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Stephen Hemmingerb87d8562005-06-23 12:27:19 -07001/*
2 * TCP Vegas congestion control
3 *
4 * This is based on the congestion detection/avoidance scheme described in
5 * Lawrence S. Brakmo and Larry L. Peterson.
6 * "TCP Vegas: End to end congestion avoidance on a global internet."
7 * IEEE Journal on Selected Areas in Communication, 13(8):1465--1480,
8 * October 1995. Available from:
9 * ftp://ftp.cs.arizona.edu/xkernel/Papers/jsac.ps
10 *
11 * See http://www.cs.arizona.edu/xkernel/ for their implementation.
12 * The main aspects that distinguish this implementation from the
13 * Arizona Vegas implementation are:
14 * o We do not change the loss detection or recovery mechanisms of
15 * Linux in any way. Linux already recovers from losses quite well,
16 * using fine-grained timers, NewReno, and FACK.
17 * o To avoid the performance penalty imposed by increasing cwnd
18 * only every-other RTT during slow start, we increase during
19 * every RTT during slow start, just like Reno.
20 * o Largely to allow continuous cwnd growth during slow start,
21 * we use the rate at which ACKs come back as the "actual"
22 * rate, rather than the rate at which data is sent.
23 * o To speed convergence to the right rate, we set the cwnd
24 * to achieve the right ("actual") rate when we exit slow start.
25 * o To filter out the noise caused by delayed ACKs, we use the
26 * minimum RTT sample observed during the last RTT to calculate
27 * the actual rate.
28 * o When the sender re-starts from idle, it waits until it has
29 * received ACKs for an entire flight of new data before making
30 * a cwnd adjustment decision. The original Vegas implementation
31 * assumed senders never went idle.
32 */
33
34#include <linux/config.h>
35#include <linux/mm.h>
36#include <linux/module.h>
37#include <linux/skbuff.h>
38#include <linux/tcp_diag.h>
39
40#include <net/tcp.h>
41
42/* Default values of the Vegas variables, in fixed-point representation
43 * with V_PARAM_SHIFT bits to the right of the binary point.
44 */
45#define V_PARAM_SHIFT 1
46static int alpha = 1<<V_PARAM_SHIFT;
47static int beta = 3<<V_PARAM_SHIFT;
48static int gamma = 1<<V_PARAM_SHIFT;
49
50module_param(alpha, int, 0644);
51MODULE_PARM_DESC(alpha, "lower bound of packets in network (scale by 2)");
52module_param(beta, int, 0644);
53MODULE_PARM_DESC(beta, "upper bound of packets in network (scale by 2)");
54module_param(gamma, int, 0644);
55MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
56
57
58/* Vegas variables */
59struct vegas {
60 u32 beg_snd_nxt; /* right edge during last RTT */
61 u32 beg_snd_una; /* left edge during last RTT */
62 u32 beg_snd_cwnd; /* saves the size of the cwnd */
63 u8 doing_vegas_now;/* if true, do vegas for this RTT */
64 u16 cntRTT; /* # of RTTs measured within last RTT */
65 u32 minRTT; /* min of RTTs measured within last RTT (in usec) */
66 u32 baseRTT; /* the min of all Vegas RTT measurements seen (in usec) */
67};
68
69/* There are several situations when we must "re-start" Vegas:
70 *
71 * o when a connection is established
72 * o after an RTO
73 * o after fast recovery
74 * o when we send a packet and there is no outstanding
75 * unacknowledged data (restarting an idle connection)
76 *
77 * In these circumstances we cannot do a Vegas calculation at the
78 * end of the first RTT, because any calculation we do is using
79 * stale info -- both the saved cwnd and congestion feedback are
80 * stale.
81 *
82 * Instead we must wait until the completion of an RTT during
83 * which we actually receive ACKs.
84 */
85static inline void vegas_enable(struct tcp_sock *tp)
86{
87 struct vegas *vegas = tcp_ca(tp);
88
89 /* Begin taking Vegas samples next time we send something. */
90 vegas->doing_vegas_now = 1;
91
92 /* Set the beginning of the next send window. */
93 vegas->beg_snd_nxt = tp->snd_nxt;
94
95 vegas->cntRTT = 0;
96 vegas->minRTT = 0x7fffffff;
97}
98
99/* Stop taking Vegas samples for now. */
100static inline void vegas_disable(struct tcp_sock *tp)
101{
102 struct vegas *vegas = tcp_ca(tp);
103
104 vegas->doing_vegas_now = 0;
105}
106
107static void tcp_vegas_init(struct tcp_sock *tp)
108{
109 struct vegas *vegas = tcp_ca(tp);
110
111 vegas->baseRTT = 0x7fffffff;
112 vegas_enable(tp);
113}
114
115/* Do RTT sampling needed for Vegas.
116 * Basically we:
117 * o min-filter RTT samples from within an RTT to get the current
118 * propagation delay + queuing delay (we are min-filtering to try to
119 * avoid the effects of delayed ACKs)
120 * o min-filter RTT samples from a much longer window (forever for now)
121 * to find the propagation delay (baseRTT)
122 */
123static void tcp_vegas_rtt_calc(struct tcp_sock *tp, u32 usrtt)
124{
125 struct vegas *vegas = tcp_ca(tp);
126 u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
127
128 /* Filter to find propagation delay: */
129 if (vrtt < vegas->baseRTT)
130 vegas->baseRTT = vrtt;
131
132 /* Find the min RTT during the last RTT to find
133 * the current prop. delay + queuing delay:
134 */
135 vegas->minRTT = min(vegas->minRTT, vrtt);
136 vegas->cntRTT++;
137}
138
139static void tcp_vegas_state(struct tcp_sock *tp, u8 ca_state)
140{
141
142 if (ca_state == TCP_CA_Open)
143 vegas_enable(tp);
144 else
145 vegas_disable(tp);
146}
147
148/*
149 * If the connection is idle and we are restarting,
150 * then we don't want to do any Vegas calculations
151 * until we get fresh RTT samples. So when we
152 * restart, we reset our Vegas state to a clean
153 * slate. After we get acks for this flight of
154 * packets, _then_ we can make Vegas calculations
155 * again.
156 */
157static void tcp_vegas_cwnd_event(struct tcp_sock *tp, enum tcp_ca_event event)
158{
159 if (event == CA_EVENT_CWND_RESTART ||
160 event == CA_EVENT_TX_START)
161 tcp_vegas_init(tp);
162}
163
164static void tcp_vegas_cong_avoid(struct tcp_sock *tp, u32 ack,
165 u32 seq_rtt, u32 in_flight, int flag)
166{
167 struct vegas *vegas = tcp_ca(tp);
168
169 if (!vegas->doing_vegas_now)
170 return tcp_reno_cong_avoid(tp, ack, seq_rtt, in_flight, flag);
171
172 /* The key players are v_beg_snd_una and v_beg_snd_nxt.
173 *
174 * These are so named because they represent the approximate values
175 * of snd_una and snd_nxt at the beginning of the current RTT. More
176 * precisely, they represent the amount of data sent during the RTT.
177 * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
178 * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding
179 * bytes of data have been ACKed during the course of the RTT, giving
180 * an "actual" rate of:
181 *
182 * (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)
183 *
184 * Unfortunately, v_beg_snd_una is not exactly equal to snd_una,
185 * because delayed ACKs can cover more than one segment, so they
186 * don't line up nicely with the boundaries of RTTs.
187 *
188 * Another unfortunate fact of life is that delayed ACKs delay the
189 * advance of the left edge of our send window, so that the number
190 * of bytes we send in an RTT is often less than our cwnd will allow.
191 * So we keep track of our cwnd separately, in v_beg_snd_cwnd.
192 */
193
194 if (after(ack, vegas->beg_snd_nxt)) {
195 /* Do the Vegas once-per-RTT cwnd adjustment. */
196 u32 old_wnd, old_snd_cwnd;
197
198
199 /* Here old_wnd is essentially the window of data that was
200 * sent during the previous RTT, and has all
201 * been acknowledged in the course of the RTT that ended
202 * with the ACK we just received. Likewise, old_snd_cwnd
203 * is the cwnd during the previous RTT.
204 */
205 old_wnd = (vegas->beg_snd_nxt - vegas->beg_snd_una) /
206 tp->mss_cache;
207 old_snd_cwnd = vegas->beg_snd_cwnd;
208
209 /* Save the extent of the current window so we can use this
210 * at the end of the next RTT.
211 */
212 vegas->beg_snd_una = vegas->beg_snd_nxt;
213 vegas->beg_snd_nxt = tp->snd_nxt;
214 vegas->beg_snd_cwnd = tp->snd_cwnd;
215
216 /* Take into account the current RTT sample too, to
217 * decrease the impact of delayed acks. This double counts
218 * this sample since we count it for the next window as well,
219 * but that's not too awful, since we're taking the min,
220 * rather than averaging.
221 */
222 tcp_vegas_rtt_calc(tp, seq_rtt*1000);
223
224 /* We do the Vegas calculations only if we got enough RTT
225 * samples that we can be reasonably sure that we got
226 * at least one RTT sample that wasn't from a delayed ACK.
227 * If we only had 2 samples total,
228 * then that means we're getting only 1 ACK per RTT, which
229 * means they're almost certainly delayed ACKs.
230 * If we have 3 samples, we should be OK.
231 */
232
233 if (vegas->cntRTT <= 2) {
234 /* We don't have enough RTT samples to do the Vegas
235 * calculation, so we'll behave like Reno.
236 */
237 if (tp->snd_cwnd > tp->snd_ssthresh)
238 tp->snd_cwnd++;
239 } else {
240 u32 rtt, target_cwnd, diff;
241
242 /* We have enough RTT samples, so, using the Vegas
243 * algorithm, we determine if we should increase or
244 * decrease cwnd, and by how much.
245 */
246
247 /* Pluck out the RTT we are using for the Vegas
248 * calculations. This is the min RTT seen during the
249 * last RTT. Taking the min filters out the effects
250 * of delayed ACKs, at the cost of noticing congestion
251 * a bit later.
252 */
253 rtt = vegas->minRTT;
254
255 /* Calculate the cwnd we should have, if we weren't
256 * going too fast.
257 *
258 * This is:
259 * (actual rate in segments) * baseRTT
260 * We keep it as a fixed point number with
261 * V_PARAM_SHIFT bits to the right of the binary point.
262 */
263 target_cwnd = ((old_wnd * vegas->baseRTT)
264 << V_PARAM_SHIFT) / rtt;
265
266 /* Calculate the difference between the window we had,
267 * and the window we would like to have. This quantity
268 * is the "Diff" from the Arizona Vegas papers.
269 *
270 * Again, this is a fixed point number with
271 * V_PARAM_SHIFT bits to the right of the binary
272 * point.
273 */
274 diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
275
276 if (tp->snd_cwnd < tp->snd_ssthresh) {
277 /* Slow start. */
278 if (diff > gamma) {
279 /* Going too fast. Time to slow down
280 * and switch to congestion avoidance.
281 */
282 tp->snd_ssthresh = 2;
283
284 /* Set cwnd to match the actual rate
285 * exactly:
286 * cwnd = (actual rate) * baseRTT
287 * Then we add 1 because the integer
288 * truncation robs us of full link
289 * utilization.
290 */
291 tp->snd_cwnd = min(tp->snd_cwnd,
292 (target_cwnd >>
293 V_PARAM_SHIFT)+1);
294
295 }
296 } else {
297 /* Congestion avoidance. */
298 u32 next_snd_cwnd;
299
300 /* Figure out where we would like cwnd
301 * to be.
302 */
303 if (diff > beta) {
304 /* The old window was too fast, so
305 * we slow down.
306 */
307 next_snd_cwnd = old_snd_cwnd - 1;
308 } else if (diff < alpha) {
309 /* We don't have enough extra packets
310 * in the network, so speed up.
311 */
312 next_snd_cwnd = old_snd_cwnd + 1;
313 } else {
314 /* Sending just as fast as we
315 * should be.
316 */
317 next_snd_cwnd = old_snd_cwnd;
318 }
319
320 /* Adjust cwnd upward or downward, toward the
321 * desired value.
322 */
323 if (next_snd_cwnd > tp->snd_cwnd)
324 tp->snd_cwnd++;
325 else if (next_snd_cwnd < tp->snd_cwnd)
326 tp->snd_cwnd--;
327 }
328 }
329
330 /* Wipe the slate clean for the next RTT. */
331 vegas->cntRTT = 0;
332 vegas->minRTT = 0x7fffffff;
333 }
334
335 /* The following code is executed for every ack we receive,
336 * except for conditions checked in should_advance_cwnd()
337 * before the call to tcp_cong_avoid(). Mainly this means that
338 * we only execute this code if the ack actually acked some
339 * data.
340 */
341
342 /* If we are in slow start, increase our cwnd in response to this ACK.
343 * (If we are not in slow start then we are in congestion avoidance,
344 * and adjust our congestion window only once per RTT. See the code
345 * above.)
346 */
347 if (tp->snd_cwnd <= tp->snd_ssthresh)
348 tp->snd_cwnd++;
349
350 /* to keep cwnd from growing without bound */
351 tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
352
353 /* Make sure that we are never so timid as to reduce our cwnd below
354 * 2 MSS.
355 *
356 * Going below 2 MSS would risk huge delayed ACKs from our receiver.
357 */
358 tp->snd_cwnd = max(tp->snd_cwnd, 2U);
359}
360
361/* Extract info for Tcp socket info provided via netlink. */
362static void tcp_vegas_get_info(struct tcp_sock *tp, u32 ext,
363 struct sk_buff *skb)
364{
365 const struct vegas *ca = tcp_ca(tp);
366 if (ext & (1<<(TCPDIAG_VEGASINFO-1))) {
367 struct tcpvegas_info *info;
368
369 info = RTA_DATA(__RTA_PUT(skb, TCPDIAG_VEGASINFO,
370 sizeof(*info)));
371
372 info->tcpv_enabled = ca->doing_vegas_now;
373 info->tcpv_rttcnt = ca->cntRTT;
374 info->tcpv_rtt = ca->baseRTT;
375 info->tcpv_minrtt = ca->minRTT;
376 rtattr_failure: ;
377 }
378}
379
380static struct tcp_congestion_ops tcp_vegas = {
381 .init = tcp_vegas_init,
382 .ssthresh = tcp_reno_ssthresh,
383 .cong_avoid = tcp_vegas_cong_avoid,
384 .min_cwnd = tcp_reno_min_cwnd,
385 .rtt_sample = tcp_vegas_rtt_calc,
386 .set_state = tcp_vegas_state,
387 .cwnd_event = tcp_vegas_cwnd_event,
388 .get_info = tcp_vegas_get_info,
389
390 .owner = THIS_MODULE,
391 .name = "vegas",
392};
393
394static int __init tcp_vegas_register(void)
395{
396 BUG_ON(sizeof(struct vegas) > TCP_CA_PRIV_SIZE);
397 tcp_register_congestion_control(&tcp_vegas);
398 return 0;
399}
400
401static void __exit tcp_vegas_unregister(void)
402{
403 tcp_unregister_congestion_control(&tcp_vegas);
404}
405
406module_init(tcp_vegas_register);
407module_exit(tcp_vegas_unregister);
408
409MODULE_AUTHOR("Stephen Hemminger");
410MODULE_LICENSE("GPL");
411MODULE_DESCRIPTION("TCP Vegas");