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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NETD_SERVER_NETWORK_CONTROLLER_H
#define NETD_SERVER_NETWORK_CONTROLLER_H
#include "Permission.h"
#include "utils/RWLock.h"
#include <list>
#include <map>
#include <set>
#include <stddef.h>
#include <stdint.h>
#include <string>
#include <utility>
#include <vector>
class PermissionsController;
class RouteController;
/*
* Keeps track of default, per-pid, and per-uid-range network selection, as
* well as the mark associated with each network. Networks are identified
* by netid. In all set* commands netid == 0 means "unspecified" and is
* equivalent to clearing the mapping.
*/
class NetworkController {
public:
NetworkController(PermissionsController* permissionsController,
RouteController* routeController);
void clearNetworkPreference();
unsigned getDefaultNetwork() const;
bool setDefaultNetwork(unsigned netId);
bool setNetworkForUidRange(int uid_start, int uid_end, unsigned netId, bool forward_dns);
bool clearNetworkForUidRange(int uid_start, int uid_end, unsigned netId);
// Order of preference: UID-specific, requested_netId, PID-specific, default.
// Specify NETID_UNSET for requested_netId if the default network is preferred.
// for_dns indicates if we're querrying the netId for a DNS request. This avoids sending DNS
// requests to VPNs without DNS servers.
unsigned getNetwork(int uid, unsigned requested_netId, bool for_dns) const;
unsigned getNetworkId(const char* interface) const;
bool createNetwork(unsigned netId, Permission permission);
bool destroyNetwork(unsigned netId);
int addInterfaceToNetwork(unsigned netId, const char* interface);
int removeInterfaceFromNetwork(unsigned netId, const char* interface);
void setPermissionForUser(Permission permission, const std::vector<unsigned>& uid);
int setPermissionForNetwork(Permission permission, const std::vector<unsigned>& netId);
// Routes are added to tables determined by the interface, so only |interface| is actually used.
// |netId| is given only to sanity check that the interface has the correct netId.
int addRoute(unsigned netId, const char* interface, const char* destination,
const char* nexthop, bool legacy, unsigned uid);
int removeRoute(unsigned netId, const char* interface, const char* destination,
const char* nexthop, bool legacy, unsigned uid);
bool isValidNetwork(unsigned netId) const;
private:
typedef std::multimap<unsigned, std::string>::const_iterator InterfaceIteratorConst;
typedef std::multimap<unsigned, std::string>::iterator InterfaceIterator;
typedef std::pair<InterfaceIterator, InterfaceIterator> InterfaceRange;
int modifyRoute(unsigned netId, const char* interface, const char* destination,
const char* nexthop, bool add, bool legacy, unsigned uid);
struct UidEntry {
int uid_start;
int uid_end;
unsigned netId;
bool forward_dns;
UidEntry(int uid_start, int uid_end, unsigned netId, bool forward_dns);
};
// mRWLock guards all accesses to mUidMap, mDefaultNetId and mValidNetworks.
mutable android::RWLock mRWLock;
std::list<UidEntry> mUidMap;
unsigned mDefaultNetId;
std::set<unsigned> mValidNetworks;
PermissionsController* const mPermissionsController;
RouteController* const mRouteController;
// Maps a netId to all its interfaces.
//
// We need to know interface names to configure incoming packet marking and because routing
// tables are associated with interfaces and not with netIds.
//
// An interface may belong to at most one netId, but a netId may have multiple interfaces.
std::multimap<unsigned, std::string> mNetIdToInterfaces;
};
#endif // NETD_SERVER_NETWORK_CONTROLLER_H