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Tim Murray84bf2b82012-10-31 16:03:16 -07001/*
Tim Murray89daad62013-07-29 14:30:02 -07002 * Copyright (C) 2013 The Android Open Source Project
Tim Murray84bf2b82012-10-31 16:03:16 -07003 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_RSCPPSTRUCTS_H
18#define ANDROID_RSCPPSTRUCTS_H
19
Tim Murray89daad62013-07-29 14:30:02 -070020#include "rsDefines.h"
Tim Murray89daad62013-07-29 14:30:02 -070021#include "util/RefBase.h"
Tim Murraya4230962013-07-17 16:50:10 -070022#include "rsDispatch.h"
23
Tim Murray89daad62013-07-29 14:30:02 -070024#include <vector>
Tim Murrayab716362013-08-12 12:37:18 -070025#include <string>
Tim Murray89daad62013-07-29 14:30:02 -070026
Tim Murray75e877d2013-09-11 14:45:20 -070027/**
28 * Every row in an RS allocation is guaranteed to be aligned by this amount, and
29 * every row in a user-backed allocation must be aligned by this amount.
30 */
Tim Murray96267c22013-02-12 11:25:12 -080031#define RS_CPU_ALLOCATION_ALIGNMENT 16
32
Tim Murray84bf2b82012-10-31 16:03:16 -070033namespace android {
Tim Murray9eb7f4b2012-11-16 14:02:18 -080034namespace RSC {
Tim Murray84bf2b82012-10-31 16:03:16 -070035
36typedef void (*ErrorHandlerFunc_t)(uint32_t errorNum, const char *errorText);
37typedef void (*MessageHandlerFunc_t)(uint32_t msgNum, const void *msgData, size_t msgLen);
38
39class RS;
40class BaseObj;
41class Element;
42class Type;
43class Allocation;
44class Script;
45class ScriptC;
Tim Murray729b6fe2013-07-23 16:20:42 -070046class Sampler;
Tim Murray84bf2b82012-10-31 16:03:16 -070047
Tim Murray75e877d2013-09-11 14:45:20 -070048/**
49 * Possible error codes used by RenderScript. Once a status other than RS_SUCCESS
50 * is returned, the RenderScript context is considered dead and cannot perform any
51 * additional work.
52 */
Tim Murray21fa7a02013-08-15 16:25:03 -070053 enum RSError {
Tim Murray75e877d2013-09-11 14:45:20 -070054 RS_SUCCESS = 0, ///< No error
55 RS_ERROR_INVALID_PARAMETER = 1, ///< An invalid parameter was passed to a function
56 RS_ERROR_RUNTIME_ERROR = 2, ///< The RenderScript driver returned an error; this is
57 ///< often indicative of a kernel that crashed
58 RS_ERROR_INVALID_ELEMENT = 3, ///< An invalid Element was passed to a function
Tim Murray21fa7a02013-08-15 16:25:03 -070059 RS_ERROR_MAX = 9999
60
61 };
62
Tim Murray75e877d2013-09-11 14:45:20 -070063 /**
64 * YUV formats supported by the RenderScript API.
65 */
Tim Murrayeb4426d2013-08-27 15:30:16 -070066 enum RSYuvFormat {
Tim Murray75e877d2013-09-11 14:45:20 -070067 RS_YUV_NONE = 0, ///< No YUV data
68 RS_YUV_YV12 = 1, ///< YUV data in YV12 format
69 RS_YUV_NV21 = 2, ///< YUV data in NV21 format
Tim Murrayeb4426d2013-08-27 15:30:16 -070070 RS_YUV_MAX = 3
71 };
72
Tim Murray75e877d2013-09-11 14:45:20 -070073 /**
74 * Flags that can control RenderScript behavior on a per-context level.
75 */
Tim Murray84e3dea2013-09-09 16:12:51 -070076 enum RSInitFlags {
Tim Murray75e877d2013-09-11 14:45:20 -070077 RS_INIT_SYNCHRONOUS = 1, ///< All RenderScript calls will be synchronous. May reduce latency.
78 RS_INIT_LOW_LATENCY = 2, ///< Prefer low latency devices over potentially higher throughput devices.
Tim Murray84e3dea2013-09-09 16:12:51 -070079 RS_INIT_MAX = 4
80 };
81
Tim Murray75e877d2013-09-11 14:45:20 -070082 /**
83 * The RenderScript context. This class controls initialization, resource management, and teardown.
84 */
Tim Murray89daad62013-07-29 14:30:02 -070085 class RS : public android::RSC::LightRefBase<RS> {
Tim Murray84bf2b82012-10-31 16:03:16 -070086
87 public:
88 RS();
89 virtual ~RS();
90
Tim Murray75e877d2013-09-11 14:45:20 -070091 /**
92 * Initializes a RenderScript context. A context must be initialized before it can be used.
Tim Murraycaf41262013-12-13 12:54:37 -080093 * @param[in] name Directory name to be used by this context. This should be equivalent to
94 * Context.getCacheDir().
Tim Murray75e877d2013-09-11 14:45:20 -070095 * @param[in] flags Optional flags for this context.
96 * @return true on success
97 */
Tim Murraycaf41262013-12-13 12:54:37 -080098 bool init(std::string name, uint32_t flags = 0);
Tim Murray84bf2b82012-10-31 16:03:16 -070099
Tim Murray75e877d2013-09-11 14:45:20 -0700100 /**
101 * Sets the error handler function for this context. This error handler is
102 * called whenever an error is set.
103 *
104 * @param[in] func Error handler function
105 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700106 void setErrorHandler(ErrorHandlerFunc_t func);
Tim Murray75e877d2013-09-11 14:45:20 -0700107
108 /**
109 * Returns the current error handler function for this context.
110 *
111 * @return pointer to current error handler function or NULL if not set
112 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700113 ErrorHandlerFunc_t getErrorHandler() { return mErrorFunc; }
114
Tim Murray75e877d2013-09-11 14:45:20 -0700115 /**
116 * Sets the message handler function for this context. This message handler
117 * is called whenever a message is sent from a RenderScript kernel.
118 *
119 * @param[in] func Message handler function
120 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700121 void setMessageHandler(MessageHandlerFunc_t func);
Tim Murray75e877d2013-09-11 14:45:20 -0700122
123 /**
124 * Returns the current message handler function for this context.
125 *
126 * @return pointer to current message handler function or NULL if not set
127 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700128 MessageHandlerFunc_t getMessageHandler() { return mMessageFunc; }
129
Tim Murray75e877d2013-09-11 14:45:20 -0700130 /**
131 * Returns current status for the context.
132 *
133 * @return current error
134 */
Tim Murray10913a52013-08-20 17:19:47 -0700135 RSError getError();
Tim Murray84bf2b82012-10-31 16:03:16 -0700136
Tim Murray75e877d2013-09-11 14:45:20 -0700137 /**
138 * Waits for any currently running asynchronous operations to finish. This
139 * should only be used for performance testing and timing.
140 */
Tim Murraybaca6c32012-11-14 16:51:46 -0800141 void finish();
142
Tim Murray75e877d2013-09-11 14:45:20 -0700143 RsContext getContext() { return mContext; }
144 void throwError(RSError error, const char *errMsg);
145
Tim Murraya4230962013-07-17 16:50:10 -0700146 static dispatchTable* dispatch;
147
Tim Murray84bf2b82012-10-31 16:03:16 -0700148 private:
Tim Murray4a92d122013-07-22 10:56:18 -0700149 static bool usingNative;
Tim Murraya4230962013-07-17 16:50:10 -0700150 static bool initDispatch(int targetApi);
151
Tim Murraycaf41262013-12-13 12:54:37 -0800152 bool init(std::string &name, int targetApi, uint32_t flags);
Tim Murray84bf2b82012-10-31 16:03:16 -0700153 static void * threadProc(void *);
154
155 static bool gInitialized;
156 static pthread_mutex_t gInitMutex;
157
158 pthread_t mMessageThreadId;
159 pid_t mNativeMessageThreadId;
160 bool mMessageRun;
161
162 RsDevice mDev;
163 RsContext mContext;
Tim Murray21fa7a02013-08-15 16:25:03 -0700164 RSError mCurrentError;
Tim Murray84bf2b82012-10-31 16:03:16 -0700165
166 ErrorHandlerFunc_t mErrorFunc;
167 MessageHandlerFunc_t mMessageFunc;
Tim Murraya4230962013-07-17 16:50:10 -0700168 bool mInit;
Tim Murray84bf2b82012-10-31 16:03:16 -0700169
Tim Murraycaf41262013-12-13 12:54:37 -0800170 std::string mCacheDir;
171
Tim Murray84bf2b82012-10-31 16:03:16 -0700172 struct {
Tim Murray89daad62013-07-29 14:30:02 -0700173 sp<const Element> U8;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700174 sp<const Element> U8_2;
175 sp<const Element> U8_3;
176 sp<const Element> U8_4;
Tim Murray89daad62013-07-29 14:30:02 -0700177 sp<const Element> I8;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700178 sp<const Element> I8_2;
179 sp<const Element> I8_3;
180 sp<const Element> I8_4;
Tim Murray89daad62013-07-29 14:30:02 -0700181 sp<const Element> U16;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700182 sp<const Element> U16_2;
183 sp<const Element> U16_3;
184 sp<const Element> U16_4;
Tim Murray89daad62013-07-29 14:30:02 -0700185 sp<const Element> I16;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700186 sp<const Element> I16_2;
187 sp<const Element> I16_3;
188 sp<const Element> I16_4;
Tim Murray89daad62013-07-29 14:30:02 -0700189 sp<const Element> U32;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700190 sp<const Element> U32_2;
191 sp<const Element> U32_3;
192 sp<const Element> U32_4;
Tim Murray89daad62013-07-29 14:30:02 -0700193 sp<const Element> I32;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700194 sp<const Element> I32_2;
195 sp<const Element> I32_3;
196 sp<const Element> I32_4;
Tim Murray89daad62013-07-29 14:30:02 -0700197 sp<const Element> U64;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700198 sp<const Element> U64_2;
199 sp<const Element> U64_3;
200 sp<const Element> U64_4;
Tim Murray89daad62013-07-29 14:30:02 -0700201 sp<const Element> I64;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700202 sp<const Element> I64_2;
203 sp<const Element> I64_3;
204 sp<const Element> I64_4;
Tim Murray89daad62013-07-29 14:30:02 -0700205 sp<const Element> F32;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700206 sp<const Element> F32_2;
207 sp<const Element> F32_3;
208 sp<const Element> F32_4;
Tim Murray89daad62013-07-29 14:30:02 -0700209 sp<const Element> F64;
Tim Murrayeb4426d2013-08-27 15:30:16 -0700210 sp<const Element> F64_2;
211 sp<const Element> F64_3;
212 sp<const Element> F64_4;
Tim Murray89daad62013-07-29 14:30:02 -0700213 sp<const Element> BOOLEAN;
Tim Murray84bf2b82012-10-31 16:03:16 -0700214
Tim Murray89daad62013-07-29 14:30:02 -0700215 sp<const Element> ELEMENT;
216 sp<const Element> TYPE;
217 sp<const Element> ALLOCATION;
218 sp<const Element> SAMPLER;
219 sp<const Element> SCRIPT;
220 sp<const Element> MESH;
221 sp<const Element> PROGRAM_FRAGMENT;
222 sp<const Element> PROGRAM_VERTEX;
223 sp<const Element> PROGRAM_RASTER;
224 sp<const Element> PROGRAM_STORE;
Tim Murray84bf2b82012-10-31 16:03:16 -0700225
Tim Murray89daad62013-07-29 14:30:02 -0700226 sp<const Element> A_8;
227 sp<const Element> RGB_565;
228 sp<const Element> RGB_888;
229 sp<const Element> RGBA_5551;
230 sp<const Element> RGBA_4444;
231 sp<const Element> RGBA_8888;
Tim Murray84bf2b82012-10-31 16:03:16 -0700232
Tim Murrayeb4426d2013-08-27 15:30:16 -0700233 sp<const Element> YUV;
Tim Murray84bf2b82012-10-31 16:03:16 -0700234
Tim Murray89daad62013-07-29 14:30:02 -0700235 sp<const Element> MATRIX_4X4;
236 sp<const Element> MATRIX_3X3;
237 sp<const Element> MATRIX_2X2;
Tim Murray84bf2b82012-10-31 16:03:16 -0700238 } mElements;
239
Tim Murray729b6fe2013-07-23 16:20:42 -0700240 struct {
Tim Murray89daad62013-07-29 14:30:02 -0700241 sp<const Sampler> CLAMP_NEAREST;
242 sp<const Sampler> CLAMP_LINEAR;
243 sp<const Sampler> CLAMP_LINEAR_MIP_LINEAR;
244 sp<const Sampler> WRAP_NEAREST;
245 sp<const Sampler> WRAP_LINEAR;
246 sp<const Sampler> WRAP_LINEAR_MIP_LINEAR;
247 sp<const Sampler> MIRRORED_REPEAT_NEAREST;
248 sp<const Sampler> MIRRORED_REPEAT_LINEAR;
249 sp<const Sampler> MIRRORED_REPEAT_LINEAR_MIP_LINEAR;
Tim Murray729b6fe2013-07-23 16:20:42 -0700250 } mSamplers;
251 friend class Sampler;
252 friend class Element;
Tim Murraycaf41262013-12-13 12:54:37 -0800253 friend class ScriptC;
Tim Murray84bf2b82012-10-31 16:03:16 -0700254};
255
Tim Murray75e877d2013-09-11 14:45:20 -0700256 /**
257 * Base class for all RenderScript objects. Not for direct use by developers.
258 */
Tim Murray89daad62013-07-29 14:30:02 -0700259class BaseObj : public android::RSC::LightRefBase<BaseObj> {
260public:
261 void * getID() const;
262 virtual ~BaseObj();
263 virtual void updateFromNative();
264 virtual bool equals(sp<const BaseObj> obj);
265
Tim Murray84bf2b82012-10-31 16:03:16 -0700266protected:
267 void *mID;
Tim Murray35609072013-12-03 11:36:03 -0800268 RS* mRS;
Tim Murrayab716362013-08-12 12:37:18 -0700269 std::string mName;
Tim Murray84bf2b82012-10-31 16:03:16 -0700270
271 BaseObj(void *id, sp<RS> rs);
272 void checkValid();
273
274 static void * getObjID(sp<const BaseObj> o);
275
Tim Murray84bf2b82012-10-31 16:03:16 -0700276};
277
Tim Murray75e877d2013-09-11 14:45:20 -0700278 /**
279 * This class provides the primary method through which data is passed to and
280 * from RenderScript kernels. An Allocation provides the backing store for a
281 * given Type.
282 *
283 * An Allocation also contains a set of usage flags that denote how the
284 * Allocation could be used. For example, an Allocation may have usage flags
285 * specifying that it can be used from a script as well as input to a
286 * Sampler. A developer must synchronize across these different usages using
287 * syncAll(int) in order to ensure that different users of the Allocation have
288 * a consistent view of memory. For example, in the case where an Allocation is
289 * used as the output of one kernel and as Sampler input in a later kernel, a
290 * developer must call syncAll(RS_ALLOCATION_USAGE_SCRIPT) prior to launching the
291 * second kernel to ensure correctness.
292 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700293class Allocation : public BaseObj {
294protected:
Tim Murray89daad62013-07-29 14:30:02 -0700295 sp<const Type> mType;
Tim Murray84bf2b82012-10-31 16:03:16 -0700296 uint32_t mUsage;
Tim Murray89daad62013-07-29 14:30:02 -0700297 sp<Allocation> mAdaptedAllocation;
Tim Murray84bf2b82012-10-31 16:03:16 -0700298
299 bool mConstrainedLOD;
300 bool mConstrainedFace;
301 bool mConstrainedY;
302 bool mConstrainedZ;
303 bool mReadAllowed;
304 bool mWriteAllowed;
305 uint32_t mSelectedY;
306 uint32_t mSelectedZ;
307 uint32_t mSelectedLOD;
308 RsAllocationCubemapFace mSelectedFace;
309
310 uint32_t mCurrentDimX;
311 uint32_t mCurrentDimY;
312 uint32_t mCurrentDimZ;
313 uint32_t mCurrentCount;
314
315 void * getIDSafe() const;
316 void updateCacheInfo(sp<const Type> t);
317
318 Allocation(void *id, sp<RS> rs, sp<const Type> t, uint32_t usage);
319
320 void validateIsInt32();
321 void validateIsInt16();
322 void validateIsInt8();
323 void validateIsFloat32();
324 void validateIsObject();
325
326 virtual void updateFromNative();
327
328 void validate2DRange(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h);
Tim Murray9d24ae62013-08-30 12:17:14 -0700329 void validate3DRange(uint32_t xoff, uint32_t yoff, uint32_t zoff,
330 uint32_t w, uint32_t h, uint32_t d);
Tim Murray84bf2b82012-10-31 16:03:16 -0700331
332public:
Tim Murray75e877d2013-09-11 14:45:20 -0700333
334 /**
335 * Return Type for the allocation.
336 * @return pointer to underlying Type
337 */
Stephen Hinesa180b7d2013-08-21 12:42:13 -0700338 sp<const Type> getType() const {
Tim Murray84bf2b82012-10-31 16:03:16 -0700339 return mType;
340 }
341
Tim Murray75e877d2013-09-11 14:45:20 -0700342 /**
343 * Propagate changes from one usage of the Allocation to other usages of the Allocation.
344 * @param[in] srcLocation source location with changes to propagate elsewhere
345 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700346 void syncAll(RsAllocationUsageType srcLocation);
347 void ioSendOutput();
348 void ioGetInput();
349
Tim Murray75e877d2013-09-11 14:45:20 -0700350 /**
351 * Generate a mipmap chain. This is only valid if the Type of the Allocation
352 * includes mipmaps. This function will generate a complete set of mipmaps
353 * from the top level LOD and place them into the script memory space. If
354 * the Allocation is also using other memory spaces, a call to
355 * syncAll(Allocation.USAGE_SCRIPT) is required.
356 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700357 void generateMipmaps();
Tim Murray509ea5c2012-11-13 11:56:40 -0800358
Tim Murray75e877d2013-09-11 14:45:20 -0700359 /**
360 * Copy an array into part of this Allocation.
361 * @param[in] off offset of first Element to be overwritten
362 * @param[in] count number of Elements to copy
363 * @param[in] data array from which to copy
364 */
Tim Murray0b93e302012-11-15 14:56:54 -0800365 void copy1DRangeFrom(uint32_t off, size_t count, const void *data);
Tim Murray75e877d2013-09-11 14:45:20 -0700366
367 /**
368 * Copy part of an Allocation into part of this Allocation.
369 * @param[in] off offset of first Element to be overwritten
370 * @param[in] count number of Elements to copy
371 * @param[in] data Allocation from which to copy
372 * @param[in] dataOff offset of first Element in data to copy
373 */
Tim Murraya4cbc2b2012-11-14 17:18:08 -0800374 void copy1DRangeFrom(uint32_t off, size_t count, sp<const Allocation> data, uint32_t dataOff);
Tim Murray84bf2b82012-10-31 16:03:16 -0700375
Tim Murray75e877d2013-09-11 14:45:20 -0700376 /**
377 * Copy an array into part of this Allocation.
378 * @param[in] off offset of first Element to be overwritten
379 * @param[in] count number of Elements to copy
380 * @param[in] data array from which to copy
381 */
Tim Murray0b93e302012-11-15 14:56:54 -0800382 void copy1DRangeTo(uint32_t off, size_t count, void *data);
383
Tim Murray75e877d2013-09-11 14:45:20 -0700384 /**
385 * Copy entire array to an Allocation.
386 * @param[in] data array from which to copy
387 */
Tim Murray0b93e302012-11-15 14:56:54 -0800388 void copy1DFrom(const void* data);
Tim Murray75e877d2013-09-11 14:45:20 -0700389
390 /**
391 * Copy entire Allocation to an array.
392 * @param[in] data destination array
393 */
Tim Murray0b93e302012-11-15 14:56:54 -0800394 void copy1DTo(void* data);
Tim Murraya4cbc2b2012-11-14 17:18:08 -0800395
Tim Murray75e877d2013-09-11 14:45:20 -0700396 /**
397 * Copy from an array into a rectangular region in this Allocation. The
398 * array is assumed to be tightly packed.
399 * @param[in] xoff X offset of region to update in this Allocation
400 * @param[in] yoff Y offset of region to update in this Allocation
401 * @param[in] w Width of region to update
402 * @param[in] h Height of region to update
403 * @param[in] data Array from which to copy
404 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700405 void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
Tim Murray0b93e302012-11-15 14:56:54 -0800406 const void *data);
Tim Murray7b3e3092012-11-16 13:32:24 -0800407
Tim Murray75e877d2013-09-11 14:45:20 -0700408 /**
409 * Copy from this Allocation into a rectangular region in an array. The
410 * array is assumed to be tightly packed.
411 * @param[in] xoff X offset of region to copy from this Allocation
412 * @param[in] yoff Y offset of region to copy from this Allocation
413 * @param[in] w Width of region to update
414 * @param[in] h Height of region to update
415 * @param[in] data destination array
416 */
Tim Murray7b3e3092012-11-16 13:32:24 -0800417 void copy2DRangeTo(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
418 void *data);
419
Tim Murray75e877d2013-09-11 14:45:20 -0700420 /**
421 * Copy from an Allocation into a rectangular region in this Allocation.
422 * @param[in] xoff X offset of region to update in this Allocation
423 * @param[in] yoff Y offset of region to update in this Allocation
424 * @param[in] w Width of region to update
425 * @param[in] h Height of region to update
426 * @param[in] data Allocation from which to copy
427 * @param[in] dataXoff X offset of region to copy from in data
428 * @param[in] dataYoff Y offset of region to copy from in data
429 */
Tim Murray0b93e302012-11-15 14:56:54 -0800430 void copy2DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
431 sp<const Allocation> data, uint32_t dataXoff, uint32_t dataYoff);
Tim Murray84bf2b82012-10-31 16:03:16 -0700432
Tim Murray75e877d2013-09-11 14:45:20 -0700433 /**
434 * Copy from a strided array into a rectangular region in this Allocation.
435 * @param[in] xoff X offset of region to update in this Allocation
436 * @param[in] yoff Y offset of region to update in this Allocation
437 * @param[in] w Width of region to update
438 * @param[in] h Height of region to update
439 * @param[in] data array from which to copy
440 * @param[in] stride stride of data in bytes
441 */
Tim Murray358747a2012-11-26 13:52:04 -0800442 void copy2DStridedFrom(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
443 const void *data, size_t stride);
Tim Murray75e877d2013-09-11 14:45:20 -0700444
445 /**
446 * Copy from a strided array into this Allocation.
447 * @param[in] data array from which to copy
448 * @param[in] stride stride of data in bytes
449 */
Tim Murray358747a2012-11-26 13:52:04 -0800450 void copy2DStridedFrom(const void *data, size_t stride);
451
Tim Murray75e877d2013-09-11 14:45:20 -0700452 /**
453 * Copy from a rectangular region in this Allocation into a strided array.
454 * @param[in] xoff X offset of region to update in this Allocation
455 * @param[in] yoff Y offset of region to update in this Allocation
456 * @param[in] w Width of region to update
457 * @param[in] h Height of region to update
458 * @param[in] data destination array
459 * @param[in] stride stride of data in bytes
460 */
Tim Murray358747a2012-11-26 13:52:04 -0800461 void copy2DStridedTo(uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h,
462 void *data, size_t stride);
Tim Murray75e877d2013-09-11 14:45:20 -0700463
464 /**
465 * Copy this Allocation into a strided array.
466 * @param[in] data destination array
467 * @param[in] stride stride of data in bytes
468 */
Tim Murray358747a2012-11-26 13:52:04 -0800469 void copy2DStridedTo(void *data, size_t stride);
470
Tim Murray75e877d2013-09-11 14:45:20 -0700471
472 /**
473 * Copy from an array into a 3D region in this Allocation. The
474 * array is assumed to be tightly packed.
475 * @param[in] xoff X offset of region to update in this Allocation
476 * @param[in] yoff Y offset of region to update in this Allocation
477 * @param[in] zoff Z offset of region to update in this Allocation
478 * @param[in] w Width of region to update
479 * @param[in] h Height of region to update
480 * @param[in] d Depth of region to update
481 * @param[in] data Array from which to copy
482 */
Tim Murray9d24ae62013-08-30 12:17:14 -0700483 void copy3DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t w,
484 uint32_t h, uint32_t d, const void* data);
485
Tim Murray75e877d2013-09-11 14:45:20 -0700486 /**
487 * Copy from an Allocation into a 3D region in this Allocation.
488 * @param[in] xoff X offset of region to update in this Allocation
489 * @param[in] yoff Y offset of region to update in this Allocation
490 * @param[in] zoff Z offset of region to update in this Allocation
491 * @param[in] w Width of region to update
492 * @param[in] h Height of region to update
493 * @param[in] d Depth of region to update
494 * @param[in] data Allocation from which to copy
495 * @param[in] dataXoff X offset of region in data to copy from
496 * @param[in] dataYoff Y offset of region in data to copy from
497 * @param[in] dataZoff Z offset of region in data to copy from
498 */
Tim Murray9d24ae62013-08-30 12:17:14 -0700499 void copy3DRangeFrom(uint32_t xoff, uint32_t yoff, uint32_t zoff,
500 uint32_t w, uint32_t h, uint32_t d,
501 sp<const Allocation> data,
502 uint32_t dataXoff, uint32_t dataYoff, uint32_t dataZoff);
Tim Murray84bf2b82012-10-31 16:03:16 -0700503
Tim Murray75e877d2013-09-11 14:45:20 -0700504 /**
505 * Creates an Allocation for use by scripts with a given Type.
506 * @param[in] rs Context to which the Allocation will belong
507 * @param[in] type Type of the Allocation
Stephen Hines8f615d62013-12-20 12:23:32 -0800508 * @param[in] mipmaps desired mipmap behavior for the Allocation
Tim Murray75e877d2013-09-11 14:45:20 -0700509 * @param[in] usage usage for the Allocation
510 * @return new Allocation
511 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700512 static sp<Allocation> createTyped(sp<RS> rs, sp<const Type> type,
Stephen Hines8f615d62013-12-20 12:23:32 -0800513 RsAllocationMipmapControl mipmaps, uint32_t usage);
Tim Murray75e877d2013-09-11 14:45:20 -0700514
515 /**
516 * Creates an Allocation for use by scripts with a given Type and a backing pointer. For use
517 * with RS_ALLOCATION_USAGE_SHARED.
518 * @param[in] rs Context to which the Allocation will belong
519 * @param[in] type Type of the Allocation
Stephen Hines8f615d62013-12-20 12:23:32 -0800520 * @param[in] mipmaps desired mipmap behavior for the Allocation
Tim Murray75e877d2013-09-11 14:45:20 -0700521 * @param[in] usage usage for the Allocation
522 * @param[in] pointer existing backing store to use for this Allocation if possible
523 * @return new Allocation
524 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700525 static sp<Allocation> createTyped(sp<RS> rs, sp<const Type> type,
Stephen Hines8f615d62013-12-20 12:23:32 -0800526 RsAllocationMipmapControl mipmaps, uint32_t usage, void * pointer);
Tim Murray84bf2b82012-10-31 16:03:16 -0700527
Tim Murray75e877d2013-09-11 14:45:20 -0700528 /**
529 * Creates an Allocation for use by scripts with a given Type with no mipmaps.
530 * @param[in] rs Context to which the Allocation will belong
531 * @param[in] type Type of the Allocation
532 * @param[in] usage usage for the Allocation
533 * @return new Allocation
534 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700535 static sp<Allocation> createTyped(sp<RS> rs, sp<const Type> type,
536 uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT);
Tim Murray75e877d2013-09-11 14:45:20 -0700537 /**
538 * Creates an Allocation with a specified number of given elements.
539 * @param[in] rs Context to which the Allocation will belong
540 * @param[in] e Element used in the Allocation
541 * @param[in] count Number of elements of the Allocation
542 * @param[in] usage usage for the Allocation
543 * @return new Allocation
544 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700545 static sp<Allocation> createSized(sp<RS> rs, sp<const Element> e, size_t count,
546 uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT);
Tim Murray75e877d2013-09-11 14:45:20 -0700547
548 /**
549 * Creates a 2D Allocation with a specified number of given elements.
550 * @param[in] rs Context to which the Allocation will belong
551 * @param[in] e Element used in the Allocation
552 * @param[in] x Width in Elements of the Allocation
553 * @param[in] y Height of the Allocation
554 * @param[in] usage usage for the Allocation
555 * @return new Allocation
556 */
Tim Murray684726c2012-11-14 11:57:42 -0800557 static sp<Allocation> createSized2D(sp<RS> rs, sp<const Element> e,
558 size_t x, size_t y,
559 uint32_t usage = RS_ALLOCATION_USAGE_SCRIPT);
560
Tim Murray84bf2b82012-10-31 16:03:16 -0700561
Jason Samsb8a94e22014-02-24 17:52:32 -0800562 /**
563 * Get the backing pointer for a USAGE_SHARED allocation.
564 * @param[in] stride optional parameter. when non-NULL, will contain
565 * stride in bytes of a 2D Allocation
566 * @return pointer to data
567 */
568 void * getPointer(size_t *stride = NULL);
Tim Murray84bf2b82012-10-31 16:03:16 -0700569};
570
Tim Murray75e877d2013-09-11 14:45:20 -0700571 /**
572 * An Element represents one item within an Allocation. An Element is roughly
573 * equivalent to a C type in a RenderScript kernel. Elements may be basic
574 * or complex. Some basic elements are:
575
576 * - A single float value (equivalent to a float in a kernel)
577 * - A four-element float vector (equivalent to a float4 in a kernel)
578 * - An unsigned 32-bit integer (equivalent to an unsigned int in a kernel)
579 * - A single signed 8-bit integer (equivalent to a char in a kernel)
580
581 * Basic Elements are comprised of a Element.DataType and a
582 * Element.DataKind. The DataType encodes C type information of an Element,
583 * while the DataKind encodes how that Element should be interpreted by a
584 * Sampler. Note that Allocation objects with DataKind USER cannot be used as
585 * input for a Sampler. In general, Allocation objects that are intended for
586 * use with a Sampler should use bitmap-derived Elements such as
587 * Element::RGBA_8888.
588 */
589
590
Tim Murray84bf2b82012-10-31 16:03:16 -0700591class Element : public BaseObj {
592public:
593 bool isComplex();
Tim Murray75e877d2013-09-11 14:45:20 -0700594
595 /**
596 * Elements could be simple, such as an int or a float, or a structure with
597 * multiple sub-elements, such as a collection of floats, float2,
598 * float4. This function returns zero for simple elements or the number of
599 * sub-elements otherwise.
600 * @return number of sub-elements
601 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700602 size_t getSubElementCount() {
603 return mVisibleElementMap.size();
604 }
605
Tim Murray75e877d2013-09-11 14:45:20 -0700606 /**
607 * For complex Elements, this returns the sub-element at a given index.
608 * @param[in] index index of sub-element
609 * @return sub-element
610 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700611 sp<const Element> getSubElement(uint32_t index);
Tim Murray75e877d2013-09-11 14:45:20 -0700612
613 /**
614 * For complex Elements, this returns the name of the sub-element at a given
615 * index.
616 * @param[in] index index of sub-element
617 * @return name of sub-element
618 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700619 const char * getSubElementName(uint32_t index);
Tim Murray75e877d2013-09-11 14:45:20 -0700620
621 /**
622 * For complex Elements, this returns the size of the sub-element at a given
623 * index.
624 * @param[in] index index of sub-element
625 * @return size of sub-element
626 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700627 size_t getSubElementArraySize(uint32_t index);
Tim Murray75e877d2013-09-11 14:45:20 -0700628
629 /**
630 * Returns the location of a sub-element within a complex Element.
631 * @param[in] index index of sub-element
632 * @return offset in bytes
633 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700634 uint32_t getSubElementOffsetBytes(uint32_t index);
Tim Murray75e877d2013-09-11 14:45:20 -0700635
636 /**
637 * Returns the data type used for the Element.
638 * @return data type
639 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700640 RsDataType getDataType() const {
641 return mType;
642 }
643
Tim Murray75e877d2013-09-11 14:45:20 -0700644 /**
645 * Returns the data kind used for the Element.
646 * @return data kind
647 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700648 RsDataKind getDataKind() const {
649 return mKind;
650 }
651
Tim Murray75e877d2013-09-11 14:45:20 -0700652 /**
653 * Returns the size in bytes of the Element.
654 * @return size in bytes
655 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700656 size_t getSizeBytes() const {
657 return mSizeBytes;
658 }
659
Tim Murray75e877d2013-09-11 14:45:20 -0700660 /**
661 * Returns the number of vector components for this Element.
662 * @return number of vector components
663 */
Tim Murray10913a52013-08-20 17:19:47 -0700664 uint32_t getVectorSize() const {
665 return mVectorSize;
666 }
667
Tim Murray75e877d2013-09-11 14:45:20 -0700668 /**
669 * Utility function for returning an Element containing a single bool.
670 * @param[in] rs RenderScript context
671 * @return Element
672 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700673 static sp<const Element> BOOLEAN(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700674 /**
675 * Utility function for returning an Element containing a single unsigned char.
676 * @param[in] rs RenderScript context
677 * @return Element
678 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700679 static sp<const Element> U8(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700680 /**
681 * Utility function for returning an Element containing a single signed char.
682 * @param[in] rs RenderScript context
683 * @return Element
684 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700685 static sp<const Element> I8(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700686 /**
687 * Utility function for returning an Element containing a single unsigned short.
688 * @param[in] rs RenderScript context
689 * @return Element
690 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700691 static sp<const Element> U16(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700692 /**
693 * Utility function for returning an Element containing a single signed short.
694 * @param[in] rs RenderScript context
695 * @return Element
696 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700697 static sp<const Element> I16(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700698 /**
699 * Utility function for returning an Element containing a single unsigned int.
700 * @param[in] rs RenderScript context
701 * @return Element
702 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700703 static sp<const Element> U32(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700704 /**
705 * Utility function for returning an Element containing a single signed int.
706 * @param[in] rs RenderScript context
707 * @return Element
708 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700709 static sp<const Element> I32(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700710 /**
711 * Utility function for returning an Element containing a single unsigned long long.
712 * @param[in] rs RenderScript context
713 * @return Element
714 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700715 static sp<const Element> U64(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700716 /**
717 * Utility function for returning an Element containing a single signed long long.
718 * @param[in] rs RenderScript context
719 * @return Element
720 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700721 static sp<const Element> I64(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700722 /**
723 * Utility function for returning an Element containing a single float.
724 * @param[in] rs RenderScript context
725 * @return Element
726 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700727 static sp<const Element> F32(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700728 /**
729 * Utility function for returning an Element containing a single double.
730 * @param[in] rs RenderScript context
731 * @return Element
732 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700733 static sp<const Element> F64(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700734 /**
735 * Utility function for returning an Element containing a single Element.
736 * @param[in] rs RenderScript context
737 * @return Element
738 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700739 static sp<const Element> ELEMENT(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700740 /**
741 * Utility function for returning an Element containing a single Type.
742 * @param[in] rs RenderScript context
743 * @return Element
744 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700745 static sp<const Element> TYPE(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700746 /**
747 * Utility function for returning an Element containing a single Allocation.
748 * @param[in] rs RenderScript context
749 * @return Element
750 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700751 static sp<const Element> ALLOCATION(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700752 /**
753 * Utility function for returning an Element containing a single Sampler.
754 * @param[in] rs RenderScript context
755 * @return Element
756 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700757 static sp<const Element> SAMPLER(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700758 /**
759 * Utility function for returning an Element containing a single Script.
760 * @param[in] rs RenderScript context
761 * @return Element
762 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700763 static sp<const Element> SCRIPT(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700764 /**
765 * Utility function for returning an Element containing an ALPHA_8 pixel.
766 * @param[in] rs RenderScript context
767 * @return Element
768 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700769 static sp<const Element> A_8(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700770 /**
771 * Utility function for returning an Element containing an RGB_565 pixel.
772 * @param[in] rs RenderScript context
773 * @return Element
774 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700775 static sp<const Element> RGB_565(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700776 /**
777 * Utility function for returning an Element containing an RGB_888 pixel.
778 * @param[in] rs RenderScript context
779 * @return Element
780 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700781 static sp<const Element> RGB_888(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700782 /**
783 * Utility function for returning an Element containing an RGBA_5551 pixel.
784 * @param[in] rs RenderScript context
785 * @return Element
786 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700787 static sp<const Element> RGBA_5551(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700788 /**
789 * Utility function for returning an Element containing an RGBA_4444 pixel.
790 * @param[in] rs RenderScript context
791 * @return Element
792 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700793 static sp<const Element> RGBA_4444(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700794 /**
795 * Utility function for returning an Element containing an RGBA_8888 pixel.
796 * @param[in] rs RenderScript context
797 * @return Element
798 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700799 static sp<const Element> RGBA_8888(sp<RS> rs);
800
Tim Murray75e877d2013-09-11 14:45:20 -0700801 /**
802 * Utility function for returning an Element containing a float2.
803 * @param[in] rs RenderScript context
804 * @return Element
805 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700806 static sp<const Element> F32_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700807 /**
808 * Utility function for returning an Element containing a float3.
809 * @param[in] rs RenderScript context
810 * @return Element
811 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700812 static sp<const Element> F32_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700813 /**
814 * Utility function for returning an Element containing a float4.
815 * @param[in] rs RenderScript context
816 * @return Element
817 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700818 static sp<const Element> F32_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700819 /**
820 * Utility function for returning an Element containing a double2.
821 * @param[in] rs RenderScript context
822 * @return Element
823 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700824 static sp<const Element> F64_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700825 /**
826 * Utility function for returning an Element containing a double3.
827 * @param[in] rs RenderScript context
828 * @return Element
829 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700830 static sp<const Element> F64_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700831 /**
832 * Utility function for returning an Element containing a double4.
833 * @param[in] rs RenderScript context
834 * @return Element
835 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700836 static sp<const Element> F64_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700837 /**
838 * Utility function for returning an Element containing a uchar2.
839 * @param[in] rs RenderScript context
840 * @return Element
841 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700842 static sp<const Element> U8_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700843 /**
844 * Utility function for returning an Element containing a uchar3.
845 * @param[in] rs RenderScript context
846 * @return Element
847 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700848 static sp<const Element> U8_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700849 /**
850 * Utility function for returning an Element containing a uchar4.
851 * @param[in] rs RenderScript context
852 * @return Element
853 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700854 static sp<const Element> U8_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700855 /**
856 * Utility function for returning an Element containing a char2.
857 * @param[in] rs RenderScript context
858 * @return Element
859 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700860 static sp<const Element> I8_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700861 /**
862 * Utility function for returning an Element containing a char3.
863 * @param[in] rs RenderScript context
864 * @return Element
865 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700866 static sp<const Element> I8_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700867 /**
868 * Utility function for returning an Element containing a char4.
869 * @param[in] rs RenderScript context
870 * @return Element
871 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700872 static sp<const Element> I8_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700873 /**
874 * Utility function for returning an Element containing a ushort2.
875 * @param[in] rs RenderScript context
876 * @return Element
877 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700878 static sp<const Element> U16_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700879 /**
880 * Utility function for returning an Element containing a ushort3.
881 * @param[in] rs RenderScript context
882 * @return Element
883 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700884 static sp<const Element> U16_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700885 /**
886 * Utility function for returning an Element containing a ushort4.
887 * @param[in] rs RenderScript context
888 * @return Element
889 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700890 static sp<const Element> U16_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700891 /**
892 * Utility function for returning an Element containing a short2.
893 * @param[in] rs RenderScript context
894 * @return Element
895 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700896 static sp<const Element> I16_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700897 /**
898 * Utility function for returning an Element containing a short3.
899 * @param[in] rs RenderScript context
900 * @return Element
901 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700902 static sp<const Element> I16_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700903 /**
904 * Utility function for returning an Element containing a short4.
905 * @param[in] rs RenderScript context
906 * @return Element
907 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700908 static sp<const Element> I16_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700909 /**
910 * Utility function for returning an Element containing a uint2.
911 * @param[in] rs RenderScript context
912 * @return Element
913 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700914 static sp<const Element> U32_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700915 /**
916 * Utility function for returning an Element containing a uint3.
917 * @param[in] rs RenderScript context
918 * @return Element
919 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700920 static sp<const Element> U32_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700921 /**
922 * Utility function for returning an Element containing a uint4.
923 * @param[in] rs RenderScript context
924 * @return Element
925 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700926 static sp<const Element> U32_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700927 /**
928 * Utility function for returning an Element containing an int2.
929 * @param[in] rs RenderScript context
930 * @return Element
931 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700932 static sp<const Element> I32_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700933 /**
934 * Utility function for returning an Element containing an int3.
935 * @param[in] rs RenderScript context
936 * @return Element
937 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700938 static sp<const Element> I32_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700939 /**
940 * Utility function for returning an Element containing an int4.
941 * @param[in] rs RenderScript context
942 * @return Element
943 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700944 static sp<const Element> I32_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700945 /**
946 * Utility function for returning an Element containing a ulong2.
947 * @param[in] rs RenderScript context
948 * @return Element
949 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700950 static sp<const Element> U64_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700951 /**
952 * Utility function for returning an Element containing a ulong3.
953 * @param[in] rs RenderScript context
954 * @return Element
955 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700956 static sp<const Element> U64_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700957 /**
958 * Utility function for returning an Element containing a ulong4.
959 * @param[in] rs RenderScript context
960 * @return Element
961 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700962 static sp<const Element> U64_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700963 /**
964 * Utility function for returning an Element containing a long2.
965 * @param[in] rs RenderScript context
966 * @return Element
967 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700968 static sp<const Element> I64_2(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700969 /**
970 * Utility function for returning an Element containing a long3.
971 * @param[in] rs RenderScript context
972 * @return Element
973 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700974 static sp<const Element> I64_3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700975 /**
976 * Utility function for returning an Element containing a long4.
977 * @param[in] rs RenderScript context
978 * @return Element
979 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700980 static sp<const Element> I64_4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700981 /**
982 * Utility function for returning an Element containing a YUV pixel.
983 * @param[in] rs RenderScript context
984 * @return Element
985 */
Tim Murrayeb4426d2013-08-27 15:30:16 -0700986 static sp<const Element> YUV(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700987 /**
988 * Utility function for returning an Element containing an rs_matrix_4x4.
989 * @param[in] rs RenderScript context
990 * @return Element
991 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700992 static sp<const Element> MATRIX_4X4(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700993 /**
994 * Utility function for returning an Element containing an rs_matrix_3x3.
995 * @param[in] rs RenderScript context
996 * @return Element
997 */
Tim Murray84bf2b82012-10-31 16:03:16 -0700998 static sp<const Element> MATRIX_3X3(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -0700999 /**
1000 * Utility function for returning an Element containing an rs_matrix_2x2.
1001 * @param[in] rs RenderScript context
1002 * @return Element
1003 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001004 static sp<const Element> MATRIX_2X2(sp<RS> rs);
1005
Tim Murray84bf2b82012-10-31 16:03:16 -07001006 void updateFromNative();
Tim Murray75e877d2013-09-11 14:45:20 -07001007
1008 /**
1009 * Create an Element with a given DataType.
1010 * @param[in] rs RenderScript context
1011 * @param[in] dt data type
1012 * @return Element
1013 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001014 static sp<const Element> createUser(sp<RS> rs, RsDataType dt);
Tim Murray75e877d2013-09-11 14:45:20 -07001015 /**
1016 * Create a vector Element with the given DataType
1017 * @param[in] rs RenderScript
1018 * @param[in] dt DataType
1019 * @param[in] size vector size
1020 * @return Element
1021 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001022 static sp<const Element> createVector(sp<RS> rs, RsDataType dt, uint32_t size);
Tim Murray75e877d2013-09-11 14:45:20 -07001023 /**
1024 * Create an Element with a given DataType and DataKind.
1025 * @param[in] rs RenderScript context
1026 * @param[in] dt DataType
1027 * @param[in] dk DataKind
1028 * @return Element
1029 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001030 static sp<const Element> createPixel(sp<RS> rs, RsDataType dt, RsDataKind dk);
Tim Murray75e877d2013-09-11 14:45:20 -07001031
1032 /**
1033 * Returns true if the Element can interoperate with this Element.
1034 * @param[in] e Element to compare
1035 * @return true if Elements can interoperate
1036 */
Tim Murray10913a52013-08-20 17:19:47 -07001037 bool isCompatible(sp<const Element>e) const;
Tim Murray84bf2b82012-10-31 16:03:16 -07001038
Tim Murray75e877d2013-09-11 14:45:20 -07001039 /**
1040 * Builder class for producing complex elements with matching field and name
1041 * pairs. The builder starts empty. The order in which elements are added is
1042 * retained for the layout in memory.
1043 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001044 class Builder {
1045 private:
Tim Murray35609072013-12-03 11:36:03 -08001046 RS* mRS;
Tim Murray89daad62013-07-29 14:30:02 -07001047 std::vector<sp<Element> > mElements;
Tim Murrayab716362013-08-12 12:37:18 -07001048 std::vector<std::string> mElementNames;
Tim Murray89daad62013-07-29 14:30:02 -07001049 std::vector<uint32_t> mArraySizes;
Tim Murray84bf2b82012-10-31 16:03:16 -07001050 bool mSkipPadding;
1051
1052 public:
1053 Builder(sp<RS> rs);
1054 ~Builder();
Tim Murrayab716362013-08-12 12:37:18 -07001055 void add(sp<Element> e, std::string &name, uint32_t arraySize = 1);
Tim Murray84bf2b82012-10-31 16:03:16 -07001056 sp<const Element> create();
1057 };
1058
Stephen Hines7d1b7572013-08-22 01:24:06 -07001059protected:
1060 Element(void *id, sp<RS> rs,
1061 std::vector<sp<Element> > &elements,
1062 std::vector<std::string> &elementNames,
1063 std::vector<uint32_t> &arraySizes);
1064 Element(void *id, sp<RS> rs, RsDataType dt, RsDataKind dk, bool norm, uint32_t size);
1065 Element(sp<RS> rs);
1066 virtual ~Element();
1067
Tim Murray84bf2b82012-10-31 16:03:16 -07001068private:
1069 void updateVisibleSubElements();
1070
Tim Murray89daad62013-07-29 14:30:02 -07001071 std::vector<sp<Element> > mElements;
Tim Murrayab716362013-08-12 12:37:18 -07001072 std::vector<std::string> mElementNames;
Tim Murray89daad62013-07-29 14:30:02 -07001073 std::vector<uint32_t> mArraySizes;
1074 std::vector<uint32_t> mVisibleElementMap;
1075 std::vector<uint32_t> mOffsetInBytes;
Tim Murray84bf2b82012-10-31 16:03:16 -07001076
1077 RsDataType mType;
1078 RsDataKind mKind;
1079 bool mNormalized;
1080 size_t mSizeBytes;
1081 size_t mVectorSize;
1082};
1083
Stephen Hines2c7206e2012-11-14 19:47:01 -08001084class FieldPacker {
1085protected:
1086 unsigned char* mData;
1087 size_t mPos;
1088 size_t mLen;
1089
1090public:
1091 FieldPacker(size_t len)
Tim Murray89daad62013-07-29 14:30:02 -07001092 : mPos(0), mLen(len) {
1093 mData = new unsigned char[len];
1094 }
Stephen Hines2c7206e2012-11-14 19:47:01 -08001095
1096 virtual ~FieldPacker() {
1097 delete [] mData;
1098 }
1099
1100 void align(size_t v) {
1101 if ((v & (v - 1)) != 0) {
Tim Murrayab716362013-08-12 12:37:18 -07001102 // ALOGE("Non-power-of-two alignment: %zu", v);
Stephen Hines2c7206e2012-11-14 19:47:01 -08001103 return;
1104 }
1105
1106 while ((mPos & (v - 1)) != 0) {
1107 mData[mPos++] = 0;
1108 }
1109 }
1110
1111 void reset() {
1112 mPos = 0;
1113 }
1114
1115 void reset(size_t i) {
1116 if (i >= mLen) {
Tim Murrayab716362013-08-12 12:37:18 -07001117 // ALOGE("Out of bounds: i (%zu) >= len (%zu)", i, mLen);
Stephen Hines2c7206e2012-11-14 19:47:01 -08001118 return;
1119 }
1120 mPos = i;
1121 }
1122
1123 void skip(size_t i) {
1124 size_t res = mPos + i;
1125 if (res > mLen) {
Tim Murrayab716362013-08-12 12:37:18 -07001126 // ALOGE("Exceeded buffer length: i (%zu) > len (%zu)", i, mLen);
Stephen Hines2c7206e2012-11-14 19:47:01 -08001127 return;
1128 }
1129 mPos = res;
1130 }
1131
1132 void* getData() const {
1133 return mData;
1134 }
1135
1136 size_t getLength() const {
1137 return mLen;
1138 }
1139
1140 template <typename T>
Tim Murray89daad62013-07-29 14:30:02 -07001141 void add(T t) {
Stephen Hines2c7206e2012-11-14 19:47:01 -08001142 align(sizeof(t));
1143 if (mPos + sizeof(t) <= mLen) {
1144 memcpy(&mData[mPos], &t, sizeof(t));
1145 mPos += sizeof(t);
1146 }
1147 }
Stephen Hines43514cd2012-11-16 14:33:47 -08001148
1149 /*
Tim Murray89daad62013-07-29 14:30:02 -07001150 void add(rs_matrix4x4 m) {
1151 for (size_t i = 0; i < 16; i++) {
1152 add(m.m[i]);
1153 }
1154 }
Stephen Hines43514cd2012-11-16 14:33:47 -08001155
Tim Murray89daad62013-07-29 14:30:02 -07001156 void add(rs_matrix3x3 m) {
1157 for (size_t i = 0; i < 9; i++) {
1158 add(m.m[i]);
1159 }
1160 }
Stephen Hines43514cd2012-11-16 14:33:47 -08001161
Tim Murray89daad62013-07-29 14:30:02 -07001162 void add(rs_matrix2x2 m) {
1163 for (size_t i = 0; i < 4; i++) {
1164 add(m.m[i]);
1165 }
1166 }
Stephen Hines43514cd2012-11-16 14:33:47 -08001167 */
1168
Tim Murray89daad62013-07-29 14:30:02 -07001169 void add(sp<BaseObj> obj) {
Stephen Hines43514cd2012-11-16 14:33:47 -08001170 if (obj != NULL) {
1171 add((uint32_t) (uintptr_t) obj->getID());
1172 } else {
1173 add((uint32_t) 0);
1174 }
1175 }
Stephen Hines2c7206e2012-11-14 19:47:01 -08001176};
1177
Tim Murray75e877d2013-09-11 14:45:20 -07001178/**
1179 * A Type describes the Element and dimensions used for an Allocation or a
1180 * parallel operation.
1181 *
1182 * A Type always includes an Element and an X dimension. A Type may be
1183 * multidimensional, up to three dimensions. A nonzero value in the Y or Z
1184 * dimensions indicates that the dimension is present. Note that a Type with
1185 * only a given X dimension and a Type with the same X dimension but Y = 1 are
1186 * not equivalent.
1187 *
1188 * A Type also supports inclusion of level of detail (LOD) or cube map
1189 * faces. LOD and cube map faces are booleans to indicate present or not
1190 * present.
1191 *
1192 * A Type also supports YUV format information to support an Allocation in a YUV
1193 * format. The YUV formats supported are YV12 and NV21.
1194 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001195class Type : public BaseObj {
1196protected:
1197 friend class Allocation;
1198
1199 uint32_t mDimX;
1200 uint32_t mDimY;
1201 uint32_t mDimZ;
Tim Murrayeb4426d2013-08-27 15:30:16 -07001202 RSYuvFormat mYuvFormat;
Tim Murray84bf2b82012-10-31 16:03:16 -07001203 bool mDimMipmaps;
1204 bool mDimFaces;
1205 size_t mElementCount;
1206 sp<const Element> mElement;
1207
Stephen Hines7d1b7572013-08-22 01:24:06 -07001208 Type(void *id, sp<RS> rs);
1209
Tim Murray84bf2b82012-10-31 16:03:16 -07001210 void calcElementCount();
1211 virtual void updateFromNative();
1212
1213public:
1214
Tim Murray75e877d2013-09-11 14:45:20 -07001215 /**
1216 * Returns the YUV format.
1217 * @return YUV format of the Allocation
1218 */
Tim Murrayeb4426d2013-08-27 15:30:16 -07001219 RSYuvFormat getYuvFormat() const {
1220 return mYuvFormat;
1221 }
1222
Tim Murray75e877d2013-09-11 14:45:20 -07001223 /**
1224 * Returns the Element of the Allocation.
1225 * @return YUV format of the Allocation
1226 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001227 sp<const Element> getElement() const {
1228 return mElement;
1229 }
1230
Tim Murray75e877d2013-09-11 14:45:20 -07001231 /**
1232 * Returns the X dimension of the Allocation.
1233 * @return X dimension of the allocation
1234 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001235 uint32_t getX() const {
1236 return mDimX;
1237 }
1238
Tim Murray75e877d2013-09-11 14:45:20 -07001239 /**
1240 * Returns the Y dimension of the Allocation.
1241 * @return Y dimension of the allocation
1242 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001243 uint32_t getY() const {
1244 return mDimY;
1245 }
1246
Tim Murray75e877d2013-09-11 14:45:20 -07001247 /**
1248 * Returns the Z dimension of the Allocation.
1249 * @return Z dimension of the allocation
1250 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001251 uint32_t getZ() const {
1252 return mDimZ;
1253 }
1254
Tim Murray75e877d2013-09-11 14:45:20 -07001255 /**
1256 * Returns true if the Allocation has mipmaps.
1257 * @return true if the Allocation has mipmaps
1258 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001259 bool hasMipmaps() const {
1260 return mDimMipmaps;
1261 }
1262
Tim Murray75e877d2013-09-11 14:45:20 -07001263 /**
1264 * Returns true if the Allocation is a cube map
1265 * @return true if the Allocation is a cube map
1266 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001267 bool hasFaces() const {
1268 return mDimFaces;
1269 }
1270
Tim Murray75e877d2013-09-11 14:45:20 -07001271 /**
1272 * Returns number of accessible Elements in the Allocation
1273 * @return number of accessible Elements in the Allocation
1274 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001275 size_t getCount() const {
1276 return mElementCount;
1277 }
1278
Tim Murray75e877d2013-09-11 14:45:20 -07001279 /**
1280 * Returns size in bytes of all Elements in the Allocation
1281 * @return size in bytes of all Elements in the Allocation
1282 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001283 size_t getSizeBytes() const {
1284 return mElementCount * mElement->getSizeBytes();
1285 }
1286
Tim Murray75e877d2013-09-11 14:45:20 -07001287 /**
1288 * Creates a new Type with the given Element and dimensions.
1289 * @param[in] rs RenderScript context
1290 * @param[in] e Element
1291 * @param[in] dimX X dimension
1292 * @param[in] dimY Y dimension
1293 * @param[in] dimZ Z dimension
1294 * @return new Type
1295 */
Tim Murray96267c22013-02-12 11:25:12 -08001296 static sp<const Type> create(sp<RS> rs, sp<const Element> e, uint32_t dimX, uint32_t dimY, uint32_t dimZ);
Tim Murray84bf2b82012-10-31 16:03:16 -07001297
1298 class Builder {
1299 protected:
Tim Murray35609072013-12-03 11:36:03 -08001300 RS* mRS;
Tim Murray84bf2b82012-10-31 16:03:16 -07001301 uint32_t mDimX;
1302 uint32_t mDimY;
1303 uint32_t mDimZ;
Tim Murrayeb4426d2013-08-27 15:30:16 -07001304 RSYuvFormat mYuvFormat;
Tim Murray84bf2b82012-10-31 16:03:16 -07001305 bool mDimMipmaps;
1306 bool mDimFaces;
1307 sp<const Element> mElement;
1308
1309 public:
1310 Builder(sp<RS> rs, sp<const Element> e);
1311
1312 void setX(uint32_t value);
Stephen Hines7d1b7572013-08-22 01:24:06 -07001313 void setY(uint32_t value);
Tim Murrayeb4426d2013-08-27 15:30:16 -07001314 void setZ(uint32_t value);
1315 void setYuvFormat(RSYuvFormat format);
Tim Murray84bf2b82012-10-31 16:03:16 -07001316 void setMipmaps(bool value);
1317 void setFaces(bool value);
1318 sp<const Type> create();
1319 };
1320
1321};
1322
Tim Murray75e877d2013-09-11 14:45:20 -07001323/**
1324 * The parent class for all executable Scripts. This should not be used by applications.
1325 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001326class Script : public BaseObj {
1327private:
1328
1329protected:
1330 Script(void *id, sp<RS> rs);
1331 void forEach(uint32_t slot, sp<const Allocation> in, sp<const Allocation> out,
1332 const void *v, size_t) const;
1333 void bindAllocation(sp<Allocation> va, uint32_t slot) const;
1334 void setVar(uint32_t index, const void *, size_t len) const;
1335 void setVar(uint32_t index, sp<const BaseObj> o) const;
1336 void invoke(uint32_t slot, const void *v, size_t len) const;
1337
1338
1339 void invoke(uint32_t slot) const {
1340 invoke(slot, NULL, 0);
1341 }
1342 void setVar(uint32_t index, float v) const {
1343 setVar(index, &v, sizeof(v));
1344 }
1345 void setVar(uint32_t index, double v) const {
1346 setVar(index, &v, sizeof(v));
1347 }
1348 void setVar(uint32_t index, int32_t v) const {
1349 setVar(index, &v, sizeof(v));
1350 }
1351 void setVar(uint32_t index, int64_t v) const {
1352 setVar(index, &v, sizeof(v));
1353 }
1354 void setVar(uint32_t index, bool v) const {
1355 setVar(index, &v, sizeof(v));
1356 }
1357
1358public:
1359 class FieldBase {
1360 protected:
1361 sp<const Element> mElement;
1362 sp<Allocation> mAllocation;
1363
1364 void init(sp<RS> rs, uint32_t dimx, uint32_t usages = 0);
1365
1366 public:
1367 sp<const Element> getElement() {
1368 return mElement;
1369 }
1370
1371 sp<const Type> getType() {
1372 return mAllocation->getType();
1373 }
1374
1375 sp<const Allocation> getAllocation() {
1376 return mAllocation;
1377 }
1378
1379 //void updateAllocation();
1380 };
1381};
1382
Tim Murray75e877d2013-09-11 14:45:20 -07001383/**
1384 * The parent class for all user-defined scripts. This is intended to be used by auto-generated code only.
1385 */
Tim Murray84bf2b82012-10-31 16:03:16 -07001386class ScriptC : public Script {
1387protected:
1388 ScriptC(sp<RS> rs,
1389 const void *codeTxt, size_t codeLength,
1390 const char *cachedName, size_t cachedNameLength,
1391 const char *cacheDir, size_t cacheDirLength);
1392
1393};
1394
Tim Murray75e877d2013-09-11 14:45:20 -07001395/**
1396 * The parent class for all script intrinsics. Intrinsics provide highly optimized implementations of
1397 * basic functions. This is not intended to be used directly.
1398 */
Tim Murray7f0d5682012-11-08 16:35:24 -08001399class ScriptIntrinsic : public Script {
1400 protected:
Tim Murray10913a52013-08-20 17:19:47 -07001401 sp<const Element> mElement;
Tim Murray3cd44af2012-11-14 11:25:27 -08001402 ScriptIntrinsic(sp<RS> rs, int id, sp<const Element> e);
Tim Murrayb27b1812013-08-05 14:00:40 -07001403 virtual ~ScriptIntrinsic();
Tim Murray7f0d5682012-11-08 16:35:24 -08001404};
1405
Tim Murray75e877d2013-09-11 14:45:20 -07001406/**
1407 * Intrinsic for converting RGB to RGBA by using a 3D lookup table. The incoming
1408 * r,g,b values are use as normalized x,y,z coordinates into a 3D
1409 * allocation. The 8 nearest values are sampled and linearly interpolated. The
1410 * result is placed in the output.
1411 */
Tim Murray89daad62013-07-29 14:30:02 -07001412class ScriptIntrinsic3DLUT : public ScriptIntrinsic {
Tim Murray21fa7a02013-08-15 16:25:03 -07001413 private:
Tim Murray89daad62013-07-29 14:30:02 -07001414 ScriptIntrinsic3DLUT(sp<RS> rs, sp<const Element> e);
Tim Murray21fa7a02013-08-15 16:25:03 -07001415 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001416 /**
1417 * Supported Element types are U8_4. Default lookup table is identity.
1418 * @param[in] rs RenderScript context
1419 * @param[in] e Element
1420 * @return new ScriptIntrinsic
1421 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001422 static sp<ScriptIntrinsic3DLUT> create(sp<RS> rs, sp<const Element> e);
Tim Murray75e877d2013-09-11 14:45:20 -07001423
1424 /**
1425 * Launch the intrinsic.
1426 * @param[in] ain input Allocation
1427 * @param[in] aout output Allocation
1428 */
Tim Murray89daad62013-07-29 14:30:02 -07001429 void forEach(sp<Allocation> ain, sp<Allocation> aout);
Tim Murray75e877d2013-09-11 14:45:20 -07001430
1431 /**
1432 * Sets the lookup table. The lookup table must use the same Element as the
1433 * intrinsic.
1434 * @param[in] lut new lookup table
1435 */
Tim Murray89daad62013-07-29 14:30:02 -07001436 void setLUT(sp<Allocation> lut);
1437};
1438
Tim Murray75e877d2013-09-11 14:45:20 -07001439/**
1440 * Intrinsic kernel for blending two Allocations.
1441 */
Tim Murray7f0d5682012-11-08 16:35:24 -08001442class ScriptIntrinsicBlend : public ScriptIntrinsic {
Tim Murray21fa7a02013-08-15 16:25:03 -07001443 private:
Tim Murray89daad62013-07-29 14:30:02 -07001444 ScriptIntrinsicBlend(sp<RS> rs, sp<const Element> e);
Tim Murray21fa7a02013-08-15 16:25:03 -07001445 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001446 /**
1447 * Supported Element types are U8_4.
1448 * @param[in] rs RenderScript context
1449 * @param[in] e Element
1450 * @return new ScriptIntrinsicBlend
1451 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001452 static sp<ScriptIntrinsicBlend> create(sp<RS> rs, sp<const Element> e);
Tim Murray75e877d2013-09-11 14:45:20 -07001453 /**
1454 * sets dst = {0, 0, 0, 0}
1455 * @param[in] in input Allocation
1456 * @param[in] out output Allocation
1457 */
1458 void forEachClear(sp<Allocation> in, sp<Allocation> out);
1459 /**
1460 * Sets dst = src
1461 * @param[in] in input Allocation
1462 * @param[in] out output Allocation
1463 */
1464 void forEachSrc(sp<Allocation> in, sp<Allocation> out);
1465 /**
1466 * Sets dst = dst (NOP)
1467 * @param[in] in input Allocation
1468 * @param[in] out output Allocation
1469 */
1470 void forEachDst(sp<Allocation> in, sp<Allocation> out);
1471 /**
1472 * Sets dst = src + dst * (1.0 - src.a)
1473 * @param[in] in input Allocation
1474 * @param[in] out output Allocation
1475 */
1476 void forEachSrcOver(sp<Allocation> in, sp<Allocation> out);
1477 /**
1478 * Sets dst = dst + src * (1.0 - dst.a)
1479 * @param[in] in input Allocation
1480 * @param[in] out output Allocation
1481 */
1482 void forEachDstOver(sp<Allocation> in, sp<Allocation> out);
1483 /**
1484 * Sets dst = src * dst.a
1485 * @param[in] in input Allocation
1486 * @param[in] out output Allocation
1487 */
1488 void forEachSrcIn(sp<Allocation> in, sp<Allocation> out);
1489 /**
1490 * Sets dst = dst * src.a
1491 * @param[in] in input Allocation
1492 * @param[in] out output Allocation
1493 */
1494 void forEachDstIn(sp<Allocation> in, sp<Allocation> out);
1495 /**
1496 * Sets dst = src * (1.0 - dst.a)
1497 * @param[in] in input Allocation
1498 * @param[in] out output Allocation
1499 */
1500 void forEachSrcOut(sp<Allocation> in, sp<Allocation> out);
1501 /**
1502 * Sets dst = dst * (1.0 - src.a)
1503 * @param[in] in input Allocation
1504 * @param[in] out output Allocation
1505 */
1506 void forEachDstOut(sp<Allocation> in, sp<Allocation> out);
1507 /**
1508 * Sets dst.rgb = src.rgb * dst.a + (1.0 - src.a) * dst.rgb
1509 * @param[in] in input Allocation
1510 * @param[in] out output Allocation
1511 */
1512 void forEachSrcAtop(sp<Allocation> in, sp<Allocation> out);
1513 /**
1514 * Sets dst.rgb = dst.rgb * src.a + (1.0 - dst.a) * src.rgb
1515 * @param[in] in input Allocation
1516 * @param[in] out output Allocation
1517 */
1518 void forEachDstAtop(sp<Allocation> in, sp<Allocation> out);
1519 /**
1520 * Sets dst = {src.r ^ dst.r, src.g ^ dst.g, src.b ^ dst.b, src.a ^ dst.a}
1521 * @param[in] in input Allocation
1522 * @param[in] out output Allocation
1523 */
1524 void forEachXor(sp<Allocation> in, sp<Allocation> out);
1525 /**
1526 * Sets dst = src * dst
1527 * @param[in] in input Allocation
1528 * @param[in] out output Allocation
1529 */
1530 void forEachMultiply(sp<Allocation> in, sp<Allocation> out);
1531 /**
1532 * Sets dst = min(src + dst, 1.0)
1533 * @param[in] in input Allocation
1534 * @param[in] out output Allocation
1535 */
1536 void forEachAdd(sp<Allocation> in, sp<Allocation> out);
1537 /**
1538 * Sets dst = max(dst - src, 0.0)
1539 * @param[in] in input Allocation
1540 * @param[in] out output Allocation
1541 */
1542 void forEachSubtract(sp<Allocation> in, sp<Allocation> out);
Tim Murray7f0d5682012-11-08 16:35:24 -08001543};
Tim Murray84bf2b82012-10-31 16:03:16 -07001544
Tim Murray75e877d2013-09-11 14:45:20 -07001545/**
1546 * Intrinsic Gausian blur filter. Applies a Gaussian blur of the specified
1547 * radius to all elements of an Allocation.
1548 */
Tim Murray8f1e60c2012-11-13 12:25:11 -08001549class ScriptIntrinsicBlur : public ScriptIntrinsic {
Tim Murray21fa7a02013-08-15 16:25:03 -07001550 private:
Tim Murray89daad62013-07-29 14:30:02 -07001551 ScriptIntrinsicBlur(sp<RS> rs, sp<const Element> e);
Tim Murray21fa7a02013-08-15 16:25:03 -07001552 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001553 /**
1554 * Supported Element types are U8 and U8_4.
1555 * @param[in] rs RenderScript context
1556 * @param[in] e Element
1557 * @return new ScriptIntrinsicBlur
1558 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001559 static sp<ScriptIntrinsicBlur> create(sp<RS> rs, sp<const Element> e);
Tim Murray75e877d2013-09-11 14:45:20 -07001560 /**
1561 * Sets the input of the blur.
1562 * @param[in] in input Allocation
1563 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001564 void setInput(sp<Allocation> in);
Tim Murray75e877d2013-09-11 14:45:20 -07001565 /**
1566 * Runs the intrinsic.
1567 * @param[in] output Allocation
1568 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001569 void forEach(sp<Allocation> out);
Tim Murray75e877d2013-09-11 14:45:20 -07001570 /**
1571 * Sets the radius of the blur. The supported range is 0 < radius <= 25.
1572 * @param[in] radius radius of the blur
1573 */
Tim Murray8f1e60c2012-11-13 12:25:11 -08001574 void setRadius(float radius);
1575};
1576
Tim Murray75e877d2013-09-11 14:45:20 -07001577/**
1578 * Intrinsic for applying a color matrix to allocations. This has the
1579 * same effect as loading each element and converting it to a
1580 * F32_N, multiplying the result by the 4x4 color matrix
1581 * as performed by rsMatrixMultiply() and writing it to the output
1582 * after conversion back to U8_N or F32_N.
1583 */
Tim Murray89daad62013-07-29 14:30:02 -07001584class ScriptIntrinsicColorMatrix : public ScriptIntrinsic {
Tim Murray21fa7a02013-08-15 16:25:03 -07001585 private:
Tim Murray89daad62013-07-29 14:30:02 -07001586 ScriptIntrinsicColorMatrix(sp<RS> rs, sp<const Element> e);
Tim Murray21fa7a02013-08-15 16:25:03 -07001587 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001588 /**
1589 * Creates a new intrinsic.
1590 * @param[in] rs RenderScript context
1591 * @return new ScriptIntrinsicColorMatrix
1592 */
Tim Murrayaae73c92013-09-03 17:05:46 -07001593 static sp<ScriptIntrinsicColorMatrix> create(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07001594 /**
1595 * Applies the color matrix. Supported types are U8 and F32 with
1596 * vector lengths between 1 and 4.
1597 * @param[in] in input Allocation
1598 * @param[out] out output Allocation
1599 */
Tim Murray89daad62013-07-29 14:30:02 -07001600 void forEach(sp<Allocation> in, sp<Allocation> out);
Tim Murray75e877d2013-09-11 14:45:20 -07001601 /**
1602 * Set the value to be added after the color matrix has been
1603 * applied. The default value is {0, 0, 0, 0}.
1604 * @param[in] add float[4] of values
1605 */
Tim Murray10913a52013-08-20 17:19:47 -07001606 void setAdd(float* add);
Tim Murray75e877d2013-09-11 14:45:20 -07001607
1608 /**
1609 * Set the color matrix which will be applied to each cell of the
1610 * image. The alpha channel will be copied.
1611 *
1612 * @param[in] m float[9] of values
1613 */
Tim Murray89daad62013-07-29 14:30:02 -07001614 void setColorMatrix3(float* m);
Tim Murray75e877d2013-09-11 14:45:20 -07001615 /**
1616 * Set the color matrix which will be applied to each cell of the
1617 * image.
1618 *
1619 * @param[in] m float[16] of values
1620 */
Tim Murray89daad62013-07-29 14:30:02 -07001621 void setColorMatrix4(float* m);
Tim Murray75e877d2013-09-11 14:45:20 -07001622 /**
1623 * Set a color matrix to convert from RGB to luminance. The alpha
1624 * channel will be a copy.
1625 */
Tim Murray89daad62013-07-29 14:30:02 -07001626 void setGreyscale();
Tim Murray75e877d2013-09-11 14:45:20 -07001627 /**
1628 * Set the matrix to convert from RGB to YUV with a direct copy of
1629 * the 4th channel.
1630 */
Tim Murray89daad62013-07-29 14:30:02 -07001631 void setRGBtoYUV();
Tim Murray75e877d2013-09-11 14:45:20 -07001632 /**
1633 * Set the matrix to convert from YUV to RGB with a direct copy of
1634 * the 4th channel.
1635 */
Tim Murray89daad62013-07-29 14:30:02 -07001636 void setYUVtoRGB();
1637};
1638
Tim Murray75e877d2013-09-11 14:45:20 -07001639/**
1640 * Intrinsic for applying a 3x3 convolve to an allocation.
1641 */
Tim Murray89daad62013-07-29 14:30:02 -07001642class ScriptIntrinsicConvolve3x3 : public ScriptIntrinsic {
Tim Murray21fa7a02013-08-15 16:25:03 -07001643 private:
Tim Murray89daad62013-07-29 14:30:02 -07001644 ScriptIntrinsicConvolve3x3(sp<RS> rs, sp<const Element> e);
Tim Murray21fa7a02013-08-15 16:25:03 -07001645 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001646 /**
1647 * Supported types U8 and F32 with vector lengths between 1 and
1648 * 4. The default convolution kernel is the identity.
1649 * @param[in] rs RenderScript context
1650 * @param[in] e Element
1651 * @return new ScriptIntrinsicConvolve3x3
1652 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001653 static sp<ScriptIntrinsicConvolve3x3> create(sp<RS> rs, sp<const Element> e);
Tim Murray75e877d2013-09-11 14:45:20 -07001654 /**
1655 * Sets input for intrinsic.
1656 * @param[in] in input Allocation
1657 */
Tim Murray89daad62013-07-29 14:30:02 -07001658 void setInput(sp<Allocation> in);
Tim Murray75e877d2013-09-11 14:45:20 -07001659 /**
1660 * Launches the intrinsic.
1661 * @param[in] out output Allocation
1662 */
Tim Murray89daad62013-07-29 14:30:02 -07001663 void forEach(sp<Allocation> out);
Tim Murray75e877d2013-09-11 14:45:20 -07001664 /**
1665 * Sets convolution kernel.
1666 * @param[in] v float[9] of values
1667 */
Tim Murray89daad62013-07-29 14:30:02 -07001668 void setCoefficients(float* v);
1669};
1670
Tim Murray75e877d2013-09-11 14:45:20 -07001671/**
1672 * Intrinsic for applying a 5x5 convolve to an allocation.
1673 */
Tim Murray89daad62013-07-29 14:30:02 -07001674class ScriptIntrinsicConvolve5x5 : public ScriptIntrinsic {
Tim Murray21fa7a02013-08-15 16:25:03 -07001675 private:
Tim Murray89daad62013-07-29 14:30:02 -07001676 ScriptIntrinsicConvolve5x5(sp<RS> rs, sp<const Element> e);
Tim Murray21fa7a02013-08-15 16:25:03 -07001677 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001678 /**
1679 * Supported types U8 and F32 with vector lengths between 1 and
1680 * 4. The default convolution kernel is the identity.
1681 * @param[in] rs RenderScript context
1682 * @param[in] e Element
1683 * @return new ScriptIntrinsicConvolve5x5
1684 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001685 static sp<ScriptIntrinsicConvolve5x5> create(sp<RS> rs, sp<const Element> e);
Tim Murray75e877d2013-09-11 14:45:20 -07001686 /**
1687 * Sets input for intrinsic.
1688 * @param[in] in input Allocation
1689 */
Tim Murray89daad62013-07-29 14:30:02 -07001690 void setInput(sp<Allocation> in);
Tim Murray75e877d2013-09-11 14:45:20 -07001691 /**
1692 * Launches the intrinsic.
1693 * @param[in] out output Allocation
1694 */
Tim Murray89daad62013-07-29 14:30:02 -07001695 void forEach(sp<Allocation> out);
Tim Murray75e877d2013-09-11 14:45:20 -07001696 /**
1697 * Sets convolution kernel.
1698 * @param[in] v float[25] of values
1699 */
Tim Murray89daad62013-07-29 14:30:02 -07001700 void setCoefficients(float* v);
1701};
1702
Tim Murray75e877d2013-09-11 14:45:20 -07001703/**
1704 * Intrinsic for computing a histogram.
1705 */
Tim Murrayb27b1812013-08-05 14:00:40 -07001706class ScriptIntrinsicHistogram : public ScriptIntrinsic {
Tim Murray21fa7a02013-08-15 16:25:03 -07001707 private:
Tim Murrayb27b1812013-08-05 14:00:40 -07001708 ScriptIntrinsicHistogram(sp<RS> rs, sp<const Element> e);
Tim Murray10913a52013-08-20 17:19:47 -07001709 sp<Allocation> mOut;
Tim Murray21fa7a02013-08-15 16:25:03 -07001710 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001711 /**
1712 * Create an intrinsic for calculating the histogram of an uchar
1713 * or uchar4 image.
1714 *
1715 * Supported elements types are U8_4, U8_3, U8_2, and U8.
1716 *
1717 * @param[in] rs The RenderScript context
1718 * @param[in] e Element type for inputs
1719 *
1720 * @return ScriptIntrinsicHistogram
1721 */
Tim Murray10913a52013-08-20 17:19:47 -07001722 static sp<ScriptIntrinsicHistogram> create(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07001723 /**
1724 * Set the output of the histogram. 32 bit integer types are
1725 * supported.
1726 *
1727 * @param[in] aout The output allocation
1728 */
Tim Murrayb27b1812013-08-05 14:00:40 -07001729 void setOutput(sp<Allocation> aout);
Tim Murray75e877d2013-09-11 14:45:20 -07001730 /**
1731 * Set the coefficients used for the dot product calculation. The
1732 * default is {0.299f, 0.587f, 0.114f, 0.f}.
1733 *
1734 * Coefficients must be >= 0 and sum to 1.0 or less.
1735 *
1736 * @param[in] r Red coefficient
1737 * @param[in] g Green coefficient
1738 * @param[in] b Blue coefficient
1739 * @param[in] a Alpha coefficient
1740 */
Tim Murrayb27b1812013-08-05 14:00:40 -07001741 void setDotCoefficients(float r, float g, float b, float a);
Tim Murray75e877d2013-09-11 14:45:20 -07001742 /**
1743 * Process an input buffer and place the histogram into the output
1744 * allocation. The output allocation may be a narrower vector size
1745 * than the input. In this case the vector size of the output is
1746 * used to determine how many of the input channels are used in
1747 * the computation. This is useful if you have an RGBA input
1748 * buffer but only want the histogram for RGB.
1749 *
1750 * 1D and 2D input allocations are supported.
1751 *
1752 * @param[in] ain The input image
1753 */
Tim Murrayb27b1812013-08-05 14:00:40 -07001754 void forEach(sp<Allocation> ain);
Tim Murray75e877d2013-09-11 14:45:20 -07001755 /**
1756 * Process an input buffer and place the histogram into the output
1757 * allocation. The dot product of the input channel and the
1758 * coefficients from 'setDotCoefficients' are used to calculate
1759 * the output values.
1760 *
1761 * 1D and 2D input allocations are supported.
1762 *
1763 * @param ain The input image
1764 */
Tim Murrayb27b1812013-08-05 14:00:40 -07001765 void forEach_dot(sp<Allocation> ain);
1766};
1767
Tim Murray75e877d2013-09-11 14:45:20 -07001768/**
1769 * Intrinsic for applying a per-channel lookup table. Each channel of
1770 * the input has an independant lookup table. The tables are 256
1771 * entries in size and can cover the full value range of U8_4.
1772 **/
Tim Murrayb27b1812013-08-05 14:00:40 -07001773class ScriptIntrinsicLUT : public ScriptIntrinsic {
1774 private:
1775 sp<Allocation> LUT;
1776 bool mDirty;
1777 unsigned char mCache[1024];
Tim Murray2acce992013-08-28 14:23:31 -07001778 void setTable(unsigned int offset, unsigned char base, unsigned int length, unsigned char* lutValues);
Tim Murray21fa7a02013-08-15 16:25:03 -07001779 ScriptIntrinsicLUT(sp<RS> rs, sp<const Element> e);
Tim Murrayb27b1812013-08-05 14:00:40 -07001780
Tim Murray89daad62013-07-29 14:30:02 -07001781 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001782 /**
1783 * Supported elements types are U8_4.
1784 *
1785 * The defaults tables are identity.
1786 *
1787 * @param[in] rs The RenderScript context
1788 * @param[in] e Element type for intputs and outputs
1789 *
1790 * @return ScriptIntrinsicLUT
1791 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001792 static sp<ScriptIntrinsicLUT> create(sp<RS> rs, sp<const Element> e);
Tim Murray75e877d2013-09-11 14:45:20 -07001793 /**
1794 * Invoke the kernel and apply the lookup to each cell of ain and
1795 * copy to aout.
1796 *
1797 * @param[in] ain Input allocation
1798 * @param[in] aout Output allocation
1799 */
Tim Murray89daad62013-07-29 14:30:02 -07001800 void forEach(sp<Allocation> ain, sp<Allocation> aout);
Tim Murray75e877d2013-09-11 14:45:20 -07001801 /**
1802 * Sets entries in LUT for the red channel.
1803 * @param[in] base base of region to update
1804 * @param[in] length length of region to update
1805 * @param[in] lutValues LUT values to use
1806 */
Tim Murray2acce992013-08-28 14:23:31 -07001807 void setRed(unsigned char base, unsigned int length, unsigned char* lutValues);
Tim Murray75e877d2013-09-11 14:45:20 -07001808 /**
1809 * Sets entries in LUT for the green channel.
1810 * @param[in] base base of region to update
1811 * @param[in] length length of region to update
1812 * @param[in] lutValues LUT values to use
1813 */
Tim Murray2acce992013-08-28 14:23:31 -07001814 void setGreen(unsigned char base, unsigned int length, unsigned char* lutValues);
Tim Murray75e877d2013-09-11 14:45:20 -07001815 /**
1816 * Sets entries in LUT for the blue channel.
1817 * @param[in] base base of region to update
1818 * @param[in] length length of region to update
1819 * @param[in] lutValues LUT values to use
1820 */
Tim Murray2acce992013-08-28 14:23:31 -07001821 void setBlue(unsigned char base, unsigned int length, unsigned char* lutValues);
Tim Murray75e877d2013-09-11 14:45:20 -07001822 /**
1823 * Sets entries in LUT for the alpha channel.
1824 * @param[in] base base of region to update
1825 * @param[in] length length of region to update
1826 * @param[in] lutValues LUT values to use
1827 */
Tim Murray2acce992013-08-28 14:23:31 -07001828 void setAlpha(unsigned char base, unsigned int length, unsigned char* lutValues);
Tim Murrayb27b1812013-08-05 14:00:40 -07001829 virtual ~ScriptIntrinsicLUT();
1830};
1831
Tim Murray75e877d2013-09-11 14:45:20 -07001832/**
1833 * Intrinsic for converting an Android YUV buffer to RGB.
1834 *
1835 * The input allocation should be supplied in a supported YUV format
1836 * as a YUV element Allocation. The output is RGBA; the alpha channel
1837 * will be set to 255.
1838 */
Tim Murray89daad62013-07-29 14:30:02 -07001839class ScriptIntrinsicYuvToRGB : public ScriptIntrinsic {
Tim Murray21fa7a02013-08-15 16:25:03 -07001840 private:
Tim Murrayb27b1812013-08-05 14:00:40 -07001841 ScriptIntrinsicYuvToRGB(sp<RS> rs, sp<const Element> e);
Tim Murray21fa7a02013-08-15 16:25:03 -07001842 public:
Tim Murray75e877d2013-09-11 14:45:20 -07001843 /**
1844 * Create an intrinsic for converting YUV to RGB.
1845 *
1846 * Supported elements types are U8_4.
1847 *
1848 * @param[in] rs The RenderScript context
1849 * @param[in] e Element type for output
1850 *
1851 * @return ScriptIntrinsicYuvToRGB
1852 */
Tim Murray21fa7a02013-08-15 16:25:03 -07001853 static sp<ScriptIntrinsicYuvToRGB> create(sp<RS> rs, sp<const Element> e);
Tim Murray75e877d2013-09-11 14:45:20 -07001854 /**
1855 * Set the input YUV allocation.
1856 *
1857 * @param[in] ain The input allocation.
1858 */
Tim Murrayb27b1812013-08-05 14:00:40 -07001859 void setInput(sp<Allocation> in);
Tim Murray75e877d2013-09-11 14:45:20 -07001860
1861 /**
1862 * Convert the image to RGB.
1863 *
1864 * @param[in] aout Output allocation. Must match creation element
1865 * type.
1866 */
Tim Murrayb27b1812013-08-05 14:00:40 -07001867 void forEach(sp<Allocation> out);
Tim Murray89daad62013-07-29 14:30:02 -07001868
1869};
Tim Murrayb27b1812013-08-05 14:00:40 -07001870
Tim Murray75e877d2013-09-11 14:45:20 -07001871/**
Matthieu Delahaye6fc3e122014-03-04 11:05:49 -06001872 * Intrinsic for vp9 loopfilter.
1873 */
1874#if (defined(__GNUC__) && __GNUC__) || defined(__SUNPRO_C)
1875#define DECLARE_ALIGNED(n,typ,val) typ val __attribute__ ((aligned (n)))
1876#elif defined(_MSC_VER)
1877#define DECLARE_ALIGNED(n,typ,val) __declspec(align(n)) typ val
1878#else
1879#warning No alignment directives known for this compiler.
1880#define DECLARE_ALIGNED(n,typ,val) typ val
1881#endif
1882
1883#define TX_SIZES 4
1884#define SIMD_WIDTH 16
1885#define MAX_LOOP_FILTER 63
1886#define MAX_SEGMENTS 8
1887#define MAX_REF_FRAMES 4
1888#define MAX_MODE_LF_DELTAS 2
1889#define MB_MODE_COUNT 14
1890
1891/**
1892 * Intrinsic for VP9 loop filter
1893 */
1894class ScriptIntrinsicVP9LoopFilter : public ScriptIntrinsic {
1895 private:
1896 ScriptIntrinsicVP9LoopFilter(sp<RS> rs, sp<const Element> e);
1897 sp<Allocation> mPadAlloc;
1898
1899 public:
1900 // This structure holds bit masks for all 8x8 blocks in a 64x64 region.
1901 // Each 1 bit represents a position in which we want to apply the loop filter.
1902 // Left_ entries refer to whether we apply a filter on the border to the
1903 // left of the block. Above_ entries refer to whether or not to apply a
1904 // filter on the above border. Int_ entries refer to whether or not to
1905 // apply borders on the 4x4 edges within the 8x8 block that each bit
1906 // represents.
1907 // Since each transform is accompanied by a potentially different type of
1908 // loop filter there is a different entry in the array for each transform size.
1909 struct LoopFilterMask {
1910 uint64_t left_y[TX_SIZES];
1911 uint64_t above_y[TX_SIZES];
1912 uint64_t int_4x4_y;
1913 uint16_t left_uv[TX_SIZES];
1914 uint16_t above_uv[TX_SIZES];
1915 uint16_t int_4x4_uv;
1916 uint8_t lfl_y[64];
1917 uint8_t lfl_uv[16];
1918 };
1919 // Need to align this structure so when it is declared and
1920 // passed it can be loaded into vector registers.
1921 struct LoopFilterThresh {
1922 DECLARE_ALIGNED(SIMD_WIDTH, uint8_t, mblim[SIMD_WIDTH]);
1923 DECLARE_ALIGNED(SIMD_WIDTH, uint8_t, lim[SIMD_WIDTH]);
1924 DECLARE_ALIGNED(SIMD_WIDTH, uint8_t, hev_thr[SIMD_WIDTH]);
1925 };
1926 struct LoopFilterInfoN {
1927 LoopFilterThresh lfthr[MAX_LOOP_FILTER + 1];
1928 uint8_t lvl[MAX_SEGMENTS][MAX_REF_FRAMES][MAX_MODE_LF_DELTAS];
1929 uint8_t mode_lf_lut[MB_MODE_COUNT];
1930 };
1931 struct BufferInfo {
1932 int y_offset;
1933 int u_offset;
1934 int v_offset;
1935 int y_stride;
1936 int uv_stride;
1937 };
1938
1939 /**
1940 * Create an intrinsic for LoopFilter.
1941 *
1942 * Supported elements types are U8.
1943 *
1944 * @param[in] rs The RenderScript context
1945 * @param[in] e Element type for output
1946 *
1947 * @return ScriptIntrinsicVP9LoopFilter
1948 */
1949 static sp<ScriptIntrinsicVP9LoopFilter> create(sp<RS> rs, sp<const Element> e);
1950 /**
1951 * Set loop filter domain.
1952 *
1953 * @param[in] start The start mi(mode info) row
1954 * @param[in] stop The stop mi row
1955 * @param[in] numPlanes The number of planes
1956 * @param[in] miRows The number of mi rows
1957 * @param[in] miCols The number of mi columns
1958 */
1959 void setLoopFilterDomain(int start, int stop, int numPlanes, int miRows, int miCols);
1960 /**
1961 * Set the layout info of the frame buffer(the parameter passed to forEach).
1962 *
1963 * @param[in] bufInfo The BufferInfo pointer contains the frame layout info
1964 */
1965 void setBufferInfo(const BufferInfo *bufInfo);
1966 /**
1967 * Set the loop filter info, including infomation like high edge variance thresholds
1968 * and loop filter levels that apply to the whole frame.
1969 *
1970 * @param[in] lfInfo The Allocation obj that contains the LoopFilterInfoN object
1971 */
1972 void setLoopFilterInfo(sp<Allocation> lfInfo);
1973 /**
1974 * Set loop filter masks.
1975 *
1976 * @param[in] lfMasks The Allocation obj that contains the masks for each 64*64
1977 * super block within the loop filter domain
1978 */
1979 void setLoopFilterMasks(sp<Allocation> lfMasks);
1980
1981 /**
1982 * Apply loop filter on the frame.
1983 *
1984 * @param[in] frameBuffer The Allocation obj that contains the frame
1985 */
1986 void forEach(sp<Allocation> frameBuffer);
1987};
1988
1989#undef DECLARE_ALIGNED
1990
1991#undef TX_SIZES
1992#undef SIMD_WIDTH
1993#undef MAX_LOOP_FILTER
1994#undef MAX_SEGMENTS
1995#undef MAX_REF_FRAMES
1996#undef MAX_MODE_LF_DELTAS
1997#undef MB_MODE_COUNT
1998
1999/**
Tim Murray75e877d2013-09-11 14:45:20 -07002000 * Sampler object that defines how Allocations can be read as textures
2001 * within a kernel. Samplers are used in conjunction with the rsSample
2002 * runtime function to return values from normalized coordinates.
2003 *
2004 * Any Allocation used with a Sampler must have been created with
2005 * RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE; using a Sampler on an
2006 * Allocation that was not created with
2007 * RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE is undefined.
2008 **/
Tim Murray729b6fe2013-07-23 16:20:42 -07002009 class Sampler : public BaseObj {
2010 private:
2011 Sampler(sp<RS> rs, void* id);
2012 RsSamplerValue mMin;
2013 RsSamplerValue mMag;
2014 RsSamplerValue mWrapS;
2015 RsSamplerValue mWrapT;
2016 RsSamplerValue mWrapR;
2017 float mAniso;
2018
2019 public:
Tim Murray75e877d2013-09-11 14:45:20 -07002020 /**
2021 * Creates a non-standard Sampler.
2022 * @param[in] rs RenderScript context
2023 * @param[in] min minification
2024 * @param[in] mag magnification
2025 * @param[in] wrapS S wrapping mode
2026 * @param[in] wrapT T wrapping mode
2027 * @param[in] anisotropy anisotropy setting
2028 */
Tim Murray729b6fe2013-07-23 16:20:42 -07002029 static sp<Sampler> create(sp<RS> rs, RsSamplerValue min, RsSamplerValue mag, RsSamplerValue wrapS, RsSamplerValue wrapT, float anisotropy);
2030
Tim Murray75e877d2013-09-11 14:45:20 -07002031 /**
2032 * @return minification setting for the sampler
2033 */
Tim Murray729b6fe2013-07-23 16:20:42 -07002034 RsSamplerValue getMinification();
Tim Murray75e877d2013-09-11 14:45:20 -07002035 /**
2036 * @return magnification setting for the sampler
2037 */
Tim Murray729b6fe2013-07-23 16:20:42 -07002038 RsSamplerValue getMagnification();
Tim Murray75e877d2013-09-11 14:45:20 -07002039 /**
2040 * @return S wrapping mode for the sampler
2041 */
Tim Murray729b6fe2013-07-23 16:20:42 -07002042 RsSamplerValue getWrapS();
Tim Murray75e877d2013-09-11 14:45:20 -07002043 /**
2044 * @return T wrapping mode for the sampler
2045 */
Tim Murray729b6fe2013-07-23 16:20:42 -07002046 RsSamplerValue getWrapT();
Tim Murray75e877d2013-09-11 14:45:20 -07002047 /**
2048 * @return anisotropy setting for the sampler
2049 */
Tim Murray729b6fe2013-07-23 16:20:42 -07002050 float getAnisotropy();
2051
Tim Murray75e877d2013-09-11 14:45:20 -07002052 /**
2053 * Retrieve a sampler with min and mag set to nearest and wrap modes set to
2054 * clamp.
2055 *
2056 * @param rs Context to which the sampler will belong.
2057 *
2058 * @return Sampler
2059 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002060 static sp<const Sampler> CLAMP_NEAREST(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07002061 /**
2062 * Retrieve a sampler with min and mag set to linear and wrap modes set to
2063 * clamp.
2064 *
2065 * @param rs Context to which the sampler will belong.
2066 *
2067 * @return Sampler
2068 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002069 static sp<const Sampler> CLAMP_LINEAR(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07002070 /**
2071 * Retrieve a sampler with mag set to linear, min linear mipmap linear, and
2072 * wrap modes set to clamp.
2073 *
2074 * @param rs Context to which the sampler will belong.
2075 *
2076 * @return Sampler
2077 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002078 static sp<const Sampler> CLAMP_LINEAR_MIP_LINEAR(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07002079 /**
2080 * Retrieve a sampler with min and mag set to nearest and wrap modes set to
2081 * wrap.
2082 *
2083 * @param rs Context to which the sampler will belong.
2084 *
2085 * @return Sampler
2086 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002087 static sp<const Sampler> WRAP_NEAREST(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07002088 /**
2089 * Retrieve a sampler with min and mag set to linear and wrap modes set to
2090 * wrap.
2091 *
2092 * @param rs Context to which the sampler will belong.
2093 *
2094 * @return Sampler
2095 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002096 static sp<const Sampler> WRAP_LINEAR(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07002097 /**
2098 * Retrieve a sampler with mag set to linear, min linear mipmap linear, and
2099 * wrap modes set to wrap.
2100 *
2101 * @param rs Context to which the sampler will belong.
2102 *
2103 * @return Sampler
2104 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002105 static sp<const Sampler> WRAP_LINEAR_MIP_LINEAR(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07002106 /**
2107 * Retrieve a sampler with min and mag set to nearest and wrap modes set to
2108 * mirrored repeat.
2109 *
2110 * @param rs Context to which the sampler will belong.
2111 *
2112 * @return Sampler
2113 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002114 static sp<const Sampler> MIRRORED_REPEAT_NEAREST(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07002115 /**
2116 * Retrieve a sampler with min and mag set to linear and wrap modes set to
2117 * mirrored repeat.
2118 *
2119 * @param rs Context to which the sampler will belong.
2120 *
2121 * @return Sampler
2122 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002123 static sp<const Sampler> MIRRORED_REPEAT_LINEAR(sp<RS> rs);
Tim Murray75e877d2013-09-11 14:45:20 -07002124 /**
2125 * Retrieve a sampler with min and mag set to linear and wrap modes set to
2126 * mirrored repeat.
2127 *
2128 * @param rs Context to which the sampler will belong.
2129 *
2130 * @return Sampler
2131 */
Stephen Hines8a588bd2013-11-26 15:38:31 -08002132 static sp<const Sampler> MIRRORED_REPEAT_LINEAR_MIP_LINEAR(sp<RS> rs);
Tim Murray729b6fe2013-07-23 16:20:42 -07002133
2134};
2135
Stephen Hinesd10412f2013-08-29 18:27:21 -07002136class Byte2 {
2137 public:
2138 int8_t x, y;
2139
2140 Byte2(int8_t initX, int8_t initY)
2141 : x(initX), y(initY) {}
2142 Byte2() : x(0), y(0) {}
2143};
2144
2145class Byte3 {
2146 public:
2147 int8_t x, y, z;
2148
2149 Byte3(int8_t initX, int8_t initY, int8_t initZ)
2150 : x(initX), y(initY), z(initZ) {}
2151 Byte3() : x(0), y(0), z(0) {}
2152};
2153
2154class Byte4 {
2155 public:
2156 int8_t x, y, z, w;
2157
2158 Byte4(int8_t initX, int8_t initY, int8_t initZ, int8_t initW)
2159 : x(initX), y(initY), z(initZ), w(initW) {}
2160 Byte4() : x(0), y(0), z(0), w(0) {}
2161};
2162
2163class UByte2 {
2164 public:
2165 uint8_t x, y;
2166
2167 UByte2(uint8_t initX, uint8_t initY)
2168 : x(initX), y(initY) {}
2169 UByte2() : x(0), y(0) {}
2170};
2171
2172class UByte3 {
2173 public:
2174 uint8_t x, y, z;
2175
2176 UByte3(uint8_t initX, uint8_t initY, uint8_t initZ)
2177 : x(initX), y(initY), z(initZ) {}
2178 UByte3() : x(0), y(0), z(0) {}
2179};
2180
2181class UByte4 {
2182 public:
2183 uint8_t x, y, z, w;
2184
2185 UByte4(uint8_t initX, uint8_t initY, uint8_t initZ, uint8_t initW)
2186 : x(initX), y(initY), z(initZ), w(initW) {}
2187 UByte4() : x(0), y(0), z(0), w(0) {}
2188};
2189
2190class Short2 {
2191 public:
2192 short x, y;
2193
2194 Short2(short initX, short initY)
2195 : x(initX), y(initY) {}
2196 Short2() : x(0), y(0) {}
2197};
2198
2199class Short3 {
2200 public:
2201 short x, y, z;
2202
2203 Short3(short initX, short initY, short initZ)
2204 : x(initX), y(initY), z(initZ) {}
2205 Short3() : x(0), y(0), z(0) {}
2206};
2207
2208class Short4 {
2209 public:
2210 short x, y, z, w;
2211
2212 Short4(short initX, short initY, short initZ, short initW)
2213 : x(initX), y(initY), z(initZ), w(initW) {}
2214 Short4() : x(0), y(0), z(0), w(0) {}
2215};
2216
2217class UShort2 {
2218 public:
2219 uint16_t x, y;
2220
2221 UShort2(uint16_t initX, uint16_t initY)
2222 : x(initX), y(initY) {}
2223 UShort2() : x(0), y(0) {}
2224};
2225
2226class UShort3 {
2227 public:
2228 uint16_t x, y, z;
2229
2230 UShort3(uint16_t initX, uint16_t initY, uint16_t initZ)
2231 : x(initX), y(initY), z(initZ) {}
2232 UShort3() : x(0), y(0), z(0) {}
2233};
2234
2235class UShort4 {
2236 public:
2237 uint16_t x, y, z, w;
2238
2239 UShort4(uint16_t initX, uint16_t initY, uint16_t initZ, uint16_t initW)
2240 : x(initX), y(initY), z(initZ), w(initW) {}
2241 UShort4() : x(0), y(0), z(0), w(0) {}
2242};
2243
2244class Int2 {
2245 public:
2246 int x, y;
2247
2248 Int2(int initX, int initY)
2249 : x(initX), y(initY) {}
2250 Int2() : x(0), y(0) {}
2251};
2252
2253class Int3 {
2254 public:
2255 int x, y, z;
2256
2257 Int3(int initX, int initY, int initZ)
2258 : x(initX), y(initY), z(initZ) {}
2259 Int3() : x(0), y(0), z(0) {}
2260};
2261
2262class Int4 {
2263 public:
2264 int x, y, z, w;
2265
2266 Int4(int initX, int initY, int initZ, int initW)
2267 : x(initX), y(initY), z(initZ), w(initW) {}
2268 Int4() : x(0), y(0), z(0), w(0) {}
2269};
2270
2271class UInt2 {
2272 public:
2273 uint32_t x, y;
2274
2275 UInt2(uint32_t initX, uint32_t initY)
2276 : x(initX), y(initY) {}
2277 UInt2() : x(0), y(0) {}
2278};
2279
2280class UInt3 {
2281 public:
2282 uint32_t x, y, z;
2283
2284 UInt3(uint32_t initX, uint32_t initY, uint32_t initZ)
2285 : x(initX), y(initY), z(initZ) {}
2286 UInt3() : x(0), y(0), z(0) {}
2287};
2288
2289class UInt4 {
2290 public:
2291 uint32_t x, y, z, w;
2292
2293 UInt4(uint32_t initX, uint32_t initY, uint32_t initZ, uint32_t initW)
2294 : x(initX), y(initY), z(initZ), w(initW) {}
2295 UInt4() : x(0), y(0), z(0), w(0) {}
2296};
2297
2298class Long2 {
2299 public:
2300 int64_t x, y;
2301
2302 Long2(int64_t initX, int64_t initY)
2303 : x(initX), y(initY) {}
2304 Long2() : x(0), y(0) {}
2305};
2306
2307class Long3 {
2308 public:
2309 int64_t x, y, z;
2310
2311 Long3(int64_t initX, int64_t initY, int64_t initZ)
2312 : x(initX), y(initY), z(initZ) {}
2313 Long3() : x(0), y(0), z(0) {}
2314};
2315
2316class Long4 {
2317 public:
2318 int64_t x, y, z, w;
2319
2320 Long4(int64_t initX, int64_t initY, int64_t initZ, int64_t initW)
2321 : x(initX), y(initY), z(initZ), w(initW) {}
2322 Long4() : x(0), y(0), z(0), w(0) {}
2323};
2324
2325class ULong2 {
2326 public:
2327 uint64_t x, y;
2328
2329 ULong2(uint64_t initX, uint64_t initY)
2330 : x(initX), y(initY) {}
2331 ULong2() : x(0), y(0) {}
2332};
2333
2334class ULong3 {
2335 public:
2336 uint64_t x, y, z;
2337
2338 ULong3(uint64_t initX, uint64_t initY, uint64_t initZ)
2339 : x(initX), y(initY), z(initZ) {}
2340 ULong3() : x(0), y(0), z(0) {}
2341};
2342
2343class ULong4 {
2344 public:
2345 uint64_t x, y, z, w;
2346
2347 ULong4(uint64_t initX, uint64_t initY, uint64_t initZ, uint64_t initW)
2348 : x(initX), y(initY), z(initZ), w(initW) {}
2349 ULong4() : x(0), y(0), z(0), w(0) {}
2350};
2351
2352class Float2 {
2353 public:
2354 float x, y;
2355
2356 Float2(float initX, float initY)
2357 : x(initX), y(initY) {}
2358 Float2() : x(0), y(0) {}
2359};
2360
2361class Float3 {
2362 public:
2363 float x, y, z;
2364
2365 Float3(float initX, float initY, float initZ)
2366 : x(initX), y(initY), z(initZ) {}
2367 Float3() : x(0.f), y(0.f), z(0.f) {}
2368};
2369
2370class Float4 {
2371 public:
2372 float x, y, z, w;
2373
2374 Float4(float initX, float initY, float initZ, float initW)
2375 : x(initX), y(initY), z(initZ), w(initW) {}
2376 Float4() : x(0.f), y(0.f), z(0.f), w(0.f) {}
2377};
2378
2379class Double2 {
2380 public:
2381 double x, y;
2382
2383 Double2(double initX, double initY)
2384 : x(initX), y(initY) {}
2385 Double2() : x(0), y(0) {}
2386};
2387
2388class Double3 {
2389 public:
2390 double x, y, z;
2391
2392 Double3(double initX, double initY, double initZ)
2393 : x(initX), y(initY), z(initZ) {}
2394 Double3() : x(0), y(0), z(0) {}
2395};
2396
2397class Double4 {
2398 public:
2399 double x, y, z, w;
2400
2401 Double4(double initX, double initY, double initZ, double initW)
2402 : x(initX), y(initY), z(initZ), w(initW) {}
2403 Double4() : x(0), y(0), z(0), w(0) {}
2404};
2405
Tim Murray84bf2b82012-10-31 16:03:16 -07002406}
Tim Murray7f0d5682012-11-08 16:35:24 -08002407
Tim Murray84bf2b82012-10-31 16:03:16 -07002408}
2409
2410#endif