| /* |
| * Audio support for PS3 |
| * Copyright (C) 2007 Sony Computer Entertainment Inc. |
| * Copyright 2006, 2007 Sony Corporation |
| * All rights reserved. |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; version 2 of the License. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| /* |
| * interrupt / configure registers |
| */ |
| |
| #define PS3_AUDIO_INTR_0 (0x00000100) |
| #define PS3_AUDIO_INTR_EN_0 (0x00000140) |
| #define PS3_AUDIO_CONFIG (0x00000200) |
| |
| /* |
| * DMAC registers |
| * n:0..9 |
| */ |
| #define PS3_AUDIO_DMAC_REGBASE(x) (0x0000210 + 0x20 * (x)) |
| |
| #define PS3_AUDIO_KICK(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x00) |
| #define PS3_AUDIO_SOURCE(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x04) |
| #define PS3_AUDIO_DEST(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x08) |
| #define PS3_AUDIO_DMASIZE(n) (PS3_AUDIO_DMAC_REGBASE(n) + 0x0C) |
| |
| /* |
| * mute control |
| */ |
| #define PS3_AUDIO_AX_MCTRL (0x00004000) |
| #define PS3_AUDIO_AX_ISBP (0x00004004) |
| #define PS3_AUDIO_AX_AOBP (0x00004008) |
| #define PS3_AUDIO_AX_IC (0x00004010) |
| #define PS3_AUDIO_AX_IE (0x00004014) |
| #define PS3_AUDIO_AX_IS (0x00004018) |
| |
| /* |
| * three wire serial |
| * n:0..3 |
| */ |
| #define PS3_AUDIO_AO_MCTRL (0x00006000) |
| #define PS3_AUDIO_AO_3WMCTRL (0x00006004) |
| |
| #define PS3_AUDIO_AO_3WCTRL(n) (0x00006200 + 0x200 * (n)) |
| |
| /* |
| * S/PDIF |
| * n:0..1 |
| * x:0..11 |
| * y:0..5 |
| */ |
| #define PS3_AUDIO_AO_SPD_REGBASE(n) (0x00007200 + 0x200 * (n)) |
| |
| #define PS3_AUDIO_AO_SPDCTRL(n) \ |
| (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x00) |
| #define PS3_AUDIO_AO_SPDUB(n, x) \ |
| (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x04 + 0x04 * (x)) |
| #define PS3_AUDIO_AO_SPDCS(n, y) \ |
| (PS3_AUDIO_AO_SPD_REGBASE(n) + 0x34 + 0x04 * (y)) |
| |
| |
| /* |
| PS3_AUDIO_INTR_0 register tells an interrupt handler which audio |
| DMA channel triggered the interrupt. The interrupt status for a channel |
| can be cleared by writing a '1' to the corresponding bit. A new interrupt |
| cannot be generated until the previous interrupt has been cleared. |
| |
| Note that the status reported by PS3_AUDIO_INTR_0 is independent of the |
| value of PS3_AUDIO_INTR_EN_0. |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0 0 0 0 0 0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C| INTR_0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| #define PS3_AUDIO_INTR_0_CHAN(n) (1 << ((n) * 2)) |
| #define PS3_AUDIO_INTR_0_CHAN9 PS3_AUDIO_INTR_0_CHAN(9) |
| #define PS3_AUDIO_INTR_0_CHAN8 PS3_AUDIO_INTR_0_CHAN(8) |
| #define PS3_AUDIO_INTR_0_CHAN7 PS3_AUDIO_INTR_0_CHAN(7) |
| #define PS3_AUDIO_INTR_0_CHAN6 PS3_AUDIO_INTR_0_CHAN(6) |
| #define PS3_AUDIO_INTR_0_CHAN5 PS3_AUDIO_INTR_0_CHAN(5) |
| #define PS3_AUDIO_INTR_0_CHAN4 PS3_AUDIO_INTR_0_CHAN(4) |
| #define PS3_AUDIO_INTR_0_CHAN3 PS3_AUDIO_INTR_0_CHAN(3) |
| #define PS3_AUDIO_INTR_0_CHAN2 PS3_AUDIO_INTR_0_CHAN(2) |
| #define PS3_AUDIO_INTR_0_CHAN1 PS3_AUDIO_INTR_0_CHAN(1) |
| #define PS3_AUDIO_INTR_0_CHAN0 PS3_AUDIO_INTR_0_CHAN(0) |
| |
| /* |
| The PS3_AUDIO_INTR_EN_0 register specifies which DMA channels can generate |
| an interrupt to the PU. Each bit of PS3_AUDIO_INTR_EN_0 is ANDed with the |
| corresponding bit in PS3_AUDIO_INTR_0. The resulting bits are OR'd together |
| to generate the Audio interrupt. |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0 0 0 0 0 0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C| INTR_EN_0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |
| Bit assignments are same as PS3_AUDIO_INTR_0 |
| */ |
| |
| /* |
| PS3_AUDIO_CONFIG |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 C|0 0 0 0 0 0 0 0| CONFIG |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |
| */ |
| |
| /* The CLEAR field cancels all pending transfers, and stops any running DMA |
| transfers. Any interrupts associated with the canceled transfers |
| will occur as if the transfer had finished. |
| Since this bit is designed to recover from DMA related issues |
| which are caused by unpredictable situations, it is prefered to wait |
| for normal DMA transfer end without using this bit. |
| */ |
| #define PS3_AUDIO_CONFIG_CLEAR (1 << 8) /* RWIVF */ |
| |
| /* |
| PS3_AUDIO_AX_MCTRL: Audio Port Mute Control Register |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|A|A|A|0 0 0 0 0 0 0|S|S|A|A|A|A| AX_MCTRL |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| |
| /* 3 Wire Audio Serial Output Channel Mutes (0..3) */ |
| #define PS3_AUDIO_AX_MCTRL_ASOMT(n) (1 << (3 - (n))) /* RWIVF */ |
| #define PS3_AUDIO_AX_MCTRL_ASO3MT (1 << 0) /* RWIVF */ |
| #define PS3_AUDIO_AX_MCTRL_ASO2MT (1 << 1) /* RWIVF */ |
| #define PS3_AUDIO_AX_MCTRL_ASO1MT (1 << 2) /* RWIVF */ |
| #define PS3_AUDIO_AX_MCTRL_ASO0MT (1 << 3) /* RWIVF */ |
| |
| /* S/PDIF mutes (0,1)*/ |
| #define PS3_AUDIO_AX_MCTRL_SPOMT(n) (1 << (5 - (n))) /* RWIVF */ |
| #define PS3_AUDIO_AX_MCTRL_SPO1MT (1 << 4) /* RWIVF */ |
| #define PS3_AUDIO_AX_MCTRL_SPO0MT (1 << 5) /* RWIVF */ |
| |
| /* All 3 Wire Serial Outputs Mute */ |
| #define PS3_AUDIO_AX_MCTRL_AASOMT (1 << 13) /* RWIVF */ |
| |
| /* All S/PDIF Mute */ |
| #define PS3_AUDIO_AX_MCTRL_ASPOMT (1 << 14) /* RWIVF */ |
| |
| /* All Audio Outputs Mute */ |
| #define PS3_AUDIO_AX_MCTRL_AAOMT (1 << 15) /* RWIVF */ |
| |
| /* |
| S/PDIF Outputs Buffer Read/Write Pointer Register |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0|0|SPO0B|0|SPO1B|0 0 0 0 0 0 0 0|0|SPO0B|0|SPO1B| AX_ISBP |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |
| */ |
| /* |
| S/PDIF Output Channel Read Buffer Numbers |
| Buffer number is value of field. |
| Indicates current read access buffer ID from Audio Data |
| Transfer controller of S/PDIF Output |
| */ |
| |
| #define PS3_AUDIO_AX_ISBP_SPOBRN_MASK(n) (0x7 << 4 * (1 - (n))) /* R-IUF */ |
| #define PS3_AUDIO_AX_ISBP_SPO1BRN_MASK (0x7 << 0) /* R-IUF */ |
| #define PS3_AUDIO_AX_ISBP_SPO0BRN_MASK (0x7 << 4) /* R-IUF */ |
| |
| /* |
| S/PDIF Output Channel Buffer Write Numbers |
| Indicates current write access buffer ID from bus master. |
| */ |
| #define PS3_AUDIO_AX_ISBP_SPOBWN_MASK(n) (0x7 << 4 * (5 - (n))) /* R-IUF */ |
| #define PS3_AUDIO_AX_ISBP_SPO1BWN_MASK (0x7 << 16) /* R-IUF */ |
| #define PS3_AUDIO_AX_ISBP_SPO0BWN_MASK (0x7 << 20) /* R-IUF */ |
| |
| /* |
| 3 Wire Audio Serial Outputs Buffer Read/Write |
| Pointer Register |
| Buffer number is value of field |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0|ASO0B|0|ASO1B|0|ASO2B|0|ASO3B|0|ASO0B|0|ASO1B|0|ASO2B|0|ASO3B| AX_AOBP |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| |
| /* |
| 3 Wire Audio Serial Output Channel Buffer Read Numbers |
| Indicates current read access buffer Id from Audio Data Transfer |
| Controller of 3 Wire Audio Serial Output Channels |
| */ |
| #define PS3_AUDIO_AX_AOBP_ASOBRN_MASK(n) (0x7 << 4 * (3 - (n))) /* R-IUF */ |
| |
| #define PS3_AUDIO_AX_AOBP_ASO3BRN_MASK (0x7 << 0) /* R-IUF */ |
| #define PS3_AUDIO_AX_AOBP_ASO2BRN_MASK (0x7 << 4) /* R-IUF */ |
| #define PS3_AUDIO_AX_AOBP_ASO1BRN_MASK (0x7 << 8) /* R-IUF */ |
| #define PS3_AUDIO_AX_AOBP_ASO0BRN_MASK (0x7 << 12) /* R-IUF */ |
| |
| /* |
| 3 Wire Audio Serial Output Channel Buffer Write Numbers |
| Indicates current write access buffer ID from bus master. |
| */ |
| #define PS3_AUDIO_AX_AOBP_ASOBWN_MASK(n) (0x7 << 4 * (7 - (n))) /* R-IUF */ |
| |
| #define PS3_AUDIO_AX_AOBP_ASO3BWN_MASK (0x7 << 16) /* R-IUF */ |
| #define PS3_AUDIO_AX_AOBP_ASO2BWN_MASK (0x7 << 20) /* R-IUF */ |
| #define PS3_AUDIO_AX_AOBP_ASO1BWN_MASK (0x7 << 24) /* R-IUF */ |
| #define PS3_AUDIO_AX_AOBP_ASO0BWN_MASK (0x7 << 28) /* R-IUF */ |
| |
| |
| |
| /* |
| Audio Port Interrupt Condition Register |
| For the fields in this register, the following values apply: |
| 0 = Interrupt is generated every interrupt event. |
| 1 = Interrupt is generated every 2 interrupt events. |
| 2 = Interrupt is generated every 4 interrupt events. |
| 3 = Reserved |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0|0 0|SPO|0 0|SPO|0 0|AAS|0 0 0 0 0 0 0 0 0 0 0 0| AX_IC |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| /* |
| All 3-Wire Audio Serial Outputs Interrupt Mode |
| Configures the Interrupt and Signal Notification |
| condition of all 3-wire Audio Serial Outputs. |
| */ |
| #define PS3_AUDIO_AX_IC_AASOIMD_MASK (0x3 << 12) /* RWIVF */ |
| #define PS3_AUDIO_AX_IC_AASOIMD_EVERY1 (0x0 << 12) /* RWI-V */ |
| #define PS3_AUDIO_AX_IC_AASOIMD_EVERY2 (0x1 << 12) /* RW--V */ |
| #define PS3_AUDIO_AX_IC_AASOIMD_EVERY4 (0x2 << 12) /* RW--V */ |
| |
| /* |
| S/PDIF Output Channel Interrupt Modes |
| Configures the Interrupt and signal Notification |
| conditions of S/PDIF output channels. |
| */ |
| #define PS3_AUDIO_AX_IC_SPO1IMD_MASK (0x3 << 16) /* RWIVF */ |
| #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY1 (0x0 << 16) /* RWI-V */ |
| #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY2 (0x1 << 16) /* RW--V */ |
| #define PS3_AUDIO_AX_IC_SPO1IMD_EVERY4 (0x2 << 16) /* RW--V */ |
| |
| #define PS3_AUDIO_AX_IC_SPO0IMD_MASK (0x3 << 20) /* RWIVF */ |
| #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY1 (0x0 << 20) /* RWI-V */ |
| #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY2 (0x1 << 20) /* RW--V */ |
| #define PS3_AUDIO_AX_IC_SPO0IMD_EVERY4 (0x2 << 20) /* RW--V */ |
| |
| /* |
| Audio Port interrupt Enable Register |
| Configures whether to enable or disable each Interrupt Generation. |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0|S|S|0 0|A|A|A|A|0 0 0 0|S|S|0 0|S|S|0 0|A|A|A|A| AX_IE |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |
| */ |
| |
| /* |
| 3 Wire Audio Serial Output Channel Buffer Underflow |
| Interrupt Enables |
| Select enable/disable of Buffer Underflow Interrupts for |
| 3-Wire Audio Serial Output Channels |
| DISABLED=Interrupt generation disabled. |
| */ |
| #define PS3_AUDIO_AX_IE_ASOBUIE(n) (1 << (3 - (n))) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_ASO3BUIE (1 << 0) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_ASO2BUIE (1 << 1) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_ASO1BUIE (1 << 2) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_ASO0BUIE (1 << 3) /* RWIVF */ |
| |
| /* S/PDIF Output Channel Buffer Underflow Interrupt Enables */ |
| |
| #define PS3_AUDIO_AX_IE_SPOBUIE(n) (1 << (7 - (n))) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_SPO1BUIE (1 << 6) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_SPO0BUIE (1 << 7) /* RWIVF */ |
| |
| /* S/PDIF Output Channel One Block Transfer Completion Interrupt Enables */ |
| |
| #define PS3_AUDIO_AX_IE_SPOBTCIE(n) (1 << (11 - (n))) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_SPO1BTCIE (1 << 10) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_SPO0BTCIE (1 << 11) /* RWIVF */ |
| |
| /* 3-Wire Audio Serial Output Channel Buffer Empty Interrupt Enables */ |
| |
| #define PS3_AUDIO_AX_IE_ASOBEIE(n) (1 << (19 - (n))) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_ASO3BEIE (1 << 16) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_ASO2BEIE (1 << 17) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_ASO1BEIE (1 << 18) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_ASO0BEIE (1 << 19) /* RWIVF */ |
| |
| /* S/PDIF Output Channel Buffer Empty Interrupt Enables */ |
| |
| #define PS3_AUDIO_AX_IE_SPOBEIE(n) (1 << (23 - (n))) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_SPO1BEIE (1 << 22) /* RWIVF */ |
| #define PS3_AUDIO_AX_IE_SPO0BEIE (1 << 23) /* RWIVF */ |
| |
| /* |
| Audio Port Interrupt Status Register |
| Indicates Interrupt status, which interrupt has occured, and can clear |
| each interrupt in this register. |
| Writing 1b to a field containing 1b clears field and de-asserts interrupt. |
| Writing 0b to a field has no effect. |
| Field vaules are the following: |
| 0 - Interrupt hasn't occured. |
| 1 - Interrupt has occured. |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0|S|S|0 0|A|A|A|A|0 0 0 0|S|S|0 0|S|S|0 0|A|A|A|A| AX_IS |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |
| Bit assignment are same as AX_IE |
| */ |
| |
| /* |
| Audio Output Master Control Register |
| Configures Master Clock and other master Audio Output Settings |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0|SCKSE|0|SCKSE| MR0 | MR1 |MCL|MCL|0 0 0 0|0 0 0 0 0 0 0 0| AO_MCTRL |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| |
| /* |
| MCLK Output Control |
| Controls mclko[1] output. |
| 0 - Disable output (fixed at High) |
| 1 - Output clock produced by clock selected |
| with scksel1 by mr1 |
| 2 - Reserved |
| 3 - Reserved |
| */ |
| |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_MASK (0x3 << 12) /* RWIVF */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_DISABLED (0x0 << 12) /* RWI-V */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_ENABLED (0x1 << 12) /* RW--V */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_RESVD2 (0x2 << 12) /* RW--V */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC1_RESVD3 (0x3 << 12) /* RW--V */ |
| |
| /* |
| MCLK Output Control |
| Controls mclko[0] output. |
| 0 - Disable output (fixed at High) |
| 1 - Output clock produced by clock selected |
| with SCKSEL0 by MR0 |
| 2 - Reserved |
| 3 - Reserved |
| */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_MASK (0x3 << 14) /* RWIVF */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_DISABLED (0x0 << 14) /* RWI-V */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_ENABLED (0x1 << 14) /* RW--V */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_RESVD2 (0x2 << 14) /* RW--V */ |
| #define PS3_AUDIO_AO_MCTRL_MCLKC0_RESVD3 (0x3 << 14) /* RW--V */ |
| /* |
| Master Clock Rate 1 |
| Sets the divide ration of Master Clock1 (clock output from |
| mclko[1] for the input clock selected by scksel1. |
| */ |
| #define PS3_AUDIO_AO_MCTRL_MR1_MASK (0xf << 16) |
| #define PS3_AUDIO_AO_MCTRL_MR1_DEFAULT (0x0 << 16) /* RWI-V */ |
| /* |
| Master Clock Rate 0 |
| Sets the divide ratio of Master Clock0 (clock output from |
| mclko[0] for the input clock selected by scksel0). |
| */ |
| #define PS3_AUDIO_AO_MCTRL_MR0_MASK (0xf << 20) /* RWIVF */ |
| #define PS3_AUDIO_AO_MCTRL_MR0_DEFAULT (0x0 << 20) /* RWI-V */ |
| /* |
| System Clock Select 0/1 |
| Selects the system clock to be used as Master Clock 0/1 |
| Input the system clock that is appropriate for the sampling |
| rate. |
| */ |
| #define PS3_AUDIO_AO_MCTRL_SCKSEL1_MASK (0x7 << 24) /* RWIVF */ |
| #define PS3_AUDIO_AO_MCTRL_SCKSEL1_DEFAULT (0x2 << 24) /* RWI-V */ |
| |
| #define PS3_AUDIO_AO_MCTRL_SCKSEL0_MASK (0x7 << 28) /* RWIVF */ |
| #define PS3_AUDIO_AO_MCTRL_SCKSEL0_DEFAULT (0x2 << 28) /* RWI-V */ |
| |
| |
| /* |
| 3-Wire Audio Output Master Control Register |
| Configures clock, 3-Wire Audio Serial Output Enable, and |
| other 3-Wire Audio Serial Output Master Settings |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |A|A|A|A|0 0 0|A| ASOSR |0 0 0 0|A|A|A|A|A|A|0|1|0 0 0 0 0 0 0 0| AO_3WMCTRL |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| |
| |
| /* |
| LRCKO Polarity |
| 0 - Reserved |
| 1 - default |
| */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOPLRCK (1 << 8) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT (1 << 8) /* RW--V */ |
| |
| /* LRCK Output Disable */ |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD (1 << 10) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_ENABLED (0 << 10) /* RW--V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED (1 << 10) /* RWI-V */ |
| |
| /* Bit Clock Output Disable */ |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD (1 << 11) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_ENABLED (0 << 11) /* RW--V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED (1 << 11) /* RWI-V */ |
| |
| /* |
| 3-Wire Audio Serial Output Channel 0-3 Operational |
| Status. Each bit becomes 1 after each 3-Wire Audio |
| Serial Output Channel N is in action by setting 1 to |
| asoen. |
| Each bit becomes 0 after each 3-Wire Audio Serial Output |
| Channel N is out of action by setting 0 to asoen. |
| */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN(n) (1 << (15 - (n))) /* R-IVF */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(n) (0 << (15 - (n))) /* R-I-V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(n) (1 << (15 - (n))) /* R---V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN(0) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN0_STOPPED \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(0) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN0_RUNNING \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(0) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN1 \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN(1) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN1_STOPPED \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(1) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN1_RUNNING \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(1) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN2 \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN(2) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN2_STOPPED \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(2) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN2_RUNNING \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(2) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN3 \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN(3) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN3_STOPPED \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(3) |
| #define PS3_AUDIO_AO_3WMCTRL_ASORUN3_RUNNING \ |
| PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(3) |
| |
| /* |
| Sampling Rate |
| Specifies the divide ratio of the bit clock (clock output |
| from bclko) used by the 3-wire Audio Output Clock, whcih |
| is applied to the master clock selected by mcksel. |
| Data output is synchronized with this clock. |
| */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_MASK (0xf << 20) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV2 (0x1 << 20) /* RWI-V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV4 (0x2 << 20) /* RW--V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV8 (0x4 << 20) /* RW--V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV12 (0x6 << 20) /* RW--V */ |
| |
| /* |
| Master Clock Select |
| 0 - Master Clock 0 |
| 1 - Master Clock 1 |
| */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL (1 << 24) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL_CLK0 (0 << 24) /* RWI-V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL_CLK1 (1 << 24) /* RW--V */ |
| |
| /* |
| Enables and disables 4ch 3-Wire Audio Serial Output |
| operation. Each Bit from 0 to 3 corresponds to an |
| output channel, which means that each output channel |
| can be enabled or disabled individually. When |
| multiple channels are enabled at the same time, output |
| operations are performed in synchronization. |
| Bit 0 - Output Channel 0 (SDOUT[0]) |
| Bit 1 - Output Channel 1 (SDOUT[1]) |
| Bit 2 - Output Channel 2 (SDOUT[2]) |
| Bit 3 - Output Channel 3 (SDOUT[3]) |
| */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN(n) (1 << (31 - (n))) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(n) (0 << (31 - (n))) /* RWI-V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(n) (1 << (31 - (n))) /* RW--V */ |
| |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN(0) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN0_DISABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(0) /* RWI-V */ |
| #define PS3_AUDIO_AO_3WMCTRL_ASOEN0_ENABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(0) /* RW--V */ |
| #define PS3_AUDIO_A1_3WMCTRL_ASOEN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN(1) /* RWIVF */ |
| #define PS3_AUDIO_A1_3WMCTRL_ASOEN0_DISABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(1) /* RWI-V */ |
| #define PS3_AUDIO_A1_3WMCTRL_ASOEN0_ENABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(1) /* RW--V */ |
| #define PS3_AUDIO_A2_3WMCTRL_ASOEN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN(2) /* RWIVF */ |
| #define PS3_AUDIO_A2_3WMCTRL_ASOEN0_DISABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(2) /* RWI-V */ |
| #define PS3_AUDIO_A2_3WMCTRL_ASOEN0_ENABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(2) /* RW--V */ |
| #define PS3_AUDIO_A3_3WMCTRL_ASOEN0 \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN(3) /* RWIVF */ |
| #define PS3_AUDIO_A3_3WMCTRL_ASOEN0_DISABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(3) /* RWI-V */ |
| #define PS3_AUDIO_A3_3WMCTRL_ASOEN0_ENABLED \ |
| PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(3) /* RW--V */ |
| |
| /* |
| 3-Wire Audio Serial output Channel 0-3 Control Register |
| Configures settings for 3-Wire Serial Audio Output Channel 0-3 |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|A|0 0 0 0|A|0|ASO|0 0 0|0|0|0|0|0| AO_3WCTRL |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |
| */ |
| /* |
| Data Bit Mode |
| Specifies the number of data bits |
| 0 - 16 bits |
| 1 - reserved |
| 2 - 20 bits |
| 3 - 24 bits |
| */ |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_MASK (0x3 << 8) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_16BIT (0x0 << 8) /* RWI-V */ |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_RESVD (0x1 << 8) /* RWI-V */ |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_20BIT (0x2 << 8) /* RW--V */ |
| #define PS3_AUDIO_AO_3WCTRL_ASODB_24BIT (0x3 << 8) /* RW--V */ |
| /* |
| Data Format Mode |
| Specifies the data format where (LSB side or MSB) the data(in 20 bit |
| or 24 bit resolution mode) is put in a 32 bit field. |
| 0 - Data put on LSB side |
| 1 - Data put on MSB side |
| */ |
| #define PS3_AUDIO_AO_3WCTRL_ASODF (1 << 11) /* RWIVF */ |
| #define PS3_AUDIO_AO_3WCTRL_ASODF_LSB (0 << 11) /* RWI-V */ |
| #define PS3_AUDIO_AO_3WCTRL_ASODF_MSB (1 << 11) /* RW--V */ |
| /* |
| Buffer Reset |
| Performs buffer reset. Writing 1 to this bit initializes the |
| corresponding 3-Wire Audio Output buffers(both L and R). |
| */ |
| #define PS3_AUDIO_AO_3WCTRL_ASOBRST (1 << 16) /* CWIVF */ |
| #define PS3_AUDIO_AO_3WCTRL_ASOBRST_IDLE (0 << 16) /* -WI-V */ |
| #define PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET (1 << 16) /* -W--T */ |
| |
| /* |
| S/PDIF Audio Output Channel 0/1 Control Register |
| Configures settings for S/PDIF Audio Output Channel 0/1. |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |S|0 0 0|S|0 0|S| SPOSR |0 0|SPO|0 0 0 0|S|0|SPO|0 0 0 0 0 0 0|S| AO_SPDCTRL |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| /* |
| Buffer reset. Writing 1 to this bit initializes the |
| corresponding S/PDIF output buffer pointer. |
| */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOBRST (1 << 0) /* CWIVF */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOBRST_IDLE (0 << 0) /* -WI-V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOBRST_RESET (1 << 0) /* -W--T */ |
| |
| /* |
| Data Bit Mode |
| Specifies number of data bits |
| 0 - 16 bits |
| 1 - Reserved |
| 2 - 20 bits |
| 3 - 24 bits |
| */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_MASK (0x3 << 8) /* RWIVF */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_16BIT (0x0 << 8) /* RWI-V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_RESVD (0x1 << 8) /* RW--V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_20BIT (0x2 << 8) /* RW--V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPODB_24BIT (0x3 << 8) /* RW--V */ |
| /* |
| Data format Mode |
| Specifies the data format, where (LSB side or MSB) |
| the data(in 20 or 24 bit resolution) is put in the |
| 32 bit field. |
| 0 - LSB Side |
| 1 - MSB Side |
| */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPODF (1 << 11) /* RWIVF */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPODF_LSB (0 << 11) /* RWI-V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPODF_MSB (1 << 11) /* RW--V */ |
| /* |
| Source Select |
| Specifies the source of the S/PDIF output. When 0, output |
| operation is controlled by 3wen[0] of AO_3WMCTRL register. |
| The SR must have the same setting as the a0_3wmctrl reg. |
| 0 - 3-Wire Audio OUT Ch0 Buffer |
| 1 - S/PDIF buffer |
| */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSS_MASK (0x3 << 16) /* RWIVF */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSS_3WEN (0x0 << 16) /* RWI-V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSS_SPDIF (0x1 << 16) /* RW--V */ |
| /* |
| Sampling Rate |
| Specifies the divide ratio of the bit clock (clock output |
| from bclko) used by the S/PDIF Output Clock, which |
| is applied to the master clock selected by mcksel. |
| */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR (0xf << 20) /* RWIVF */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV2 (0x1 << 20) /* RWI-V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV4 (0x2 << 20) /* RW--V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV8 (0x4 << 20) /* RW--V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV12 (0x6 << 20) /* RW--V */ |
| /* |
| Master Clock Select |
| 0 - Master Clock 0 |
| 1 - Master Clock 1 |
| */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL (1 << 24) /* RWIVF */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL_CLK0 (0 << 24) /* RWI-V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL_CLK1 (1 << 24) /* RW--V */ |
| |
| /* |
| S/PDIF Output Channel Operational Status |
| This bit becomes 1 after S/PDIF Output Channel is in |
| action by setting 1 to spoen. This bit becomes 0 |
| after S/PDIF Output Channel is out of action by setting |
| 0 to spoen. |
| */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPORUN (1 << 27) /* R-IVF */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPORUN_STOPPED (0 << 27) /* R-I-V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPORUN_RUNNING (1 << 27) /* R---V */ |
| |
| /* |
| S/PDIF Audio Output Channel Output Enable |
| Enables and disables output operation. This bit is used |
| only when sposs = 1 |
| */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOEN (1 << 31) /* RWIVF */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOEN_DISABLED (0 << 31) /* RWI-V */ |
| #define PS3_AUDIO_AO_SPDCTRL_SPOEN_ENABLED (1 << 31) /* RW--V */ |
| |
| /* |
| S/PDIF Audio Output Channel Channel Status |
| Setting Registers. |
| Configures channel status bit settings for each block |
| (192 bits). |
| Output is performed from the MSB(AO_SPDCS0 register bit 31). |
| The same value is added for subframes within the same frame. |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| | SPOCS | AO_SPDCS |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |
| S/PDIF Audio Output Channel User Bit Setting |
| Configures user bit settings for each block (384 bits). |
| Output is performed from the MSB(ao_spdub0 register bit 31). |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| | SPOUB | AO_SPDUB |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| /***************************************************************************** |
| * |
| * DMAC register |
| * |
| *****************************************************************************/ |
| /* |
| The PS3_AUDIO_KICK register is used to initiate a DMA transfer and monitor |
| its status |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0|STATU|0 0 0| EVENT |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|R| KICK |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| /* |
| The REQUEST field is written to ACTIVE to initiate a DMA request when EVENT |
| occurs. |
| It will return to the DONE state when the request is completed. |
| The registers for a DMA channel should only be written if REQUEST is IDLE. |
| */ |
| |
| #define PS3_AUDIO_KICK_REQUEST (1 << 0) /* RWIVF */ |
| #define PS3_AUDIO_KICK_REQUEST_IDLE (0 << 0) /* RWI-V */ |
| #define PS3_AUDIO_KICK_REQUEST_ACTIVE (1 << 0) /* -W--T */ |
| |
| /* |
| *The EVENT field is used to set the event in which |
| *the DMA request becomes active. |
| */ |
| #define PS3_AUDIO_KICK_EVENT_MASK (0x1f << 16) /* RWIVF */ |
| #define PS3_AUDIO_KICK_EVENT_ALWAYS (0x00 << 16) /* RWI-V */ |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY (0x01 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT0_UNDERFLOW (0x02 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT1_EMPTY (0x03 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT1_UNDERFLOW (0x04 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT2_EMPTY (0x05 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT2_UNDERFLOW (0x06 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT3_EMPTY (0x07 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SERIALOUT3_UNDERFLOW (0x08 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SPDIF0_BLOCKTRANSFERCOMPLETE \ |
| (0x09 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SPDIF0_UNDERFLOW (0x0A << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SPDIF0_EMPTY (0x0B << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SPDIF1_BLOCKTRANSFERCOMPLETE \ |
| (0x0C << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SPDIF1_UNDERFLOW (0x0D << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_SPDIF1_EMPTY (0x0E << 16) /* RW--V */ |
| |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA(n) \ |
| ((0x13 + (n)) << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA0 (0x13 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA1 (0x14 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA2 (0x15 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA3 (0x16 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA4 (0x17 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA5 (0x18 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA6 (0x19 << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA7 (0x1A << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA8 (0x1B << 16) /* RW--V */ |
| #define PS3_AUDIO_KICK_EVENT_AUDIO_DMA9 (0x1C << 16) /* RW--V */ |
| |
| /* |
| The STATUS field can be used to monitor the progress of a DMA request. |
| DONE indicates the previous request has completed. |
| EVENT indicates that the DMA engine is waiting for the EVENT to occur. |
| PENDING indicates that the DMA engine has not started processing this |
| request, but the EVENT has occured. |
| DMA indicates that the data transfer is in progress. |
| NOTIFY indicates that the notifier signalling end of transfer is being written. |
| CLEAR indicated that the previous transfer was cleared. |
| ERROR indicates the previous transfer requested an unsupported |
| source/destination combination. |
| */ |
| |
| #define PS3_AUDIO_KICK_STATUS_MASK (0x7 << 24) /* R-IVF */ |
| #define PS3_AUDIO_KICK_STATUS_DONE (0x0 << 24) /* R-I-V */ |
| #define PS3_AUDIO_KICK_STATUS_EVENT (0x1 << 24) /* R---V */ |
| #define PS3_AUDIO_KICK_STATUS_PENDING (0x2 << 24) /* R---V */ |
| #define PS3_AUDIO_KICK_STATUS_DMA (0x3 << 24) /* R---V */ |
| #define PS3_AUDIO_KICK_STATUS_NOTIFY (0x4 << 24) /* R---V */ |
| #define PS3_AUDIO_KICK_STATUS_CLEAR (0x5 << 24) /* R---V */ |
| #define PS3_AUDIO_KICK_STATUS_ERROR (0x6 << 24) /* R---V */ |
| |
| /* |
| The PS3_AUDIO_SOURCE register specifies the source address for transfers. |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| | START |0 0 0 0 0|TAR| SOURCE |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| |
| /* |
| The Audio DMA engine uses 128-byte transfers, thus the address must be aligned |
| to a 128 byte boundary. The low seven bits are assumed to be 0. |
| */ |
| |
| #define PS3_AUDIO_SOURCE_START_MASK (0x01FFFFFF << 7) /* RWIUF */ |
| |
| /* |
| The TARGET field specifies the memory space containing the source address. |
| */ |
| |
| #define PS3_AUDIO_SOURCE_TARGET_MASK (3 << 0) /* RWIVF */ |
| #define PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY (2 << 0) /* RW--V */ |
| |
| /* |
| The PS3_AUDIO_DEST register specifies the destination address for transfers. |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| | START |0 0 0 0 0|TAR| DEST |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| |
| /* |
| The Audio DMA engine uses 128-byte transfers, thus the address must be aligned |
| to a 128 byte boundary. The low seven bits are assumed to be 0. |
| */ |
| |
| #define PS3_AUDIO_DEST_START_MASK (0x01FFFFFF << 7) /* RWIUF */ |
| |
| /* |
| The TARGET field specifies the memory space containing the destination address |
| AUDIOFIFO = Audio WriteData FIFO, |
| */ |
| |
| #define PS3_AUDIO_DEST_TARGET_MASK (3 << 0) /* RWIVF */ |
| #define PS3_AUDIO_DEST_TARGET_AUDIOFIFO (1 << 0) /* RW--V */ |
| |
| /* |
| PS3_AUDIO_DMASIZE specifies the number of 128-byte blocks + 1 to transfer. |
| So a value of 0 means 128-bytes will get transfered. |
| |
| |
| 31 24 23 16 15 8 7 0 |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0| BLOCKS | DMASIZE |
| +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+ |
| */ |
| |
| |
| #define PS3_AUDIO_DMASIZE_BLOCKS_MASK (0x7f << 0) /* RWIUF */ |
| |
| /* |
| * source/destination address for internal fifos |
| */ |
| #define PS3_AUDIO_AO_3W_LDATA(n) (0x1000 + (0x100 * (n))) |
| #define PS3_AUDIO_AO_3W_RDATA(n) (0x1080 + (0x100 * (n))) |
| |
| #define PS3_AUDIO_AO_SPD_DATA(n) (0x2000 + (0x400 * (n))) |
| |
| |
| /* |
| * field attiribute |
| * |
| * Read |
| * ' ' = Other Information |
| * '-' = Field is part of a write-only register |
| * 'C' = Value read is always the same, constant value line follows (C) |
| * 'R' = Value is read |
| * |
| * Write |
| * ' ' = Other Information |
| * '-' = Must not be written (D), value ignored when written (R,A,F) |
| * 'W' = Can be written |
| * |
| * Internal State |
| * ' ' = Other Information |
| * '-' = No internal state |
| * 'X' = Internal state, initial value is unknown |
| * 'I' = Internal state, initial value is known and follows (I) |
| * |
| * Declaration/Size |
| * ' ' = Other Information |
| * '-' = Does Not Apply |
| * 'V' = Type is void |
| * 'U' = Type is unsigned integer |
| * 'S' = Type is signed integer |
| * 'F' = Type is IEEE floating point |
| * '1' = Byte size (008) |
| * '2' = Short size (016) |
| * '3' = Three byte size (024) |
| * '4' = Word size (032) |
| * '8' = Double size (064) |
| * |
| * Define Indicator |
| * ' ' = Other Information |
| * 'D' = Device |
| * 'M' = Memory |
| * 'R' = Register |
| * 'A' = Array of Registers |
| * 'F' = Field |
| * 'V' = Value |
| * 'T' = Task |
| */ |
| |