blob: 91e7b34086d17e89a003a1771a6bcf2b2f3232f5 [file] [log] [blame]
Jason Sams2a1cc8f2009-06-15 19:04:56 -07001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19import java.lang.Math;
20import android.util.Log;
21
22
23class Matrix {
24
25 public Matrix() {
26 mMat = new float[16];
27 loadIdentity();
28 }
29
30 public float get(int i, int j) {
31 return mMat[i*4 + j];
32 }
33
34 public void set(int i, int j, float v) {
35 mMat[i*4 + j] = v;
36 }
37
38 public void loadIdentity() {
39 mMat[0] = 1;
40 mMat[1] = 0;
41 mMat[2] = 0;
42 mMat[3] = 0;
43
44 mMat[4] = 0;
45 mMat[5] = 1;
46 mMat[6] = 0;
47 mMat[7] = 0;
48
49 mMat[8] = 0;
50 mMat[9] = 0;
51 mMat[10] = 1;
52 mMat[11] = 0;
53
54 mMat[12] = 0;
55 mMat[13] = 0;
56 mMat[14] = 0;
57 mMat[15] = 1;
58 }
59
60 public void load(Matrix src) {
61 mMat = src.mMat;
62 }
63
64 public void loadRotate(float rot, float x, float y, float z) {
65 float c, s;
66 mMat[3] = 0;
67 mMat[7] = 0;
68 mMat[11]= 0;
69 mMat[12]= 0;
70 mMat[13]= 0;
71 mMat[14]= 0;
72 mMat[15]= 1;
73 rot *= (float)(java.lang.Math.PI / 180.0f);
74 c = (float)java.lang.Math.cos(rot);
75 s = (float)java.lang.Math.sin(rot);
76
77 float len = (float)java.lang.Math.sqrt(x*x + y*y + z*z);
78 if (!(len != 1)) {
79 float recipLen = 1.f / len;
80 x *= recipLen;
81 y *= recipLen;
82 z *= recipLen;
83 }
84 float nc = 1.0f - c;
85 float xy = x * y;
86 float yz = y * z;
87 float zx = z * x;
88 float xs = x * s;
89 float ys = y * s;
90 float zs = z * s;
91 mMat[ 0] = x*x*nc + c;
92 mMat[ 4] = xy*nc - zs;
93 mMat[ 8] = zx*nc + ys;
94 mMat[ 1] = xy*nc + zs;
95 mMat[ 5] = y*y*nc + c;
96 mMat[ 9] = yz*nc - xs;
97 mMat[ 2] = zx*nc - ys;
98 mMat[ 6] = yz*nc + xs;
99 mMat[10] = z*z*nc + c;
100 }
101
102 public void loadScale(float x, float y, float z) {
103 loadIdentity();
104 mMat[0] = x;
105 mMat[5] = y;
106 mMat[10] = z;
107 }
108
109 public void loadTranslate(float x, float y, float z) {
110 loadIdentity();
111 mMat[12] = x;
112 mMat[13] = y;
113 mMat[14] = z;
114 }
115
116 public void loadMultiply(Matrix lhs, Matrix rhs) {
117 for (int i=0 ; i<4 ; i++) {
118 float ri0 = 0;
119 float ri1 = 0;
120 float ri2 = 0;
121 float ri3 = 0;
122 for (int j=0 ; j<4 ; j++) {
123 float rhs_ij = rhs.get(i,j);
124 ri0 += lhs.get(j,0) * rhs_ij;
125 ri1 += lhs.get(j,1) * rhs_ij;
126 ri2 += lhs.get(j,2) * rhs_ij;
127 ri3 += lhs.get(j,3) * rhs_ij;
128 }
129 set(i,0, ri0);
130 set(i,1, ri1);
131 set(i,2, ri2);
132 set(i,3, ri3);
133 }
134 }
135
136 public void loadOrtho(float l, float r, float b, float t, float n, float f) {
137 loadIdentity();
138 mMat[0] = 2 / (r - l);
139 mMat[5] = 2 / (t - b);
140 mMat[10]= -2 / (f - n);
141 mMat[12]= -(r + l) / (r - l);
Jason Sams56bc1af2009-06-16 17:49:58 -0700142 mMat[13]= -(t + b) / (t - b);
143 mMat[14]= -(f + n) / (f - n);
Jason Sams2a1cc8f2009-06-15 19:04:56 -0700144 }
145
146 public void loadFrustum(float l, float r, float b, float t, float n, float f) {
147 loadIdentity();
148 mMat[0] = 2 * n / (r - l);
149 mMat[5] = 2 * n / (t - b);
150 mMat[8] = (r + l) / (r - l);
151 mMat[9] = (t + b) / (t - b);
152 mMat[10]= -(f + n) / (f - n);
153 mMat[11]= -1;
154 mMat[14]= -2*f*n / (f - n);
155 mMat[15]= 0;
156 }
157
158 public void multiply(Matrix rhs) {
159 Matrix tmp = new Matrix();
160 tmp.loadMultiply(this, rhs);
161 load(tmp);
162 }
163 public void rotate(float rot, float x, float y, float z) {
164 Matrix tmp = new Matrix();
165 tmp.loadRotate(rot, x, y, z);
166 multiply(tmp);
167 }
168 public void scale(float x, float y, float z) {
169 Matrix tmp = new Matrix();
170 tmp.loadScale(x, y, z);
171 multiply(tmp);
172 }
173 public void translate(float x, float y, float z) {
174 Matrix tmp = new Matrix();
175 tmp.loadTranslate(x, y, z);
176 multiply(tmp);
177 }
178
179
180
181 float[] mMat;
182
183}
184
185
186
187
188