blob: fdcf4819902797340937f62e43c1e578a8689f9d [file] [log] [blame]
Alex Sakhartchoukaf83e792010-08-27 16:10:55 -07001
2varying lowp float light0_Diffuse;
3varying lowp float light0_Specular;
4varying lowp float light1_Diffuse;
5varying lowp float light1_Specular;
6
7void main() {
8 vec2 t0 = varTex0.xy;
9 lowp vec4 col = texture2D(uni_Tex0, t0).rgba;
Alex Sakhartchouk6e934212010-08-31 12:02:01 -070010 col.xyz = col.xyz * (light0_Diffuse * UNI_light0_DiffuseColor + light1_Diffuse * UNI_light1_DiffuseColor);
11 col.xyz += light0_Specular * UNI_light0_SpecularColor;
12 col.xyz += light1_Specular * UNI_light1_SpecularColor;
Alex Sakhartchoukaf83e792010-08-27 16:10:55 -070013 gl_FragColor = col;
14}
15