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| Cgroup unified hierarchy |
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| April, 2014 Tejun Heo <tj@kernel.org> |
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| This document describes the changes made by unified hierarchy and |
| their rationales. It will eventually be merged into the main cgroup |
| documentation. |
| |
| CONTENTS |
| |
| 1. Background |
| 2. Basic Operation |
| 2-1. Mounting |
| 2-2. cgroup.subtree_control |
| 2-3. cgroup.controllers |
| 3. Structural Constraints |
| 3-1. Top-down |
| 3-2. No internal tasks |
| 4. Other Changes |
| 4-1. [Un]populated Notification |
| 4-2. Other Core Changes |
| 4-3. Per-Controller Changes |
| 4-3-1. blkio |
| 4-3-2. cpuset |
| 4-3-3. memory |
| 5. Planned Changes |
| 5-1. CAP for resource control |
| |
| |
| 1. Background |
| |
| cgroup allows an arbitrary number of hierarchies and each hierarchy |
| can host any number of controllers. While this seems to provide a |
| high level of flexibility, it isn't quite useful in practice. |
| |
| For example, as there is only one instance of each controller, utility |
| type controllers such as freezer which can be useful in all |
| hierarchies can only be used in one. The issue is exacerbated by the |
| fact that controllers can't be moved around once hierarchies are |
| populated. Another issue is that all controllers bound to a hierarchy |
| are forced to have exactly the same view of the hierarchy. It isn't |
| possible to vary the granularity depending on the specific controller. |
| |
| In practice, these issues heavily limit which controllers can be put |
| on the same hierarchy and most configurations resort to putting each |
| controller on its own hierarchy. Only closely related ones, such as |
| the cpu and cpuacct controllers, make sense to put on the same |
| hierarchy. This often means that userland ends up managing multiple |
| similar hierarchies repeating the same steps on each hierarchy |
| whenever a hierarchy management operation is necessary. |
| |
| Unfortunately, support for multiple hierarchies comes at a steep cost. |
| Internal implementation in cgroup core proper is dazzlingly |
| complicated but more importantly the support for multiple hierarchies |
| restricts how cgroup is used in general and what controllers can do. |
| |
| There's no limit on how many hierarchies there may be, which means |
| that a task's cgroup membership can't be described in finite length. |
| The key may contain any varying number of entries and is unlimited in |
| length, which makes it highly awkward to handle and leads to addition |
| of controllers which exist only to identify membership, which in turn |
| exacerbates the original problem. |
| |
| Also, as a controller can't have any expectation regarding what shape |
| of hierarchies other controllers would be on, each controller has to |
| assume that all other controllers are operating on completely |
| orthogonal hierarchies. This makes it impossible, or at least very |
| cumbersome, for controllers to cooperate with each other. |
| |
| In most use cases, putting controllers on hierarchies which are |
| completely orthogonal to each other isn't necessary. What usually is |
| called for is the ability to have differing levels of granularity |
| depending on the specific controller. In other words, hierarchy may |
| be collapsed from leaf towards root when viewed from specific |
| controllers. For example, a given configuration might not care about |
| how memory is distributed beyond a certain level while still wanting |
| to control how CPU cycles are distributed. |
| |
| Unified hierarchy is the next version of cgroup interface. It aims to |
| address the aforementioned issues by having more structure while |
| retaining enough flexibility for most use cases. Various other |
| general and controller-specific interface issues are also addressed in |
| the process. |
| |
| |
| 2. Basic Operation |
| |
| 2-1. Mounting |
| |
| Currently, unified hierarchy can be mounted with the following mount |
| command. Note that this is still under development and scheduled to |
| change soon. |
| |
| mount -t cgroup -o __DEVEL__sane_behavior cgroup $MOUNT_POINT |
| |
| All controllers which support the unified hierarchy and are not bound |
| to other hierarchies are automatically bound to unified hierarchy and |
| show up at the root of it. Controllers which are enabled only in the |
| root of unified hierarchy can be bound to other hierarchies. This |
| allows mixing unified hierarchy with the traditional multiple |
| hierarchies in a fully backward compatible way. |
| |
| For development purposes, the following boot parameter makes all |
| controllers to appear on the unified hierarchy whether supported or |
| not. |
| |
| cgroup__DEVEL__legacy_files_on_dfl |
| |
| A controller can be moved across hierarchies only after the controller |
| is no longer referenced in its current hierarchy. Because per-cgroup |
| controller states are destroyed asynchronously and controllers may |
| have lingering references, a controller may not show up immediately on |
| the unified hierarchy after the final umount of the previous |
| hierarchy. Similarly, a controller should be fully disabled to be |
| moved out of the unified hierarchy and it may take some time for the |
| disabled controller to become available for other hierarchies; |
| furthermore, due to dependencies among controllers, other controllers |
| may need to be disabled too. |
| |
| While useful for development and manual configurations, dynamically |
| moving controllers between the unified and other hierarchies is |
| strongly discouraged for production use. It is recommended to decide |
| the hierarchies and controller associations before starting using the |
| controllers. |
| |
| |
| 2-2. cgroup.subtree_control |
| |
| All cgroups on unified hierarchy have a "cgroup.subtree_control" file |
| which governs which controllers are enabled on the children of the |
| cgroup. Let's assume a hierarchy like the following. |
| |
| root - A - B - C |
| \ D |
| |
| root's "cgroup.subtree_control" file determines which controllers are |
| enabled on A. A's on B. B's on C and D. This coincides with the |
| fact that controllers on the immediate sub-level are used to |
| distribute the resources of the parent. In fact, it's natural to |
| assume that resource control knobs of a child belong to its parent. |
| Enabling a controller in a "cgroup.subtree_control" file declares that |
| distribution of the respective resources of the cgroup will be |
| controlled. Note that this means that controller enable states are |
| shared among siblings. |
| |
| When read, the file contains a space-separated list of currently |
| enabled controllers. A write to the file should contain a |
| space-separated list of controllers with '+' or '-' prefixed (without |
| the quotes). Controllers prefixed with '+' are enabled and '-' |
| disabled. If a controller is listed multiple times, the last entry |
| wins. The specific operations are executed atomically - either all |
| succeed or fail. |
| |
| |
| 2-3. cgroup.controllers |
| |
| Read-only "cgroup.controllers" file contains a space-separated list of |
| controllers which can be enabled in the cgroup's |
| "cgroup.subtree_control" file. |
| |
| In the root cgroup, this lists controllers which are not bound to |
| other hierarchies and the content changes as controllers are bound to |
| and unbound from other hierarchies. |
| |
| In non-root cgroups, the content of this file equals that of the |
| parent's "cgroup.subtree_control" file as only controllers enabled |
| from the parent can be used in its children. |
| |
| |
| 3. Structural Constraints |
| |
| 3-1. Top-down |
| |
| As it doesn't make sense to nest control of an uncontrolled resource, |
| all non-root "cgroup.subtree_control" files can only contain |
| controllers which are enabled in the parent's "cgroup.subtree_control" |
| file. A controller can be enabled only if the parent has the |
| controller enabled and a controller can't be disabled if one or more |
| children have it enabled. |
| |
| |
| 3-2. No internal tasks |
| |
| One long-standing issue that cgroup faces is the competition between |
| tasks belonging to the parent cgroup and its children cgroups. This |
| is inherently nasty as two different types of entities compete and |
| there is no agreed-upon obvious way to handle it. Different |
| controllers are doing different things. |
| |
| The cpu controller considers tasks and cgroups as equivalents and maps |
| nice levels to cgroup weights. This works for some cases but falls |
| flat when children should be allocated specific ratios of CPU cycles |
| and the number of internal tasks fluctuates - the ratios constantly |
| change as the number of competing entities fluctuates. There also are |
| other issues. The mapping from nice level to weight isn't obvious or |
| universal, and there are various other knobs which simply aren't |
| available for tasks. |
| |
| The blkio controller implicitly creates a hidden leaf node for each |
| cgroup to host the tasks. The hidden leaf has its own copies of all |
| the knobs with "leaf_" prefixed. While this allows equivalent control |
| over internal tasks, it's with serious drawbacks. It always adds an |
| extra layer of nesting which may not be necessary, makes the interface |
| messy and significantly complicates the implementation. |
| |
| The memory controller currently doesn't have a way to control what |
| happens between internal tasks and child cgroups and the behavior is |
| not clearly defined. There have been attempts to add ad-hoc behaviors |
| and knobs to tailor the behavior to specific workloads. Continuing |
| this direction will lead to problems which will be extremely difficult |
| to resolve in the long term. |
| |
| Multiple controllers struggle with internal tasks and came up with |
| different ways to deal with it; unfortunately, all the approaches in |
| use now are severely flawed and, furthermore, the widely different |
| behaviors make cgroup as whole highly inconsistent. |
| |
| It is clear that this is something which needs to be addressed from |
| cgroup core proper in a uniform way so that controllers don't need to |
| worry about it and cgroup as a whole shows a consistent and logical |
| behavior. To achieve that, unified hierarchy enforces the following |
| structural constraint: |
| |
| Except for the root, only cgroups which don't contain any task may |
| have controllers enabled in their "cgroup.subtree_control" files. |
| |
| Combined with other properties, this guarantees that, when a |
| controller is looking at the part of the hierarchy which has it |
| enabled, tasks are always only on the leaves. This rules out |
| situations where child cgroups compete against internal tasks of the |
| parent. |
| |
| There are two things to note. Firstly, the root cgroup is exempt from |
| the restriction. Root contains tasks and anonymous resource |
| consumption which can't be associated with any other cgroup and |
| requires special treatment from most controllers. How resource |
| consumption in the root cgroup is governed is up to each controller. |
| |
| Secondly, the restriction doesn't take effect if there is no enabled |
| controller in the cgroup's "cgroup.subtree_control" file. This is |
| important as otherwise it wouldn't be possible to create children of a |
| populated cgroup. To control resource distribution of a cgroup, the |
| cgroup must create children and transfer all its tasks to the children |
| before enabling controllers in its "cgroup.subtree_control" file. |
| |
| |
| 4. Other Changes |
| |
| 4-1. [Un]populated Notification |
| |
| cgroup users often need a way to determine when a cgroup's |
| subhierarchy becomes empty so that it can be cleaned up. cgroup |
| currently provides release_agent for it; unfortunately, this mechanism |
| is riddled with issues. |
| |
| - It delivers events by forking and execing a userland binary |
| specified as the release_agent. This is a long deprecated method of |
| notification delivery. It's extremely heavy, slow and cumbersome to |
| integrate with larger infrastructure. |
| |
| - There is single monitoring point at the root. There's no way to |
| delegate management of a subtree. |
| |
| - The event isn't recursive. It triggers when a cgroup doesn't have |
| any tasks or child cgroups. Events for internal nodes trigger only |
| after all children are removed. This again makes it impossible to |
| delegate management of a subtree. |
| |
| - Events are filtered from the kernel side. A "notify_on_release" |
| file is used to subscribe to or suppress release events. This is |
| unnecessarily complicated and probably done this way because event |
| delivery itself was expensive. |
| |
| Unified hierarchy implements an interface file "cgroup.populated" |
| which can be used to monitor whether the cgroup's subhierarchy has |
| tasks in it or not. Its value is 0 if there is no task in the cgroup |
| and its descendants; otherwise, 1. poll and [id]notify events are |
| triggered when the value changes. |
| |
| This is significantly lighter and simpler and trivially allows |
| delegating management of subhierarchy - subhierarchy monitoring can |
| block further propagation simply by putting itself or another process |
| in the subhierarchy and monitor events that it's interested in from |
| there without interfering with monitoring higher in the tree. |
| |
| In unified hierarchy, the release_agent mechanism is no longer |
| supported and the interface files "release_agent" and |
| "notify_on_release" do not exist. |
| |
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| 4-2. Other Core Changes |
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| - None of the mount options is allowed. |
| |
| - remount is disallowed. |
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| - rename(2) is disallowed. |
| |
| - The "tasks" file is removed. Everything should at process |
| granularity. Use the "cgroup.procs" file instead. |
| |
| - The "cgroup.procs" file is not sorted. pids will be unique unless |
| they got recycled in-between reads. |
| |
| - The "cgroup.clone_children" file is removed. |
| |
| |
| 4-3. Per-Controller Changes |
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| 4-3-1. blkio |
| |
| - blk-throttle becomes properly hierarchical. |
| |
| |
| 4-3-2. cpuset |
| |
| - Tasks are kept in empty cpusets after hotplug and take on the masks |
| of the nearest non-empty ancestor, instead of being moved to it. |
| |
| - A task can be moved into an empty cpuset, and again it takes on the |
| masks of the nearest non-empty ancestor. |
| |
| |
| 4-3-3. memory |
| |
| - use_hierarchy is on by default and the cgroup file for the flag is |
| not created. |
| |
| - The original lower boundary, the soft limit, is defined as a limit |
| that is per default unset. As a result, the set of cgroups that |
| global reclaim prefers is opt-in, rather than opt-out. The costs |
| for optimizing these mostly negative lookups are so high that the |
| implementation, despite its enormous size, does not even provide the |
| basic desirable behavior. First off, the soft limit has no |
| hierarchical meaning. All configured groups are organized in a |
| global rbtree and treated like equal peers, regardless where they |
| are located in the hierarchy. This makes subtree delegation |
| impossible. Second, the soft limit reclaim pass is so aggressive |
| that it not just introduces high allocation latencies into the |
| system, but also impacts system performance due to overreclaim, to |
| the point where the feature becomes self-defeating. |
| |
| The memory.low boundary on the other hand is a top-down allocated |
| reserve. A cgroup enjoys reclaim protection when it and all its |
| ancestors are below their low boundaries, which makes delegation of |
| subtrees possible. Secondly, new cgroups have no reserve per |
| default and in the common case most cgroups are eligible for the |
| preferred reclaim pass. This allows the new low boundary to be |
| efficiently implemented with just a minor addition to the generic |
| reclaim code, without the need for out-of-band data structures and |
| reclaim passes. Because the generic reclaim code considers all |
| cgroups except for the ones running low in the preferred first |
| reclaim pass, overreclaim of individual groups is eliminated as |
| well, resulting in much better overall workload performance. |
| |
| - The original high boundary, the hard limit, is defined as a strict |
| limit that can not budge, even if the OOM killer has to be called. |
| But this generally goes against the goal of making the most out of |
| the available memory. The memory consumption of workloads varies |
| during runtime, and that requires users to overcommit. But doing |
| that with a strict upper limit requires either a fairly accurate |
| prediction of the working set size or adding slack to the limit. |
| Since working set size estimation is hard and error prone, and |
| getting it wrong results in OOM kills, most users tend to err on the |
| side of a looser limit and end up wasting precious resources. |
| |
| The memory.high boundary on the other hand can be set much more |
| conservatively. When hit, it throttles allocations by forcing them |
| into direct reclaim to work off the excess, but it never invokes the |
| OOM killer. As a result, a high boundary that is chosen too |
| aggressively will not terminate the processes, but instead it will |
| lead to gradual performance degradation. The user can monitor this |
| and make corrections until the minimal memory footprint that still |
| gives acceptable performance is found. |
| |
| In extreme cases, with many concurrent allocations and a complete |
| breakdown of reclaim progress within the group, the high boundary |
| can be exceeded. But even then it's mostly better to satisfy the |
| allocation from the slack available in other groups or the rest of |
| the system than killing the group. Otherwise, memory.max is there |
| to limit this type of spillover and ultimately contain buggy or even |
| malicious applications. |
| |
| - The original control file names are unwieldy and inconsistent in |
| many different ways. For example, the upper boundary hit count is |
| exported in the memory.failcnt file, but an OOM event count has to |
| be manually counted by listening to memory.oom_control events, and |
| lower boundary / soft limit events have to be counted by first |
| setting a threshold for that value and then counting those events. |
| Also, usage and limit files encode their units in the filename. |
| That makes the filenames very long, even though this is not |
| information that a user needs to be reminded of every time they type |
| out those names. |
| |
| To address these naming issues, as well as to signal clearly that |
| the new interface carries a new configuration model, the naming |
| conventions in it necessarily differ from the old interface. |
| |
| - The original limit files indicate the state of an unset limit with a |
| Very High Number, and a configured limit can be unset by echoing -1 |
| into those files. But that very high number is implementation and |
| architecture dependent and not very descriptive. And while -1 can |
| be understood as an underflow into the highest possible value, -2 or |
| -10M etc. do not work, so it's not consistent. |
| |
| memory.low, memory.high, and memory.max will use the string "max" to |
| indicate and set the highest possible value. |
| |
| 5. Planned Changes |
| |
| 5-1. CAP for resource control |
| |
| Unified hierarchy will require one of the capabilities(7), which is |
| yet to be decided, for all resource control related knobs. Process |
| organization operations - creation of sub-cgroups and migration of |
| processes in sub-hierarchies may be delegated by changing the |
| ownership and/or permissions on the cgroup directory and |
| "cgroup.procs" interface file; however, all operations which affect |
| resource control - writes to a "cgroup.subtree_control" file or any |
| controller-specific knobs - will require an explicit CAP privilege. |
| |
| This, in part, is to prevent the cgroup interface from being |
| inadvertently promoted to programmable API used by non-privileged |
| binaries. cgroup exposes various aspects of the system in ways which |
| aren't properly abstracted for direct consumption by regular programs. |
| This is an administration interface much closer to sysctl knobs than |
| system calls. Even the basic access model, being filesystem path |
| based, isn't suitable for direct consumption. There's no way to |
| access "my cgroup" in a race-free way or make multiple operations |
| atomic against migration to another cgroup. |
| |
| Another aspect is that, for better or for worse, the cgroup interface |
| goes through far less scrutiny than regular interfaces for |
| unprivileged userland. The upside is that cgroup is able to expose |
| useful features which may not be suitable for general consumption in a |
| reasonable time frame. It provides a relatively short path between |
| internal details and userland-visible interface. Of course, this |
| shortcut comes with high risk. We go through what we go through for |
| general kernel APIs for good reasons. It may end up leaking internal |
| details in a way which can exert significant pain by locking the |
| kernel into a contract that can't be maintained in a reasonable |
| manner. |
| |
| Also, due to the specific nature, cgroup and its controllers don't |
| tend to attract attention from a wide scope of developers. cgroup's |
| short history is already fraught with severely mis-designed |
| interfaces, unnecessary commitments to and exposing of internal |
| details, broken and dangerous implementations of various features. |
| |
| Keeping cgroup as an administration interface is both advantageous for |
| its role and imperative given its nature. Some of the cgroup features |
| may make sense for unprivileged access. If deemed justified, those |
| must be further abstracted and implemented as a different interface, |
| be it a system call or process-private filesystem, and survive through |
| the scrutiny that any interface for general consumption is required to |
| go through. |
| |
| Requiring CAP is not a complete solution but should serve as a |
| significant deterrent against spraying cgroup usages in non-privileged |
| programs. |