| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #include <rs_hal.h> |
| #include <rsContext.h> |
| #include <rsMesh.h> |
| |
| #include "rsdCore.h" |
| #include "rsdMesh.h" |
| #include "rsdMeshObj.h" |
| #include "rsdShaderCache.h" |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| bool rsdMeshInit(const Context *rsc, const Mesh *m) { |
| RsdMeshObj *drv = NULL; |
| if(m->mHal.drv) { |
| drv = (RsdMeshObj*)m->mHal.drv; |
| delete drv; |
| } |
| drv = new RsdMeshObj(rsc, m); |
| m->mHal.drv = drv; |
| return drv->init(rsc); |
| } |
| |
| void rsdMeshDraw(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len) { |
| if(m->mHal.drv) { |
| RsdHal *dc = (RsdHal *)rsc->mHal.drv; |
| if (!dc->gl.shaderCache->setup(rsc)) { |
| return; |
| } |
| |
| RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv; |
| drv->renderPrimitiveRange(rsc, primIndex, start, len); |
| } |
| } |
| |
| void rsdMeshDestroy(const Context *rsc, const Mesh *m) { |
| if(m->mHal.drv) { |
| RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv; |
| delete drv; |
| } |
| } |
| |
| |