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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher2;
import java.util.Arrays;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.TimeInterpolator;
import android.animation.ValueAnimator;
import android.animation.ValueAnimator.AnimatorUpdateListener;
import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.PointF;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewDebug;
import android.view.ViewGroup;
import android.view.animation.Animation;
import android.view.animation.DecelerateInterpolator;
import android.view.animation.LayoutAnimationController;
import com.android.launcher.R;
public class CellLayout extends ViewGroup {
static final String TAG = "CellLayout";
private int mCellWidth;
private int mCellHeight;
private int mLeftPadding;
private int mRightPadding;
private int mTopPadding;
private int mBottomPadding;
private int mCountX;
private int mCountY;
private int mWidthGap;
private int mHeightGap;
private final Rect mRect = new Rect();
private final CellInfo mCellInfo = new CellInfo();
// These are temporary variables to prevent having to allocate a new object just to
// return an (x, y) value from helper functions. Do NOT use them to maintain other state.
private final int[] mTmpCellXY = new int[2];
private final int[] mTmpPoint = new int[2];
private final PointF mTmpPointF = new PointF();
boolean[][] mOccupied;
private OnTouchListener mInterceptTouchListener;
private float mBackgroundAlpha;
private float mBackgroundAlphaMultiplier = 1.0f;
private Drawable mNormalBackground;
private Drawable mActiveBackground;
private Drawable mActiveGlowBackground;
private Drawable mNormalBackgroundMini;
private Drawable mNormalGlowBackgroundMini;
private Drawable mActiveBackgroundMini;
private Drawable mActiveGlowBackgroundMini;
private Rect mBackgroundRect;
private Rect mGlowBackgroundRect;
private float mGlowBackgroundScale;
private float mGlowBackgroundAlpha;
private boolean mAcceptsDrops = true;
// If we're actively dragging something over this screen, mIsDragOverlapping is true
private boolean mIsDragOverlapping = false;
private boolean mIsDragOccuring = false;
private boolean mIsDefaultDropTarget = false;
private final Point mDragCenter = new Point();
// These arrays are used to implement the drag visualization on x-large screens.
// They are used as circular arrays, indexed by mDragOutlineCurrent.
private Point[] mDragOutlines = new Point[8];
private float[] mDragOutlineAlphas = new float[mDragOutlines.length];
private InterruptibleInOutAnimator[] mDragOutlineAnims =
new InterruptibleInOutAnimator[mDragOutlines.length];
// Used as an index into the above 3 arrays; indicates which is the most current value.
private int mDragOutlineCurrent = 0;
private final Paint mDragOutlinePaint = new Paint();
private BubbleTextView mPressedOrFocusedIcon;
private Drawable mCrosshairsDrawable = null;
private InterruptibleInOutAnimator mCrosshairsAnimator = null;
private float mCrosshairsVisibility = 0.0f;
// When a drag operation is in progress, holds the nearest cell to the touch point
private final int[] mDragCell = new int[2];
private boolean mDragging = false;
private TimeInterpolator mEaseOutInterpolator;
private CellLayoutChildren mChildren;
public CellLayout(Context context) {
this(context, null);
}
public CellLayout(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CellLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
// A ViewGroup usually does not draw, but CellLayout needs to draw a rectangle to show
// the user where a dragged item will land when dropped.
setWillNotDraw(false);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CellLayout, defStyle, 0);
mCellWidth = a.getDimensionPixelSize(R.styleable.CellLayout_cellWidth, 10);
mCellHeight = a.getDimensionPixelSize(R.styleable.CellLayout_cellHeight, 10);
mWidthGap = a.getDimensionPixelSize(R.styleable.CellLayout_widthGap, -1);
mHeightGap = a.getDimensionPixelSize(R.styleable.CellLayout_heightGap, -1);
mLeftPadding =
a.getDimensionPixelSize(R.styleable.CellLayout_xAxisStartPadding, 10);
mRightPadding =
a.getDimensionPixelSize(R.styleable.CellLayout_xAxisEndPadding, 10);
mTopPadding =
a.getDimensionPixelSize(R.styleable.CellLayout_yAxisStartPadding, 10);
mBottomPadding =
a.getDimensionPixelSize(R.styleable.CellLayout_yAxisEndPadding, 10);
mCountX = LauncherModel.getCellCountX();
mCountY = LauncherModel.getCellCountY();
mOccupied = new boolean[mCountX][mCountY];
a.recycle();
setAlwaysDrawnWithCacheEnabled(false);
final Resources res = getResources();
if (LauncherApplication.isScreenXLarge()) {
mNormalBackground = res.getDrawable(R.drawable.homescreen_large_blue);
mActiveBackground = res.getDrawable(R.drawable.homescreen_large_green);
mActiveGlowBackground = res.getDrawable(R.drawable.homescreen_large_green_strong);
mNormalBackgroundMini = res.getDrawable(R.drawable.homescreen_small_blue);
mNormalGlowBackgroundMini = res.getDrawable(R.drawable.homescreen_small_blue_strong);
mActiveBackgroundMini = res.getDrawable(R.drawable.homescreen_small_green);
mActiveGlowBackgroundMini = res.getDrawable(R.drawable.homescreen_small_green_strong);
mNormalBackground.setFilterBitmap(true);
mActiveBackground.setFilterBitmap(true);
mActiveGlowBackground.setFilterBitmap(true);
mNormalBackgroundMini.setFilterBitmap(true);
mNormalGlowBackgroundMini.setFilterBitmap(true);
mActiveBackgroundMini.setFilterBitmap(true);
mActiveGlowBackgroundMini.setFilterBitmap(true);
}
// Initialize the data structures used for the drag visualization.
mCrosshairsDrawable = res.getDrawable(R.drawable.gardening_crosshairs);
mEaseOutInterpolator = new DecelerateInterpolator(2.5f); // Quint ease out
// Set up the animation for fading the crosshairs in and out
int animDuration = res.getInteger(R.integer.config_crosshairsFadeInTime);
mCrosshairsAnimator = new InterruptibleInOutAnimator(animDuration, 0.0f, 1.0f);
mCrosshairsAnimator.getAnimator().addUpdateListener(new AnimatorUpdateListener() {
public void onAnimationUpdate(ValueAnimator animation) {
mCrosshairsVisibility = ((Float) animation.getAnimatedValue()).floatValue();
invalidate();
}
});
mCrosshairsAnimator.getAnimator().setInterpolator(mEaseOutInterpolator);
for (int i = 0; i < mDragOutlines.length; i++) {
mDragOutlines[i] = new Point(-1, -1);
}
// When dragging things around the home screens, we show a green outline of
// where the item will land. The outlines gradually fade out, leaving a trail
// behind the drag path.
// Set up all the animations that are used to implement this fading.
final int duration = res.getInteger(R.integer.config_dragOutlineFadeTime);
final float fromAlphaValue = 0;
final float toAlphaValue = (float)res.getInteger(R.integer.config_dragOutlineMaxAlpha);
Arrays.fill(mDragOutlineAlphas, fromAlphaValue);
for (int i = 0; i < mDragOutlineAnims.length; i++) {
final InterruptibleInOutAnimator anim =
new InterruptibleInOutAnimator(duration, fromAlphaValue, toAlphaValue);
anim.getAnimator().setInterpolator(mEaseOutInterpolator);
final int thisIndex = i;
anim.getAnimator().addUpdateListener(new AnimatorUpdateListener() {
public void onAnimationUpdate(ValueAnimator animation) {
final Bitmap outline = (Bitmap)anim.getTag();
// If an animation is started and then stopped very quickly, we can still
// get spurious updates we've cleared the tag. Guard against this.
if (outline == null) {
if (false) {
Object val = animation.getAnimatedValue();
Log.d(TAG, "anim " + thisIndex + " update: " + val +
", isStopped " + anim.isStopped());
}
// Try to prevent it from continuing to run
animation.cancel();
} else {
mDragOutlineAlphas[thisIndex] = (Float) animation.getAnimatedValue();
final int left = mDragOutlines[thisIndex].x;
final int top = mDragOutlines[thisIndex].y;
CellLayout.this.invalidate(left, top,
left + outline.getWidth(), top + outline.getHeight());
}
}
});
// The animation holds a reference to the drag outline bitmap as long is it's
// running. This way the bitmap can be GCed when the animations are complete.
anim.getAnimator().addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
if ((Float) ((ValueAnimator) animation).getAnimatedValue() == 0f) {
anim.setTag(null);
}
}
});
mDragOutlineAnims[i] = anim;
}
mBackgroundRect = new Rect();
mGlowBackgroundRect = new Rect();
setHoverScale(1.0f);
setHoverAlpha(1.0f);
mChildren = new CellLayoutChildren(context);
mChildren.setCellDimensions(
mCellWidth, mCellHeight, mLeftPadding, mTopPadding, mWidthGap, mHeightGap);
addView(mChildren);
}
private void invalidateBubbleTextView(BubbleTextView icon) {
final int padding = icon.getPressedOrFocusedBackgroundPadding();
invalidate(icon.getLeft() - padding,
icon.getTop() - padding,
icon.getRight() + padding,
icon.getBottom() + padding);
}
void setPressedOrFocusedIcon(BubbleTextView icon) {
// We draw the pressed or focused BubbleTextView's background in CellLayout because it
// requires an expanded clip rect (due to the glow's blur radius)
BubbleTextView oldIcon = mPressedOrFocusedIcon;
mPressedOrFocusedIcon = icon;
if (oldIcon != null) {
invalidateBubbleTextView(oldIcon);
}
if (mPressedOrFocusedIcon != null) {
invalidateBubbleTextView(mPressedOrFocusedIcon);
}
}
public CellLayoutChildren getChildrenLayout() {
if (getChildCount() > 0) {
return (CellLayoutChildren) getChildAt(0);
}
return null;
}
public void setIsDefaultDropTarget(boolean isDefaultDropTarget) {
if (mIsDefaultDropTarget != isDefaultDropTarget) {
mIsDefaultDropTarget = isDefaultDropTarget;
invalidate();
}
}
void setIsDragOccuring(boolean isDragOccuring) {
if (mIsDragOccuring != isDragOccuring) {
mIsDragOccuring = isDragOccuring;
invalidate();
}
}
void setIsDragOverlapping(boolean isDragOverlapping) {
if (mIsDragOverlapping != isDragOverlapping) {
mIsDragOverlapping = isDragOverlapping;
invalidate();
}
}
boolean getIsDragOverlapping() {
return mIsDragOverlapping;
}
private void updateGlowRect() {
float marginFraction = (mGlowBackgroundScale - 1.0f) / 2.0f;
int marginX = (int) (marginFraction * (mBackgroundRect.right - mBackgroundRect.left));
int marginY = (int) (marginFraction * (mBackgroundRect.bottom - mBackgroundRect.top));
mGlowBackgroundRect.set(mBackgroundRect.left - marginX, mBackgroundRect.top - marginY,
mBackgroundRect.right + marginX, mBackgroundRect.bottom + marginY);
invalidate();
}
public void setHoverScale(float scaleFactor) {
if (scaleFactor != mGlowBackgroundScale) {
mGlowBackgroundScale = scaleFactor;
updateGlowRect();
if (getParent() != null) {
((View) getParent()).invalidate();
}
}
}
public float getHoverScale() {
return mGlowBackgroundScale;
}
public float getHoverAlpha() {
return mGlowBackgroundAlpha;
}
public void setHoverAlpha(float alpha) {
mGlowBackgroundAlpha = alpha;
invalidate();
}
void animateDrop() {
if (LauncherApplication.isScreenXLarge()) {
Resources res = getResources();
float onDropScale = res.getInteger(R.integer.config_screenOnDropScalePercent) / 100.0f;
ObjectAnimator scaleUp = ObjectAnimator.ofFloat(this, "hoverScale", onDropScale);
scaleUp.setDuration(res.getInteger(R.integer.config_screenOnDropScaleUpDuration));
ObjectAnimator scaleDown = ObjectAnimator.ofFloat(this, "hoverScale", 1.0f);
scaleDown.setDuration(res.getInteger(R.integer.config_screenOnDropScaleDownDuration));
ObjectAnimator alphaFadeOut = ObjectAnimator.ofFloat(this, "hoverAlpha", 0.0f);
alphaFadeOut.setStartDelay(res.getInteger(R.integer.config_screenOnDropAlphaFadeDelay));
alphaFadeOut.setDuration(res.getInteger(R.integer.config_screenOnDropAlphaFadeDelay));
AnimatorSet bouncer = new AnimatorSet();
bouncer.play(scaleUp).before(scaleDown);
bouncer.play(scaleUp).with(alphaFadeOut);
bouncer.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationStart(Animator animation) {
setIsDragOverlapping(true);
}
@Override
public void onAnimationEnd(Animator animation) {
setIsDragOverlapping(false);
setHoverScale(1.0f);
setHoverAlpha(1.0f);
}
});
bouncer.start();
}
}
@Override
protected void onDraw(Canvas canvas) {
// When we're large, we are either drawn in a "hover" state (ie when dragging an item to
// a neighboring page) or with just a normal background (if backgroundAlpha > 0.0f)
// When we're small, we are either drawn normally or in the "accepts drops" state (during
// a drag). However, we also drag the mini hover background *over* one of those two
// backgrounds
if (LauncherApplication.isScreenXLarge() && mBackgroundAlpha > 0.0f) {
Drawable bg;
boolean mini = getScaleX() < 0.5f;
if (mIsDragOverlapping) {
// In the mini case, we draw the active_glow bg *over* the active background
bg = mini ? mActiveBackgroundMini : mActiveGlowBackground;
} else if (mIsDragOccuring && mAcceptsDrops) {
bg = mini ? mActiveBackgroundMini : mActiveBackground;
} else if (mIsDefaultDropTarget && mini) {
bg = mNormalGlowBackgroundMini;
} else {
bg = mini ? mNormalBackgroundMini : mNormalBackground;
}
bg.setAlpha((int) (mBackgroundAlpha * mBackgroundAlphaMultiplier * 255));
bg.setBounds(mBackgroundRect);
bg.draw(canvas);
if (mini && mIsDragOverlapping) {
boolean modifiedClipRect = false;
if (mGlowBackgroundScale > 1.0f) {
// If the hover background's scale is greater than 1, we'll be drawing outside
// the bounds of this CellLayout. Get around that by temporarily increasing the
// size of the clip rect
float marginFraction = (mGlowBackgroundScale - 1.0f) / 2.0f;
Rect clipRect = canvas.getClipBounds();
int marginX = (int) (marginFraction * (clipRect.right - clipRect.left));
int marginY = (int) (marginFraction * (clipRect.bottom - clipRect.top));
canvas.save(Canvas.CLIP_SAVE_FLAG);
canvas.clipRect(-marginX, -marginY,
getWidth() + marginX, getHeight() + marginY, Region.Op.REPLACE);
modifiedClipRect = true;
}
mActiveGlowBackgroundMini.setAlpha(
(int) (mBackgroundAlpha * mGlowBackgroundAlpha * 255));
mActiveGlowBackgroundMini.setBounds(mGlowBackgroundRect);
mActiveGlowBackgroundMini.draw(canvas);
if (modifiedClipRect) {
canvas.restore();
}
}
}
if (mCrosshairsVisibility > 0.0f) {
final int countX = mCountX;
final int countY = mCountY;
final float MAX_ALPHA = 0.4f;
final int MAX_VISIBLE_DISTANCE = 600;
final float DISTANCE_MULTIPLIER = 0.002f;
final Drawable d = mCrosshairsDrawable;
final int width = d.getIntrinsicWidth();
final int height = d.getIntrinsicHeight();
int x = getLeftPadding() - (mWidthGap / 2) - (width / 2);
for (int col = 0; col <= countX; col++) {
int y = getTopPadding() - (mHeightGap / 2) - (height / 2);
for (int row = 0; row <= countY; row++) {
mTmpPointF.set(x - mDragCenter.x, y - mDragCenter.y);
float dist = mTmpPointF.length();
// Crosshairs further from the drag point are more faint
float alpha = Math.min(MAX_ALPHA,
DISTANCE_MULTIPLIER * (MAX_VISIBLE_DISTANCE - dist));
if (alpha > 0.0f) {
d.setBounds(x, y, x + width, y + height);
d.setAlpha((int) (alpha * 255 * mCrosshairsVisibility));
d.draw(canvas);
}
y += mCellHeight + mHeightGap;
}
x += mCellWidth + mWidthGap;
}
}
final Paint paint = mDragOutlinePaint;
for (int i = 0; i < mDragOutlines.length; i++) {
final float alpha = mDragOutlineAlphas[i];
if (alpha > 0) {
final Point p = mDragOutlines[i];
final Bitmap b = (Bitmap) mDragOutlineAnims[i].getTag();
paint.setAlpha((int)(alpha + .5f));
canvas.drawBitmap(b, p.x, p.y, paint);
}
}
// We draw the pressed or focused BubbleTextView's background in CellLayout because it
// requires an expanded clip rect (due to the glow's blur radius)
if (mPressedOrFocusedIcon != null) {
final int padding = mPressedOrFocusedIcon.getPressedOrFocusedBackgroundPadding();
final Bitmap b = mPressedOrFocusedIcon.getPressedOrFocusedBackground();
if (b != null) {
canvas.drawBitmap(b,
mPressedOrFocusedIcon.getLeft() - padding,
mPressedOrFocusedIcon.getTop() - padding,
null);
}
}
}
@Override
public void cancelLongPress() {
super.cancelLongPress();
// Cancel long press for all children
final int count = getChildCount();
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
child.cancelLongPress();
}
}
public void setOnInterceptTouchListener(View.OnTouchListener listener) {
mInterceptTouchListener = listener;
}
int getCountX() {
return mCountX;
}
int getCountY() {
return mCountY;
}
public boolean addViewToCellLayout(
View child, int index, int childId, LayoutParams params, boolean markCells) {
final LayoutParams lp = params;
// Generate an id for each view, this assumes we have at most 256x256 cells
// per workspace screen
if (lp.cellX >= 0 && lp.cellX <= mCountX - 1 && lp.cellY >= 0 && lp.cellY <= mCountY - 1) {
// If the horizontal or vertical span is set to -1, it is taken to
// mean that it spans the extent of the CellLayout
if (lp.cellHSpan < 0) lp.cellHSpan = mCountX;
if (lp.cellVSpan < 0) lp.cellVSpan = mCountY;
child.setId(childId);
mChildren.addView(child, index, lp);
if (markCells) markCellsAsOccupiedForView(child);
return true;
}
return false;
}
public void setAcceptsDrops(boolean acceptsDrops) {
if (mAcceptsDrops != acceptsDrops) {
mAcceptsDrops = acceptsDrops;
invalidate();
}
}
public boolean getAcceptsDrops() {
return mAcceptsDrops;
}
@Override
public void removeAllViews() {
clearOccupiedCells();
mChildren.removeAllViews();
}
@Override
public void removeAllViewsInLayout() {
clearOccupiedCells();
mChildren.removeAllViewsInLayout();
}
public void removeViewWithoutMarkingCells(View view) {
mChildren.removeView(view);
}
@Override
public void removeView(View view) {
markCellsAsUnoccupiedForView(view);
mChildren.removeView(view);
}
@Override
public void removeViewAt(int index) {
markCellsAsUnoccupiedForView(mChildren.getChildAt(index));
mChildren.removeViewAt(index);
}
@Override
public void removeViewInLayout(View view) {
markCellsAsUnoccupiedForView(view);
mChildren.removeViewInLayout(view);
}
@Override
public void removeViews(int start, int count) {
for (int i = start; i < start + count; i++) {
markCellsAsUnoccupiedForView(mChildren.getChildAt(i));
}
mChildren.removeViews(start, count);
}
@Override
public void removeViewsInLayout(int start, int count) {
for (int i = start; i < start + count; i++) {
markCellsAsUnoccupiedForView(mChildren.getChildAt(i));
}
mChildren.removeViewsInLayout(start, count);
}
public void drawChildren(Canvas canvas) {
mChildren.draw(canvas);
}
void buildChildrenLayer() {
mChildren.buildLayer();
}
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
mCellInfo.screen = ((ViewGroup) getParent()).indexOfChild(this);
}
public void setTagToCellInfoForPoint(int touchX, int touchY) {
final CellInfo cellInfo = mCellInfo;
final Rect frame = mRect;
final int x = touchX + mScrollX;
final int y = touchY + mScrollY;
final int count = mChildren.getChildCount();
boolean found = false;
for (int i = count - 1; i >= 0; i--) {
final View child = mChildren.getChildAt(i);
final LayoutParams lp = (LayoutParams) child.getLayoutParams();
if ((child.getVisibility() == VISIBLE || child.getAnimation() != null) &&
lp.isLockedToGrid) {
child.getHitRect(frame);
if (frame.contains(x, y)) {
cellInfo.cell = child;
cellInfo.cellX = lp.cellX;
cellInfo.cellY = lp.cellY;
cellInfo.spanX = lp.cellHSpan;
cellInfo.spanY = lp.cellVSpan;
cellInfo.valid = true;
found = true;
break;
}
}
}
if (!found) {
final int cellXY[] = mTmpCellXY;
pointToCellExact(x, y, cellXY);
cellInfo.cell = null;
cellInfo.cellX = cellXY[0];
cellInfo.cellY = cellXY[1];
cellInfo.spanX = 1;
cellInfo.spanY = 1;
cellInfo.valid = cellXY[0] >= 0 && cellXY[1] >= 0 && cellXY[0] < mCountX &&
cellXY[1] < mCountY && !mOccupied[cellXY[0]][cellXY[1]];
}
setTag(cellInfo);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
if (mInterceptTouchListener != null && mInterceptTouchListener.onTouch(this, ev)) {
return true;
}
final int action = ev.getAction();
final CellInfo cellInfo = mCellInfo;
if (action == MotionEvent.ACTION_DOWN) {
setTagToCellInfoForPoint((int) ev.getX(), (int) ev.getY());
} else if (action == MotionEvent.ACTION_UP) {
cellInfo.cell = null;
cellInfo.cellX = -1;
cellInfo.cellY = -1;
cellInfo.spanX = 0;
cellInfo.spanY = 0;
cellInfo.valid = false;
setTag(cellInfo);
}
return false;
}
@Override
public CellInfo getTag() {
return (CellInfo) super.getTag();
}
/**
* Given a point, return the cell that strictly encloses that point
* @param x X coordinate of the point
* @param y Y coordinate of the point
* @param result Array of 2 ints to hold the x and y coordinate of the cell
*/
void pointToCellExact(int x, int y, int[] result) {
final int hStartPadding = getLeftPadding();
final int vStartPadding = getTopPadding();
result[0] = (x - hStartPadding) / (mCellWidth + mWidthGap);
result[1] = (y - vStartPadding) / (mCellHeight + mHeightGap);
final int xAxis = mCountX;
final int yAxis = mCountY;
if (result[0] < 0) result[0] = 0;
if (result[0] >= xAxis) result[0] = xAxis - 1;
if (result[1] < 0) result[1] = 0;
if (result[1] >= yAxis) result[1] = yAxis - 1;
}
/**
* Given a point, return the cell that most closely encloses that point
* @param x X coordinate of the point
* @param y Y coordinate of the point
* @param result Array of 2 ints to hold the x and y coordinate of the cell
*/
void pointToCellRounded(int x, int y, int[] result) {
pointToCellExact(x + (mCellWidth / 2), y + (mCellHeight / 2), result);
}
/**
* Given a cell coordinate, return the point that represents the upper left corner of that cell
*
* @param cellX X coordinate of the cell
* @param cellY Y coordinate of the cell
*
* @param result Array of 2 ints to hold the x and y coordinate of the point
*/
void cellToPoint(int cellX, int cellY, int[] result) {
final int hStartPadding = getLeftPadding();
final int vStartPadding = getTopPadding();
result[0] = hStartPadding + cellX * (mCellWidth + mWidthGap);
result[1] = vStartPadding + cellY * (mCellHeight + mHeightGap);
}
/**
* Given a cell coordinate, return the point that represents the upper left corner of that cell
*
* @param cellX X coordinate of the cell
* @param cellY Y coordinate of the cell
*
* @param result Array of 2 ints to hold the x and y coordinate of the point
*/
void cellToCenterPoint(int cellX, int cellY, int[] result) {
final int hStartPadding = getLeftPadding();
final int vStartPadding = getTopPadding();
result[0] = hStartPadding + cellX * (mCellWidth + mWidthGap) + mCellWidth / 2;
result[1] = vStartPadding + cellY * (mCellHeight + mHeightGap) + mCellHeight / 2;
}
int getCellWidth() {
return mCellWidth;
}
int getCellHeight() {
return mCellHeight;
}
int getWidthGap() {
return mWidthGap;
}
int getHeightGap() {
return mHeightGap;
}
int getLeftPadding() {
return mLeftPadding;
}
int getTopPadding() {
return mTopPadding;
}
int getRightPadding() {
return mRightPadding;
}
int getBottomPadding() {
return mBottomPadding;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// TODO: currently ignoring padding
int widthSpecMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSpecSize = MeasureSpec.getSize(widthMeasureSpec);
int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSpecSize = MeasureSpec.getSize(heightMeasureSpec);
if (widthSpecMode == MeasureSpec.UNSPECIFIED || heightSpecMode == MeasureSpec.UNSPECIFIED) {
throw new RuntimeException("CellLayout cannot have UNSPECIFIED dimensions");
}
final int cellWidth = mCellWidth;
final int cellHeight = mCellHeight;
int numWidthGaps = mCountX - 1;
int numHeightGaps = mCountY - 1;
if (mWidthGap < 0 || mHeightGap < 0) {
int vSpaceLeft = heightSpecSize - mTopPadding - mBottomPadding - (cellHeight * mCountY);
mHeightGap = vSpaceLeft / numHeightGaps;
int hSpaceLeft = widthSpecSize - mLeftPadding - mRightPadding - (cellWidth * mCountX);
mWidthGap = hSpaceLeft / numWidthGaps;
// center it around the min gaps
int minGap = Math.min(mWidthGap, mHeightGap);
mWidthGap = mHeightGap = minGap;
}
// Initial values correspond to widthSpecMode == MeasureSpec.EXACTLY
int newWidth = widthSpecSize;
int newHeight = heightSpecSize;
if (widthSpecMode == MeasureSpec.AT_MOST) {
newWidth = mLeftPadding + mRightPadding + (mCountX * cellWidth) +
((mCountX - 1) * mWidthGap);
newHeight = mTopPadding + mBottomPadding + (mCountY * cellHeight) +
((mCountY - 1) * mHeightGap);
setMeasuredDimension(newWidth, newHeight);
}
int count = getChildCount();
for (int i = 0; i < count; i++) {
View child = getChildAt(i);
int childWidthMeasureSpec = MeasureSpec.makeMeasureSpec(newWidth, MeasureSpec.EXACTLY);
int childheightMeasureSpec = MeasureSpec.makeMeasureSpec(newHeight,
MeasureSpec.EXACTLY);
child.measure(childWidthMeasureSpec, childheightMeasureSpec);
}
setMeasuredDimension(newWidth, newHeight);
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
int count = getChildCount();
for (int i = 0; i < count; i++) {
View child = getChildAt(i);
child.layout(0, 0, r - l, b - t);
}
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mBackgroundRect.set(0, 0, w, h);
updateGlowRect();
}
@Override
protected void setChildrenDrawingCacheEnabled(boolean enabled) {
mChildren.setChildrenDrawingCacheEnabled(enabled);
}
@Override
protected void setChildrenDrawnWithCacheEnabled(boolean enabled) {
mChildren.setChildrenDrawnWithCacheEnabled(enabled);
}
public float getBackgroundAlpha() {
return mBackgroundAlpha;
}
public void setFastBackgroundAlpha(float alpha) {
mBackgroundAlpha = alpha;
}
public void setBackgroundAlphaMultiplier(float multiplier) {
mBackgroundAlphaMultiplier = multiplier;
}
public float getBackgroundAlphaMultiplier() {
return mBackgroundAlphaMultiplier;
}
public void setBackgroundAlpha(float alpha) {
mBackgroundAlpha = alpha;
invalidate();
}
// Need to return true to let the view system know we know how to handle alpha-- this is
// because when our children have an alpha of 0.0f, they are still rendering their "dimmed"
// versions
@Override
protected boolean onSetAlpha(int alpha) {
return true;
}
public void setAlpha(float alpha) {
setChildrenAlpha(alpha);
super.setAlpha(alpha);
}
public void setFastAlpha(float alpha) {
setFastChildrenAlpha(alpha);
super.setFastAlpha(alpha);
}
private void setChildrenAlpha(float alpha) {
final int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
getChildAt(i).setAlpha(alpha);
}
}
private void setFastChildrenAlpha(float alpha) {
final int childCount = getChildCount();
for (int i = 0; i < childCount; i++) {
getChildAt(i).setFastAlpha(alpha);
}
}
public View getChildAt(int x, int y) {
return mChildren.getChildAt(x, y);
}
/**
* Estimate where the top left cell of the dragged item will land if it is dropped.
*
* @param originX The X value of the top left corner of the item
* @param originY The Y value of the top left corner of the item
* @param spanX The number of horizontal cells that the item spans
* @param spanY The number of vertical cells that the item spans
* @param result The estimated drop cell X and Y.
*/
void estimateDropCell(int originX, int originY, int spanX, int spanY, int[] result) {
final int countX = mCountX;
final int countY = mCountY;
// pointToCellRounded takes the top left of a cell but will pad that with
// cellWidth/2 and cellHeight/2 when finding the matching cell
pointToCellRounded(originX, originY, result);
// If the item isn't fully on this screen, snap to the edges
int rightOverhang = result[0] + spanX - countX;
if (rightOverhang > 0) {
result[0] -= rightOverhang; // Snap to right
}
result[0] = Math.max(0, result[0]); // Snap to left
int bottomOverhang = result[1] + spanY - countY;
if (bottomOverhang > 0) {
result[1] -= bottomOverhang; // Snap to bottom
}
result[1] = Math.max(0, result[1]); // Snap to top
}
void visualizeDropLocation(
View v, Bitmap dragOutline, int originX, int originY, int spanX, int spanY) {
final int oldDragCellX = mDragCell[0];
final int oldDragCellY = mDragCell[1];
final int[] nearest = findNearestVacantArea(originX, originY, spanX, spanY, v, mDragCell);
if (v != null) {
mDragCenter.set(originX + (v.getWidth() / 2), originY + (v.getHeight() / 2));
} else {
mDragCenter.set(originX, originY);
}
if (nearest != null && (nearest[0] != oldDragCellX || nearest[1] != oldDragCellY)) {
// Find the top left corner of the rect the object will occupy
final int[] topLeft = mTmpPoint;
cellToPoint(nearest[0], nearest[1], topLeft);
int left = topLeft[0];
int top = topLeft[1];
if (v != null) {
// When drawing the drag outline, it did not account for margin offsets
// added by the view's parent.
MarginLayoutParams lp = (MarginLayoutParams) v.getLayoutParams();
left += lp.leftMargin;
top += lp.topMargin;
// Offsets due to the size difference between the View and the dragOutline.
// There is a size difference to account for the outer blur, which may lie
// outside the bounds of the view.
left += (v.getWidth() - dragOutline.getWidth()) / 2;
top += (v.getHeight() - dragOutline.getHeight()) / 2;
} else {
// Center the drag outline in the cell
left += (mCellWidth - dragOutline.getWidth()) / 2;
top += (mCellHeight - dragOutline.getHeight()) / 2;
}
final int oldIndex = mDragOutlineCurrent;
mDragOutlineAnims[oldIndex].animateOut();
mDragOutlineCurrent = (oldIndex + 1) % mDragOutlines.length;
mDragOutlines[mDragOutlineCurrent].set(left, top);
mDragOutlineAnims[mDragOutlineCurrent].setTag(dragOutline);
mDragOutlineAnims[mDragOutlineCurrent].animateIn();
}
// If we are drawing crosshairs, the entire CellLayout needs to be invalidated
if (mCrosshairsDrawable != null) {
invalidate();
}
}
public void clearDragOutlines() {
final int oldIndex = mDragOutlineCurrent;
mDragOutlineAnims[oldIndex].animateOut();
mDragCell[0] = -1;
mDragCell[1] = -1;
}
/**
* Find a vacant area that will fit the given bounds nearest the requested
* cell location. Uses Euclidean distance to score multiple vacant areas.
*
* @param pixelX The X location at which you want to search for a vacant area.
* @param pixelY The Y location at which you want to search for a vacant area.
* @param spanX Horizontal span of the object.
* @param spanY Vertical span of the object.
* @param result Array in which to place the result, or null (in which case a new array will
* be allocated)
* @return The X, Y cell of a vacant area that can contain this object,
* nearest the requested location.
*/
int[] findNearestVacantArea(
int pixelX, int pixelY, int spanX, int spanY, int[] result) {
return findNearestVacantArea(pixelX, pixelY, spanX, spanY, null, result);
}
/**
* Find a vacant area that will fit the given bounds nearest the requested
* cell location. Uses Euclidean distance to score multiple vacant areas.
*
* @param pixelX The X location at which you want to search for a vacant area.
* @param pixelY The Y location at which you want to search for a vacant area.
* @param spanX Horizontal span of the object.
* @param spanY Vertical span of the object.
* @param ignoreOccupied If true, the result can be an occupied cell
* @param result Array in which to place the result, or null (in which case a new array will
* be allocated)
* @return The X, Y cell of a vacant area that can contain this object,
* nearest the requested location.
*/
int[] findNearestArea(int pixelX, int pixelY, int spanX, int spanY, View ignoreView,
boolean ignoreOccupied, int[] result) {
// mark space take by ignoreView as available (method checks if ignoreView is null)
markCellsAsUnoccupiedForView(ignoreView);
// For items with a spanX / spanY > 1, the passed in point (pixelX, pixelY) corresponds
// to the center of the item, but we are searching based on the top-left cell, so
// we translate the point over to correspond to the top-left.
pixelX -= (mCellWidth + mWidthGap) * (spanX - 1) / 2f;
pixelY -= (mCellHeight + mHeightGap) * (spanY - 1) / 2f;
// Keep track of best-scoring drop area
final int[] bestXY = result != null ? result : new int[2];
double bestDistance = Double.MAX_VALUE;
final int countX = mCountX;
final int countY = mCountY;
final boolean[][] occupied = mOccupied;
for (int y = 0; y < countY - (spanY - 1); y++) {
inner:
for (int x = 0; x < countX - (spanX - 1); x++) {
if (ignoreOccupied) {
for (int i = 0; i < spanX; i++) {
for (int j = 0; j < spanY; j++) {
if (occupied[x + i][y + j]) {
// small optimization: we can skip to after the column we
// just found an occupied cell
x += i;
continue inner;
}
}
}
}
final int[] cellXY = mTmpCellXY;
cellToCenterPoint(x, y, cellXY);
double distance = Math.sqrt(Math.pow(cellXY[0] - pixelX, 2)
+ Math.pow(cellXY[1] - pixelY, 2));
if (distance <= bestDistance) {
bestDistance = distance;
bestXY[0] = x;
bestXY[1] = y;
}
}
}
// re-mark space taken by ignoreView as occupied
markCellsAsOccupiedForView(ignoreView);
// Return null if no suitable location found
if (bestDistance < Double.MAX_VALUE) {
return bestXY;
} else {
return null;
}
}
/**
* Find a vacant area that will fit the given bounds nearest the requested
* cell location. Uses Euclidean distance to score multiple vacant areas.
*
* @param pixelX The X location at which you want to search for a vacant area.
* @param pixelY The Y location at which you want to search for a vacant area.
* @param spanX Horizontal span of the object.
* @param spanY Vertical span of the object.
* @param ignoreView Considers space occupied by this view as unoccupied
* @param result Previously returned value to possibly recycle.
* @return The X, Y cell of a vacant area that can contain this object,
* nearest the requested location.
*/
int[] findNearestVacantArea(
int pixelX, int pixelY, int spanX, int spanY, View ignoreView, int[] result) {
return findNearestArea(pixelX, pixelY, spanX, spanY, ignoreView, true, result);
}
/**
* Find a starting cell position that will fit the given bounds nearest the requested
* cell location. Uses Euclidean distance to score multiple vacant areas.
*
* @param pixelX The X location at which you want to search for a vacant area.
* @param pixelY The Y location at which you want to search for a vacant area.
* @param spanX Horizontal span of the object.
* @param spanY Vertical span of the object.
* @param ignoreView Considers space occupied by this view as unoccupied
* @param result Previously returned value to possibly recycle.
* @return The X, Y cell of a vacant area that can contain this object,
* nearest the requested location.
*/
int[] findNearestArea(
int pixelX, int pixelY, int spanX, int spanY, int[] result) {
return findNearestArea(pixelX, pixelY, spanX, spanY, null, false, result);
}
boolean existsEmptyCell() {
return findCellForSpan(null, 1, 1);
}
/**
* Finds the upper-left coordinate of the first rectangle in the grid that can
* hold a cell of the specified dimensions. If intersectX and intersectY are not -1,
* then this method will only return coordinates for rectangles that contain the cell
* (intersectX, intersectY)
*
* @param cellXY The array that will contain the position of a vacant cell if such a cell
* can be found.
* @param spanX The horizontal span of the cell we want to find.
* @param spanY The vertical span of the cell we want to find.
*
* @return True if a vacant cell of the specified dimension was found, false otherwise.
*/
boolean findCellForSpan(int[] cellXY, int spanX, int spanY) {
return findCellForSpanThatIntersectsIgnoring(cellXY, spanX, spanY, -1, -1, null);
}
/**
* Like above, but ignores any cells occupied by the item "ignoreView"
*
* @param cellXY The array that will contain the position of a vacant cell if such a cell
* can be found.
* @param spanX The horizontal span of the cell we want to find.
* @param spanY The vertical span of the cell we want to find.
* @param ignoreView The home screen item we should treat as not occupying any space
* @return
*/
boolean findCellForSpanIgnoring(int[] cellXY, int spanX, int spanY, View ignoreView) {
return findCellForSpanThatIntersectsIgnoring(cellXY, spanX, spanY, -1, -1, ignoreView);
}
/**
* Like above, but if intersectX and intersectY are not -1, then this method will try to
* return coordinates for rectangles that contain the cell [intersectX, intersectY]
*
* @param spanX The horizontal span of the cell we want to find.
* @param spanY The vertical span of the cell we want to find.
* @param ignoreView The home screen item we should treat as not occupying any space
* @param intersectX The X coordinate of the cell that we should try to overlap
* @param intersectX The Y coordinate of the cell that we should try to overlap
*
* @return True if a vacant cell of the specified dimension was found, false otherwise.
*/
boolean findCellForSpanThatIntersects(int[] cellXY, int spanX, int spanY,
int intersectX, int intersectY) {
return findCellForSpanThatIntersectsIgnoring(
cellXY, spanX, spanY, intersectX, intersectY, null);
}
/**
* The superset of the above two methods
*/
boolean findCellForSpanThatIntersectsIgnoring(int[] cellXY, int spanX, int spanY,
int intersectX, int intersectY, View ignoreView) {
// mark space take by ignoreView as available (method checks if ignoreView is null)
markCellsAsUnoccupiedForView(ignoreView);
boolean foundCell = false;
while (true) {
int startX = 0;
if (intersectX >= 0) {
startX = Math.max(startX, intersectX - (spanX - 1));
}
int endX = mCountX - (spanX - 1);
if (intersectX >= 0) {
endX = Math.min(endX, intersectX + (spanX - 1) + (spanX == 1 ? 1 : 0));
}
int startY = 0;
if (intersectY >= 0) {
startY = Math.max(startY, intersectY - (spanY - 1));
}
int endY = mCountY - (spanY - 1);
if (intersectY >= 0) {
endY = Math.min(endY, intersectY + (spanY - 1) + (spanY == 1 ? 1 : 0));
}
for (int y = startY; y < endY && !foundCell; y++) {
inner:
for (int x = startX; x < endX; x++) {
for (int i = 0; i < spanX; i++) {
for (int j = 0; j < spanY; j++) {
if (mOccupied[x + i][y + j]) {
// small optimization: we can skip to after the column we just found
// an occupied cell
x += i;
continue inner;
}
}
}
if (cellXY != null) {
cellXY[0] = x;
cellXY[1] = y;
}
foundCell = true;
break;
}
}
if (intersectX == -1 && intersectY == -1) {
break;
} else {
// if we failed to find anything, try again but without any requirements of
// intersecting
intersectX = -1;
intersectY = -1;
continue;
}
}
// re-mark space taken by ignoreView as occupied
markCellsAsOccupiedForView(ignoreView);
return foundCell;
}
/**
* Called when drag has left this CellLayout or has been completed (successfully or not)
*/
void onDragExit() {
// This can actually be called when we aren't in a drag, e.g. when adding a new
// item to this layout via the customize drawer.
// Guard against that case.
if (mDragging) {
mDragging = false;
// Fade out the drag indicators
if (mCrosshairsAnimator != null) {
mCrosshairsAnimator.animateOut();
}
}
// Invalidate the drag data
mDragCell[0] = -1;
mDragCell[1] = -1;
mDragOutlineAnims[mDragOutlineCurrent].animateOut();
mDragOutlineCurrent = (mDragOutlineCurrent + 1) % mDragOutlineAnims.length;
setIsDragOverlapping(false);
}
/**
* Mark a child as having been dropped.
* At the beginning of the drag operation, the child may have been on another
* screen, but it is re-parented before this method is called.
*
* @param child The child that is being dropped
*/
void onDropChild(View child, boolean animate) {
if (child != null) {
LayoutParams lp = (LayoutParams) child.getLayoutParams();
lp.isDragging = false;
lp.dropped = true;
lp.animateDrop = animate;
child.setVisibility(animate ? View.INVISIBLE : View.VISIBLE);
child.requestLayout();
}
}
/**
* Start dragging the specified child
*
* @param child The child that is being dragged
*/
void onDragChild(View child) {
LayoutParams lp = (LayoutParams) child.getLayoutParams();
lp.isDragging = true;
}
/**
* A drag event has begun over this layout.
* It may have begun over this layout (in which case onDragChild is called first),
* or it may have begun on another layout.
*/
void onDragEnter() {
if (!mDragging) {
// Fade in the drag indicators
if (mCrosshairsAnimator != null) {
mCrosshairsAnimator.animateIn();
}
}
mDragging = true;
}
/**
* Computes a bounding rectangle for a range of cells
*
* @param cellX X coordinate of upper left corner expressed as a cell position
* @param cellY Y coordinate of upper left corner expressed as a cell position
* @param cellHSpan Width in cells
* @param cellVSpan Height in cells
* @param resultRect Rect into which to put the results
*/
public void cellToRect(int cellX, int cellY, int cellHSpan, int cellVSpan, RectF resultRect) {
final int cellWidth = mCellWidth;
final int cellHeight = mCellHeight;
final int widthGap = mWidthGap;
final int heightGap = mHeightGap;
final int hStartPadding = getLeftPadding();
final int vStartPadding = getTopPadding();
int width = cellHSpan * cellWidth + ((cellHSpan - 1) * widthGap);
int height = cellVSpan * cellHeight + ((cellVSpan - 1) * heightGap);
int x = hStartPadding + cellX * (cellWidth + widthGap);
int y = vStartPadding + cellY * (cellHeight + heightGap);
resultRect.set(x, y, x + width, y + height);
}
/**
* Computes the required horizontal and vertical cell spans to always
* fit the given rectangle.
*
* @param width Width in pixels
* @param height Height in pixels
* @param result An array of length 2 in which to store the result (may be null).
*/
public int[] rectToCell(int width, int height, int[] result) {
return rectToCell(getResources(), width, height, result);
}
public static int[] rectToCell(Resources resources, int width, int height, int[] result) {
// Always assume we're working with the smallest span to make sure we
// reserve enough space in both orientations.
int actualWidth = resources.getDimensionPixelSize(R.dimen.workspace_cell_width);
int actualHeight = resources.getDimensionPixelSize(R.dimen.workspace_cell_height);
int smallerSize = Math.min(actualWidth, actualHeight);
// Always round up to next largest cell
int spanX = (width + smallerSize) / smallerSize;
int spanY = (height + smallerSize) / smallerSize;
if (result == null) {
return new int[] { spanX, spanY };
}
result[0] = spanX;
result[1] = spanY;
return result;
}
public int[] cellSpansToSize(int hSpans, int vSpans) {
int[] size = new int[2];
size[0] = hSpans * mCellWidth + (hSpans - 1) * mWidthGap;
size[1] = vSpans * mCellHeight + (vSpans - 1) * mHeightGap;
return size;
}
/**
* Calculate the grid spans needed to fit given item
*/
public void calculateSpans(ItemInfo info) {
final int minWidth;
final int minHeight;
if (info instanceof LauncherAppWidgetInfo) {
minWidth = ((LauncherAppWidgetInfo) info).minWidth;
minHeight = ((LauncherAppWidgetInfo) info).minHeight;
} else if (info instanceof PendingAddWidgetInfo) {
minWidth = ((PendingAddWidgetInfo) info).minWidth;
minHeight = ((PendingAddWidgetInfo) info).minHeight;
} else {
// It's not a widget, so it must be 1x1
info.spanX = info.spanY = 1;
return;
}
int[] spans = rectToCell(minWidth, minHeight, null);
info.spanX = spans[0];
info.spanY = spans[1];
}
/**
* Find the first vacant cell, if there is one.
*
* @param vacant Holds the x and y coordinate of the vacant cell
* @param spanX Horizontal cell span.
* @param spanY Vertical cell span.
*
* @return True if a vacant cell was found
*/
public boolean getVacantCell(int[] vacant, int spanX, int spanY) {
return findVacantCell(vacant, spanX, spanY, mCountX, mCountY, mOccupied);
}
static boolean findVacantCell(int[] vacant, int spanX, int spanY,
int xCount, int yCount, boolean[][] occupied) {
for (int x = 0; x < xCount; x++) {
for (int y = 0; y < yCount; y++) {
boolean available = !occupied[x][y];
out: for (int i = x; i < x + spanX - 1 && x < xCount; i++) {
for (int j = y; j < y + spanY - 1 && y < yCount; j++) {
available = available && !occupied[i][j];
if (!available) break out;
}
}
if (available) {
vacant[0] = x;
vacant[1] = y;
return true;
}
}
}
return false;
}
private void clearOccupiedCells() {
for (int x = 0; x < mCountX; x++) {
for (int y = 0; y < mCountY; y++) {
mOccupied[x][y] = false;
}
}
}
/**
* Given a view, determines how much that view can be expanded in all directions, in terms of
* whether or not there are other items occupying adjacent cells. Used by the
* AppWidgetResizeFrame to determine how the widget can be resized.
*/
public void getExpandabilityArrayForView(View view, int[] expandability) {
final LayoutParams lp = (LayoutParams) view.getLayoutParams();
boolean flag;
expandability[AppWidgetResizeFrame.LEFT] = 0;
for (int x = lp.cellX - 1; x >= 0; x--) {
flag = false;
for (int y = lp.cellY; y < lp.cellY + lp.cellVSpan; y++) {
if (mOccupied[x][y]) flag = true;
}
if (flag) break;
expandability[AppWidgetResizeFrame.LEFT]++;
}
expandability[AppWidgetResizeFrame.TOP] = 0;
for (int y = lp.cellY - 1; y >= 0; y--) {
flag = false;
for (int x = lp.cellX; x < lp.cellX + lp.cellHSpan; x++) {
if (mOccupied[x][y]) flag = true;
}
if (flag) break;
expandability[AppWidgetResizeFrame.TOP]++;
}
expandability[AppWidgetResizeFrame.RIGHT] = 0;
for (int x = lp.cellX + lp.cellHSpan; x < mCountX; x++) {
flag = false;
for (int y = lp.cellY; y < lp.cellY + lp.cellVSpan; y++) {
if (mOccupied[x][y]) flag = true;
}
if (flag) break;
expandability[AppWidgetResizeFrame.RIGHT]++;
}
expandability[AppWidgetResizeFrame.BOTTOM] = 0;
for (int y = lp.cellY + lp.cellVSpan; y < mCountY; y++) {
flag = false;
for (int x = lp.cellX; x < lp.cellX + lp.cellHSpan; x++) {
if (mOccupied[x][y]) flag = true;
}
if (flag) break;
expandability[AppWidgetResizeFrame.BOTTOM]++;
}
}
public void onMove(View view, int newCellX, int newCellY) {
LayoutParams lp = (LayoutParams) view.getLayoutParams();
markCellsAsUnoccupiedForView(view);
markCellsForView(newCellX, newCellY, lp.cellHSpan, lp.cellVSpan, true);
}
public void markCellsAsOccupiedForView(View view) {
if (view == null || view.getParent() != mChildren) return;
LayoutParams lp = (LayoutParams) view.getLayoutParams();
markCellsForView(lp.cellX, lp.cellY, lp.cellHSpan, lp.cellVSpan, true);
}
public void markCellsAsUnoccupiedForView(View view) {
if (view == null || view.getParent() != mChildren) return;
LayoutParams lp = (LayoutParams) view.getLayoutParams();
markCellsForView(lp.cellX, lp.cellY, lp.cellHSpan, lp.cellVSpan, false);
}
private void markCellsForView(int cellX, int cellY, int spanX, int spanY, boolean value) {
for (int x = cellX; x < cellX + spanX && x < mCountX; x++) {
for (int y = cellY; y < cellY + spanY && y < mCountY; y++) {
mOccupied[x][y] = value;
}
}
}
public boolean isOccupied(int x, int y) {
if (x < mCountX && y < mCountY) {
return mOccupied[x][y];
} else {
throw new RuntimeException("Position exceeds the bound of this CellLayout");
}
}
@Override
public ViewGroup.LayoutParams generateLayoutParams(AttributeSet attrs) {
return new CellLayout.LayoutParams(getContext(), attrs);
}
@Override
protected boolean checkLayoutParams(ViewGroup.LayoutParams p) {
return p instanceof CellLayout.LayoutParams;
}
@Override
protected ViewGroup.LayoutParams generateLayoutParams(ViewGroup.LayoutParams p) {
return new CellLayout.LayoutParams(p);
}
public static class CellLayoutAnimationController extends LayoutAnimationController {
public CellLayoutAnimationController(Animation animation, float delay) {
super(animation, delay);
}
@Override
protected long getDelayForView(View view) {
return (int) (Math.random() * 150);
}
}
public static class LayoutParams extends ViewGroup.MarginLayoutParams {
/**
* Horizontal location of the item in the grid.
*/
@ViewDebug.ExportedProperty
public int cellX;
/**
* Vertical location of the item in the grid.
*/
@ViewDebug.ExportedProperty
public int cellY;
/**
* Number of cells spanned horizontally by the item.
*/
@ViewDebug.ExportedProperty
public int cellHSpan;
/**
* Number of cells spanned vertically by the item.
*/
@ViewDebug.ExportedProperty
public int cellVSpan;
/**
* Indicates whether the item will set its x, y, width and height parameters freely,
* or whether these will be computed based on cellX, cellY, cellHSpan and cellVSpan.
*/
public boolean isLockedToGrid = true;
/**
* Is this item currently being dragged
*/
public boolean isDragging;
// X coordinate of the view in the layout.
@ViewDebug.ExportedProperty
int x;
// Y coordinate of the view in the layout.
@ViewDebug.ExportedProperty
int y;
/**
* The old X coordinate of this item, relative to its current parent.
* Used to animate the item into its new position.
*/
int oldX;
/**
* The old Y coordinate of this item, relative to its current parent.
* Used to animate the item into its new position.
*/
int oldY;
boolean dropped;
boolean animateDrop;
public LayoutParams(Context c, AttributeSet attrs) {
super(c, attrs);
cellHSpan = 1;
cellVSpan = 1;
}
public LayoutParams(ViewGroup.LayoutParams source) {
super(source);
cellHSpan = 1;
cellVSpan = 1;
}
public LayoutParams(LayoutParams source) {
super(source);
this.cellX = source.cellX;
this.cellY = source.cellY;
this.cellHSpan = source.cellHSpan;
this.cellVSpan = source.cellVSpan;
}
public LayoutParams(int cellX, int cellY, int cellHSpan, int cellVSpan) {
super(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
this.cellX = cellX;
this.cellY = cellY;
this.cellHSpan = cellHSpan;
this.cellVSpan = cellVSpan;
}
public void setup(int cellWidth, int cellHeight, int widthGap, int heightGap,
int hStartPadding, int vStartPadding) {
if (isLockedToGrid) {
final int myCellHSpan = cellHSpan;
final int myCellVSpan = cellVSpan;
final int myCellX = cellX;
final int myCellY = cellY;
width = myCellHSpan * cellWidth + ((myCellHSpan - 1) * widthGap) -
leftMargin - rightMargin;
height = myCellVSpan * cellHeight + ((myCellVSpan - 1) * heightGap) -
topMargin - bottomMargin;
x = hStartPadding + myCellX * (cellWidth + widthGap) + leftMargin;
y = vStartPadding + myCellY * (cellHeight + heightGap) + topMargin;
}
}
public String toString() {
return "(" + this.cellX + ", " + this.cellY + ")";
}
}
// This class stores info for two purposes:
// 1. When dragging items (mDragInfo in Workspace), we store the View, its cellX & cellY,
// its spanX, spanY, and the screen it is on
// 2. When long clicking on an empty cell in a CellLayout, we save information about the
// cellX and cellY coordinates and which page was clicked. We then set this as a tag on
// the CellLayout that was long clicked
static final class CellInfo {
View cell;
int cellX = -1;
int cellY = -1;
int spanX;
int spanY;
int screen;
boolean valid;
@Override
public String toString() {
return "Cell[view=" + (cell == null ? "null" : cell.getClass())
+ ", x=" + cellX + ", y=" + cellY + "]";
}
}
}