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/*
* Copyright (C) 2008-2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __ANDROID_SCRIPT_H__
#define __ANDROID_SCRIPT_H__
#include <pthread.h>
#include <rs.h>
#include "RenderScript.h"
#include "Allocation.h"
namespace android {
namespace renderscriptCpp {
class Type;
class Element;
class Allocation;
class Script : public BaseObj {
private:
protected:
Script(void *id, RenderScript *rs);
void forEach(uint32_t slot, sp<const Allocation> in, sp<const Allocation> out,
const void *v, size_t) const;
void bindAllocation(sp<Allocation> va, uint32_t slot) const;
void setVar(uint32_t index, const void *, size_t len) const;
void setVar(uint32_t index, sp<const BaseObj> o) const;
void invoke(uint32_t slot, const void *v, size_t len) const;
void invoke(uint32_t slot) const {
invoke(slot, NULL, 0);
}
void setVar(uint32_t index, float v) const {
setVar(index, &v, sizeof(v));
}
void setVar(uint32_t index, double v) const {
setVar(index, &v, sizeof(v));
}
void setVar(uint32_t index, int32_t v) const {
setVar(index, &v, sizeof(v));
}
void setVar(uint32_t index, int64_t v) const {
setVar(index, &v, sizeof(v));
}
void setVar(uint32_t index, bool v) const {
setVar(index, &v, sizeof(v));
}
public:
class FieldBase {
protected:
sp<const Element> mElement;
sp<Allocation> mAllocation;
void init(RenderScript *rs, uint32_t dimx, uint32_t usages = 0);
public:
sp<const Element> getElement() {
return mElement;
}
sp<const Type> getType() {
return mAllocation->getType();
}
sp<const Allocation> getAllocation() {
return mAllocation;
}
//void updateAllocation();
};
};
}
}
#endif