| #ifndef _LINUX_BUG_H |
| #define _LINUX_BUG_H |
| |
| #include <asm/bug.h> |
| |
| enum bug_trap_type { |
| BUG_TRAP_TYPE_NONE = 0, |
| BUG_TRAP_TYPE_WARN = 1, |
| BUG_TRAP_TYPE_BUG = 2, |
| }; |
| |
| struct pt_regs; |
| |
| #ifdef __CHECKER__ |
| #define BUILD_BUG_ON_NOT_POWER_OF_2(n) |
| #define BUILD_BUG_ON_ZERO(e) (0) |
| #define BUILD_BUG_ON_NULL(e) ((void*)0) |
| #define BUILD_BUG_ON(condition) |
| #define BUILD_BUG() (0) |
| #else /* __CHECKER__ */ |
| |
| /* Force a compilation error if a constant expression is not a power of 2 */ |
| #define BUILD_BUG_ON_NOT_POWER_OF_2(n) \ |
| BUILD_BUG_ON((n) == 0 || (((n) & ((n) - 1)) != 0)) |
| |
| /* Force a compilation error if condition is true, but also produce a |
| result (of value 0 and type size_t), so the expression can be used |
| e.g. in a structure initializer (or where-ever else comma expressions |
| aren't permitted). */ |
| #define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:-!!(e); })) |
| #define BUILD_BUG_ON_NULL(e) ((void *)sizeof(struct { int:-!!(e); })) |
| |
| /* |
| * BUILD_BUG_ON_INVALID() permits the compiler to check the validity of the |
| * expression but avoids the generation of any code, even if that expression |
| * has side-effects. |
| */ |
| #define BUILD_BUG_ON_INVALID(e) ((void)(sizeof((__force long)(e)))) |
| |
| /** |
| * BUILD_BUG_ON - break compile if a condition is true. |
| * @condition: the condition which the compiler should know is false. |
| * |
| * If you have some code which relies on certain constants being equal, or |
| * other compile-time-evaluated condition, you should use BUILD_BUG_ON to |
| * detect if someone changes it. |
| * |
| * The implementation uses gcc's reluctance to create a negative array, but |
| * gcc (as of 4.4) only emits that error for obvious cases (eg. not arguments |
| * to inline functions). So as a fallback we use the optimizer; if it can't |
| * prove the condition is false, it will cause a link error on the undefined |
| * "__build_bug_on_failed". This error message can be harder to track down |
| * though, hence the two different methods. |
| */ |
| #ifndef __OPTIMIZE__ |
| #define BUILD_BUG_ON(condition) ((void)sizeof(char[1 - 2*!!(condition)])) |
| #else |
| extern int __build_bug_on_failed; |
| #define BUILD_BUG_ON(condition) \ |
| do { \ |
| ((void)sizeof(char[1 - 2*!!(condition)])); \ |
| if (condition) __build_bug_on_failed = 1; \ |
| } while(0) |
| #endif |
| |
| /** |
| * BUILD_BUG - break compile if used. |
| * |
| * If you have some code that you expect the compiler to eliminate at |
| * build time, you should use BUILD_BUG to detect if it is |
| * unexpectedly used. |
| */ |
| #define BUILD_BUG() \ |
| do { \ |
| extern void __build_bug_failed(void) \ |
| __linktime_error("BUILD_BUG failed"); \ |
| __build_bug_failed(); \ |
| } while (0) |
| |
| #endif /* __CHECKER__ */ |
| |
| #ifdef CONFIG_GENERIC_BUG |
| #include <asm-generic/bug.h> |
| |
| static inline int is_warning_bug(const struct bug_entry *bug) |
| { |
| return bug->flags & BUGFLAG_WARNING; |
| } |
| |
| const struct bug_entry *find_bug(unsigned long bugaddr); |
| |
| enum bug_trap_type report_bug(unsigned long bug_addr, struct pt_regs *regs); |
| |
| /* These are defined by the architecture */ |
| int is_valid_bugaddr(unsigned long addr); |
| |
| #else /* !CONFIG_GENERIC_BUG */ |
| |
| static inline enum bug_trap_type report_bug(unsigned long bug_addr, |
| struct pt_regs *regs) |
| { |
| return BUG_TRAP_TYPE_BUG; |
| } |
| |
| #endif /* CONFIG_GENERIC_BUG */ |
| #endif /* _LINUX_BUG_H */ |