Path rendering

Change-Id: I5379a676c9ec6a9b25f21bc1e050053f27e411dd
diff --git a/scriptc/rs_graphics.rsh b/scriptc/rs_graphics.rsh
index 2581953..06a2772 100644
--- a/scriptc/rs_graphics.rsh
+++ b/scriptc/rs_graphics.rsh
@@ -288,6 +288,9 @@
 extern void __attribute__((overloadable))
     rsgDrawSpriteScreenspace(float x, float y, float z, float w, float h);
 
+extern void __attribute__((overloadable))
+    rsgDrawPath(rs_path p);
+
 /**
  * Draw a mesh using the current context state.  The whole mesh is
  * rendered.