Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 1 | .. include:: <isonum.txt> |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 2 | |
Dmitry Torokhov | ad64938 | 2017-04-15 15:16:50 -0700 | [diff] [blame] | 3 | .. _joystick-doc: |
| 4 | |
Dmitry Torokhov | 4c79e98 | 2017-04-06 16:17:37 -0700 | [diff] [blame] | 5 | Introduction |
| 6 | ============ |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 7 | |
| 8 | The joystick driver for Linux provides support for a variety of joysticks |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 9 | and similar devices. It is based on a larger project aiming to support all |
| 10 | input devices in Linux. |
| 11 | |
Dmitry Torokhov | 4c79e98 | 2017-04-06 16:17:37 -0700 | [diff] [blame] | 12 | The mailing list for the project is: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 13 | |
Dmitry Torokhov | 4c79e98 | 2017-04-06 16:17:37 -0700 | [diff] [blame] | 14 | linux-input@vger.kernel.org |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 15 | |
Dmitry Torokhov | 4c79e98 | 2017-04-06 16:17:37 -0700 | [diff] [blame] | 16 | send "subscribe linux-input" to majordomo@vger.kernel.org to subscribe to it. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 17 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 18 | Usage |
| 19 | ===== |
| 20 | |
| 21 | For basic usage you just choose the right options in kernel config and |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 22 | you should be set. |
| 23 | |
Dmitry Torokhov | 4c79e98 | 2017-04-06 16:17:37 -0700 | [diff] [blame] | 24 | Utilities |
| 25 | --------- |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 26 | |
Dmitry Torokhov | 4c79e98 | 2017-04-06 16:17:37 -0700 | [diff] [blame] | 27 | For testing and other purposes (for example serial devices), there is a set |
| 28 | of utilities, such as ``jstest``, ``jscal``, and ``evtest``, |
| 29 | usually packaged as ``joystick``, ``input-utils``, ``evtest``, and so on. |
| 30 | |
| 31 | ``inputattach`` utility is required if your joystick is connected to a |
| 32 | serial port. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 33 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 34 | Device nodes |
| 35 | ------------ |
| 36 | |
Dmitry Torokhov | 4c79e98 | 2017-04-06 16:17:37 -0700 | [diff] [blame] | 37 | For applications to be able to use the joysticks, device nodes should be |
| 38 | created in /dev. Normally it is done automatically by the system, but |
| 39 | it can also be done by hand:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 40 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 41 | cd /dev |
| 42 | rm js* |
| 43 | mkdir input |
| 44 | mknod input/js0 c 13 0 |
| 45 | mknod input/js1 c 13 1 |
| 46 | mknod input/js2 c 13 2 |
| 47 | mknod input/js3 c 13 3 |
| 48 | ln -s input/js0 js0 |
| 49 | ln -s input/js1 js1 |
| 50 | ln -s input/js2 js2 |
| 51 | ln -s input/js3 js3 |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 52 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 53 | For testing with inpututils it's also convenient to create these:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 54 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 55 | mknod input/event0 c 13 64 |
| 56 | mknod input/event1 c 13 65 |
| 57 | mknod input/event2 c 13 66 |
| 58 | mknod input/event3 c 13 67 |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 59 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 60 | Modules needed |
| 61 | -------------- |
| 62 | |
| 63 | For all joystick drivers to function, you'll need the userland interface |
| 64 | module in kernel, either loaded or compiled in:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 65 | |
| 66 | modprobe joydev |
| 67 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 68 | For gameport joysticks, you'll have to load the gameport driver as well:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 69 | |
| 70 | modprobe ns558 |
| 71 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 72 | And for serial port joysticks, you'll need the serial input line |
| 73 | discipline module loaded and the inputattach utility started:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 74 | |
| 75 | modprobe serport |
| 76 | inputattach -xxx /dev/tts/X & |
| 77 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 78 | In addition to that, you'll need the joystick driver module itself, most |
| 79 | usually you'll have an analog joystick:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 80 | |
| 81 | modprobe analog |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 82 | |
| 83 | For automatic module loading, something like this might work - tailor to |
| 84 | your needs:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 85 | |
| 86 | alias tty-ldisc-2 serport |
| 87 | alias char-major-13 input |
| 88 | above input joydev ns558 analog |
| 89 | options analog map=gamepad,none,2btn |
| 90 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 91 | Verifying that it works |
| 92 | ----------------------- |
| 93 | |
| 94 | For testing the joystick driver functionality, there is the jstest |
| 95 | program in the utilities package. You run it by typing:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 96 | |
Antonio Ospite | 7d0e619 | 2013-12-16 01:51:47 -0800 | [diff] [blame] | 97 | jstest /dev/input/js0 |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 98 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 99 | And it should show a line with the joystick values, which update as you |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 100 | move the stick, and press its buttons. The axes should all be zero when the |
| 101 | joystick is in the center position. They should not jitter by themselves to |
| 102 | other close values, and they also should be steady in any other position of |
| 103 | the stick. They should have the full range from -32767 to 32767. If all this |
| 104 | is met, then it's all fine, and you can play the games. :) |
| 105 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 106 | If it's not, then there might be a problem. Try to calibrate the joystick, |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 107 | and if it still doesn't work, read the drivers section of this file, the |
| 108 | troubleshooting section, and the FAQ. |
| 109 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 110 | Calibration |
| 111 | ----------- |
| 112 | |
| 113 | For most joysticks you won't need any manual calibration, since the |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 114 | joystick should be autocalibrated by the driver automagically. However, with |
| 115 | some analog joysticks, that either do not use linear resistors, or if you |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 116 | want better precision, you can use the jscal program:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 117 | |
Antonio Ospite | 7d0e619 | 2013-12-16 01:51:47 -0800 | [diff] [blame] | 118 | jscal -c /dev/input/js0 |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 119 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 120 | included in the joystick package to set better correction coefficients than |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 121 | what the driver would choose itself. |
| 122 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 123 | After calibrating the joystick you can verify if you like the new |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 124 | calibration using the jstest command, and if you do, you then can save the |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 125 | correction coefficients into a file:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 126 | |
Antonio Ospite | 7d0e619 | 2013-12-16 01:51:47 -0800 | [diff] [blame] | 127 | jscal -p /dev/input/js0 > /etc/joystick.cal |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 128 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 129 | And add a line to your rc script executing that file:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 130 | |
| 131 | source /etc/joystick.cal |
| 132 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 133 | This way, after the next reboot your joystick will remain calibrated. You |
| 134 | can also add the ``jscal -p`` line to your shutdown script. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 135 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 136 | HW specific driver information |
| 137 | ============================== |
| 138 | |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 139 | In this section each of the separate hardware specific drivers is described. |
| 140 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 141 | Analog joysticks |
| 142 | ---------------- |
| 143 | |
| 144 | The analog.c uses the standard analog inputs of the gameport, and thus |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 145 | supports all standard joysticks and gamepads. It uses a very advanced |
| 146 | routine for this, allowing for data precision that can't be found on any |
| 147 | other system. |
| 148 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 149 | It also supports extensions like additional hats and buttons compatible |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 150 | with CH Flightstick Pro, ThrustMaster FCS or 6 and 8 button gamepads. Saitek |
| 151 | Cyborg 'digital' joysticks are also supported by this driver, because |
| 152 | they're basically souped up CHF sticks. |
| 153 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 154 | However the only types that can be autodetected are: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 155 | |
| 156 | * 2-axis, 4-button joystick |
| 157 | * 3-axis, 4-button joystick |
| 158 | * 4-axis, 4-button joystick |
| 159 | * Saitek Cyborg 'digital' joysticks |
| 160 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 161 | For other joystick types (more/less axes, hats, and buttons) support |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 162 | you'll need to specify the types either on the kernel command line or on the |
| 163 | module command line, when inserting analog into the kernel. The |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 164 | parameters are:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 165 | |
| 166 | analog.map=<type1>,<type2>,<type3>,.... |
| 167 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 168 | 'type' is type of the joystick from the table below, defining joysticks |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 169 | present on gameports in the system, starting with gameport0, second 'type' |
| 170 | entry defining joystick on gameport1 and so on. |
| 171 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 172 | ========= ===================================================== |
| 173 | Type Meaning |
| 174 | ========= ===================================================== |
| 175 | none No analog joystick on that port |
| 176 | auto Autodetect joystick |
| 177 | 2btn 2-button n-axis joystick |
| 178 | y-joy Two 2-button 2-axis joysticks on an Y-cable |
| 179 | y-pad Two 2-button 2-axis gamepads on an Y-cable |
| 180 | fcs Thrustmaster FCS compatible joystick |
| 181 | chf Joystick with a CH Flightstick compatible hat |
| 182 | fullchf CH Flightstick compatible with two hats and 6 buttons |
| 183 | gamepad 4/6-button n-axis gamepad |
| 184 | gamepad8 8-button 2-axis gamepad |
| 185 | ========= ===================================================== |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 186 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 187 | In case your joystick doesn't fit in any of the above categories, you can |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 188 | specify the type as a number by combining the bits in the table below. This |
| 189 | is not recommended unless you really know what are you doing. It's not |
| 190 | dangerous, but not simple either. |
| 191 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 192 | ==== ========================= |
| 193 | Bit Meaning |
| 194 | ==== ========================= |
| 195 | 0 Axis X1 |
| 196 | 1 Axis Y1 |
| 197 | 2 Axis X2 |
| 198 | 3 Axis Y2 |
| 199 | 4 Button A |
| 200 | 5 Button B |
| 201 | 6 Button C |
| 202 | 7 Button D |
| 203 | 8 CHF Buttons X and Y |
| 204 | 9 CHF Hat 1 |
| 205 | 10 CHF Hat 2 |
| 206 | 11 FCS Hat |
| 207 | 12 Pad Button X |
| 208 | 13 Pad Button Y |
| 209 | 14 Pad Button U |
| 210 | 15 Pad Button V |
| 211 | 16 Saitek F1-F4 Buttons |
| 212 | 17 Saitek Digital Mode |
| 213 | 19 GamePad |
| 214 | 20 Joy2 Axis X1 |
| 215 | 21 Joy2 Axis Y1 |
| 216 | 22 Joy2 Axis X2 |
| 217 | 23 Joy2 Axis Y2 |
| 218 | 24 Joy2 Button A |
| 219 | 25 Joy2 Button B |
| 220 | 26 Joy2 Button C |
| 221 | 27 Joy2 Button D |
| 222 | 31 Joy2 GamePad |
| 223 | ==== ========================= |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 224 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 225 | Microsoft SideWinder joysticks |
| 226 | ------------------------------ |
| 227 | |
| 228 | Microsoft 'Digital Overdrive' protocol is supported by the sidewinder.c |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 229 | module. All currently supported joysticks: |
| 230 | |
| 231 | * Microsoft SideWinder 3D Pro |
| 232 | * Microsoft SideWinder Force Feedback Pro |
| 233 | * Microsoft SideWinder Force Feedback Wheel |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 234 | * Microsoft SideWinder FreeStyle Pro |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 235 | * Microsoft SideWinder GamePad (up to four, chained) |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 236 | * Microsoft SideWinder Precision Pro |
| 237 | * Microsoft SideWinder Precision Pro USB |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 238 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 239 | are autodetected, and thus no module parameters are needed. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 240 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 241 | There is one caveat with the 3D Pro. There are 9 buttons reported, |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 242 | although the joystick has only 8. The 9th button is the mode switch on the |
| 243 | rear side of the joystick. However, moving it, you'll reset the joystick, |
| 244 | and make it unresponsive for about a one third of a second. Furthermore, the |
| 245 | joystick will also re-center itself, taking the position it was in during |
| 246 | this time as a new center position. Use it if you want, but think first. |
| 247 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 248 | The SideWinder Standard is not a digital joystick, and thus is supported |
| 249 | by the analog driver described above. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 250 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 251 | Logitech ADI devices |
| 252 | -------------------- |
| 253 | |
| 254 | Logitech ADI protocol is supported by the adi.c module. It should support |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 255 | any Logitech device using this protocol. This includes, but is not limited |
| 256 | to: |
| 257 | |
| 258 | * Logitech CyberMan 2 |
| 259 | * Logitech ThunderPad Digital |
| 260 | * Logitech WingMan Extreme Digital |
| 261 | * Logitech WingMan Formula |
| 262 | * Logitech WingMan Interceptor |
| 263 | * Logitech WingMan GamePad |
| 264 | * Logitech WingMan GamePad USB |
| 265 | * Logitech WingMan GamePad Extreme |
| 266 | * Logitech WingMan Extreme Digital 3D |
| 267 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 268 | ADI devices are autodetected, and the driver supports up to two (any |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 269 | combination of) devices on a single gameport, using an Y-cable or chained |
| 270 | together. |
| 271 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 272 | Logitech WingMan Joystick, Logitech WingMan Attack, Logitech WingMan |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 273 | Extreme and Logitech WingMan ThunderPad are not digital joysticks and are |
| 274 | handled by the analog driver described above. Logitech WingMan Warrior and |
| 275 | Logitech Magellan are supported by serial drivers described below. Logitech |
| 276 | WingMan Force and Logitech WingMan Formula Force are supported by the |
| 277 | I-Force driver described below. Logitech CyberMan is not supported yet. |
| 278 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 279 | Gravis GrIP |
| 280 | ----------- |
| 281 | |
| 282 | Gravis GrIP protocol is supported by the grip.c module. It currently |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 283 | supports: |
| 284 | |
| 285 | * Gravis GamePad Pro |
| 286 | * Gravis BlackHawk Digital |
| 287 | * Gravis Xterminator |
| 288 | * Gravis Xterminator DualControl |
| 289 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 290 | All these devices are autodetected, and you can even use any combination |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 291 | of up to two of these pads either chained together or using an Y-cable on a |
| 292 | single gameport. |
| 293 | |
| 294 | GrIP MultiPort isn't supported yet. Gravis Stinger is a serial device and is |
| 295 | supported by the stinger driver. Other Gravis joysticks are supported by the |
| 296 | analog driver. |
| 297 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 298 | FPGaming A3D and MadCatz A3D |
| 299 | ---------------------------- |
| 300 | |
| 301 | The Assassin 3D protocol created by FPGaming, is used both by FPGaming |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 302 | themselves and is licensed to MadCatz. A3D devices are supported by the |
| 303 | a3d.c module. It currently supports: |
| 304 | |
| 305 | * FPGaming Assassin 3D |
| 306 | * MadCatz Panther |
| 307 | * MadCatz Panther XL |
| 308 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 309 | All these devices are autodetected. Because the Assassin 3D and the Panther |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 310 | allow connecting analog joysticks to them, you'll need to load the analog |
| 311 | driver as well to handle the attached joysticks. |
| 312 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 313 | The trackball should work with USB mousedev module as a normal mouse. See |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 314 | the USB documentation for how to setup an USB mouse. |
| 315 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 316 | ThrustMaster DirectConnect (BSP) |
| 317 | -------------------------------- |
| 318 | |
| 319 | The TM DirectConnect (BSP) protocol is supported by the tmdc.c |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 320 | module. This includes, but is not limited to: |
| 321 | |
Masanari Iida | 40e4712 | 2012-03-04 23:16:11 +0900 | [diff] [blame] | 322 | * ThrustMaster Millennium 3D Interceptor |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 323 | * ThrustMaster 3D Rage Pad |
| 324 | * ThrustMaster Fusion Digital Game Pad |
| 325 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 326 | Devices not directly supported, but hopefully working are: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 327 | |
| 328 | * ThrustMaster FragMaster |
| 329 | * ThrustMaster Attack Throttle |
| 330 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 331 | If you have one of these, contact me. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 332 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 333 | TMDC devices are autodetected, and thus no parameters to the module |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 334 | are needed. Up to two TMDC devices can be connected to one gameport, using |
| 335 | an Y-cable. |
| 336 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 337 | Creative Labs Blaster |
| 338 | --------------------- |
| 339 | |
| 340 | The Blaster protocol is supported by the cobra.c module. It supports only |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 341 | the: |
| 342 | |
| 343 | * Creative Blaster GamePad Cobra |
| 344 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 345 | Up to two of these can be used on a single gameport, using an Y-cable. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 346 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 347 | Genius Digital joysticks |
| 348 | ------------------------ |
| 349 | |
| 350 | The Genius digitally communicating joysticks are supported by the gf2k.c |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 351 | module. This includes: |
| 352 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 353 | * Genius Flight2000 F-23 joystick |
| 354 | * Genius Flight2000 F-31 joystick |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 355 | * Genius G-09D gamepad |
| 356 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 357 | Other Genius digital joysticks are not supported yet, but support can be |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 358 | added fairly easily. |
| 359 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 360 | InterAct Digital joysticks |
| 361 | -------------------------- |
| 362 | |
| 363 | The InterAct digitally communicating joysticks are supported by the |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 364 | interact.c module. This includes: |
| 365 | |
| 366 | * InterAct HammerHead/FX gamepad |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 367 | * InterAct ProPad8 gamepad |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 368 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 369 | Other InterAct digital joysticks are not supported yet, but support can be |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 370 | added fairly easily. |
| 371 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 372 | PDPI Lightning 4 gamecards |
| 373 | -------------------------- |
| 374 | |
| 375 | PDPI Lightning 4 gamecards are supported by the lightning.c module. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 376 | Once the module is loaded, the analog driver can be used to handle the |
| 377 | joysticks. Digitally communicating joystick will work only on port 0, while |
| 378 | using Y-cables, you can connect up to 8 analog joysticks to a single L4 |
| 379 | card, 16 in case you have two in your system. |
| 380 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 381 | Trident 4DWave / Aureal Vortex |
| 382 | ------------------------------ |
| 383 | |
| 384 | Soundcards with a Trident 4DWave DX/NX or Aureal Vortex/Vortex2 chipsets |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 385 | provide an "Enhanced Game Port" mode where the soundcard handles polling the |
| 386 | joystick. This mode is supported by the pcigame.c module. Once loaded the |
| 387 | analog driver can use the enhanced features of these gameports.. |
| 388 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 389 | Crystal SoundFusion |
| 390 | ------------------- |
| 391 | |
| 392 | Soundcards with Crystal SoundFusion chipsets provide an "Enhanced Game |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 393 | Port", much like the 4DWave or Vortex above. This, and also the normal mode |
| 394 | for the port of the SoundFusion is supported by the cs461x.c module. |
| 395 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 396 | SoundBlaster Live! |
| 397 | ------------------ |
| 398 | |
| 399 | The Live! has a special PCI gameport, which, although it doesn't provide |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 400 | any "Enhanced" stuff like 4DWave and friends, is quite a bit faster than |
Francis Galiegue | a33f322 | 2010-04-23 00:08:02 +0200 | [diff] [blame] | 401 | its ISA counterparts. It also requires special support, hence the |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 402 | emu10k1-gp.c module for it instead of the normal ns558.c one. |
| 403 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 404 | SoundBlaster 64 and 128 - ES1370 and ES1371, ESS Solo1 and S3 SonicVibes |
| 405 | ------------------------------------------------------------------------ |
| 406 | |
| 407 | These PCI soundcards have specific gameports. They are handled by the |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 408 | sound drivers themselves. Make sure you select gameport support in the |
| 409 | joystick menu and sound card support in the sound menu for your appropriate |
| 410 | card. |
| 411 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 412 | Amiga |
| 413 | ----- |
| 414 | |
| 415 | Amiga joysticks, connected to an Amiga, are supported by the amijoy.c |
| 416 | driver. Since they can't be autodetected, the driver has a command line: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 417 | |
| 418 | amijoy.map=<a>,<b> |
| 419 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 420 | a and b define the joysticks connected to the JOY0DAT and JOY1DAT ports of |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 421 | the Amiga. |
| 422 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 423 | ====== =========================== |
| 424 | Value Joystick type |
| 425 | ====== =========================== |
| 426 | 0 None |
| 427 | 1 1-button digital joystick |
| 428 | ====== =========================== |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 429 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 430 | No more joystick types are supported now, but that should change in the |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 431 | future if I get an Amiga in the reach of my fingers. |
| 432 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 433 | Game console and 8-bit pads and joysticks |
Dmitry Torokhov | b8ccf31 | 2017-04-06 12:48:41 -0700 | [diff] [blame] | 434 | ----------------------------------------- |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 435 | |
Dmitry Torokhov | 4c79e98 | 2017-04-06 16:17:37 -0700 | [diff] [blame] | 436 | These pads and joysticks are not designed for PCs and other computers |
| 437 | Linux runs on, and usually require a special connector for attaching |
| 438 | them through a parallel port. |
| 439 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 440 | See :ref:`joystick-parport` for more info. |
| 441 | |
| 442 | SpaceTec/LabTec devices |
| 443 | ----------------------- |
| 444 | |
| 445 | SpaceTec serial devices communicate using the SpaceWare protocol. It is |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 446 | supported by the spaceorb.c and spaceball.c drivers. The devices currently |
| 447 | supported by spaceorb.c are: |
| 448 | |
| 449 | * SpaceTec SpaceBall Avenger |
| 450 | * SpaceTec SpaceOrb 360 |
| 451 | |
| 452 | Devices currently supported by spaceball.c are: |
| 453 | |
| 454 | * SpaceTec SpaceBall 4000 FLX |
| 455 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 456 | In addition to having the spaceorb/spaceball and serport modules in the |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 457 | kernel, you also need to attach a serial port to it. to do that, run the |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 458 | inputattach program:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 459 | |
| 460 | inputattach --spaceorb /dev/tts/x & |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 461 | |
| 462 | or:: |
| 463 | |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 464 | inputattach --spaceball /dev/tts/x & |
| 465 | |
| 466 | where /dev/tts/x is the serial port which the device is connected to. After |
| 467 | doing this, the device will be reported and will start working. |
| 468 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 469 | There is one caveat with the SpaceOrb. The button #6, the on the bottom |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 470 | side of the orb, although reported as an ordinary button, causes internal |
| 471 | recentering of the spaceorb, moving the zero point to the position in which |
| 472 | the ball is at the moment of pressing the button. So, think first before |
| 473 | you bind it to some other function. |
| 474 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 475 | SpaceTec SpaceBall 2003 FLX and 3003 FLX are not supported yet. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 476 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 477 | Logitech SWIFT devices |
| 478 | ---------------------- |
| 479 | |
| 480 | The SWIFT serial protocol is supported by the warrior.c module. It |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 481 | currently supports only the: |
| 482 | |
| 483 | * Logitech WingMan Warrior |
| 484 | |
| 485 | but in the future, Logitech CyberMan (the original one, not CM2) could be |
| 486 | supported as well. To use the module, you need to run inputattach after you |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 487 | insert/compile the module into your kernel:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 488 | |
| 489 | inputattach --warrior /dev/tts/x & |
| 490 | |
| 491 | /dev/tts/x is the serial port your Warrior is attached to. |
| 492 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 493 | Magellan / Space Mouse |
| 494 | ---------------------- |
| 495 | |
| 496 | The Magellan (or Space Mouse), manufactured by LogiCad3d (formerly Space |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 497 | Systems), for many other companies (Logitech, HP, ...) is supported by the |
| 498 | joy-magellan module. It currently supports only the: |
| 499 | |
| 500 | * Magellan 3D |
| 501 | * Space Mouse |
| 502 | |
| 503 | models, the additional buttons on the 'Plus' versions are not supported yet. |
| 504 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 505 | To use it, you need to attach the serial port to the driver using the:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 506 | |
| 507 | inputattach --magellan /dev/tts/x & |
| 508 | |
| 509 | command. After that the Magellan will be detected, initialized, will beep, |
| 510 | and the /dev/input/jsX device should become usable. |
| 511 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 512 | I-Force devices |
| 513 | --------------- |
| 514 | |
| 515 | All I-Force devices are supported by the iforce module. This includes: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 516 | |
| 517 | * AVB Mag Turbo Force |
| 518 | * AVB Top Shot Pegasus |
| 519 | * AVB Top Shot Force Feedback Racing Wheel |
| 520 | * Logitech WingMan Force |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 521 | * Logitech WingMan Force Wheel |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 522 | * Guillemot Race Leader Force Feedback |
| 523 | * Guillemot Force Feedback Racing Wheel |
| 524 | * Thrustmaster Motor Sport GT |
| 525 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 526 | To use it, you need to attach the serial port to the driver using the:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 527 | |
| 528 | inputattach --iforce /dev/tts/x & |
| 529 | |
| 530 | command. After that the I-Force device will be detected, and the |
| 531 | /dev/input/jsX device should become usable. |
| 532 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 533 | In case you're using the device via the USB port, the inputattach command |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 534 | isn't needed. |
| 535 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 536 | The I-Force driver now supports force feedback via the event interface. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 537 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 538 | Please note that Logitech WingMan 3D devices are _not_ supported by this |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 539 | module, rather by hid. Force feedback is not supported for those devices. |
| 540 | Logitech gamepads are also hid devices. |
| 541 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 542 | Gravis Stinger gamepad |
| 543 | ---------------------- |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 544 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 545 | The Gravis Stinger serial port gamepad, designed for use with laptop |
| 546 | computers, is supported by the stinger.c module. To use it, attach the |
| 547 | serial port to the driver using:: |
| 548 | |
| 549 | inputattach --stinger /dev/tty/x & |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 550 | |
| 551 | where x is the number of the serial port. |
| 552 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 553 | Troubleshooting |
| 554 | =============== |
| 555 | |
| 556 | There is quite a high probability that you run into some problems. For |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 557 | testing whether the driver works, if in doubt, use the jstest utility in |
| 558 | some of its modes. The most useful modes are "normal" - for the 1.x |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 559 | interface, and "old" for the "0.x" interface. You run it by typing:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 560 | |
| 561 | jstest --normal /dev/input/js0 |
| 562 | jstest --old /dev/input/js0 |
| 563 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 564 | Additionally you can do a test with the evtest utility:: |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 565 | |
| 566 | evtest /dev/input/event0 |
| 567 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 568 | Oh, and read the FAQ! :) |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 569 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 570 | FAQ |
| 571 | === |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 572 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 573 | :Q: Running 'jstest /dev/input/js0' results in "File not found" error. What's the |
| 574 | cause? |
| 575 | :A: The device files don't exist. Create them (see section 2.2). |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 576 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 577 | :Q: Is it possible to connect my old Atari/Commodore/Amiga/console joystick |
| 578 | or pad that uses a 9-pin D-type cannon connector to the serial port of my |
| 579 | PC? |
| 580 | :A: Yes, it is possible, but it'll burn your serial port or the pad. It |
| 581 | won't work, of course. |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 582 | |
Mauro Carvalho Chehab | 89237c4 | 2017-04-04 17:45:05 -0700 | [diff] [blame] | 583 | :Q: My joystick doesn't work with Quake / Quake 2. What's the cause? |
| 584 | :A: Quake / Quake 2 don't support joystick. Use joy2key to simulate keypresses |
| 585 | for them. |