0f), height*(1.0f/32.0f), 1); |
| Rect r; |
| Region::iterator iterator(region); |
| while (iterator.iterate(&r)) { |
| const GLint sy = height - (r.top + r.height()); |
| glScissor(r.left, sy, r.width(), r.height()); |
| glDrawArrays(GL_TRIANGLE_FAN, 0, 4); |
| } |
| glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
| } |
| } |
| |
| void SurfaceFlinger::debugShowFPS() const |
| { |
| static int mFrameCount; |
| static int mLastFrameCount = 0; |
| static nsecs_t mLastFpsTime = 0; |
| static float mFps = 0; |
| mFrameCount++; |
| nsecs_t now = systemTime(); |
| nsecs_t diff = now - mLastFpsTime; |
| if (diff > ms2ns(250)) { |
| mFps = ((mFrameCount - mLastFrameCount) * float(s2ns(1))) / diff; |
| mLastFpsTime = now; |
| mLastFrameCount = mFrameCount; |
| } |
| // XXX: mFPS has the value we want |
| } |
| |
| status_t SurfaceFlinger::addLayer(LayerBase* layer) |
| { |
| Mutex::Autolock _l(mStateLock); |
| addLayer_l(layer); |
| setTransactionFlags(eTransactionNeeded|eTraversalNeeded); |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceFlinger::removeLayer(LayerBase* layer) |
| { |
| Mutex::Autolock _l(mStateLock); |
| removeLayer_l(layer); |
| setTransactionFlags(eTransactionNeeded); |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceFlinger::invalidateLayerVisibility(LayerBase* layer) |
| { |
| layer->forceVisibilityTransaction(); |
| setTransactionFlags(eTraversalNeeded); |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceFlinger::addLayer_l(LayerBase* layer) |
| { |
| ssize_t i = mCurrentState.layersSortedByZ.add( |
| layer, &LayerBase::compareCurrentStateZ); |
| LayerBaseClient* lbc = LayerBase::dynamicCast<LayerBaseClient*>(layer); |
| if (lbc) { |
| mLayerMap.add(lbc->serverIndex(), lbc); |
| } |
| mRemovedLayers.remove(layer); |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceFlinger::removeLayer_l(LayerBase* layerBase) |
| { |
| ssize_t index = mCurrentState.layersSortedByZ.remove(layerBase); |
| if (index >= 0) { |
| mRemovedLayers.add(layerBase); |
| LayerBaseClient* layer = LayerBase::dynamicCast<LayerBaseClient*>(layerBase); |
| if (layer) { |
| mLayerMap.removeItem(layer->serverIndex()); |
| } |
| return NO_ERROR; |
| } |
| // it's possible that we don't find a layer, because it might |
| // have been destroyed already -- this is not technically an error |
| // from the user because there is a race between destroySurface, |
| // destroyclient and destroySurface-from-a-transaction. |
| return (index == NAME_NOT_FOUND) ? status_t(NO_ERROR) : index; |
| } |
| |
| void SurfaceFlinger::free_resources_l() |
| { |
| // Destroy layers that were removed |
| destroy_all_removed_layers_l(); |
| |
| // free resources associated with disconnected clients |
| SortedVector<Client*>& scheduledBroadcasts(mScheduledBroadcasts); |
| Vector<Client*>& disconnectedClients(mDisconnectedClients); |
| const size_t count = disconnectedClients.size(); |
| for (size_t i=0 ; i<count ; i++) { |
| Client* client = disconnectedClients[i]; |
| // if this client is the scheduled broadcast list, |
| // remove it from there (and we don't need to signal it |
| // since it is dead). |
| int32_t index = scheduledBroadcasts.indexOf(client); |
| if (index >= 0) { |
| scheduledBroadcasts.removeItemsAt(index); |
| } |
| mTokens.release(client->cid); |
| delete client; |
| } |
| disconnectedClients.clear(); |
| } |
| |
| void SurfaceFlinger::destroy_all_removed_layers_l() |
| { |
| size_t c = mRemovedLayers.size(); |
| while (c--) { |
| LayerBase* const removed_layer = mRemovedLayers[c]; |
| |
| LOGE_IF(mCurrentState.layersSortedByZ.indexOf(removed_layer) >= 0, |
| "layer %p removed but still in the current state list", |
| removed_layer); |
| |
| delete removed_layer; |
| } |
| mRemovedLayers.clear(); |
| } |
| |
| |
| uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags) |
| { |
| return android_atomic_and(~flags, &mTransactionFlags) & flags; |
| } |
| |
| uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags, nsecs_t delay) |
| { |
| uint32_t old = android_atomic_or(flags, &mTransactionFlags); |
| if ((old & flags)==0) { // wake the server up |
| if (delay > 0) { |
| signalDelayedEvent(delay); |
| } else { |
| signalEvent(); |
| } |
| } |
| return old; |
| } |
| |
| void SurfaceFlinger::openGlobalTransaction() |
| { |
| android_atomic_inc(&mTransactionCount); |
| } |
| |
| void SurfaceFlinger::closeGlobalTransaction() |
| { |
| if (android_atomic_dec(&mTransactionCount) == 1) { |
| signalEvent(); |
| } |
| } |
| |
| status_t SurfaceFlinger::freezeDisplay(DisplayID dpy, uint32_t flags) |
| { |
| if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT)) |
| return BAD_VALUE; |
| |
| Mutex::Autolock _l(mStateLock); |
| mCurrentState.freezeDisplay = 1; |
| setTransactionFlags(eTransactionNeeded); |
| |
| // flags is intended to communicate some sort of animation behavior |
| // (for instance fadding) |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceFlinger::unfreezeDisplay(DisplayID dpy, uint32_t flags) |
| { |
| if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT)) |
| return BAD_VALUE; |
| |
| Mutex::Autolock _l(mStateLock); |
| mCurrentState.freezeDisplay = 0; |
| setTransactionFlags(eTransactionNeeded); |
| |
| // flags is intended to communicate some sort of animation behavior |
| // (for instance fadding) |
| return NO_ERROR; |
| } |
| |
| int SurfaceFlinger::setOrientation(DisplayID dpy, int orientation) |
| { |
| if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT)) |
| return BAD_VALUE; |
| |
| Mutex::Autolock _l(mStateLock); |
| if (mCurrentState.orientation != orientation) { |
| if (uint32_t(orientation)<=eOrientation270 || orientation==42) { |
| mCurrentState.orientation = orientation; |
| setTransactionFlags(eTransactionNeeded); |
| mTransactionCV.wait(mStateLock); |
| } else { |
| orientation = BAD_VALUE; |
| } |
| } |
| return orientation; |
| } |
| |
| sp<ISurface> SurfaceFlinger::createSurface(ClientID clientId, int pid, |
| ISurfaceFlingerClient::surface_data_t* params, |
| DisplayID d, uint32_t w, uint32_t h, PixelFormat format, |
| uint32_t flags) |
| { |
| LayerBaseClient* layer = 0; |
| sp<LayerBaseClient::Surface> surfaceHandle; |
| Mutex::Autolock _l(mStateLock); |
| Client* const c = mClientsMap.valueFor(clientId); |
| if (UNLIKELY(!c)) { |
| LOGE("createSurface() failed, client not found (id=%d)", clientId); |
| return surfaceHandle; |
| } |
| |
| //LOGD("createSurface for pid %d (%d x %d)", pid, w, h); |
| int32_t id = c->generateId(pid); |
| if (uint32_t(id) >= NUM_LAYERS_MAX) { |
| LOGE("createSurface() failed, generateId = %d", id); |
| return surfaceHandle; |
| } |
| |
| switch (flags & eFXSurfaceMask) { |
| case eFXSurfaceNormal: |
| if (UNLIKELY(flags & ePushBuffers)) { |
| layer = createPushBuffersSurfaceLocked(c, d, id, w, h, flags); |
| } else { |
| layer = createNormalSurfaceLocked(c, d, id, w, h, format, flags); |
| } |
| break; |
| case eFXSurfaceBlur: |
| layer = createBlurSurfaceLocked(c, d, id, w, h, flags); |
| break; |
| case eFXSurfaceDim: |
| layer = createDimSurfaceLocked(c, d, id, w, h, flags); |
| break; |
| } |
| |
| if (layer) { |
| setTransactionFlags(eTransactionNeeded); |
| surfaceHandle = layer->getSurface(); |
| if (surfaceHandle != 0) |
| surfaceHandle->getSurfaceData(params); |
| } |
| |
| return surfaceHandle; |
| } |
| |
| LayerBaseClient* SurfaceFlinger::createNormalSurfaceLocked( |
| Client* client, DisplayID display, |
| int32_t id, uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) |
| { |
| // initialize the surfaces |
| switch (format) { // TODO: take h/w into account |
| case PIXEL_FORMAT_TRANSPARENT: |
| case PIXEL_FORMAT_TRANSLUCENT: |
| format = PIXEL_FORMAT_RGBA_8888; |
| break; |
| case PIXEL_FORMAT_OPAQUE: |
| format = PIXEL_FORMAT_RGB_565; |
| break; |
| } |
| |
| Layer* layer = new Layer(this, display, client, id); |
| status_t err = layer->setBuffers(client, w, h, format, flags); |
| if (LIKELY(err == NO_ERROR)) { |
| layer->initStates(w, h, flags); |
| addLayer_l(layer); |
| } else { |
| LOGE("createNormalSurfaceLocked() failed (%s)", strerror(-err)); |
| delete layer; |
| return 0; |
| } |
| return layer; |
| } |
| |
| LayerBaseClient* SurfaceFlinger::createBlurSurfaceLocked( |
| Client* client, DisplayID display, |
| int32_t id, uint32_t w, uint32_t h, uint32_t flags) |
| { |
| LayerBlur* layer = new LayerBlur(this, display, client, id); |
| layer->initStates(w, h, flags); |
| addLayer_l(layer); |
| return layer; |
| } |
| |
| LayerBaseClient* SurfaceFlinger::createDimSurfaceLocked( |
| Client* client, DisplayID display, |
| int32_t id, uint32_t w, uint32_t h, uint32_t flags) |
| { |
| LayerDim* layer = new LayerDim(this, display, client, id); |
| layer->initStates(w, h, flags); |
| addLayer_l(layer); |
| return layer; |
| } |
| |
| LayerBaseClient* SurfaceFlinger::createPushBuffersSurfaceLocked( |
| Client* client, DisplayID display, |
| int32_t id, uint32_t w, uint32_t h, uint32_t flags) |
| { |
| LayerBuffer* layer = new LayerBuffer(this, display, client, id); |
| layer->initStates(w, h, flags); |
| addLayer_l(layer); |
| return layer; |
| } |
| |
| status_t SurfaceFlinger::destroySurface(SurfaceID index) |
| { |
| Mutex::Autolock _l(mStateLock); |
| LayerBaseClient* const layer = getLayerUser_l(index); |
| status_t err = removeLayer_l(layer); |
| if (err < 0) |
| return err; |
| setTransactionFlags(eTransactionNeeded); |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceFlinger::setClientState( |
| ClientID cid, |
| int32_t count, |
| const layer_state_t* states) |
| { |
| Mutex::Autolock _l(mStateLock); |
| uint32_t flags = 0; |
| cid <<= 16; |
| for (int i=0 ; i<count ; i++) { |
| const layer_state_t& s = states[i]; |
| LayerBaseClient* layer = getLayerUser_l(s.surface | cid); |
| if (layer) { |
| const uint32_t what = s.what; |
| // check if it has been destroyed first |
| if (what & eDestroyed) { |
| if (removeLayer_l(layer) == NO_ERROR) { |
| flags |= eTransactionNeeded; |
| // we skip everything else... well, no, not really |
| // we skip ONLY that transaction. |
| continue; |
| } |
| } |
| if (what & ePositionChanged) { |
| if (layer->setPosition(s.x, s.y)) |
| flags |= eTraversalNeeded; |
| } |
| if (what & eLayerChanged) { |
| if (layer->setLayer(s.z)) { |
| mCurrentState.layersSortedByZ.reorder( |
| layer, &Layer::compareCurrentStateZ); |
| // we need traversal (state changed) |
| // AND transaction (list changed) |
| flags |= eTransactionNeeded|eTraversalNeeded; |
| } |
| } |
| if (what & eSizeChanged) { |
| if (layer->setSize(s.w, s.h)) |
| flags |= eTraversalNeeded; |
| } |
| if (what & eAlphaChanged) { |
| if (layer->setAlpha(uint8_t(255.0f*s.alpha+0.5f))) |
| flags |= eTraversalNeeded; |
| } |
| if (what & eMatrixChanged) { |
| if (layer->setMatrix(s.matrix)) |
| flags |= eTraversalNeeded; |
| } |
| if (what & eTransparentRegionChanged) { |
| if (layer->setTransparentRegionHint(s.transparentRegion)) |
| flags |= eTraversalNeeded; |
| } |
| if (what & eVisibilityChanged) { |
| if (layer->setFlags(s.flags, s.mask)) |
| flags |= eTraversalNeeded; |
| } |
| } |
| } |
| if (flags) { |
| setTransactionFlags(flags); |
| } |
| return NO_ERROR; |
| } |
| |
| LayerBaseClient* SurfaceFlinger::getLayerUser_l(SurfaceID s) const |
| { |
| return mLayerMap.valueFor(s); |
| } |
| |
| void SurfaceFlinger::screenReleased(int dpy) |
| { |
| // this may be called by a signal handler, we can't do too much in here |
| android_atomic_or(eConsoleReleased, &mConsoleSignals); |
| signalEvent(); |
| } |
| |
| void SurfaceFlinger::screenAcquired(int dpy) |
| { |
| // this may be called by a signal handler, we can't do too much in here |
| android_atomic_or(eConsoleAcquired, &mConsoleSignals); |
| signalEvent(); |
| } |
| |
| status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args) |
| { |
| const size_t SIZE = 1024; |
| char buffer[SIZE]; |
| String8 result; |
| if (checkCallingPermission( |
| String16("android.permission.DUMP")) == false) |
| { // not allowed |
| snprintf(buffer, SIZE, "Permission Denial: " |
| "can't dump SurfaceFlinger from pid=%d, uid=%d\n", |
| IPCThreadState::self()->getCallingPid(), |
| IPCThreadState::self()->getCallingUid()); |
| result.append(buffer); |
| } else { |
| Mutex::Autolock _l(mStateLock); |
| size_t s = mClientsMap.size(); |
| char name[64]; |
| for (size_t i=0 ; i<s ; i++) { |
| Client* client = mClientsMap.valueAt(i); |
| sprintf(name, " Client (id=0x%08x)", client->cid); |
| client->dump(name); |
| } |
| const LayerVector& currentLayers = mCurrentState.layersSortedByZ; |
| const size_t count = currentLayers.size(); |
| for (size_t i=0 ; i<count ; i++) { |
| /*** LayerBase ***/ |
| LayerBase const * const layer = currentLayers[i]; |
| const Layer::State& s = layer->drawingState(); |
| snprintf(buffer, SIZE, |
| "+ %s %p\n" |
| " " |
| "z=%9d, pos=(%4d,%4d), size=(%4d,%4d), " |
| "needsBlending=%1d, invalidate=%1d, " |
| "alpha=0x%02x, flags=0x%08x, tr=[%.2f, %.2f][%.2f, %.2f]\n", |
| layer->getTypeID(), layer, |
| s.z, layer->tx(), layer->ty(), s.w, s.h, |
| layer->needsBlending(), layer->contentDirty, |
| s.alpha, s.flags, |
| s.transform[0], s.transform[1], |
| s.transform[2], s.transform[3]); |
| result.append(buffer); |
| buffer[0] = 0; |
| /*** LayerBaseClient ***/ |
| LayerBaseClient* const lbc = |
| LayerBase::dynamicCast<LayerBaseClient*>((LayerBase*)layer); |
| if (lbc) { |
| snprintf(buffer, SIZE, |
| " " |
| "id=0x%08x, client=0x%08x, identity=%u\n", |
| lbc->clientIndex(), lbc->client ? lbc->client->cid : 0, |
| lbc->getIdentity()); |
| } |
| result.append(buffer); |
| buffer[0] = 0; |
| /*** Layer ***/ |
| Layer* const l = LayerBase::dynamicCast<Layer*>((LayerBase*)layer); |
| if (l) { |
| const LayerBitmap& buf0(l->getBuffer(0)); |
| const LayerBitmap& buf1(l->getBuffer(1)); |
| snprintf(buffer, SIZE, |
| " " |
| "format=%2d, [%3ux%3u:%3u] [%3ux%3u:%3u], mTextureName=%d," |
| " freezeLock=%p, swapState=0x%08x\n", |
| l->pixelFormat(), |
| buf0.width(), buf0.height(), buf0.stride(), |
| buf1.width(), buf1.height(), buf1.stride(), |
| l->getTextureName(), l->getFreezeLock().get(), |
| l->lcblk->swapState); |
| } |
| result.append(buffer); |
| buffer[0] = 0; |
| s.transparentRegion.dump(result, "transparentRegion"); |
| layer->transparentRegionScreen.dump(result, "transparentRegionScreen"); |
| layer->visibleRegionScreen.dump(result, "visibleRegionScreen"); |
| } |
| mWormholeRegion.dump(result, "WormholeRegion"); |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| snprintf(buffer, SIZE, |
| " display frozen: %s, freezeCount=%d, orientation=%d, canDraw=%d\n", |
| mFreezeDisplay?"yes":"no", mFreezeCount, |
| mCurrentState.orientation, hw.canDraw()); |
| result.append(buffer); |
| |
| sp<AllocatorInterface> allocator; |
| if (mGPU != 0) { |
| snprintf(buffer, SIZE, " GPU owner: %d\n", mGPU->getOwner()); |
| result.append(buffer); |
| allocator = mGPU->getAllocator(); |
| if (allocator != 0) { |
| allocator->dump(result, "GPU Allocator"); |
| } |
| } |
| allocator = mSurfaceHeapManager->getAllocator(NATIVE_MEMORY_TYPE_PMEM); |
| if (allocator != 0) { |
| allocator->dump(result, "PMEM Allocator"); |
| } |
| } |
| write(fd, result.string(), result.size()); |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceFlinger::onTransact( |
| uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) |
| { |
| switch (code) { |
| case CREATE_CONNECTION: |
| case OPEN_GLOBAL_TRANSACTION: |
| case CLOSE_GLOBAL_TRANSACTION: |
| case SET_ORIENTATION: |
| case FREEZE_DISPLAY: |
| case UNFREEZE_DISPLAY: |
| case BOOT_FINISHED: |
| case REVOKE_GPU: |
| { |
| // codes that require permission check |
| IPCThreadState* ipc = IPCThreadState::self(); |
| const int pid = ipc->getCallingPid(); |
| const int self_pid = getpid(); |
| if (UNLIKELY(pid != self_pid)) { |
| // we're called from a different process, do the real check |
| if (!checkCallingPermission( |
| String16("android.permission.ACCESS_SURFACE_FLINGER"))) |
| { |
| const int uid = ipc->getCallingUid(); |
| LOGE("Permission Denial: " |
| "can't access SurfaceFlinger pid=%d, uid=%d", pid, uid); |
| return PERMISSION_DENIED; |
| } |
| } |
| } |
| } |
| |
| status_t err = BnSurfaceComposer::onTransact(code, data, reply, flags); |
| if (err == UNKNOWN_TRANSACTION || err == PERMISSION_DENIED) { |
| // HARDWARE_TEST stuff... |
| if (UNLIKELY(checkCallingPermission( |
| String16("android.permission.HARDWARE_TEST")) == false)) |
| { // not allowed |
| LOGE("Permission Denial: pid=%d, uid=%d\n", |
| IPCThreadState::self()->getCallingPid(), |
| IPCThreadState::self()->getCallingUid()); |
| return PERMISSION_DENIED; |
| } |
| int n; |
| switch (code) { |
| case 1000: // SHOW_CPU |
| n = data.readInt32(); |
| mDebugCpu = n ? 1 : 0; |
| if (mDebugCpu) { |
| if (mCpuGauge == 0) { |
| mCpuGauge = new CPUGauge(this, ms2ns(500)); |
| } |
| } else { |
| if (mCpuGauge != 0) { |
| mCpuGauge->requestExitAndWait(); |
| Mutex::Autolock _l(mDebugLock); |
| mCpuGauge.clear(); |
| } |
| } |
| return NO_ERROR; |
| case 1001: // SHOW_FPS |
| n = data.readInt32(); |
| mDebugFps = n ? 1 : 0; |
| return NO_ERROR; |
| case 1002: // SHOW_UPDATES |
| n = data.readInt32(); |
| mDebugRegion = n ? n : (mDebugRegion ? 0 : 1); |
| return NO_ERROR; |
| case 1003: // SHOW_BACKGROUND |
| n = data.readInt32(); |
| mDebugBackground = n ? 1 : 0; |
| return NO_ERROR; |
| case 1004:{ // repaint everything |
| Mutex::Autolock _l(mStateLock); |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| mDirtyRegion.set(hw.bounds()); // careful that's not thread-safe |
| signalEvent(); |
| } |
| return NO_ERROR; |
| case 1005: // ask GPU revoke |
| mGPU->friendlyRevoke(); |
| return NO_ERROR; |
| case 1006: // revoke GPU |
| mGPU->unconditionalRevoke(); |
| return NO_ERROR; |
| case 1007: // set mFreezeCount |
| mFreezeCount = data.readInt32(); |
| return NO_ERROR; |
| case 1010: // interrogate. |
| reply->writeInt32(mDebugCpu); |
| reply->writeInt32(0); |
| reply->writeInt32(mDebugRegion); |
| reply->writeInt32(mDebugBackground); |
| return NO_ERROR; |
| case 1013: { |
| Mutex::Autolock _l(mStateLock); |
| const DisplayHardware& hw(graphicPlane(0).displayHardware()); |
| reply->writeInt32(hw.getPageFlipCount()); |
| } |
| return NO_ERROR; |
| } |
| } |
| return err; |
| } |
| |
| // --------------------------------------------------------------------------- |
| #if 0 |
| #pragma mark - |
| #endif |
| |
| Client::Client(ClientID clientID, const sp<SurfaceFlinger>& flinger) |
| : ctrlblk(0), cid(clientID), mPid(0), mBitmap(0), mFlinger(flinger) |
| { |
| mSharedHeapAllocator = getSurfaceHeapManager()->createHeap(); |
| const int pgsize = getpagesize(); |
| const int cblksize=((sizeof(per_client_cblk_t)+(pgsize-1))&~(pgsize-1)); |
| mCblkHeap = new MemoryDealer(cblksize); |
| mCblkMemory = mCblkHeap->allocate(cblksize); |
| if (mCblkMemory != 0) { |
| ctrlblk = static_cast<per_client_cblk_t *>(mCblkMemory->pointer()); |
| if (ctrlblk) { // construct the shared structure in-place. |
| new(ctrlblk) per_client_cblk_t; |
| } |
| } |
| } |
| |
| Client::~Client() { |
| if (ctrlblk) { |
| const int pgsize = getpagesize(); |
| ctrlblk->~per_client_cblk_t(); // destroy our shared-structure. |
| } |
| } |
| |
| const sp<SurfaceHeapManager>& Client::getSurfaceHeapManager() const { |
| return mFlinger->getSurfaceHeapManager(); |
| } |
| |
| int32_t Client::generateId(int pid) |
| { |
| const uint32_t i = clz( ~mBitmap ); |
| if (i >= NUM_LAYERS_MAX) { |
| return NO_MEMORY; |
| } |
| mPid = pid; |
| mInUse.add(uint8_t(i)); |
| mBitmap |= 1<<(31-i); |
| return i; |
| } |
| status_t Client::bindLayer(LayerBaseClient* layer, int32_t id) |
| { |
| ssize_t idx = mInUse.indexOf(id); |
| if (idx < 0) |
| return NAME_NOT_FOUND; |
| return mLayers.insertAt(layer, idx); |
| } |
| void Client::free(int32_t id) |
| { |
| ssize_t idx = mInUse.remove(uint8_t(id)); |
| if (idx >= 0) { |
| mBitmap &= ~(1<<(31-id)); |
| mLayers.removeItemsAt(idx); |
| } |
| } |
| |
| sp<MemoryDealer> Client::createAllocator(uint32_t flags) |
| { |
| sp<MemoryDealer> allocator; |
| allocator = getSurfaceHeapManager()->createHeap( |
| flags, getClientPid(), mSharedHeapAllocator); |
| return allocator; |
| } |
| |
| bool Client::isValid(int32_t i) const { |
| return (uint32_t(i)<NUM_LAYERS_MAX) && (mBitmap & (1<<(31-i))); |
| } |
| const uint8_t* Client::inUseArray() const { |
| return mInUse.array(); |
| } |
| size_t Client::numActiveLayers() const { |
| return mInUse.size(); |
| } |
| LayerBaseClient* Client::getLayerUser(int32_t i) const { |
| ssize_t idx = mInUse.indexOf(uint8_t(i)); |
| if (idx<0) return 0; |
| return mLayers[idx]; |
| } |
| |
| void Client::dump(const char* what) |
| { |
| } |
| |
| // --------------------------------------------------------------------------- |
| #if 0 |
| #pragma mark - |
| #endif |
| |
| BClient::BClient(SurfaceFlinger *flinger, ClientID cid, const sp<IMemory>& cblk) |
| : mId(cid), mFlinger(flinger), mCblk(cblk) |
| { |
| } |
| |
| BClient::~BClient() { |
| // destroy all resources attached to this client |
| mFlinger->destroyConnection(mId); |
| } |
| |
| void BClient::getControlBlocks(sp<IMemory>* ctrl) const { |
| *ctrl = mCblk; |
| } |
| |
| sp<ISurface> BClient::createSurface( |
| ISurfaceFlingerClient::surface_data_t* params, int pid, |
| DisplayID display, uint32_t w, uint32_t h, PixelFormat format, |
| uint32_t flags) |
| { |
| return mFlinger->createSurface(mId, pid, params, display, w, h, format, flags); |
| } |
| |
| status_t BClient::destroySurface(SurfaceID sid) |
| { |
| sid |= (mId << 16); // add the client-part to id |
| return mFlinger->destroySurface(sid); |
| } |
| |
| status_t BClient::setState(int32_t count, const layer_state_t* states) |
| { |
| return mFlinger->setClientState(mId, count, states); |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| GraphicPlane::GraphicPlane() |
| : mHw(0) |
| { |
| } |
| |
| GraphicPlane::~GraphicPlane() { |
| delete mHw; |
| } |
| |
| bool GraphicPlane::initialized() const { |
| return mHw ? true : false; |
| } |
| |
| void GraphicPlane::setDisplayHardware(DisplayHardware *hw) { |
| mHw = hw; |
| } |
| |
| void GraphicPlane::setTransform(const Transform& tr) { |
| mTransform = tr; |
| mGlobalTransform = mOrientationTransform * mTransform; |
| } |
| |
| status_t GraphicPlane::orientationToTransfrom( |
| int orientation, int w, int h, Transform* tr) |
| { |
| float a, b, c, d, x, y; |
| switch (orientation) { |
| case ISurfaceComposer::eOrientationDefault: |
| a=1; b=0; c=0; d=1; x=0; y=0; |
| break; |
| case ISurfaceComposer::eOrientation90: |
| a=0; b=-1; c=1; d=0; x=w; y=0; |
| break; |
| case ISurfaceComposer::eOrientation180: |
| a=-1; b=0; c=0; d=-1; x=w; y=h; |
| break; |
| case ISurfaceComposer::eOrientation270: |
| a=0; b=1; c=-1; d=0; x=0; y=h; |
| break; |
| default: |
| return BAD_VALUE; |
| } |
| tr->set(a, b, c, d); |
| tr->set(x, y); |
| return NO_ERROR; |
| } |
| |
| status_t GraphicPlane::setOrientation(int orientation) |
| { |
| const DisplayHardware& hw(displayHardware()); |
| const float w = hw.getWidth(); |
| const float h = hw.getHeight(); |
| |
| if (orientation == ISurfaceComposer::eOrientationDefault) { |
| // make sure the default orientation is optimal |
| mOrientationTransform.reset(); |
| mGlobalTransform = mTransform; |
| return NO_ERROR; |
| } |
| |
| // If the rotation can be handled in hardware, this is where |
| // the magic should happen. |
| if (UNLIKELY(orientation == 42)) { |
| float a, b, c, d, x, y; |
| const float r = (3.14159265f / 180.0f) * 42.0f; |
| const float si = sinf(r); |
| const float co = cosf(r); |
| a=co; b=-si; c=si; d=co; |
| x = si*(h*0.5f) + (1-co)*(w*0.5f); |
| y =-si*(w*0.5f) + (1-co)*(h*0.5f); |
| mOrientationTransform.set(a, b, c, d); |
| mOrientationTransform.set(x, y); |
| } else { |
| GraphicPlane::orientationToTransfrom(orientation, w, h, |
| &mOrientationTransform); |
| } |
| |
| mGlobalTransform = mOrientationTransform * mTransform; |
| return NO_ERROR; |
| } |
| |
| const DisplayHardware& GraphicPlane::displayHardware() const { |
| return *mHw; |
| } |
| |
| const Transform& GraphicPlane::transform() const { |
| return mGlobalTransform; |
| } |
| |
| // --------------------------------------------------------------------------- |
| |
| }; // namespace android |