| ==================================== |
| SLOW WORK ITEM EXECUTION THREAD POOL |
| ==================================== |
| |
| By: David Howells <dhowells@redhat.com> |
| |
| The slow work item execution thread pool is a pool of threads for performing |
| things that take a relatively long time, such as making mkdir calls. |
| Typically, when processing something, these items will spend a lot of time |
| blocking a thread on I/O, thus making that thread unavailable for doing other |
| work. |
| |
| The standard workqueue model is unsuitable for this class of work item as that |
| limits the owner to a single thread or a single thread per CPU. For some |
| tasks, however, more threads - or fewer - are required. |
| |
| There is just one pool per system. It contains no threads unless something |
| wants to use it - and that something must register its interest first. When |
| the pool is active, the number of threads it contains is dynamic, varying |
| between a maximum and minimum setting, depending on the load. |
| |
| |
| ==================== |
| CLASSES OF WORK ITEM |
| ==================== |
| |
| This pool support two classes of work items: |
| |
| (*) Slow work items. |
| |
| (*) Very slow work items. |
| |
| The former are expected to finish much quicker than the latter. |
| |
| An operation of the very slow class may do a batch combination of several |
| lookups, mkdirs, and a create for instance. |
| |
| An operation of the ordinarily slow class may, for example, write stuff or |
| expand files, provided the time taken to do so isn't too long. |
| |
| Operations of both types may sleep during execution, thus tying up the thread |
| loaned to it. |
| |
| |
| THREAD-TO-CLASS ALLOCATION |
| -------------------------- |
| |
| Not all the threads in the pool are available to work on very slow work items. |
| The number will be between one and one fewer than the number of active threads. |
| This is configurable (see the "Pool Configuration" section). |
| |
| All the threads are available to work on ordinarily slow work items, but a |
| percentage of the threads will prefer to work on very slow work items. |
| |
| The configuration ensures that at least one thread will be available to work on |
| very slow work items, and at least one thread will be available that won't work |
| on very slow work items at all. |
| |
| |
| ===================== |
| USING SLOW WORK ITEMS |
| ===================== |
| |
| Firstly, a module or subsystem wanting to make use of slow work items must |
| register its interest: |
| |
| int ret = slow_work_register_user(); |
| |
| This will return 0 if successful, or a -ve error upon failure. |
| |
| |
| Slow work items may then be set up by: |
| |
| (1) Declaring a slow_work struct type variable: |
| |
| #include <linux/slow-work.h> |
| |
| struct slow_work myitem; |
| |
| (2) Declaring the operations to be used for this item: |
| |
| struct slow_work_ops myitem_ops = { |
| .get_ref = myitem_get_ref, |
| .put_ref = myitem_put_ref, |
| .execute = myitem_execute, |
| }; |
| |
| [*] For a description of the ops, see section "Item Operations". |
| |
| (3) Initialising the item: |
| |
| slow_work_init(&myitem, &myitem_ops); |
| |
| or: |
| |
| vslow_work_init(&myitem, &myitem_ops); |
| |
| depending on its class. |
| |
| A suitably set up work item can then be enqueued for processing: |
| |
| int ret = slow_work_enqueue(&myitem); |
| |
| This will return a -ve error if the thread pool is unable to gain a reference |
| on the item, 0 otherwise. |
| |
| |
| The items are reference counted, so there ought to be no need for a flush |
| operation. When all a module's slow work items have been processed, and the |
| module has no further interest in the facility, it should unregister its |
| interest: |
| |
| slow_work_unregister_user(); |
| |
| |
| =============== |
| ITEM OPERATIONS |
| =============== |
| |
| Each work item requires a table of operations of type struct slow_work_ops. |
| All members are required: |
| |
| (*) Get a reference on an item: |
| |
| int (*get_ref)(struct slow_work *work); |
| |
| This allows the thread pool to attempt to pin an item by getting a |
| reference on it. This function should return 0 if the reference was |
| granted, or a -ve error otherwise. If an error is returned, |
| slow_work_enqueue() will fail. |
| |
| The reference is held whilst the item is queued and whilst it is being |
| executed. The item may then be requeued with the same reference held, or |
| the reference will be released. |
| |
| (*) Release a reference on an item: |
| |
| void (*put_ref)(struct slow_work *work); |
| |
| This allows the thread pool to unpin an item by releasing the reference on |
| it. The thread pool will not touch the item again once this has been |
| called. |
| |
| (*) Execute an item: |
| |
| void (*execute)(struct slow_work *work); |
| |
| This should perform the work required of the item. It may sleep, it may |
| perform disk I/O and it may wait for locks. |
| |
| |
| ================== |
| POOL CONFIGURATION |
| ================== |
| |
| The slow-work thread pool has a number of configurables: |
| |
| (*) /proc/sys/kernel/slow-work/min-threads |
| |
| The minimum number of threads that should be in the pool whilst it is in |
| use. This may be anywhere between 2 and max-threads. |
| |
| (*) /proc/sys/kernel/slow-work/max-threads |
| |
| The maximum number of threads that should in the pool. This may be |
| anywhere between min-threads and 255 or NR_CPUS * 2, whichever is greater. |
| |
| (*) /proc/sys/kernel/slow-work/vslow-percentage |
| |
| The percentage of active threads in the pool that may be used to execute |
| very slow work items. This may be between 1 and 99. The resultant number |
| is bounded to between 1 and one fewer than the number of active threads. |
| This ensures there is always at least one thread that can process very |
| slow work items, and always at least one thread that won't. |