| OMAP2/3 Display Subsystem |
| ------------------------- |
| |
| This is an almost total rewrite of the OMAP FB driver in drivers/video/omap |
| (let's call it DSS1). The main differences between DSS1 and DSS2 are DSI, |
| TV-out and multiple display support, but there are lots of small improvements |
| also. |
| |
| The DSS2 driver (omapdss module) is in arch/arm/plat-omap/dss/, and the FB, |
| panel and controller drivers are in drivers/video/omap2/. DSS1 and DSS2 live |
| currently side by side, you can choose which one to use. |
| |
| Features |
| -------- |
| |
| Working and tested features include: |
| |
| - MIPI DPI (parallel) output |
| - MIPI DSI output in command mode |
| - MIPI DBI (RFBI) output |
| - SDI output |
| - TV output |
| - All pieces can be compiled as a module or inside kernel |
| - Use DISPC to update any of the outputs |
| - Use CPU to update RFBI or DSI output |
| - OMAP DISPC planes |
| - RGB16, RGB24 packed, RGB24 unpacked |
| - YUV2, UYVY |
| - Scaling |
| - Adjusting DSS FCK to find a good pixel clock |
| - Use DSI DPLL to create DSS FCK |
| |
| Tested boards include: |
| - OMAP3 SDP board |
| - Beagle board |
| - N810 |
| |
| omapdss driver |
| -------------- |
| |
| The DSS driver does not itself have any support for Linux framebuffer, V4L or |
| such like the current ones, but it has an internal kernel API that upper level |
| drivers can use. |
| |
| The DSS driver models OMAP's overlays, overlay managers and displays in a |
| flexible way to enable non-common multi-display configuration. In addition to |
| modelling the hardware overlays, omapdss supports virtual overlays and overlay |
| managers. These can be used when updating a display with CPU or system DMA. |
| |
| omapdss driver support for audio |
| -------------------------------- |
| There exist several display technologies and standards that support audio as |
| well. Hence, it is relevant to update the DSS device driver to provide an audio |
| interface that may be used by an audio driver or any other driver interested in |
| the functionality. |
| |
| The audio_enable function is intended to prepare the relevant |
| IP for playback (e.g., enabling an audio FIFO, taking in/out of reset |
| some IP, enabling companion chips, etc). It is intended to be called before |
| audio_start. The audio_disable function performs the reverse operation and is |
| intended to be called after audio_stop. |
| |
| While a given DSS device driver may support audio, it is possible that for |
| certain configurations audio is not supported (e.g., an HDMI display using a |
| VESA video timing). The audio_supported function is intended to query whether |
| the current configuration of the display supports audio. |
| |
| The audio_config function is intended to configure all the relevant audio |
| parameters of the display. In order to make the function independent of any |
| specific DSS device driver, a struct omap_dss_audio is defined. Its purpose |
| is to contain all the required parameters for audio configuration. At the |
| moment, such structure contains pointers to IEC-60958 channel status word |
| and CEA-861 audio infoframe structures. This should be enough to support |
| HDMI and DisplayPort, as both are based on CEA-861 and IEC-60958. |
| |
| The audio_enable/disable, audio_config and audio_supported functions could be |
| implemented as functions that may sleep. Hence, they should not be called |
| while holding a spinlock or a readlock. |
| |
| The audio_start/audio_stop function is intended to effectively start/stop audio |
| playback after the configuration has taken place. These functions are designed |
| to be used in an atomic context. Hence, audio_start should return quickly and be |
| called only after all the needed resources for audio playback (audio FIFOs, |
| DMA channels, companion chips, etc) have been enabled to begin data transfers. |
| audio_stop is designed to only stop the audio transfers. The resources used |
| for playback are released using audio_disable. |
| |
| The enum omap_dss_audio_state may be used to help the implementations of |
| the interface to keep track of the audio state. The initial state is _DISABLED; |
| then, the state transitions to _CONFIGURED, and then, when it is ready to |
| play audio, to _ENABLED. The state _PLAYING is used when the audio is being |
| rendered. |
| |
| |
| Panel and controller drivers |
| ---------------------------- |
| |
| The drivers implement panel or controller specific functionality and are not |
| usually visible to users except through omapfb driver. They register |
| themselves to the DSS driver. |
| |
| omapfb driver |
| ------------- |
| |
| The omapfb driver implements arbitrary number of standard linux framebuffers. |
| These framebuffers can be routed flexibly to any overlays, thus allowing very |
| dynamic display architecture. |
| |
| The driver exports some omapfb specific ioctls, which are compatible with the |
| ioctls in the old driver. |
| |
| The rest of the non standard features are exported via sysfs. Whether the final |
| implementation will use sysfs, or ioctls, is still open. |
| |
| V4L2 drivers |
| ------------ |
| |
| V4L2 is being implemented in TI. |
| |
| From omapdss point of view the V4L2 drivers should be similar to framebuffer |
| driver. |
| |
| Architecture |
| -------------------- |
| |
| Some clarification what the different components do: |
| |
| - Framebuffer is a memory area inside OMAP's SRAM/SDRAM that contains the |
| pixel data for the image. Framebuffer has width and height and color |
| depth. |
| - Overlay defines where the pixels are read from and where they go on the |
| screen. The overlay may be smaller than framebuffer, thus displaying only |
| part of the framebuffer. The position of the overlay may be changed if |
| the overlay is smaller than the display. |
| - Overlay manager combines the overlays in to one image and feeds them to |
| display. |
| - Display is the actual physical display device. |
| |
| A framebuffer can be connected to multiple overlays to show the same pixel data |
| on all of the overlays. Note that in this case the overlay input sizes must be |
| the same, but, in case of video overlays, the output size can be different. Any |
| framebuffer can be connected to any overlay. |
| |
| An overlay can be connected to one overlay manager. Also DISPC overlays can be |
| connected only to DISPC overlay managers, and virtual overlays can be only |
| connected to virtual overlays. |
| |
| An overlay manager can be connected to one display. There are certain |
| restrictions which kinds of displays an overlay manager can be connected: |
| |
| - DISPC TV overlay manager can be only connected to TV display. |
| - Virtual overlay managers can only be connected to DBI or DSI displays. |
| - DISPC LCD overlay manager can be connected to all displays, except TV |
| display. |
| |
| Sysfs |
| ----- |
| The sysfs interface is mainly used for testing. I don't think sysfs |
| interface is the best for this in the final version, but I don't quite know |
| what would be the best interfaces for these things. |
| |
| The sysfs interface is divided to two parts: DSS and FB. |
| |
| /sys/class/graphics/fb? directory: |
| mirror 0=off, 1=on |
| rotate Rotation 0-3 for 0, 90, 180, 270 degrees |
| rotate_type 0 = DMA rotation, 1 = VRFB rotation |
| overlays List of overlay numbers to which framebuffer pixels go |
| phys_addr Physical address of the framebuffer |
| virt_addr Virtual address of the framebuffer |
| size Size of the framebuffer |
| |
| /sys/devices/platform/omapdss/overlay? directory: |
| enabled 0=off, 1=on |
| input_size width,height (ie. the framebuffer size) |
| manager Destination overlay manager name |
| name |
| output_size width,height |
| position x,y |
| screen_width width |
| global_alpha global alpha 0-255 0=transparent 255=opaque |
| |
| /sys/devices/platform/omapdss/manager? directory: |
| display Destination display |
| name |
| alpha_blending_enabled 0=off, 1=on |
| trans_key_enabled 0=off, 1=on |
| trans_key_type gfx-destination, video-source |
| trans_key_value transparency color key (RGB24) |
| default_color default background color (RGB24) |
| |
| /sys/devices/platform/omapdss/display? directory: |
| ctrl_name Controller name |
| mirror 0=off, 1=on |
| update_mode 0=off, 1=auto, 2=manual |
| enabled 0=off, 1=on |
| name |
| rotate Rotation 0-3 for 0, 90, 180, 270 degrees |
| timings Display timings (pixclock,xres/hfp/hbp/hsw,yres/vfp/vbp/vsw) |
| When writing, two special timings are accepted for tv-out: |
| "pal" and "ntsc" |
| panel_name |
| tear_elim Tearing elimination 0=off, 1=on |
| output_type Output type (video encoder only): "composite" or "svideo" |
| |
| There are also some debugfs files at <debugfs>/omapdss/ which show information |
| about clocks and registers. |
| |
| Examples |
| -------- |
| |
| The following definitions have been made for the examples below: |
| |
| ovl0=/sys/devices/platform/omapdss/overlay0 |
| ovl1=/sys/devices/platform/omapdss/overlay1 |
| ovl2=/sys/devices/platform/omapdss/overlay2 |
| |
| mgr0=/sys/devices/platform/omapdss/manager0 |
| mgr1=/sys/devices/platform/omapdss/manager1 |
| |
| lcd=/sys/devices/platform/omapdss/display0 |
| dvi=/sys/devices/platform/omapdss/display1 |
| tv=/sys/devices/platform/omapdss/display2 |
| |
| fb0=/sys/class/graphics/fb0 |
| fb1=/sys/class/graphics/fb1 |
| fb2=/sys/class/graphics/fb2 |
| |
| Default setup on OMAP3 SDP |
| -------------------------- |
| |
| Here's the default setup on OMAP3 SDP board. All planes go to LCD. DVI |
| and TV-out are not in use. The columns from left to right are: |
| framebuffers, overlays, overlay managers, displays. Framebuffers are |
| handled by omapfb, and the rest by the DSS. |
| |
| FB0 --- GFX -\ DVI |
| FB1 --- VID1 --+- LCD ---- LCD |
| FB2 --- VID2 -/ TV ----- TV |
| |
| Example: Switch from LCD to DVI |
| ---------------------- |
| |
| w=`cat $dvi/timings | cut -d "," -f 2 | cut -d "/" -f 1` |
| h=`cat $dvi/timings | cut -d "," -f 3 | cut -d "/" -f 1` |
| |
| echo "0" > $lcd/enabled |
| echo "" > $mgr0/display |
| fbset -fb /dev/fb0 -xres $w -yres $h -vxres $w -vyres $h |
| # at this point you have to switch the dvi/lcd dip-switch from the omap board |
| echo "dvi" > $mgr0/display |
| echo "1" > $dvi/enabled |
| |
| After this the configuration looks like: |
| |
| FB0 --- GFX -\ -- DVI |
| FB1 --- VID1 --+- LCD -/ LCD |
| FB2 --- VID2 -/ TV ----- TV |
| |
| Example: Clone GFX overlay to LCD and TV |
| ------------------------------- |
| |
| w=`cat $tv/timings | cut -d "," -f 2 | cut -d "/" -f 1` |
| h=`cat $tv/timings | cut -d "," -f 3 | cut -d "/" -f 1` |
| |
| echo "0" > $ovl0/enabled |
| echo "0" > $ovl1/enabled |
| |
| echo "" > $fb1/overlays |
| echo "0,1" > $fb0/overlays |
| |
| echo "$w,$h" > $ovl1/output_size |
| echo "tv" > $ovl1/manager |
| |
| echo "1" > $ovl0/enabled |
| echo "1" > $ovl1/enabled |
| |
| echo "1" > $tv/enabled |
| |
| After this the configuration looks like (only relevant parts shown): |
| |
| FB0 +-- GFX ---- LCD ---- LCD |
| \- VID1 ---- TV ---- TV |
| |
| Misc notes |
| ---------- |
| |
| OMAP FB allocates the framebuffer memory using the OMAP VRAM allocator. |
| |
| Using DSI DPLL to generate pixel clock it is possible produce the pixel clock |
| of 86.5MHz (max possible), and with that you get 1280x1024@57 output from DVI. |
| |
| Rotation and mirroring currently only supports RGB565 and RGB8888 modes. VRFB |
| does not support mirroring. |
| |
| VRFB rotation requires much more memory than non-rotated framebuffer, so you |
| probably need to increase your vram setting before using VRFB rotation. Also, |
| many applications may not work with VRFB if they do not pay attention to all |
| framebuffer parameters. |
| |
| Kernel boot arguments |
| --------------------- |
| |
| vram=<size>[,<physaddr>] |
| - Amount of total VRAM to preallocate and optionally a physical start |
| memory address. For example, "10M". omapfb allocates memory for |
| framebuffers from VRAM. |
| |
| omapfb.mode=<display>:<mode>[,...] |
| - Default video mode for specified displays. For example, |
| "dvi:800x400MR-24@60". See drivers/video/modedb.c. |
| There are also two special modes: "pal" and "ntsc" that |
| can be used to tv out. |
| |
| omapfb.vram=<fbnum>:<size>[@<physaddr>][,...] |
| - VRAM allocated for a framebuffer. Normally omapfb allocates vram |
| depending on the display size. With this you can manually allocate |
| more or define the physical address of each framebuffer. For example, |
| "1:4M" to allocate 4M for fb1. |
| |
| omapfb.debug=<y|n> |
| - Enable debug printing. You have to have OMAPFB debug support enabled |
| in kernel config. |
| |
| omapfb.test=<y|n> |
| - Draw test pattern to framebuffer whenever framebuffer settings change. |
| You need to have OMAPFB debug support enabled in kernel config. |
| |
| omapfb.vrfb=<y|n> |
| - Use VRFB rotation for all framebuffers. |
| |
| omapfb.rotate=<angle> |
| - Default rotation applied to all framebuffers. |
| 0 - 0 degree rotation |
| 1 - 90 degree rotation |
| 2 - 180 degree rotation |
| 3 - 270 degree rotation |
| |
| omapfb.mirror=<y|n> |
| - Default mirror for all framebuffers. Only works with DMA rotation. |
| |
| omapdss.def_disp=<display> |
| - Name of default display, to which all overlays will be connected. |
| Common examples are "lcd" or "tv". |
| |
| omapdss.debug=<y|n> |
| - Enable debug printing. You have to have DSS debug support enabled in |
| kernel config. |
| |
| TODO |
| ---- |
| |
| DSS locking |
| |
| Error checking |
| - Lots of checks are missing or implemented just as BUG() |
| |
| System DMA update for DSI |
| - Can be used for RGB16 and RGB24P modes. Probably not for RGB24U (how |
| to skip the empty byte?) |
| |
| OMAP1 support |
| - Not sure if needed |
| |