Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | |
| 2 | Adding a new board to LinuxSH |
| 3 | ================================ |
| 4 | |
| 5 | Paul Mundt <lethal@linux-sh.org> |
| 6 | |
| 7 | This document attempts to outline what steps are necessary to add support |
| 8 | for new boards to the LinuxSH port under the new 2.5 and 2.6 kernels. This |
| 9 | also attempts to outline some of the noticeable changes between the 2.4 |
| 10 | and the 2.5/2.6 SH backend. |
| 11 | |
| 12 | 1. New Directory Structure |
| 13 | ========================== |
| 14 | |
| 15 | The first thing to note is the new directory structure. Under 2.4, most |
| 16 | of the board-specific code (with the exception of stboards) ended up |
| 17 | in arch/sh/kernel/ directly, with board-specific headers ending up in |
| 18 | include/asm-sh/. For the new kernel, things are broken out by board type, |
| 19 | companion chip type, and CPU type. Looking at a tree view of this directory |
| 20 | heirarchy looks like the following: |
| 21 | |
| 22 | Board-specific code: |
| 23 | |
| 24 | . |
| 25 | |-- arch |
| 26 | | `-- sh |
| 27 | | `-- boards |
| 28 | | |-- adx |
| 29 | | | `-- board-specific files |
| 30 | | |-- bigsur |
| 31 | | | `-- board-specific files |
| 32 | | | |
| 33 | | ... more boards here ... |
| 34 | | |
| 35 | `-- include |
| 36 | `-- asm-sh |
| 37 | |-- adx |
| 38 | | `-- board-specific headers |
| 39 | |-- bigsur |
| 40 | | `-- board-specific headers |
| 41 | | |
| 42 | .. more boards here ... |
| 43 | |
| 44 | It should also be noted that each board is required to have some certain |
| 45 | headers. At the time of this writing, io.h is the only thing that needs |
| 46 | to be provided for each board, and can generally just reference generic |
| 47 | functions (with the exception of isa_port2addr). |
| 48 | |
| 49 | Next, for companion chips: |
| 50 | . |
| 51 | `-- arch |
| 52 | `-- sh |
| 53 | `-- cchips |
| 54 | `-- hd6446x |
| 55 | |-- hd64461 |
| 56 | | `-- cchip-specific files |
| 57 | `-- hd64465 |
| 58 | `-- cchip-specific files |
| 59 | |
| 60 | ... and so on. Headers for the companion chips are treated the same way as |
| 61 | board-specific headers. Thus, include/asm-sh/hd64461 is home to all of the |
| 62 | hd64461-specific headers. |
| 63 | |
| 64 | Finally, CPU family support is also abstracted: |
| 65 | . |
| 66 | |-- arch |
| 67 | | `-- sh |
| 68 | | |-- kernel |
| 69 | | | `-- cpu |
| 70 | | | |-- sh2 |
| 71 | | | | `-- SH-2 generic files |
| 72 | | | |-- sh3 |
| 73 | | | | `-- SH-3 generic files |
| 74 | | | `-- sh4 |
| 75 | | | `-- SH-4 generic files |
| 76 | | `-- mm |
| 77 | | `-- This is also broken out per CPU family, so each family can |
| 78 | | have their own set of cache/tlb functions. |
| 79 | | |
| 80 | `-- include |
| 81 | `-- asm-sh |
| 82 | |-- cpu-sh2 |
| 83 | | `-- SH-2 specific headers |
| 84 | |-- cpu-sh3 |
| 85 | | `-- SH-3 specific headers |
| 86 | `-- cpu-sh4 |
| 87 | `-- SH-4 specific headers |
| 88 | |
| 89 | It should be noted that CPU subtypes are _not_ abstracted. Thus, these still |
| 90 | need to be dealt with by the CPU family specific code. |
| 91 | |
| 92 | 2. Adding a New Board |
| 93 | ===================== |
| 94 | |
| 95 | The first thing to determine is whether the board you are adding will be |
| 96 | isolated, or whether it will be part of a family of boards that can mostly |
| 97 | share the same board-specific code with minor differences. |
| 98 | |
| 99 | In the first case, this is just a matter of making a directory for your |
| 100 | board in arch/sh/boards/ and adding rules to hook your board in with the |
| 101 | build system (more on this in the next section). However, for board families |
| 102 | it makes more sense to have a common top-level arch/sh/boards/ directory |
| 103 | and then populate that with sub-directories for each member of the family. |
| 104 | Both the Solution Engine and the hp6xx boards are an example of this. |
| 105 | |
| 106 | After you have setup your new arch/sh/boards/ directory, remember that you |
| 107 | also must add a directory in include/asm-sh for headers localized to this |
| 108 | board. In order to interoperate seamlessly with the build system, it's best |
| 109 | to have this directory the same as the arch/sh/boards/ directory name, |
| 110 | though if your board is again part of a family, the build system has ways |
| 111 | of dealing with this, and you can feel free to name the directory after |
| 112 | the family member itself. |
| 113 | |
| 114 | There are a few things that each board is required to have, both in the |
| 115 | arch/sh/boards and the include/asm-sh/ heirarchy. In order to better |
| 116 | explain this, we use some examples for adding an imaginary board. For |
| 117 | setup code, we're required at the very least to provide definitions for |
| 118 | get_system_type() and platform_setup(). For our imaginary board, this |
| 119 | might look something like: |
| 120 | |
| 121 | /* |
| 122 | * arch/sh/boards/vapor/setup.c - Setup code for imaginary board |
| 123 | */ |
| 124 | #include <linux/init.h> |
| 125 | |
| 126 | const char *get_system_type(void) |
| 127 | { |
| 128 | return "FooTech Vaporboard"; |
| 129 | } |
| 130 | |
| 131 | int __init platform_setup(void) |
| 132 | { |
| 133 | /* |
| 134 | * If our hardware actually existed, we would do real |
| 135 | * setup here. Though it's also sane to leave this empty |
| 136 | * if there's no real init work that has to be done for |
| 137 | * this board. |
| 138 | */ |
| 139 | |
| 140 | /* |
| 141 | * Presume all FooTech boards have the same broken timer, |
| 142 | * and also presume that we've defined foo_timer_init to |
| 143 | * do something useful. |
| 144 | */ |
| 145 | board_time_init = foo_timer_init; |
| 146 | |
| 147 | /* Start-up imaginary PCI ... */ |
| 148 | |
| 149 | /* And whatever else ... */ |
| 150 | |
| 151 | return 0; |
| 152 | } |
| 153 | |
| 154 | Our new imaginary board will also have to tie into the machvec in order for it |
| 155 | to be of any use. Currently the machvec is slowly on its way out, but is still |
| 156 | required for the time being. As such, let us take a look at what needs to be |
| 157 | done for the machvec assignment. |
| 158 | |
| 159 | machvec functions fall into a number of categories: |
| 160 | |
| 161 | - I/O functions to IO memory (inb etc) and PCI/main memory (readb etc). |
| 162 | - I/O remapping functions (ioremap etc) |
| 163 | - some initialisation functions |
| 164 | - a 'heartbeat' function |
| 165 | - some miscellaneous flags |
| 166 | |
| 167 | The tree can be built in two ways: |
| 168 | - as a fully generic build. All drivers are linked in, and all functions |
| 169 | go through the machvec |
| 170 | - as a machine specific build. In this case only the required drivers |
| 171 | will be linked in, and some macros may be redefined to not go through |
| 172 | the machvec where performance is important (in particular IO functions). |
| 173 | |
| 174 | There are three ways in which IO can be performed: |
| 175 | - none at all. This is really only useful for the 'unknown' machine type, |
| 176 | which us designed to run on a machine about which we know nothing, and |
| 177 | so all all IO instructions do nothing. |
| 178 | - fully custom. In this case all IO functions go to a machine specific |
| 179 | set of functions which can do what they like |
| 180 | - a generic set of functions. These will cope with most situations, |
| 181 | and rely on a single function, mv_port2addr, which is called through the |
| 182 | machine vector, and converts an IO address into a memory address, which |
| 183 | can be read from/written to directly. |
| 184 | |
| 185 | Thus adding a new machine involves the following steps (I will assume I am |
| 186 | adding a machine called vapor): |
| 187 | |
| 188 | - add a new file include/asm-sh/vapor/io.h which contains prototypes for |
| 189 | any machine specific IO functions prefixed with the machine name, for |
| 190 | example vapor_inb. These will be needed when filling out the machine |
| 191 | vector. |
| 192 | |
| 193 | This is the minimum that is required, however there are ample |
| 194 | opportunities to optimise this. In particular, by making the prototypes |
| 195 | inline function definitions, it is possible to inline the function when |
| 196 | building machine specific versions. Note that the machine vector |
| 197 | functions will still be needed, so that a module built for a generic |
| 198 | setup can be loaded. |
| 199 | |
| 200 | - add a new file arch/sh/boards/vapor/mach.c. This contains the definition |
| 201 | of the machine vector. When building the machine specific version, this |
| 202 | will be the real machine vector (via an alias), while in the generic |
| 203 | version is used to initialise the machine vector, and then freed, by |
| 204 | making it initdata. This should be defined as: |
| 205 | |
| 206 | struct sh_machine_vector mv_vapor __initmv = { |
| 207 | .mv_name = "vapor", |
| 208 | } |
| 209 | ALIAS_MV(vapor) |
| 210 | |
| 211 | - finally add a file arch/sh/boards/vapor/io.c, which contains |
| 212 | definitions of the machine specific io functions. |
| 213 | |
| 214 | A note about initialisation functions. Three initialisation functions are |
| 215 | provided in the machine vector: |
| 216 | - mv_arch_init - called very early on from setup_arch |
| 217 | - mv_init_irq - called from init_IRQ, after the generic SH interrupt |
| 218 | initialisation |
| 219 | - mv_init_pci - currently not used |
| 220 | |
| 221 | Any other remaining functions which need to be called at start up can be |
| 222 | added to the list using the __initcalls macro (or module_init if the code |
| 223 | can be built as a module). Many generic drivers probe to see if the device |
| 224 | they are targeting is present, however this may not always be appropriate, |
| 225 | so a flag can be added to the machine vector which will be set on those |
| 226 | machines which have the hardware in question, reducing the probe to a |
| 227 | single conditional. |
| 228 | |
| 229 | 3. Hooking into the Build System |
| 230 | ================================ |
| 231 | |
| 232 | Now that we have the corresponding directories setup, and all of the |
| 233 | board-specific code is in place, it's time to look at how to get the |
| 234 | whole mess to fit into the build system. |
| 235 | |
| 236 | Large portions of the build system are now entirely dynamic, and merely |
| 237 | require the proper entry here and there in order to get things done. |
| 238 | |
| 239 | The first thing to do is to add an entry to arch/sh/Kconfig, under the |
| 240 | "System type" menu: |
| 241 | |
| 242 | config SH_VAPOR |
| 243 | bool "Vapor" |
| 244 | help |
| 245 | select Vapor if configuring for a FooTech Vaporboard. |
| 246 | |
| 247 | next, this has to be added into arch/sh/Makefile. All boards require a |
| 248 | machdir-y entry in order to be built. This entry needs to be the name of |
| 249 | the board directory as it appears in arch/sh/boards, even if it is in a |
| 250 | sub-directory (in which case, all parent directories below arch/sh/boards/ |
| 251 | need to be listed). For our new board, this entry can look like: |
| 252 | |
| 253 | machdir-$(CONFIG_SH_VAPOR) += vapor |
| 254 | |
| 255 | provided that we've placed everything in the arch/sh/boards/vapor/ directory. |
| 256 | |
| 257 | Next, the build system assumes that your include/asm-sh directory will also |
| 258 | be named the same. If this is not the case (as is the case with multiple |
| 259 | boards belonging to a common family), then the directory name needs to be |
| 260 | implicitly appended to incdir-y. The existing code manages this for the |
| 261 | Solution Engine and hp6xx boards, so see these for an example. |
| 262 | |
| 263 | Once that is taken care of, it's time to add an entry for the mach type. |
| 264 | This is done by adding an entry to the end of the arch/sh/tools/mach-types |
| 265 | list. The method for doing this is self explanatory, and so we won't waste |
| 266 | space restating it here. After this is done, you will be able to use |
| 267 | implicit checks for your board if you need this somewhere throughout the |
| 268 | common code, such as: |
| 269 | |
| 270 | /* Make sure we're on the FooTech Vaporboard */ |
| 271 | if (!mach_is_vapor()) |
| 272 | return -ENODEV; |
| 273 | |
| 274 | also note that the mach_is_boardname() check will be implicitly forced to |
| 275 | lowercase, regardless of the fact that the mach-types entries are all |
| 276 | uppercase. You can read the script if you really care, but it's pretty ugly, |
| 277 | so you probably don't want to do that. |
| 278 | |
| 279 | Now all that's left to do is providing a defconfig for your new board. This |
| 280 | way, other people who end up with this board can simply use this config |
| 281 | for reference instead of trying to guess what settings are supposed to be |
| 282 | used on it. |
| 283 | |
| 284 | Also, as soon as you have copied over a sample .config for your new board |
| 285 | (assume arch/sh/configs/vapor_defconfig), you can also use this directly as a |
| 286 | build target, and it will be implicitly listed as such in the help text. |
| 287 | |
| 288 | Looking at the 'make help' output, you should now see something like: |
| 289 | |
| 290 | Architecture specific targets (sh): |
| 291 | zImage - Compressed kernel image (arch/sh/boot/zImage) |
| 292 | adx_defconfig - Build for adx |
| 293 | cqreek_defconfig - Build for cqreek |
| 294 | dreamcast_defconfig - Build for dreamcast |
| 295 | ... |
| 296 | vapor_defconfig - Build for vapor |
| 297 | |
| 298 | which then allows you to do: |
| 299 | |
| 300 | $ make ARCH=sh CROSS_COMPILE=sh4-linux- vapor_defconfig vmlinux |
| 301 | |
| 302 | which will in turn copy the defconfig for this board, run it through |
| 303 | oldconfig (prompting you for any new options since the time of creation), |
| 304 | and start you on your way to having a functional kernel for your new |
| 305 | board. |
| 306 | |