Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | /* |
| 2 | * $Id: analog.c,v 1.68 2002/01/22 20:18:32 vojtech Exp $ |
| 3 | * |
| 4 | * Copyright (c) 1996-2001 Vojtech Pavlik |
| 5 | */ |
| 6 | |
| 7 | /* |
| 8 | * Analog joystick and gamepad driver for Linux |
| 9 | */ |
| 10 | |
| 11 | /* |
| 12 | * This program is free software; you can redistribute it and/or modify |
| 13 | * it under the terms of the GNU General Public License as published by |
| 14 | * the Free Software Foundation; either version 2 of the License, or |
| 15 | * (at your option) any later version. |
| 16 | * |
| 17 | * This program is distributed in the hope that it will be useful, |
| 18 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 20 | * GNU General Public License for more details. |
| 21 | * |
| 22 | * You should have received a copy of the GNU General Public License |
| 23 | * along with this program; if not, write to the Free Software |
| 24 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| 25 | * |
| 26 | * Should you need to contact me, the author, you can do so either by |
| 27 | * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: |
| 28 | * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic |
| 29 | */ |
| 30 | |
| 31 | #include <linux/config.h> |
| 32 | #include <linux/delay.h> |
| 33 | #include <linux/kernel.h> |
| 34 | #include <linux/module.h> |
| 35 | #include <linux/moduleparam.h> |
| 36 | #include <linux/slab.h> |
| 37 | #include <linux/bitops.h> |
| 38 | #include <linux/init.h> |
| 39 | #include <linux/input.h> |
| 40 | #include <linux/gameport.h> |
| 41 | #include <asm/timex.h> |
| 42 | |
| 43 | #define DRIVER_DESC "Analog joystick and gamepad driver" |
| 44 | |
| 45 | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); |
| 46 | MODULE_DESCRIPTION(DRIVER_DESC); |
| 47 | MODULE_LICENSE("GPL"); |
| 48 | |
| 49 | /* |
| 50 | * Option parsing. |
| 51 | */ |
| 52 | |
| 53 | #define ANALOG_PORTS 16 |
| 54 | |
| 55 | static char *js[ANALOG_PORTS]; |
| 56 | static int js_nargs; |
| 57 | static int analog_options[ANALOG_PORTS]; |
| 58 | module_param_array_named(map, js, charp, &js_nargs, 0); |
| 59 | MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities"); |
| 60 | |
| 61 | __obsolete_setup("js="); |
| 62 | |
| 63 | /* |
| 64 | * Times, feature definitions. |
| 65 | */ |
| 66 | |
| 67 | #define ANALOG_RUDDER 0x00004 |
| 68 | #define ANALOG_THROTTLE 0x00008 |
| 69 | #define ANALOG_AXES_STD 0x0000f |
| 70 | #define ANALOG_BTNS_STD 0x000f0 |
| 71 | |
| 72 | #define ANALOG_BTNS_CHF 0x00100 |
| 73 | #define ANALOG_HAT1_CHF 0x00200 |
| 74 | #define ANALOG_HAT2_CHF 0x00400 |
| 75 | #define ANALOG_HAT_FCS 0x00800 |
| 76 | #define ANALOG_HATS_ALL 0x00e00 |
| 77 | #define ANALOG_BTN_TL 0x01000 |
| 78 | #define ANALOG_BTN_TR 0x02000 |
| 79 | #define ANALOG_BTN_TL2 0x04000 |
| 80 | #define ANALOG_BTN_TR2 0x08000 |
| 81 | #define ANALOG_BTNS_TLR 0x03000 |
| 82 | #define ANALOG_BTNS_TLR2 0x0c000 |
| 83 | #define ANALOG_BTNS_GAMEPAD 0x0f000 |
| 84 | |
| 85 | #define ANALOG_HBTN_CHF 0x10000 |
| 86 | #define ANALOG_ANY_CHF 0x10700 |
| 87 | #define ANALOG_SAITEK 0x20000 |
| 88 | #define ANALOG_EXTENSIONS 0x7ff00 |
| 89 | #define ANALOG_GAMEPAD 0x80000 |
| 90 | |
| 91 | #define ANALOG_MAX_TIME 3 /* 3 ms */ |
| 92 | #define ANALOG_LOOP_TIME 2000 /* 2 * loop */ |
| 93 | #define ANALOG_SAITEK_DELAY 200 /* 200 us */ |
| 94 | #define ANALOG_SAITEK_TIME 2000 /* 2000 us */ |
| 95 | #define ANALOG_AXIS_TIME 2 /* 2 * refresh */ |
| 96 | #define ANALOG_INIT_RETRIES 8 /* 8 times */ |
| 97 | #define ANALOG_FUZZ_BITS 2 /* 2 bit more */ |
| 98 | #define ANALOG_FUZZ_MAGIC 36 /* 36 u*ms/loop */ |
| 99 | |
| 100 | #define ANALOG_MAX_NAME_LENGTH 128 |
| 101 | #define ANALOG_MAX_PHYS_LENGTH 32 |
| 102 | |
| 103 | static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE }; |
| 104 | static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; |
| 105 | static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR }; |
| 106 | static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS }; |
| 107 | static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE }; |
| 108 | static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, |
| 109 | BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 }; |
| 110 | |
| 111 | static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 }; |
| 112 | |
| 113 | struct analog { |
| 114 | struct input_dev dev; |
| 115 | int mask; |
| 116 | short *buttons; |
| 117 | char name[ANALOG_MAX_NAME_LENGTH]; |
| 118 | char phys[ANALOG_MAX_PHYS_LENGTH]; |
| 119 | }; |
| 120 | |
| 121 | struct analog_port { |
| 122 | struct gameport *gameport; |
| 123 | struct analog analog[2]; |
| 124 | unsigned char mask; |
| 125 | char saitek; |
| 126 | char cooked; |
| 127 | int bads; |
| 128 | int reads; |
| 129 | int speed; |
| 130 | int loop; |
| 131 | int fuzz; |
| 132 | int axes[4]; |
| 133 | int buttons; |
| 134 | int initial[4]; |
| 135 | int axtime; |
| 136 | }; |
| 137 | |
| 138 | /* |
| 139 | * Time macros. |
| 140 | */ |
| 141 | |
| 142 | #ifdef __i386__ |
Ingo Molnar | 306e440 | 2005-06-30 02:58:55 -0700 | [diff] [blame^] | 143 | |
| 144 | #include <asm/i8253.h> |
| 145 | |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 146 | #define GET_TIME(x) do { if (cpu_has_tsc) rdtscl(x); else x = get_time_pit(); } while (0) |
| 147 | #define DELTA(x,y) (cpu_has_tsc ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? CLOCK_TICK_RATE / HZ : 0))) |
| 148 | #define TIME_NAME (cpu_has_tsc?"TSC":"PIT") |
| 149 | static unsigned int get_time_pit(void) |
| 150 | { |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 151 | unsigned long flags; |
| 152 | unsigned int count; |
| 153 | |
| 154 | spin_lock_irqsave(&i8253_lock, flags); |
| 155 | outb_p(0x00, 0x43); |
| 156 | count = inb_p(0x40); |
| 157 | count |= inb_p(0x40) << 8; |
| 158 | spin_unlock_irqrestore(&i8253_lock, flags); |
| 159 | |
| 160 | return count; |
| 161 | } |
| 162 | #elif defined(__x86_64__) |
| 163 | #define GET_TIME(x) rdtscl(x) |
| 164 | #define DELTA(x,y) ((y)-(x)) |
| 165 | #define TIME_NAME "TSC" |
| 166 | #elif defined(__alpha__) |
| 167 | #define GET_TIME(x) do { x = get_cycles(); } while (0) |
| 168 | #define DELTA(x,y) ((y)-(x)) |
| 169 | #define TIME_NAME "PCC" |
| 170 | #else |
| 171 | #define FAKE_TIME |
| 172 | static unsigned long analog_faketime = 0; |
| 173 | #define GET_TIME(x) do { x = analog_faketime++; } while(0) |
| 174 | #define DELTA(x,y) ((y)-(x)) |
| 175 | #define TIME_NAME "Unreliable" |
| 176 | #warning Precise timer not defined for this architecture. |
| 177 | #endif |
| 178 | |
| 179 | /* |
| 180 | * analog_decode() decodes analog joystick data and reports input events. |
| 181 | */ |
| 182 | |
| 183 | static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) |
| 184 | { |
| 185 | struct input_dev *dev = &analog->dev; |
| 186 | int i, j; |
| 187 | |
| 188 | if (analog->mask & ANALOG_HAT_FCS) |
| 189 | for (i = 0; i < 4; i++) |
| 190 | if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) { |
| 191 | buttons |= 1 << (i + 14); |
| 192 | break; |
| 193 | } |
| 194 | |
| 195 | for (i = j = 0; i < 6; i++) |
| 196 | if (analog->mask & (0x10 << i)) |
| 197 | input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1); |
| 198 | |
| 199 | if (analog->mask & ANALOG_HBTN_CHF) |
| 200 | for (i = 0; i < 4; i++) |
| 201 | input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1); |
| 202 | |
| 203 | if (analog->mask & ANALOG_BTN_TL) |
| 204 | input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1)); |
| 205 | if (analog->mask & ANALOG_BTN_TR) |
| 206 | input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1)); |
| 207 | if (analog->mask & ANALOG_BTN_TL2) |
| 208 | input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1))); |
| 209 | if (analog->mask & ANALOG_BTN_TR2) |
| 210 | input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1))); |
| 211 | |
| 212 | for (i = j = 0; i < 4; i++) |
| 213 | if (analog->mask & (1 << i)) |
| 214 | input_report_abs(dev, analog_axes[j++], axes[i]); |
| 215 | |
| 216 | for (i = j = 0; i < 3; i++) |
| 217 | if (analog->mask & analog_exts[i]) { |
| 218 | input_report_abs(dev, analog_hats[j++], |
| 219 | ((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1)); |
| 220 | input_report_abs(dev, analog_hats[j++], |
| 221 | ((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1)); |
| 222 | } |
| 223 | |
| 224 | input_sync(dev); |
| 225 | } |
| 226 | |
| 227 | /* |
| 228 | * analog_cooked_read() reads analog joystick data. |
| 229 | */ |
| 230 | |
| 231 | static int analog_cooked_read(struct analog_port *port) |
| 232 | { |
| 233 | struct gameport *gameport = port->gameport; |
| 234 | unsigned int time[4], start, loop, now, loopout, timeout; |
| 235 | unsigned char data[4], this, last; |
| 236 | unsigned long flags; |
| 237 | int i, j; |
| 238 | |
| 239 | loopout = (ANALOG_LOOP_TIME * port->loop) / 1000; |
| 240 | timeout = ANALOG_MAX_TIME * port->speed; |
| 241 | |
| 242 | local_irq_save(flags); |
| 243 | gameport_trigger(gameport); |
| 244 | GET_TIME(now); |
| 245 | local_irq_restore(flags); |
| 246 | |
| 247 | start = now; |
| 248 | this = port->mask; |
| 249 | i = 0; |
| 250 | |
| 251 | do { |
| 252 | loop = now; |
| 253 | last = this; |
| 254 | |
| 255 | local_irq_disable(); |
| 256 | this = gameport_read(gameport) & port->mask; |
| 257 | GET_TIME(now); |
| 258 | local_irq_restore(flags); |
| 259 | |
| 260 | if ((last ^ this) && (DELTA(loop, now) < loopout)) { |
| 261 | data[i] = last ^ this; |
| 262 | time[i] = now; |
| 263 | i++; |
| 264 | } |
| 265 | |
| 266 | } while (this && (i < 4) && (DELTA(start, now) < timeout)); |
| 267 | |
| 268 | this <<= 4; |
| 269 | |
| 270 | for (--i; i >= 0; i--) { |
| 271 | this |= data[i]; |
| 272 | for (j = 0; j < 4; j++) |
| 273 | if (data[i] & (1 << j)) |
| 274 | port->axes[j] = (DELTA(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop; |
| 275 | } |
| 276 | |
| 277 | return -(this != port->mask); |
| 278 | } |
| 279 | |
| 280 | static int analog_button_read(struct analog_port *port, char saitek, char chf) |
| 281 | { |
| 282 | unsigned char u; |
| 283 | int t = 1, i = 0; |
| 284 | int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME); |
| 285 | |
| 286 | u = gameport_read(port->gameport); |
| 287 | |
| 288 | if (!chf) { |
| 289 | port->buttons = (~u >> 4) & 0xf; |
| 290 | return 0; |
| 291 | } |
| 292 | |
| 293 | port->buttons = 0; |
| 294 | |
| 295 | while ((~u & 0xf0) && (i < 16) && t) { |
| 296 | port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf]; |
| 297 | if (!saitek) return 0; |
| 298 | udelay(ANALOG_SAITEK_DELAY); |
| 299 | t = strobe; |
| 300 | gameport_trigger(port->gameport); |
| 301 | while (((u = gameport_read(port->gameport)) & port->mask) && t) t--; |
| 302 | i++; |
| 303 | } |
| 304 | |
| 305 | return -(!t || (i == 16)); |
| 306 | } |
| 307 | |
| 308 | /* |
| 309 | * analog_poll() repeatedly polls the Analog joysticks. |
| 310 | */ |
| 311 | |
| 312 | static void analog_poll(struct gameport *gameport) |
| 313 | { |
| 314 | struct analog_port *port = gameport_get_drvdata(gameport); |
| 315 | int i; |
| 316 | |
| 317 | char saitek = !!(port->analog[0].mask & ANALOG_SAITEK); |
| 318 | char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF); |
| 319 | |
| 320 | if (port->cooked) { |
| 321 | port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons); |
| 322 | if (chf) |
| 323 | port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0; |
| 324 | port->reads++; |
| 325 | } else { |
| 326 | if (!port->axtime--) { |
| 327 | port->bads -= analog_cooked_read(port); |
| 328 | port->bads -= analog_button_read(port, saitek, chf); |
| 329 | port->reads++; |
| 330 | port->axtime = ANALOG_AXIS_TIME - 1; |
| 331 | } else { |
| 332 | if (!saitek) |
| 333 | analog_button_read(port, saitek, chf); |
| 334 | } |
| 335 | } |
| 336 | |
| 337 | for (i = 0; i < 2; i++) |
| 338 | if (port->analog[i].mask) |
| 339 | analog_decode(port->analog + i, port->axes, port->initial, port->buttons); |
| 340 | } |
| 341 | |
| 342 | /* |
| 343 | * analog_open() is a callback from the input open routine. |
| 344 | */ |
| 345 | |
| 346 | static int analog_open(struct input_dev *dev) |
| 347 | { |
| 348 | struct analog_port *port = dev->private; |
| 349 | |
| 350 | gameport_start_polling(port->gameport); |
| 351 | return 0; |
| 352 | } |
| 353 | |
| 354 | /* |
| 355 | * analog_close() is a callback from the input close routine. |
| 356 | */ |
| 357 | |
| 358 | static void analog_close(struct input_dev *dev) |
| 359 | { |
| 360 | struct analog_port *port = dev->private; |
| 361 | |
| 362 | gameport_stop_polling(port->gameport); |
| 363 | } |
| 364 | |
| 365 | /* |
| 366 | * analog_calibrate_timer() calibrates the timer and computes loop |
| 367 | * and timeout values for a joystick port. |
| 368 | */ |
| 369 | |
| 370 | static void analog_calibrate_timer(struct analog_port *port) |
| 371 | { |
| 372 | struct gameport *gameport = port->gameport; |
| 373 | unsigned int i, t, tx, t1, t2, t3; |
| 374 | unsigned long flags; |
| 375 | |
| 376 | local_irq_save(flags); |
| 377 | GET_TIME(t1); |
| 378 | #ifdef FAKE_TIME |
| 379 | analog_faketime += 830; |
| 380 | #endif |
| 381 | mdelay(1); |
| 382 | GET_TIME(t2); |
| 383 | GET_TIME(t3); |
| 384 | local_irq_restore(flags); |
| 385 | |
| 386 | port->speed = DELTA(t1, t2) - DELTA(t2, t3); |
| 387 | |
| 388 | tx = ~0; |
| 389 | |
| 390 | for (i = 0; i < 50; i++) { |
| 391 | local_irq_save(flags); |
| 392 | GET_TIME(t1); |
| 393 | for (t = 0; t < 50; t++) { gameport_read(gameport); GET_TIME(t2); } |
| 394 | GET_TIME(t3); |
| 395 | local_irq_restore(flags); |
| 396 | udelay(i); |
| 397 | t = DELTA(t1, t2) - DELTA(t2, t3); |
| 398 | if (t < tx) tx = t; |
| 399 | } |
| 400 | |
| 401 | port->loop = tx / 50; |
| 402 | } |
| 403 | |
| 404 | /* |
| 405 | * analog_name() constructs a name for an analog joystick. |
| 406 | */ |
| 407 | |
| 408 | static void analog_name(struct analog *analog) |
| 409 | { |
| 410 | sprintf(analog->name, "Analog %d-axis %d-button", |
| 411 | hweight8(analog->mask & ANALOG_AXES_STD), |
| 412 | hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 + |
| 413 | hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4); |
| 414 | |
| 415 | if (analog->mask & ANALOG_HATS_ALL) |
| 416 | sprintf(analog->name, "%s %d-hat", |
| 417 | analog->name, hweight16(analog->mask & ANALOG_HATS_ALL)); |
| 418 | |
| 419 | if (analog->mask & ANALOG_HAT_FCS) |
| 420 | strcat(analog->name, " FCS"); |
| 421 | if (analog->mask & ANALOG_ANY_CHF) |
| 422 | strcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF"); |
| 423 | |
| 424 | strcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick"); |
| 425 | } |
| 426 | |
| 427 | /* |
| 428 | * analog_init_device() |
| 429 | */ |
| 430 | |
| 431 | static void analog_init_device(struct analog_port *port, struct analog *analog, int index) |
| 432 | { |
| 433 | int i, j, t, v, w, x, y, z; |
| 434 | |
| 435 | analog_name(analog); |
| 436 | sprintf(analog->phys, "%s/input%d", port->gameport->phys, index); |
| 437 | analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn; |
| 438 | |
| 439 | init_input_dev(&analog->dev); |
| 440 | |
| 441 | analog->dev.name = analog->name; |
| 442 | analog->dev.phys = analog->phys; |
| 443 | analog->dev.id.bustype = BUS_GAMEPORT; |
| 444 | analog->dev.id.vendor = GAMEPORT_ID_VENDOR_ANALOG; |
| 445 | analog->dev.id.product = analog->mask >> 4; |
| 446 | analog->dev.id.version = 0x0100; |
| 447 | |
| 448 | analog->dev.open = analog_open; |
| 449 | analog->dev.close = analog_close; |
| 450 | analog->dev.private = port; |
| 451 | analog->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); |
| 452 | |
| 453 | for (i = j = 0; i < 4; i++) |
| 454 | if (analog->mask & (1 << i)) { |
| 455 | |
| 456 | t = analog_axes[j]; |
| 457 | x = port->axes[i]; |
| 458 | y = (port->axes[0] + port->axes[1]) >> 1; |
| 459 | z = y - port->axes[i]; |
| 460 | z = z > 0 ? z : -z; |
| 461 | v = (x >> 3); |
| 462 | w = (x >> 3); |
| 463 | |
| 464 | set_bit(t, analog->dev.absbit); |
| 465 | |
| 466 | if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3))) |
| 467 | x = y; |
| 468 | |
| 469 | if (analog->mask & ANALOG_SAITEK) { |
| 470 | if (i == 2) x = port->axes[i]; |
| 471 | v = x - (x >> 2); |
| 472 | w = (x >> 4); |
| 473 | } |
| 474 | |
| 475 | analog->dev.absmax[t] = (x << 1) - v; |
| 476 | analog->dev.absmin[t] = v; |
| 477 | analog->dev.absfuzz[t] = port->fuzz; |
| 478 | analog->dev.absflat[t] = w; |
| 479 | |
| 480 | j++; |
| 481 | } |
| 482 | |
| 483 | for (i = j = 0; i < 3; i++) |
| 484 | if (analog->mask & analog_exts[i]) |
| 485 | for (x = 0; x < 2; x++) { |
| 486 | t = analog_hats[j++]; |
| 487 | set_bit(t, analog->dev.absbit); |
| 488 | analog->dev.absmax[t] = 1; |
| 489 | analog->dev.absmin[t] = -1; |
| 490 | } |
| 491 | |
| 492 | for (i = j = 0; i < 4; i++) |
| 493 | if (analog->mask & (0x10 << i)) |
| 494 | set_bit(analog->buttons[j++], analog->dev.keybit); |
| 495 | |
| 496 | if (analog->mask & ANALOG_BTNS_CHF) |
| 497 | for (i = 0; i < 2; i++) |
| 498 | set_bit(analog->buttons[j++], analog->dev.keybit); |
| 499 | |
| 500 | if (analog->mask & ANALOG_HBTN_CHF) |
| 501 | for (i = 0; i < 4; i++) |
| 502 | set_bit(analog->buttons[j++], analog->dev.keybit); |
| 503 | |
| 504 | for (i = 0; i < 4; i++) |
| 505 | if (analog->mask & (ANALOG_BTN_TL << i)) |
| 506 | set_bit(analog_pads[i], analog->dev.keybit); |
| 507 | |
| 508 | analog_decode(analog, port->axes, port->initial, port->buttons); |
| 509 | |
| 510 | input_register_device(&analog->dev); |
| 511 | |
| 512 | printk(KERN_INFO "input: %s at %s", analog->name, port->gameport->phys); |
| 513 | |
| 514 | if (port->cooked) |
| 515 | printk(" [ADC port]\n"); |
| 516 | else |
| 517 | printk(" [%s timer, %d %sHz clock, %d ns res]\n", TIME_NAME, |
| 518 | port->speed > 10000 ? (port->speed + 800) / 1000 : port->speed, |
| 519 | port->speed > 10000 ? "M" : "k", |
| 520 | port->speed > 10000 ? (port->loop * 1000) / (port->speed / 1000) |
| 521 | : (port->loop * 1000000) / port->speed); |
| 522 | } |
| 523 | |
| 524 | /* |
| 525 | * analog_init_devices() sets up device-specific values and registers the input devices. |
| 526 | */ |
| 527 | |
| 528 | static int analog_init_masks(struct analog_port *port) |
| 529 | { |
| 530 | int i; |
| 531 | struct analog *analog = port->analog; |
| 532 | int max[4]; |
| 533 | |
| 534 | if (!port->mask) |
| 535 | return -1; |
| 536 | |
| 537 | if ((port->mask & 3) != 3 && port->mask != 0xc) { |
| 538 | printk(KERN_WARNING "analog.c: Unknown joystick device found " |
| 539 | "(data=%#x, %s), probably not analog joystick.\n", |
| 540 | port->mask, port->gameport->phys); |
| 541 | return -1; |
| 542 | } |
| 543 | |
| 544 | |
| 545 | i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */ |
| 546 | |
| 547 | analog[0].mask = i & 0xfffff; |
| 548 | |
| 549 | analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD) |
| 550 | | port->mask | ((port->mask << 8) & ANALOG_HAT_FCS) |
| 551 | | ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2); |
| 552 | |
| 553 | analog[0].mask &= ~(ANALOG_HAT2_CHF) |
| 554 | | ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF); |
| 555 | |
| 556 | analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2) |
| 557 | | ((~analog[0].mask & ANALOG_HAT_FCS) >> 8) |
| 558 | | ((~analog[0].mask & ANALOG_HAT_FCS) << 2) |
| 559 | | ((~analog[0].mask & ANALOG_HAT_FCS) << 4); |
| 560 | |
| 561 | analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER) |
| 562 | | (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10) |
| 563 | & ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12)); |
| 564 | |
| 565 | analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000); |
| 566 | |
| 567 | analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD |
| 568 | : (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD); |
| 569 | |
| 570 | if (port->cooked) { |
| 571 | |
| 572 | for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1; |
| 573 | |
| 574 | if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1; |
| 575 | if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1; |
| 576 | if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1; |
| 577 | if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1; |
| 578 | if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1; |
| 579 | |
| 580 | gameport_calibrate(port->gameport, port->axes, max); |
| 581 | } |
| 582 | |
| 583 | for (i = 0; i < 4; i++) |
| 584 | port->initial[i] = port->axes[i]; |
| 585 | |
| 586 | return -!(analog[0].mask || analog[1].mask); |
| 587 | } |
| 588 | |
| 589 | static int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port) |
| 590 | { |
| 591 | int i, t, u, v; |
| 592 | |
| 593 | port->gameport = gameport; |
| 594 | |
| 595 | gameport_set_drvdata(gameport, port); |
| 596 | |
| 597 | if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) { |
| 598 | |
| 599 | analog_calibrate_timer(port); |
| 600 | |
| 601 | gameport_trigger(gameport); |
| 602 | t = gameport_read(gameport); |
| 603 | msleep(ANALOG_MAX_TIME); |
| 604 | port->mask = (gameport_read(gameport) ^ t) & t & 0xf; |
| 605 | port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS; |
| 606 | |
| 607 | for (i = 0; i < ANALOG_INIT_RETRIES; i++) { |
| 608 | if (!analog_cooked_read(port)) |
| 609 | break; |
| 610 | msleep(ANALOG_MAX_TIME); |
| 611 | } |
| 612 | |
| 613 | u = v = 0; |
| 614 | |
| 615 | msleep(ANALOG_MAX_TIME); |
| 616 | t = gameport_time(gameport, ANALOG_MAX_TIME * 1000); |
| 617 | gameport_trigger(gameport); |
| 618 | while ((gameport_read(port->gameport) & port->mask) && (u < t)) |
| 619 | u++; |
| 620 | udelay(ANALOG_SAITEK_DELAY); |
| 621 | t = gameport_time(gameport, ANALOG_SAITEK_TIME); |
| 622 | gameport_trigger(gameport); |
| 623 | while ((gameport_read(port->gameport) & port->mask) && (v < t)) |
| 624 | v++; |
| 625 | |
| 626 | if (v < (u >> 1)) { /* FIXME - more than one port */ |
| 627 | analog_options[0] |= /* FIXME - more than one port */ |
| 628 | ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF; |
| 629 | return 0; |
| 630 | } |
| 631 | |
| 632 | gameport_close(gameport); |
| 633 | } |
| 634 | |
| 635 | if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) { |
| 636 | |
| 637 | for (i = 0; i < ANALOG_INIT_RETRIES; i++) |
| 638 | if (!gameport_cooked_read(gameport, port->axes, &port->buttons)) |
| 639 | break; |
| 640 | for (i = 0; i < 4; i++) |
| 641 | if (port->axes[i] != -1) |
| 642 | port->mask |= 1 << i; |
| 643 | |
| 644 | port->fuzz = gameport->fuzz; |
| 645 | port->cooked = 1; |
| 646 | return 0; |
| 647 | } |
| 648 | |
| 649 | return gameport_open(gameport, drv, GAMEPORT_MODE_RAW); |
| 650 | } |
| 651 | |
| 652 | static int analog_connect(struct gameport *gameport, struct gameport_driver *drv) |
| 653 | { |
| 654 | struct analog_port *port; |
| 655 | int i; |
| 656 | int err; |
| 657 | |
| 658 | if (!(port = kcalloc(1, sizeof(struct analog_port), GFP_KERNEL))) |
| 659 | return - ENOMEM; |
| 660 | |
| 661 | err = analog_init_port(gameport, drv, port); |
| 662 | if (err) { |
| 663 | kfree(port); |
| 664 | return err; |
| 665 | } |
| 666 | |
| 667 | err = analog_init_masks(port); |
| 668 | if (err) { |
| 669 | gameport_close(gameport); |
| 670 | gameport_set_drvdata(gameport, NULL); |
| 671 | kfree(port); |
| 672 | return err; |
| 673 | } |
| 674 | |
| 675 | gameport_set_poll_handler(gameport, analog_poll); |
| 676 | gameport_set_poll_interval(gameport, 10); |
| 677 | |
| 678 | for (i = 0; i < 2; i++) |
| 679 | if (port->analog[i].mask) |
| 680 | analog_init_device(port, port->analog + i, i); |
| 681 | |
| 682 | return 0; |
| 683 | } |
| 684 | |
| 685 | static void analog_disconnect(struct gameport *gameport) |
| 686 | { |
| 687 | int i; |
| 688 | struct analog_port *port = gameport_get_drvdata(gameport); |
| 689 | |
| 690 | for (i = 0; i < 2; i++) |
| 691 | if (port->analog[i].mask) |
| 692 | input_unregister_device(&port->analog[i].dev); |
| 693 | gameport_close(gameport); |
| 694 | gameport_set_drvdata(gameport, NULL); |
| 695 | printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n", |
| 696 | port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0, |
| 697 | port->gameport->phys); |
| 698 | kfree(port); |
| 699 | } |
| 700 | |
| 701 | struct analog_types { |
| 702 | char *name; |
| 703 | int value; |
| 704 | }; |
| 705 | |
| 706 | static struct analog_types analog_types[] = { |
| 707 | { "none", 0x00000000 }, |
| 708 | { "auto", 0x000000ff }, |
| 709 | { "2btn", 0x0000003f }, |
| 710 | { "y-joy", 0x0cc00033 }, |
| 711 | { "y-pad", 0x8cc80033 }, |
| 712 | { "fcs", 0x000008f7 }, |
| 713 | { "chf", 0x000002ff }, |
| 714 | { "fullchf", 0x000007ff }, |
| 715 | { "gamepad", 0x000830f3 }, |
| 716 | { "gamepad8", 0x0008f0f3 }, |
| 717 | { NULL, 0 } |
| 718 | }; |
| 719 | |
| 720 | static void analog_parse_options(void) |
| 721 | { |
| 722 | int i, j; |
| 723 | char *end; |
| 724 | |
| 725 | for (i = 0; i < js_nargs; i++) { |
| 726 | |
| 727 | for (j = 0; analog_types[j].name; j++) |
| 728 | if (!strcmp(analog_types[j].name, js[i])) { |
| 729 | analog_options[i] = analog_types[j].value; |
| 730 | break; |
| 731 | } |
| 732 | if (analog_types[j].name) continue; |
| 733 | |
| 734 | analog_options[i] = simple_strtoul(js[i], &end, 0); |
| 735 | if (end != js[i]) continue; |
| 736 | |
| 737 | analog_options[i] = 0xff; |
| 738 | if (!strlen(js[i])) continue; |
| 739 | |
| 740 | printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]); |
| 741 | } |
| 742 | |
| 743 | for (; i < ANALOG_PORTS; i++) |
| 744 | analog_options[i] = 0xff; |
| 745 | } |
| 746 | |
| 747 | /* |
| 748 | * The gameport device structure. |
| 749 | */ |
| 750 | |
| 751 | static struct gameport_driver analog_drv = { |
| 752 | .driver = { |
| 753 | .name = "analog", |
| 754 | }, |
| 755 | .description = DRIVER_DESC, |
| 756 | .connect = analog_connect, |
| 757 | .disconnect = analog_disconnect, |
| 758 | }; |
| 759 | |
| 760 | static int __init analog_init(void) |
| 761 | { |
| 762 | analog_parse_options(); |
| 763 | gameport_register_driver(&analog_drv); |
| 764 | |
| 765 | return 0; |
| 766 | } |
| 767 | |
| 768 | static void __exit analog_exit(void) |
| 769 | { |
| 770 | gameport_unregister_driver(&analog_drv); |
| 771 | } |
| 772 | |
| 773 | module_init(analog_init); |
| 774 | module_exit(analog_exit); |