blob: b88f7b0e04d194be048f7a66449d7a500591ebf0 [file] [log] [blame]
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_RS_BUILD_FOR_HOST
#include "rsContext.h"
#else
#include "rsContextHostStub.h"
#endif
#include "rsFileA3D.h"
#include "rsMesh.h"
#include "rsAnimation.h"
using namespace android;
using namespace android::renderscript;
FileA3D::FileA3D()
{
mRsc = NULL;
mAlloc = NULL;
mData = NULL;
mWriteStream = NULL;
mReadStream = NULL;
mMajorVersion = 0;
mMinorVersion = 1;
mDataSize = 0;
}
FileA3D::~FileA3D()
{
for(size_t i = 0; i < mIndex.size(); i ++) {
delete mIndex[i];
}
for(size_t i = 0; i < mWriteIndex.size(); i ++) {
delete mWriteIndex[i];
}
if(mWriteStream) {
delete mWriteStream;
}
if(mReadStream) {
delete mWriteStream;
}
if(mAlloc) {
free(mAlloc);
}
}
bool FileA3D::load(Context *rsc, FILE *f)
{
char magicString[12];
size_t len;
LOGE("file open 1");
len = fread(magicString, 1, 12, f);
if ((len != 12) ||
memcmp(magicString, "Android3D_ff", 12)) {
return false;
}
// Next thing is the size of the header
uint64_t headerSize = 0;
len = fread(&headerSize, 1, sizeof(headerSize), f);
if (len != sizeof(headerSize) || headerSize == 0) {
return false;
}
uint8_t *headerData = (uint8_t *)malloc(headerSize);
if(!headerData) {
return false;
}
len = fread(headerData, 1, headerSize, f);
if (len != headerSize) {
return false;
}
// Now open the stream to parse the header
IStream headerStream(headerData, false);
mMajorVersion = headerStream.loadU32();
mMinorVersion = headerStream.loadU32();
uint32_t flags = headerStream.loadU32();
mUse64BitOffsets = (flags & 1) != 0;
LOGE("file open 64bit = %i", mUse64BitOffsets);
uint32_t numIndexEntries = headerStream.loadU32();
for(uint32_t i = 0; i < numIndexEntries; i ++) {
A3DIndexEntry *entry = new A3DIndexEntry();
headerStream.loadString(&entry->mID);
entry->mType = (A3DClassID)headerStream.loadU32();
if(mUse64BitOffsets){
entry->mOffset = headerStream.loadOffset();
}
else {
entry->mOffset = headerStream.loadU32();
}
entry->mRsObj = NULL;
mIndex.push(entry);
}
// Next thing is the size of the header
len = fread(&mDataSize, 1, sizeof(mDataSize), f);
if (len != sizeof(mDataSize) || mDataSize == 0) {
return false;
}
LOGE("file open size = %lli", mDataSize);
// We should know enough to read the file in at this point.
mAlloc = malloc(mDataSize);
if (!mAlloc) {
return false;
}
mData = (uint8_t *)mAlloc;
len = fread(mAlloc, 1, mDataSize, f);
if (len != mDataSize) {
return false;
}
mReadStream = new IStream(mData, mUse64BitOffsets);
mRsc = rsc;
LOGE("Header is read an stream initialized");
return true;
}
size_t FileA3D::getNumLoadedEntries() const {
return mIndex.size();
}
const FileA3D::A3DIndexEntry *FileA3D::getLoadedEntry(size_t index) const {
if(index < mIndex.size()) {
return mIndex[index];
}
return NULL;
}
ObjectBase *FileA3D::initializeFromEntry(const FileA3D::A3DIndexEntry *entry) {
if(!entry) {
return NULL;
}
// Seek to the beginning of object
mReadStream->reset(entry->mOffset);
switch (entry->mType) {
case A3D_CLASS_ID_UNKNOWN:
return NULL;
case A3D_CLASS_ID_MESH:
return Mesh::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_SIMPLE_MESH:
return SimpleMesh::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_TYPE:
return Type::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_ELEMENT:
return Element::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_ALLOCATION:
return Allocation::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_PROGRAM_VERTEX:
return ProgramVertex::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_PROGRAM_RASTER:
return ProgramRaster::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_PROGRAM_FRAGMENT:
return ProgramFragment::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_PROGRAM_STORE:
return ProgramStore::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_SAMPLER:
return Sampler::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_ANIMATION:
return Animation::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_LIGHT:
return Light::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_ADAPTER_1D:
return Adapter1D::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_ADAPTER_2D:
return Adapter2D::createFromStream(mRsc, mReadStream);
case A3D_CLASS_ID_SCRIPT_C:
return NULL;
}
return NULL;
}
bool FileA3D::writeFile(const char *filename)
{
if(!mWriteStream) {
LOGE("No objects to write\n");
return false;
}
if(mWriteStream->getPos() == 0) {
LOGE("No objects to write\n");
return false;
}
FILE *writeHandle = fopen(filename, "wb");
if(!writeHandle) {
LOGE("Couldn't open the file for writing\n");
return false;
}
// Open a new stream to make writing the header easier
OStream headerStream(5*1024, false);
headerStream.addU32(mMajorVersion);
headerStream.addU32(mMinorVersion);
uint32_t is64Bit = 0;
headerStream.addU32(is64Bit);
uint32_t writeIndexSize = mWriteIndex.size();
headerStream.addU32(writeIndexSize);
for(uint32_t i = 0; i < writeIndexSize; i ++) {
headerStream.addString(&mWriteIndex[i]->mID);
headerStream.addU32((uint32_t)mWriteIndex[i]->mType);
if(mUse64BitOffsets){
headerStream.addOffset(mWriteIndex[i]->mOffset);
}
else {
uint32_t offset = (uint32_t)mWriteIndex[i]->mOffset;
headerStream.addU32(offset);
}
}
// Write our magic string so we know we are reading the right file
String8 magicString(A3D_MAGIC_KEY);
fwrite(magicString.string(), sizeof(char), magicString.size(), writeHandle);
// Store the size of the header to make it easier to parse when we read it
uint64_t headerSize = headerStream.getPos();
fwrite(&headerSize, sizeof(headerSize), 1, writeHandle);
// Now write our header
fwrite(headerStream.getPtr(), sizeof(uint8_t), headerStream.getPos(), writeHandle);
// Now write the size of the data part of the file for easier parsing later
uint64_t fileDataSize = mWriteStream->getPos();
fwrite(&fileDataSize, sizeof(fileDataSize), 1, writeHandle);
fwrite(mWriteStream->getPtr(), sizeof(uint8_t), mWriteStream->getPos(), writeHandle);
int status = fclose(writeHandle);
if(status != 0) {
LOGE("Couldn't close file\n");
return false;
}
return true;
}
void FileA3D::appendToFile(ObjectBase *obj) {
if(!obj) {
return;
}
if(!mWriteStream) {
const uint64_t initialStreamSize = 256*1024;
mWriteStream = new OStream(initialStreamSize, false);
}
A3DIndexEntry *indexEntry = new A3DIndexEntry();
indexEntry->mID.setTo(obj->getName());
indexEntry->mType = obj->getClassId();
indexEntry->mOffset = mWriteStream->getPos();
indexEntry->mRsObj = (void*)obj;
mWriteIndex.push(indexEntry);
obj->serialize(mWriteStream);
}
namespace android {
namespace renderscript {
RsFile rsi_FileOpen(Context *rsc, char const *path, unsigned int len)
{
FileA3D *fa3d = new FileA3D;
FILE *f = fopen("/sdcard/test.a3d", "rb");
if (f) {
fa3d->load(rsc, f);
fclose(f);
return fa3d;
}
delete fa3d;
return NULL;
}
}
}