| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <EGL/egl.h> |
| #include <gtest/gtest.h> |
| #include <gui/SurfaceTextureClient.h> |
| #include <utils/threads.h> |
| |
| namespace android { |
| |
| class SurfaceTextureClientTest : public ::testing::Test { |
| protected: |
| SurfaceTextureClientTest(): |
| mEglDisplay(EGL_NO_DISPLAY), |
| mEglSurface(EGL_NO_SURFACE), |
| mEglContext(EGL_NO_CONTEXT) { |
| } |
| |
| virtual void SetUp() { |
| mST = new SurfaceTexture(123); |
| mSTC = new SurfaceTextureClient(mST); |
| |
| // We need a valid GL context so we can test updateTexImage() |
| // This initializes EGL and create a dummy GL context with a |
| // pbuffer render target. |
| mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay); |
| |
| EGLint majorVersion, minorVersion; |
| EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| |
| EGLConfig myConfig; |
| EGLint numConfigs = 0; |
| EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), |
| &myConfig, 1, &numConfigs)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| |
| EGLint pbufferAttribs[] = { |
| EGL_WIDTH, 16, |
| EGL_HEIGHT, 16, |
| EGL_NONE }; |
| mEglSurface = eglCreatePbufferSurface(mEglDisplay, myConfig, pbufferAttribs); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_SURFACE, mEglSurface); |
| |
| mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT, 0); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_CONTEXT, mEglContext); |
| |
| EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| } |
| |
| virtual void TearDown() { |
| mST.clear(); |
| mSTC.clear(); |
| eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| eglDestroyContext(mEglDisplay, mEglContext); |
| eglDestroySurface(mEglDisplay, mEglSurface); |
| eglTerminate(mEglDisplay); |
| } |
| |
| virtual EGLint const* getConfigAttribs() { |
| static EGLint sDefaultConfigAttribs[] = { |
| EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, |
| EGL_NONE |
| }; |
| |
| return sDefaultConfigAttribs; |
| } |
| |
| sp<SurfaceTexture> mST; |
| sp<SurfaceTextureClient> mSTC; |
| EGLDisplay mEglDisplay; |
| EGLSurface mEglSurface; |
| EGLContext mEglContext; |
| }; |
| |
| TEST_F(SurfaceTextureClientTest, GetISurfaceTextureIsNotNull) { |
| sp<ISurfaceTexture> ist(mSTC->getISurfaceTexture()); |
| ASSERT_TRUE(ist != NULL); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, QueuesToWindowCompositorIsFalse) { |
| sp<ANativeWindow> anw(mSTC); |
| int result = -123; |
| int err = anw->query(anw.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER, |
| &result); |
| EXPECT_EQ(NO_ERROR, err); |
| EXPECT_EQ(0, result); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, ConcreteTypeIsSurfaceTextureClient) { |
| sp<ANativeWindow> anw(mSTC); |
| int result = -123; |
| int err = anw->query(anw.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result); |
| EXPECT_EQ(NO_ERROR, err); |
| EXPECT_EQ(NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, result); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, ANativeWindowLockFails) { |
| sp<ANativeWindow> anw(mSTC); |
| ANativeWindow_Buffer buf; |
| ASSERT_EQ(BAD_VALUE, ANativeWindow_lock(anw.get(), &buf, NULL)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) { |
| sp<ANativeWindow> anw(mSTC); |
| |
| EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| ASSERT_NE(EGL_NO_DISPLAY, dpy); |
| |
| EGLint majorVersion; |
| EGLint minorVersion; |
| EXPECT_TRUE(eglInitialize(dpy, &majorVersion, &minorVersion)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| |
| EGLConfig myConfig = {0}; |
| EGLint numConfigs = 0; |
| EGLint configAttribs[] = { |
| EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, |
| EGL_RED_SIZE, 8, |
| EGL_GREEN_SIZE, 8, |
| EGL_BLUE_SIZE, 8, |
| EGL_ALPHA_SIZE, 8, |
| EGL_DEPTH_SIZE, 16, |
| EGL_STENCIL_SIZE, 8, |
| EGL_NONE }; |
| EXPECT_TRUE(eglChooseConfig(dpy, configAttribs, &myConfig, 1, |
| &numConfigs)); |
| ASSERT_EQ(EGL_SUCCESS, eglGetError()); |
| |
| EGLSurface eglSurface = eglCreateWindowSurface(dpy, myConfig, anw.get(), |
| NULL); |
| EXPECT_NE(EGL_NO_SURFACE, eglSurface); |
| EXPECT_EQ(EGL_SUCCESS, eglGetError()); |
| |
| eglTerminate(dpy); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, BufferGeometryInvalidSizesFail) { |
| sp<ANativeWindow> anw(mSTC); |
| |
| EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), -1, 0, 0)); |
| EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), 0, -1, 0)); |
| EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, -1)); |
| EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), -1, -1, 0)); |
| EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), 0, 8, 0)); |
| EXPECT_GT(OK, native_window_set_buffers_geometry(anw.get(), 8, 0, 0)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) { |
| sp<ANativeWindow> anw(mSTC); |
| ANativeWindowBuffer* buf; |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(1, buf->width); |
| EXPECT_EQ(1, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) { |
| sp<ANativeWindow> anw(mSTC); |
| ANativeWindowBuffer* buf; |
| EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 16, 8, PIXEL_FORMAT_RGB_565)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(16, buf->width); |
| EXPECT_EQ(8, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) { |
| sp<ANativeWindow> anw(mSTC); |
| ANativeWindowBuffer* buf; |
| EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, PIXEL_FORMAT_RGB_565)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(1, buf->width); |
| EXPECT_EQ(1, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) { |
| sp<ANativeWindow> anw(mSTC); |
| ANativeWindowBuffer* buf; |
| EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 16, 8, 0)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(16, buf->width); |
| EXPECT_EQ(8, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) { |
| sp<ANativeWindow> anw(mSTC); |
| ANativeWindowBuffer* buf; |
| EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 16, 8, 0)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(16, buf->width); |
| EXPECT_EQ(8, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, 0)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(1, buf->width); |
| EXPECT_EQ(1, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) { |
| sp<ANativeWindow> anw(mSTC); |
| ANativeWindowBuffer* buf; |
| EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 0, 0, PIXEL_FORMAT_RGB_565)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(1, buf->width); |
| EXPECT_EQ(1, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 16, 8, 0)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(16, buf->width); |
| EXPECT_EQ(8, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| ANativeWindowBuffer* buf; |
| EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf)); |
| EXPECT_EQ(16, buf->width); |
| EXPECT_EQ(8, buf->height); |
| EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf)); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| ANativeWindowBuffer* buf[2]; |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| EXPECT_NE(buf[0], buf[1]); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[1])); |
| EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| EXPECT_NE(buf[0], buf[1]); |
| EXPECT_EQ(16, buf[0]->width); |
| EXPECT_EQ(16, buf[1]->width); |
| EXPECT_EQ(8, buf[0]->height); |
| EXPECT_EQ(8, buf[1]->height); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[1])); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| ANativeWindowBuffer* buf[2]; |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); |
| EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| EXPECT_NE(buf[0], buf[1]); |
| EXPECT_EQ(16, buf[0]->width); |
| EXPECT_EQ(16, buf[1]->width); |
| EXPECT_EQ(8, buf[0]->height); |
| EXPECT_EQ(8, buf[1]->height); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[1])); |
| EXPECT_EQ(OK, native_window_set_buffers_geometry(anw.get(), 12, 24, 0)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| EXPECT_NE(buf[0], buf[1]); |
| EXPECT_EQ(12, buf[0]->width); |
| EXPECT_EQ(12, buf[1]->width); |
| EXPECT_EQ(24, buf[0]->height); |
| EXPECT_EQ(24, buf[1]->height); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[1])); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| android_native_buffer_t* buf[3]; |
| ASSERT_EQ(OK, st->setSynchronousMode(false)); |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); |
| |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| |
| ASSERT_EQ(OK, st->setSynchronousMode(true)); |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); |
| |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); |
| |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| android_native_buffer_t* buf[3]; |
| ASSERT_EQ(OK, st->setSynchronousMode(true)); |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); |
| EXPECT_NE(buf[0], buf[1]); |
| EXPECT_NE(buf[1], buf[2]); |
| EXPECT_NE(buf[2], buf[0]); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[0]); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[1]); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[2]); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| android_native_buffer_t* buf[3]; |
| ASSERT_EQ(OK, st->setSynchronousMode(true)); |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 4)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); |
| EXPECT_NE(buf[0], buf[1]); |
| EXPECT_NE(buf[1], buf[2]); |
| EXPECT_NE(buf[2], buf[0]); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[0]); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[1]); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[2]); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| android_native_buffer_t* buf[3]; |
| ASSERT_EQ(OK, st->setSynchronousMode(true)); |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); |
| |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[0]); |
| |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| EXPECT_NE(buf[0], buf[1]); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[1]); |
| |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); |
| EXPECT_NE(buf[1], buf[2]); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[2]); |
| } |
| |
| // XXX: We currently have no hardware that properly handles dequeuing the |
| // buffer that is currently bound to the texture. |
| TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| android_native_buffer_t* buf[3]; |
| android_native_buffer_t* firstBuf; |
| ASSERT_EQ(OK, st->setSynchronousMode(true)); |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &firstBuf)); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), firstBuf)); |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), firstBuf); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); |
| EXPECT_NE(buf[0], buf[1]); |
| EXPECT_NE(buf[1], buf[2]); |
| EXPECT_NE(buf[2], buf[0]); |
| EXPECT_EQ(firstBuf, buf[2]); |
| } |
| |
| TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| android_native_buffer_t* buf[3]; |
| ASSERT_EQ(OK, st->setSynchronousMode(true)); |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); |
| |
| // We should be able to dequeue all the buffers before we've queued any. |
| EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); |
| |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[2])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); |
| |
| EXPECT_EQ(OK, st->updateTexImage()); |
| EXPECT_EQ(st->getCurrentBuffer().get(), buf[1]); |
| |
| EXPECT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); |
| |
| // Once we've queued a buffer, however we should not be able to dequeue more |
| // than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case. |
| EXPECT_EQ(-EBUSY, anw->dequeueBuffer(anw.get(), &buf[1])); |
| |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->cancelBuffer(anw.get(), buf[2])); |
| } |
| |
| // XXX: This is not expected to pass until the synchronization hacks are removed |
| // from the SurfaceTexture class. |
| TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) { |
| sp<ANativeWindow> anw(mSTC); |
| sp<SurfaceTexture> st(mST); |
| |
| class MyThread : public Thread { |
| sp<SurfaceTexture> st; |
| EGLContext ctx; |
| EGLSurface sur; |
| EGLDisplay dpy; |
| bool mBufferRetired; |
| Mutex mLock; |
| virtual bool threadLoop() { |
| eglMakeCurrent(dpy, sur, sur, ctx); |
| usleep(20000); |
| Mutex::Autolock _l(mLock); |
| st->updateTexImage(); |
| mBufferRetired = true; |
| eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| return false; |
| } |
| public: |
| MyThread(const sp<SurfaceTexture>& st) |
| : st(st), mBufferRetired(false) { |
| ctx = eglGetCurrentContext(); |
| sur = eglGetCurrentSurface(EGL_DRAW); |
| dpy = eglGetCurrentDisplay(); |
| eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| } |
| ~MyThread() { |
| eglMakeCurrent(dpy, sur, sur, ctx); |
| } |
| void bufferDequeued() { |
| Mutex::Autolock _l(mLock); |
| EXPECT_EQ(true, mBufferRetired); |
| } |
| }; |
| |
| android_native_buffer_t* buf[3]; |
| ASSERT_EQ(OK, st->setSynchronousMode(true)); |
| ASSERT_EQ(OK, native_window_set_buffer_count(anw.get(), 3)); |
| // dequeue/queue/update so we have a current buffer |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); |
| st->updateTexImage(); |
| |
| MyThread* thread = new MyThread(st); |
| sp<Thread> threadBase(thread); |
| |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0])); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1])); |
| thread->run(); |
| ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2])); |
| ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2])); |
| thread->bufferDequeued(); |
| thread->requestExitAndWait(); |
| } |
| |
| } |