| Everything you never wanted to know about kobjects, ksets, and ktypes |
| |
| Greg Kroah-Hartman <gregkh@linuxfoundation.org> |
| |
| Based on an original article by Jon Corbet for lwn.net written October 1, |
| 2003 and located at http://lwn.net/Articles/51437/ |
| |
| Last updated December 19, 2007 |
| |
| |
| Part of the difficulty in understanding the driver model - and the kobject |
| abstraction upon which it is built - is that there is no obvious starting |
| place. Dealing with kobjects requires understanding a few different types, |
| all of which make reference to each other. In an attempt to make things |
| easier, we'll take a multi-pass approach, starting with vague terms and |
| adding detail as we go. To that end, here are some quick definitions of |
| some terms we will be working with. |
| |
| - A kobject is an object of type struct kobject. Kobjects have a name |
| and a reference count. A kobject also has a parent pointer (allowing |
| objects to be arranged into hierarchies), a specific type, and, |
| usually, a representation in the sysfs virtual filesystem. |
| |
| Kobjects are generally not interesting on their own; instead, they are |
| usually embedded within some other structure which contains the stuff |
| the code is really interested in. |
| |
| No structure should EVER have more than one kobject embedded within it. |
| If it does, the reference counting for the object is sure to be messed |
| up and incorrect, and your code will be buggy. So do not do this. |
| |
| - A ktype is the type of object that embeds a kobject. Every structure |
| that embeds a kobject needs a corresponding ktype. The ktype controls |
| what happens to the kobject when it is created and destroyed. |
| |
| - A kset is a group of kobjects. These kobjects can be of the same ktype |
| or belong to different ktypes. The kset is the basic container type for |
| collections of kobjects. Ksets contain their own kobjects, but you can |
| safely ignore that implementation detail as the kset core code handles |
| this kobject automatically. |
| |
| When you see a sysfs directory full of other directories, generally each |
| of those directories corresponds to a kobject in the same kset. |
| |
| We'll look at how to create and manipulate all of these types. A bottom-up |
| approach will be taken, so we'll go back to kobjects. |
| |
| |
| Embedding kobjects |
| |
| It is rare for kernel code to create a standalone kobject, with one major |
| exception explained below. Instead, kobjects are used to control access to |
| a larger, domain-specific object. To this end, kobjects will be found |
| embedded in other structures. If you are used to thinking of things in |
| object-oriented terms, kobjects can be seen as a top-level, abstract class |
| from which other classes are derived. A kobject implements a set of |
| capabilities which are not particularly useful by themselves, but which are |
| nice to have in other objects. The C language does not allow for the |
| direct expression of inheritance, so other techniques - such as structure |
| embedding - must be used. |
| |
| (As an aside, for those familiar with the kernel linked list implementation, |
| this is analogous as to how "list_head" structs are rarely useful on |
| their own, but are invariably found embedded in the larger objects of |
| interest.) |
| |
| So, for example, the UIO code in drivers/uio/uio.c has a structure that |
| defines the memory region associated with a uio device: |
| |
| struct uio_map { |
| struct kobject kobj; |
| struct uio_mem *mem; |
| }; |
| |
| If you have a struct uio_map structure, finding its embedded kobject is |
| just a matter of using the kobj member. Code that works with kobjects will |
| often have the opposite problem, however: given a struct kobject pointer, |
| what is the pointer to the containing structure? You must avoid tricks |
| (such as assuming that the kobject is at the beginning of the structure) |
| and, instead, use the container_of() macro, found in <linux/kernel.h>: |
| |
| container_of(pointer, type, member) |
| |
| where: |
| |
| * "pointer" is the pointer to the embedded kobject, |
| * "type" is the type of the containing structure, and |
| * "member" is the name of the structure field to which "pointer" points. |
| |
| The return value from container_of() is a pointer to the corresponding |
| container type. So, for example, a pointer "kp" to a struct kobject |
| embedded *within* a struct uio_map could be converted to a pointer to the |
| *containing* uio_map structure with: |
| |
| struct uio_map *u_map = container_of(kp, struct uio_map, kobj); |
| |
| For convenience, programmers often define a simple macro for "back-casting" |
| kobject pointers to the containing type. Exactly this happens in the |
| earlier drivers/uio/uio.c, as you can see here: |
| |
| struct uio_map { |
| struct kobject kobj; |
| struct uio_mem *mem; |
| }; |
| |
| #define to_map(map) container_of(map, struct uio_map, kobj) |
| |
| where the macro argument "map" is a pointer to the struct kobject in |
| question. That macro is subsequently invoked with: |
| |
| struct uio_map *map = to_map(kobj); |
| |
| |
| Initialization of kobjects |
| |
| Code which creates a kobject must, of course, initialize that object. Some |
| of the internal fields are setup with a (mandatory) call to kobject_init(): |
| |
| void kobject_init(struct kobject *kobj, struct kobj_type *ktype); |
| |
| The ktype is required for a kobject to be created properly, as every kobject |
| must have an associated kobj_type. After calling kobject_init(), to |
| register the kobject with sysfs, the function kobject_add() must be called: |
| |
| int kobject_add(struct kobject *kobj, struct kobject *parent, const char *fmt, ...); |
| |
| This sets up the parent of the kobject and the name for the kobject |
| properly. If the kobject is to be associated with a specific kset, |
| kobj->kset must be assigned before calling kobject_add(). If a kset is |
| associated with a kobject, then the parent for the kobject can be set to |
| NULL in the call to kobject_add() and then the kobject's parent will be the |
| kset itself. |
| |
| As the name of the kobject is set when it is added to the kernel, the name |
| of the kobject should never be manipulated directly. If you must change |
| the name of the kobject, call kobject_rename(): |
| |
| int kobject_rename(struct kobject *kobj, const char *new_name); |
| |
| kobject_rename does not perform any locking or have a solid notion of |
| what names are valid so the caller must provide their own sanity checking |
| and serialization. |
| |
| There is a function called kobject_set_name() but that is legacy cruft and |
| is being removed. If your code needs to call this function, it is |
| incorrect and needs to be fixed. |
| |
| To properly access the name of the kobject, use the function |
| kobject_name(): |
| |
| const char *kobject_name(const struct kobject * kobj); |
| |
| There is a helper function to both initialize and add the kobject to the |
| kernel at the same time, called surprisingly enough kobject_init_and_add(): |
| |
| int kobject_init_and_add(struct kobject *kobj, struct kobj_type *ktype, |
| struct kobject *parent, const char *fmt, ...); |
| |
| The arguments are the same as the individual kobject_init() and |
| kobject_add() functions described above. |
| |
| |
| Uevents |
| |
| After a kobject has been registered with the kobject core, you need to |
| announce to the world that it has been created. This can be done with a |
| call to kobject_uevent(): |
| |
| int kobject_uevent(struct kobject *kobj, enum kobject_action action); |
| |
| Use the KOBJ_ADD action for when the kobject is first added to the kernel. |
| This should be done only after any attributes or children of the kobject |
| have been initialized properly, as userspace will instantly start to look |
| for them when this call happens. |
| |
| When the kobject is removed from the kernel (details on how to do that is |
| below), the uevent for KOBJ_REMOVE will be automatically created by the |
| kobject core, so the caller does not have to worry about doing that by |
| hand. |
| |
| |
| Reference counts |
| |
| One of the key functions of a kobject is to serve as a reference counter |
| for the object in which it is embedded. As long as references to the object |
| exist, the object (and the code which supports it) must continue to exist. |
| The low-level functions for manipulating a kobject's reference counts are: |
| |
| struct kobject *kobject_get(struct kobject *kobj); |
| void kobject_put(struct kobject *kobj); |
| |
| A successful call to kobject_get() will increment the kobject's reference |
| counter and return the pointer to the kobject. |
| |
| When a reference is released, the call to kobject_put() will decrement the |
| reference count and, possibly, free the object. Note that kobject_init() |
| sets the reference count to one, so the code which sets up the kobject will |
| need to do a kobject_put() eventually to release that reference. |
| |
| Because kobjects are dynamic, they must not be declared statically or on |
| the stack, but instead, always allocated dynamically. Future versions of |
| the kernel will contain a run-time check for kobjects that are created |
| statically and will warn the developer of this improper usage. |
| |
| If all that you want to use a kobject for is to provide a reference counter |
| for your structure, please use the struct kref instead; a kobject would be |
| overkill. For more information on how to use struct kref, please see the |
| file Documentation/kref.txt in the Linux kernel source tree. |
| |
| |
| Creating "simple" kobjects |
| |
| Sometimes all that a developer wants is a way to create a simple directory |
| in the sysfs hierarchy, and not have to mess with the whole complication of |
| ksets, show and store functions, and other details. This is the one |
| exception where a single kobject should be created. To create such an |
| entry, use the function: |
| |
| struct kobject *kobject_create_and_add(char *name, struct kobject *parent); |
| |
| This function will create a kobject and place it in sysfs in the location |
| underneath the specified parent kobject. To create simple attributes |
| associated with this kobject, use: |
| |
| int sysfs_create_file(struct kobject *kobj, struct attribute *attr); |
| or |
| int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp); |
| |
| Both types of attributes used here, with a kobject that has been created |
| with the kobject_create_and_add(), can be of type kobj_attribute, so no |
| special custom attribute is needed to be created. |
| |
| See the example module, samples/kobject/kobject-example.c for an |
| implementation of a simple kobject and attributes. |
| |
| |
| |
| ktypes and release methods |
| |
| One important thing still missing from the discussion is what happens to a |
| kobject when its reference count reaches zero. The code which created the |
| kobject generally does not know when that will happen; if it did, there |
| would be little point in using a kobject in the first place. Even |
| predictable object lifecycles become more complicated when sysfs is brought |
| in as other portions of the kernel can get a reference on any kobject that |
| is registered in the system. |
| |
| The end result is that a structure protected by a kobject cannot be freed |
| before its reference count goes to zero. The reference count is not under |
| the direct control of the code which created the kobject. So that code must |
| be notified asynchronously whenever the last reference to one of its |
| kobjects goes away. |
| |
| Once you registered your kobject via kobject_add(), you must never use |
| kfree() to free it directly. The only safe way is to use kobject_put(). It |
| is good practice to always use kobject_put() after kobject_init() to avoid |
| errors creeping in. |
| |
| This notification is done through a kobject's release() method. Usually |
| such a method has a form like: |
| |
| void my_object_release(struct kobject *kobj) |
| { |
| struct my_object *mine = container_of(kobj, struct my_object, kobj); |
| |
| /* Perform any additional cleanup on this object, then... */ |
| kfree(mine); |
| } |
| |
| One important point cannot be overstated: every kobject must have a |
| release() method, and the kobject must persist (in a consistent state) |
| until that method is called. If these constraints are not met, the code is |
| flawed. Note that the kernel will warn you if you forget to provide a |
| release() method. Do not try to get rid of this warning by providing an |
| "empty" release function; you will be mocked mercilessly by the kobject |
| maintainer if you attempt this. |
| |
| Note, the name of the kobject is available in the release function, but it |
| must NOT be changed within this callback. Otherwise there will be a memory |
| leak in the kobject core, which makes people unhappy. |
| |
| Interestingly, the release() method is not stored in the kobject itself; |
| instead, it is associated with the ktype. So let us introduce struct |
| kobj_type: |
| |
| struct kobj_type { |
| void (*release)(struct kobject *); |
| const struct sysfs_ops *sysfs_ops; |
| struct attribute **default_attrs; |
| }; |
| |
| This structure is used to describe a particular type of kobject (or, more |
| correctly, of containing object). Every kobject needs to have an associated |
| kobj_type structure; a pointer to that structure must be specified when you |
| call kobject_init() or kobject_init_and_add(). |
| |
| The release field in struct kobj_type is, of course, a pointer to the |
| release() method for this type of kobject. The other two fields (sysfs_ops |
| and default_attrs) control how objects of this type are represented in |
| sysfs; they are beyond the scope of this document. |
| |
| The default_attrs pointer is a list of default attributes that will be |
| automatically created for any kobject that is registered with this ktype. |
| |
| |
| ksets |
| |
| A kset is merely a collection of kobjects that want to be associated with |
| each other. There is no restriction that they be of the same ktype, but be |
| very careful if they are not. |
| |
| A kset serves these functions: |
| |
| - It serves as a bag containing a group of objects. A kset can be used by |
| the kernel to track "all block devices" or "all PCI device drivers." |
| |
| - A kset is also a subdirectory in sysfs, where the associated kobjects |
| with the kset can show up. Every kset contains a kobject which can be |
| set up to be the parent of other kobjects; the top-level directories of |
| the sysfs hierarchy are constructed in this way. |
| |
| - Ksets can support the "hotplugging" of kobjects and influence how |
| uevent events are reported to user space. |
| |
| In object-oriented terms, "kset" is the top-level container class; ksets |
| contain their own kobject, but that kobject is managed by the kset code and |
| should not be manipulated by any other user. |
| |
| A kset keeps its children in a standard kernel linked list. Kobjects point |
| back to their containing kset via their kset field. In almost all cases, |
| the kobjects belonging to a kset have that kset (or, strictly, its embedded |
| kobject) in their parent. |
| |
| As a kset contains a kobject within it, it should always be dynamically |
| created and never declared statically or on the stack. To create a new |
| kset use: |
| struct kset *kset_create_and_add(const char *name, |
| struct kset_uevent_ops *u, |
| struct kobject *parent); |
| |
| When you are finished with the kset, call: |
| void kset_unregister(struct kset *kset); |
| to destroy it. |
| |
| An example of using a kset can be seen in the |
| samples/kobject/kset-example.c file in the kernel tree. |
| |
| If a kset wishes to control the uevent operations of the kobjects |
| associated with it, it can use the struct kset_uevent_ops to handle it: |
| |
| struct kset_uevent_ops { |
| int (*filter)(struct kset *kset, struct kobject *kobj); |
| const char *(*name)(struct kset *kset, struct kobject *kobj); |
| int (*uevent)(struct kset *kset, struct kobject *kobj, |
| struct kobj_uevent_env *env); |
| }; |
| |
| |
| The filter function allows a kset to prevent a uevent from being emitted to |
| userspace for a specific kobject. If the function returns 0, the uevent |
| will not be emitted. |
| |
| The name function will be called to override the default name of the kset |
| that the uevent sends to userspace. By default, the name will be the same |
| as the kset itself, but this function, if present, can override that name. |
| |
| The uevent function will be called when the uevent is about to be sent to |
| userspace to allow more environment variables to be added to the uevent. |
| |
| One might ask how, exactly, a kobject is added to a kset, given that no |
| functions which perform that function have been presented. The answer is |
| that this task is handled by kobject_add(). When a kobject is passed to |
| kobject_add(), its kset member should point to the kset to which the |
| kobject will belong. kobject_add() will handle the rest. |
| |
| If the kobject belonging to a kset has no parent kobject set, it will be |
| added to the kset's directory. Not all members of a kset do necessarily |
| live in the kset directory. If an explicit parent kobject is assigned |
| before the kobject is added, the kobject is registered with the kset, but |
| added below the parent kobject. |
| |
| |
| Kobject removal |
| |
| After a kobject has been registered with the kobject core successfully, it |
| must be cleaned up when the code is finished with it. To do that, call |
| kobject_put(). By doing this, the kobject core will automatically clean up |
| all of the memory allocated by this kobject. If a KOBJ_ADD uevent has been |
| sent for the object, a corresponding KOBJ_REMOVE uevent will be sent, and |
| any other sysfs housekeeping will be handled for the caller properly. |
| |
| If you need to do a two-stage delete of the kobject (say you are not |
| allowed to sleep when you need to destroy the object), then call |
| kobject_del() which will unregister the kobject from sysfs. This makes the |
| kobject "invisible", but it is not cleaned up, and the reference count of |
| the object is still the same. At a later time call kobject_put() to finish |
| the cleanup of the memory associated with the kobject. |
| |
| kobject_del() can be used to drop the reference to the parent object, if |
| circular references are constructed. It is valid in some cases, that a |
| parent objects references a child. Circular references _must_ be broken |
| with an explicit call to kobject_del(), so that a release functions will be |
| called, and the objects in the former circle release each other. |
| |
| |
| Example code to copy from |
| |
| For a more complete example of using ksets and kobjects properly, see the |
| example programs samples/kobject/{kobject-example.c,kset-example.c}, |
| which will be built as loadable modules if you select CONFIG_SAMPLE_KOBJECT. |