| #ifndef _LINUX_ONCE_H |
| #define _LINUX_ONCE_H |
| |
| #include <linux/types.h> |
| #include <linux/jump_label.h> |
| |
| bool __do_once_start(bool *done, unsigned long *flags); |
| void __do_once_done(bool *done, struct static_key *once_key, |
| unsigned long *flags); |
| |
| /* Call a function exactly once. The idea of DO_ONCE() is to perform |
| * a function call such as initialization of random seeds, etc, only |
| * once, where DO_ONCE() can live in the fast-path. After @func has |
| * been called with the passed arguments, the static key will patch |
| * out the condition into a nop. DO_ONCE() guarantees type safety of |
| * arguments! |
| * |
| * Not that the following is not equivalent ... |
| * |
| * DO_ONCE(func, arg); |
| * DO_ONCE(func, arg); |
| * |
| * ... to this version: |
| * |
| * void foo(void) |
| * { |
| * DO_ONCE(func, arg); |
| * } |
| * |
| * foo(); |
| * foo(); |
| * |
| * In case the one-time invocation could be triggered from multiple |
| * places, then a common helper function must be defined, so that only |
| * a single static key will be placed there! |
| */ |
| #define DO_ONCE(func, ...) \ |
| ({ \ |
| bool ___ret = false; \ |
| static bool ___done = false; \ |
| static struct static_key ___once_key = STATIC_KEY_INIT_TRUE; \ |
| if (static_key_true(&___once_key)) { \ |
| unsigned long ___flags; \ |
| ___ret = __do_once_start(&___done, &___flags); \ |
| if (unlikely(___ret)) { \ |
| func(__VA_ARGS__); \ |
| __do_once_done(&___done, &___once_key, \ |
| &___flags); \ |
| } \ |
| } \ |
| ___ret; \ |
| }) |
| |
| #define get_random_once(buf, nbytes) \ |
| DO_ONCE(get_random_bytes, (buf), (nbytes)) |
| #define get_random_once_wait(buf, nbytes) \ |
| DO_ONCE(get_random_bytes_wait, (buf), (nbytes)) \ |
| |
| #endif /* _LINUX_ONCE_H */ |