| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "Surface" |
| |
| #include <stdint.h> |
| #include <errno.h> |
| #include <sys/types.h> |
| #include <sys/stat.h> |
| |
| #include <android/native_window.h> |
| |
| #include <utils/CallStack.h> |
| #include <utils/Errors.h> |
| #include <utils/Log.h> |
| #include <utils/threads.h> |
| |
| #include <binder/IPCThreadState.h> |
| |
| #include <ui/DisplayInfo.h> |
| #include <ui/GraphicBuffer.h> |
| #include <ui/Rect.h> |
| |
| #include <gui/ISurface.h> |
| #include <gui/ISurfaceComposer.h> |
| #include <gui/Surface.h> |
| #include <gui/SurfaceComposerClient.h> |
| #include <gui/SurfaceTextureClient.h> |
| |
| namespace android { |
| |
| // ============================================================================ |
| // SurfaceControl |
| // ============================================================================ |
| |
| SurfaceControl::SurfaceControl( |
| const sp<SurfaceComposerClient>& client, |
| const sp<ISurface>& surface, |
| const ISurfaceComposerClient::surface_data_t& data) |
| : mClient(client), mSurface(surface), |
| mToken(data.token), mIdentity(data.identity) |
| { |
| } |
| |
| SurfaceControl::~SurfaceControl() |
| { |
| destroy(); |
| } |
| |
| void SurfaceControl::destroy() |
| { |
| if (isValid()) { |
| mClient->destroySurface(mToken); |
| } |
| |
| // clear all references and trigger an IPC now, to make sure things |
| // happen without delay, since these resources are quite heavy. |
| mClient.clear(); |
| mSurface.clear(); |
| IPCThreadState::self()->flushCommands(); |
| } |
| |
| void SurfaceControl::clear() |
| { |
| // here, the window manager tells us explicitly that we should destroy |
| // the surface's resource. Soon after this call, it will also release |
| // its last reference (which will call the dtor); however, it is possible |
| // that a client living in the same process still holds references which |
| // would delay the call to the dtor -- that is why we need this explicit |
| // "clear()" call. |
| destroy(); |
| } |
| |
| bool SurfaceControl::isSameSurface( |
| const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs) |
| { |
| if (lhs == 0 || rhs == 0) |
| return false; |
| return lhs->mSurface->asBinder() == rhs->mSurface->asBinder(); |
| } |
| |
| status_t SurfaceControl::setLayer(int32_t layer) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->setLayer(mToken, layer); |
| } |
| status_t SurfaceControl::setPosition(int32_t x, int32_t y) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->setPosition(mToken, x, y); |
| } |
| status_t SurfaceControl::setSize(uint32_t w, uint32_t h) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->setSize(mToken, w, h); |
| } |
| status_t SurfaceControl::hide() { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->hide(mToken); |
| } |
| status_t SurfaceControl::show(int32_t layer) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->show(mToken, layer); |
| } |
| status_t SurfaceControl::freeze() { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->freeze(mToken); |
| } |
| status_t SurfaceControl::unfreeze() { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->unfreeze(mToken); |
| } |
| status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->setFlags(mToken, flags, mask); |
| } |
| status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->setTransparentRegionHint(mToken, transparent); |
| } |
| status_t SurfaceControl::setAlpha(float alpha) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->setAlpha(mToken, alpha); |
| } |
| status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy); |
| } |
| status_t SurfaceControl::setFreezeTint(uint32_t tint) { |
| status_t err = validate(); |
| if (err < 0) return err; |
| const sp<SurfaceComposerClient>& client(mClient); |
| return client->setFreezeTint(mToken, tint); |
| } |
| |
| status_t SurfaceControl::validate() const |
| { |
| if (mToken<0 || mClient==0) { |
| ALOGE("invalid token (%d, identity=%u) or client (%p)", |
| mToken, mIdentity, mClient.get()); |
| return NO_INIT; |
| } |
| return NO_ERROR; |
| } |
| |
| status_t SurfaceControl::writeSurfaceToParcel( |
| const sp<SurfaceControl>& control, Parcel* parcel) |
| { |
| sp<ISurface> sur; |
| uint32_t identity = 0; |
| if (SurfaceControl::isValid(control)) { |
| sur = control->mSurface; |
| identity = control->mIdentity; |
| } |
| parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL); |
| parcel->writeStrongBinder(NULL); // NULL ISurfaceTexture in this case. |
| parcel->writeInt32(identity); |
| return NO_ERROR; |
| } |
| |
| sp<Surface> SurfaceControl::getSurface() const |
| { |
| Mutex::Autolock _l(mLock); |
| if (mSurfaceData == 0) { |
| sp<SurfaceControl> surface_control(const_cast<SurfaceControl*>(this)); |
| mSurfaceData = new Surface(surface_control); |
| } |
| return mSurfaceData; |
| } |
| |
| // ============================================================================ |
| // Surface |
| // ============================================================================ |
| |
| // --------------------------------------------------------------------------- |
| |
| Surface::Surface(const sp<SurfaceControl>& surface) |
| : SurfaceTextureClient(), |
| mSurface(surface->mSurface), |
| mIdentity(surface->mIdentity) |
| { |
| sp<ISurfaceTexture> st; |
| if (mSurface != NULL) { |
| st = mSurface->getSurfaceTexture(); |
| } |
| init(st); |
| } |
| |
| Surface::Surface(const Parcel& parcel, const sp<IBinder>& ref) |
| : SurfaceTextureClient() |
| { |
| mSurface = interface_cast<ISurface>(ref); |
| sp<IBinder> st_binder(parcel.readStrongBinder()); |
| sp<ISurfaceTexture> st; |
| if (st_binder != NULL) { |
| st = interface_cast<ISurfaceTexture>(st_binder); |
| } else if (mSurface != NULL) { |
| st = mSurface->getSurfaceTexture(); |
| } |
| |
| mIdentity = parcel.readInt32(); |
| init(st); |
| } |
| |
| Surface::Surface(const sp<ISurfaceTexture>& st) |
| : SurfaceTextureClient(), |
| mSurface(NULL), |
| mIdentity(0) |
| { |
| init(st); |
| } |
| |
| status_t Surface::writeToParcel( |
| const sp<Surface>& surface, Parcel* parcel) |
| { |
| sp<ISurface> sur; |
| sp<ISurfaceTexture> st; |
| uint32_t identity = 0; |
| if (Surface::isValid(surface)) { |
| sur = surface->mSurface; |
| st = surface->getISurfaceTexture(); |
| identity = surface->mIdentity; |
| } else if (surface != 0 && |
| (surface->mSurface != NULL || |
| surface->getISurfaceTexture() != NULL)) { |
| ALOGE("Parceling invalid surface with non-NULL ISurface/ISurfaceTexture as NULL: " |
| "mSurface = %p, surfaceTexture = %p, mIdentity = %d, ", |
| surface->mSurface.get(), surface->getISurfaceTexture().get(), |
| surface->mIdentity); |
| } |
| |
| parcel->writeStrongBinder(sur != NULL ? sur->asBinder() : NULL); |
| parcel->writeStrongBinder(st != NULL ? st->asBinder() : NULL); |
| parcel->writeInt32(identity); |
| return NO_ERROR; |
| |
| } |
| |
| Mutex Surface::sCachedSurfacesLock; |
| DefaultKeyedVector<wp<IBinder>, wp<Surface> > Surface::sCachedSurfaces; |
| |
| sp<Surface> Surface::readFromParcel(const Parcel& data) { |
| Mutex::Autolock _l(sCachedSurfacesLock); |
| sp<IBinder> binder(data.readStrongBinder()); |
| sp<Surface> surface = sCachedSurfaces.valueFor(binder).promote(); |
| if (surface == 0) { |
| surface = new Surface(data, binder); |
| sCachedSurfaces.add(binder, surface); |
| } else { |
| // The Surface was found in the cache, but we still should clear any |
| // remaining data from the parcel. |
| data.readStrongBinder(); // ISurfaceTexture |
| data.readInt32(); // identity |
| } |
| if (surface->mSurface == NULL && surface->getISurfaceTexture() == NULL) { |
| surface = 0; |
| } |
| cleanCachedSurfacesLocked(); |
| return surface; |
| } |
| |
| // Remove the stale entries from the surface cache. This should only be called |
| // with sCachedSurfacesLock held. |
| void Surface::cleanCachedSurfacesLocked() { |
| for (int i = sCachedSurfaces.size()-1; i >= 0; --i) { |
| wp<Surface> s(sCachedSurfaces.valueAt(i)); |
| if (s == 0 || s.promote() == 0) { |
| sCachedSurfaces.removeItemsAt(i); |
| } |
| } |
| } |
| |
| void Surface::init(const sp<ISurfaceTexture>& surfaceTexture) |
| { |
| if (mSurface != NULL || surfaceTexture != NULL) { |
| ALOGE_IF(surfaceTexture==0, "got a NULL ISurfaceTexture from ISurface"); |
| if (surfaceTexture != NULL) { |
| setISurfaceTexture(surfaceTexture); |
| setUsage(GraphicBuffer::USAGE_HW_RENDER); |
| } |
| |
| DisplayInfo dinfo; |
| SurfaceComposerClient::getDisplayInfo(0, &dinfo); |
| const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi; |
| const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi; |
| const_cast<uint32_t&>(ANativeWindow::flags) = 0; |
| } |
| } |
| |
| Surface::~Surface() |
| { |
| // clear all references and trigger an IPC now, to make sure things |
| // happen without delay, since these resources are quite heavy. |
| mSurface.clear(); |
| IPCThreadState::self()->flushCommands(); |
| } |
| |
| bool Surface::isValid() { |
| return getISurfaceTexture() != NULL; |
| } |
| |
| sp<ISurfaceTexture> Surface::getSurfaceTexture() { |
| return getISurfaceTexture(); |
| } |
| |
| sp<IBinder> Surface::asBinder() const { |
| return mSurface!=0 ? mSurface->asBinder() : 0; |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| int Surface::query(int what, int* value) const { |
| switch (what) { |
| case NATIVE_WINDOW_CONCRETE_TYPE: |
| *value = NATIVE_WINDOW_SURFACE; |
| return NO_ERROR; |
| } |
| return SurfaceTextureClient::query(what, value); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| |
| status_t Surface::lock(SurfaceInfo* other, Region* inOutDirtyRegion) { |
| ANativeWindow_Buffer outBuffer; |
| |
| ARect temp; |
| ARect* inOutDirtyBounds = NULL; |
| if (inOutDirtyRegion) { |
| temp = inOutDirtyRegion->getBounds(); |
| inOutDirtyBounds = &temp; |
| } |
| |
| status_t err = SurfaceTextureClient::lock(&outBuffer, inOutDirtyBounds); |
| |
| if (err == NO_ERROR) { |
| other->w = uint32_t(outBuffer.width); |
| other->h = uint32_t(outBuffer.height); |
| other->s = uint32_t(outBuffer.stride); |
| other->usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN; |
| other->format = uint32_t(outBuffer.format); |
| other->bits = outBuffer.bits; |
| } |
| |
| if (inOutDirtyRegion) { |
| inOutDirtyRegion->set( static_cast<Rect const&>(temp) ); |
| } |
| |
| return err; |
| } |
| |
| status_t Surface::unlockAndPost() { |
| return SurfaceTextureClient::unlockAndPost(); |
| } |
| |
| // ---------------------------------------------------------------------------- |
| }; // namespace android |