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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.camera.widget;
import android.animation.Animator;
import android.graphics.Canvas;
import android.view.MotionEvent;
/**
* This class aims to encapsulate animation internal states, so that different
* animations running on the same view are more independent.
*/
public abstract class AnimationEffects {
public boolean onTouchEvent(MotionEvent ev) {
return false;
}
public abstract void setSize(int width, int height);
/**
* Draws what is needed for the animation in the background, before view calls
* super.draw().
*
* @param canvas canvas that the animation effects will draw on
*/
public void drawBackground(Canvas canvas) {}
/**
* Draws what is needed for the animation in the foreground, after view calls
* super.draw().
*
* @param canvas canvas that the animation effects will draw on
*/
public abstract void drawForeground(Canvas canvas);
/**
* Starts the animation and sets the given animator listener as the listener
* for the animation.
*/
public abstract void startAnimation(Animator.AnimatorListener animatorListener);
/**
* Cancels the current animation effects.
*
* @return true if successful, false otherwise.
*/
public boolean cancelAnimation() {
return false;
}
/**
* Ends the current animation effects. This should be called when animation is
* canceled as well, to make sure all the states are properly set.
*/
public abstract void endAnimation();
/**
* Returns whether super should be drawn when the animation is going on.
*/
public boolean shouldDrawSuper() {
return true;
}
}