| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Don't edit this file! It is auto-generated by frameworks/rs/api/generate.sh. |
| |
| /* |
| * rs_object_types.rsh: Object Types |
| * |
| * The types below are used to manipulate RenderScript objects like allocations, samplers, |
| * elements, and scripts. Most of these object are created using the Java RenderScript APIs. |
| */ |
| |
| #ifndef RENDERSCRIPT_RS_OBJECT_TYPES_RSH |
| #define RENDERSCRIPT_RS_OBJECT_TYPES_RSH |
| |
| #define NULL ((void *)0) |
| |
| // Opaque handle to a RenderScript object. Do not use this directly. |
| #ifndef __LP64__ |
| #define _RS_HANDLE \ |
| struct {\ |
| const int* const p;\ |
| } __attribute__((packed, aligned(4))) |
| #else |
| #define _RS_HANDLE \ |
| struct {\ |
| const long* const p;\ |
| const long* const r;\ |
| const long* const v1;\ |
| const long* const v2;\ |
| } |
| #endif |
| |
| /* |
| * rs_element: Handle to an element |
| * |
| * An opaque handle to a RenderScript element. |
| * |
| * See android.renderscript.Element. |
| */ |
| typedef _RS_HANDLE rs_element; |
| |
| /* |
| * rs_type: Handle to a Type |
| * |
| * An opaque handle to a RenderScript type. |
| * |
| * See android.renderscript.Type. |
| */ |
| typedef _RS_HANDLE rs_type; |
| |
| /* |
| * rs_allocation: Handle to an allocation |
| * |
| * An opaque handle to a RenderScript allocation. |
| * |
| * See android.renderscript.Allocation. |
| */ |
| typedef _RS_HANDLE rs_allocation; |
| |
| /* |
| * rs_sampler: Handle to a Sampler |
| * |
| * An opaque handle to a RenderScript sampler object. |
| * |
| * See android.renderscript.Sampler. |
| */ |
| typedef _RS_HANDLE rs_sampler; |
| |
| /* |
| * rs_script: Handle to a Script |
| * |
| * An opaque handle to a RenderScript script object. |
| * |
| * See android.renderscript.ScriptC. |
| */ |
| typedef _RS_HANDLE rs_script; |
| |
| /* |
| * rs_allocation_cubemap_face: Enum for selecting cube map faces |
| * |
| * An enum used to specify one the six faces of a cubemap. |
| */ |
| #if (defined(RS_VERSION) && (RS_VERSION >= 14)) |
| typedef enum { |
| RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0, |
| RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1, |
| RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2, |
| RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3, |
| RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4, |
| RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5 |
| } rs_allocation_cubemap_face; |
| #endif |
| |
| /* |
| * rs_allocation_usage_type: Bitfield to specify how an allocation is used |
| * |
| * These values are ORed together to specify which usages or memory spaces are |
| * relevant to an allocation or an operation on an allocation. |
| */ |
| #if (defined(RS_VERSION) && (RS_VERSION >= 14)) |
| typedef enum { |
| RS_ALLOCATION_USAGE_SCRIPT = 0x0001, // Allocation is bound to and accessed by scripts. |
| RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002, // Deprecated. |
| RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004, // Deprecated. |
| RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008, // Deprecated. |
| RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010, // Deprecated. |
| RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, // Allocation is used as a Surface consumer. |
| RS_ALLOCATION_USAGE_IO_OUTPUT = 0x0040, // Allocation is used as a Surface producer. |
| RS_ALLOCATION_USAGE_SHARED = 0x0080 // Allocation's backing store is shared with another object (usually a Bitmap). Copying to or from the original source Bitmap will cause a synchronization rather than a full copy. |
| } rs_allocation_usage_type; |
| #endif |
| |
| /* |
| * rs_data_type: Element basic data type |
| * |
| * rs_data_type is used to encode the type information of a basic element. |
| * |
| * RS_TYPE_UNSIGNED_5_6_5, RS_TYPE_UNSIGNED_5_5_5_1, RS_TYPE_UNSIGNED_4_4_4_4 are for packed |
| * graphical data formats and represent vectors with per vector member sizes which are treated |
| * as a single unit for packing and alignment purposes. |
| */ |
| #if (defined(RS_VERSION) && (RS_VERSION >= 16)) |
| typedef enum { |
| RS_TYPE_NONE = 0, // Element is a complex type, i.e. a struct. |
| RS_TYPE_FLOAT_32 = 2, // A 32 bit float point value. |
| RS_TYPE_FLOAT_64 = 3, // A 64 bit floating point value. |
| RS_TYPE_SIGNED_8 = 4, // An 8 bit signed integer. |
| RS_TYPE_SIGNED_16 = 5, // A 16 bit signed integer. |
| RS_TYPE_SIGNED_32 = 6, // A 32 bit signed integer. |
| RS_TYPE_SIGNED_64 = 7, // A 64 bit signed integer. |
| RS_TYPE_UNSIGNED_8 = 8, // An 8 bit unsigned integer. |
| RS_TYPE_UNSIGNED_16 = 9, // A 16 bit unsigned integer. |
| RS_TYPE_UNSIGNED_32 = 10, // A 32 bit unsigned integer. |
| RS_TYPE_UNSIGNED_64 = 11, // A 64 bit unsigned integer. |
| RS_TYPE_BOOLEAN = 12, // 0 or 1 (false or true) stored in an 8 bit container. |
| RS_TYPE_UNSIGNED_5_6_5 = 13, // A 16 bit unsigned integer packing graphical data in 5, 6, and 5 bit sections. |
| RS_TYPE_UNSIGNED_5_5_5_1 = 14, // A 16 bit unsigned integer packing graphical data in 5, 5, 5, and 1 bit sections. |
| RS_TYPE_UNSIGNED_4_4_4_4 = 15, // A 16 bit unsigned integer packing graphical data in 4, 4, 4, and 4 bit sections. |
| RS_TYPE_MATRIX_4X4 = 16, // A 4x4 matrix of 32 bit floats, aligned on a 32 bit boundary. |
| RS_TYPE_MATRIX_3X3 = 17, // A 3x3 matrix of 32 bit floats, aligned on a 32 bit boundary. |
| RS_TYPE_MATRIX_2X2 = 18, // A 2x2 matrix of 32 bit floats, aligned on a 32 bit boundary. |
| RS_TYPE_ELEMENT = 1000, // A handle to an Element. |
| RS_TYPE_TYPE = 1001, // A handle to a Type. |
| RS_TYPE_ALLOCATION = 1002, // A handle to an Allocation. |
| RS_TYPE_SAMPLER = 1003, // A handle to a Sampler. |
| RS_TYPE_SCRIPT = 1004, // A handle to a Script. |
| RS_TYPE_MESH = 1005, // Deprecated. |
| RS_TYPE_PROGRAM_FRAGMENT = 1006, // Deprecated. |
| RS_TYPE_PROGRAM_VERTEX = 1007, // Deprecated. |
| RS_TYPE_PROGRAM_RASTER = 1008, // Deprecated. |
| RS_TYPE_PROGRAM_STORE = 1009, // Deprecated. |
| RS_TYPE_FONT = 1010, // Deprecated. |
| RS_TYPE_INVALID = 10000 |
| } rs_data_type; |
| #endif |
| |
| /* |
| * rs_data_kind: Element data kind |
| * |
| * This enumeration is primarly useful for graphical data. It provides additional information to |
| * help interpret the rs_data_type. |
| * |
| * RS_KIND_USER indicates no special interpretation is expected. |
| * |
| * The RS_KIND_PIXEL_* values are used in conjunction with the standard data types for representing |
| * texture formats. |
| * |
| * See the Element.createPixel() method. |
| */ |
| #if (defined(RS_VERSION) && (RS_VERSION >= 16)) |
| typedef enum { |
| RS_KIND_USER = 0, // No special interpretation. |
| RS_KIND_PIXEL_L = 7, // Luminance. |
| RS_KIND_PIXEL_A = 8, // Alpha. |
| RS_KIND_PIXEL_LA = 9, // Luminance and Alpha. |
| RS_KIND_PIXEL_RGB = 10, // Red, Green, Blue. |
| RS_KIND_PIXEL_RGBA = 11, // Red, Green, Blue, and Alpha. |
| RS_KIND_PIXEL_DEPTH = 12, // Depth for a depth texture. |
| RS_KIND_PIXEL_YUV = 13, // Luminance and chrominance. |
| RS_KIND_INVALID = 100 |
| } rs_data_kind; |
| #endif |
| |
| /* |
| * rs_sampler_value: Sampler wrap T value |
| * |
| */ |
| #if (defined(RS_VERSION) && (RS_VERSION >= 16)) |
| typedef enum { |
| RS_SAMPLER_NEAREST = 0, |
| RS_SAMPLER_LINEAR = 1, |
| RS_SAMPLER_LINEAR_MIP_LINEAR = 2, |
| RS_SAMPLER_WRAP = 3, |
| RS_SAMPLER_CLAMP = 4, |
| RS_SAMPLER_LINEAR_MIP_NEAREST = 5, |
| RS_SAMPLER_MIRRORED_REPEAT = 6, |
| RS_SAMPLER_INVALID = 100 |
| } rs_sampler_value; |
| #endif |
| |
| #endif // RENDERSCRIPT_RS_OBJECT_TYPES_RSH |