| /* |
| * workqueue.h --- work queue handling for Linux. |
| */ |
| |
| #ifndef _LINUX_WORKQUEUE_H |
| #define _LINUX_WORKQUEUE_H |
| |
| #include <linux/timer.h> |
| #include <linux/linkage.h> |
| #include <linux/bitops.h> |
| #include <asm/atomic.h> |
| |
| struct workqueue_struct; |
| |
| struct work_struct; |
| typedef void (*work_func_t)(struct work_struct *work); |
| |
| /* |
| * The first word is the work queue pointer and the flags rolled into |
| * one |
| */ |
| #define work_data_bits(work) ((unsigned long *)(&(work)->data)) |
| |
| struct work_struct { |
| atomic_long_t data; |
| #define WORK_STRUCT_PENDING 0 /* T if work item pending execution */ |
| #define WORK_STRUCT_FLAG_MASK (3UL) |
| #define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK) |
| struct list_head entry; |
| work_func_t func; |
| }; |
| |
| #define WORK_DATA_INIT() ATOMIC_LONG_INIT(0) |
| |
| struct delayed_work { |
| struct work_struct work; |
| struct timer_list timer; |
| }; |
| |
| struct execute_work { |
| struct work_struct work; |
| }; |
| |
| #define __WORK_INITIALIZER(n, f) { \ |
| .data = WORK_DATA_INIT(), \ |
| .entry = { &(n).entry, &(n).entry }, \ |
| .func = (f), \ |
| } |
| |
| #define __DELAYED_WORK_INITIALIZER(n, f) { \ |
| .work = __WORK_INITIALIZER((n).work, (f)), \ |
| .timer = TIMER_INITIALIZER(NULL, 0, 0), \ |
| } |
| |
| #define DECLARE_WORK(n, f) \ |
| struct work_struct n = __WORK_INITIALIZER(n, f) |
| |
| #define DECLARE_DELAYED_WORK(n, f) \ |
| struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f) |
| |
| /* |
| * initialize a work item's function pointer |
| */ |
| #define PREPARE_WORK(_work, _func) \ |
| do { \ |
| (_work)->func = (_func); \ |
| } while (0) |
| |
| #define PREPARE_DELAYED_WORK(_work, _func) \ |
| PREPARE_WORK(&(_work)->work, (_func)) |
| |
| /* |
| * initialize all of a work item in one go |
| * |
| * NOTE! No point in using "atomic_long_set()": useing a direct |
| * assignment of the work data initializer allows the compiler |
| * to generate better code. |
| */ |
| #define INIT_WORK(_work, _func) \ |
| do { \ |
| (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ |
| INIT_LIST_HEAD(&(_work)->entry); \ |
| PREPARE_WORK((_work), (_func)); \ |
| } while (0) |
| |
| #define INIT_DELAYED_WORK(_work, _func) \ |
| do { \ |
| INIT_WORK(&(_work)->work, (_func)); \ |
| init_timer(&(_work)->timer); \ |
| } while (0) |
| |
| #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \ |
| do { \ |
| INIT_WORK(&(_work)->work, (_func)); \ |
| init_timer_deferrable(&(_work)->timer); \ |
| } while (0) |
| |
| /** |
| * work_pending - Find out whether a work item is currently pending |
| * @work: The work item in question |
| */ |
| #define work_pending(work) \ |
| test_bit(WORK_STRUCT_PENDING, work_data_bits(work)) |
| |
| /** |
| * delayed_work_pending - Find out whether a delayable work item is currently |
| * pending |
| * @work: The work item in question |
| */ |
| #define delayed_work_pending(w) \ |
| work_pending(&(w)->work) |
| |
| /** |
| * work_clear_pending - for internal use only, mark a work item as not pending |
| * @work: The work item in question |
| */ |
| #define work_clear_pending(work) \ |
| clear_bit(WORK_STRUCT_PENDING, work_data_bits(work)) |
| |
| |
| extern struct workqueue_struct *__create_workqueue(const char *name, |
| int singlethread, |
| int freezeable); |
| #define create_workqueue(name) __create_workqueue((name), 0, 0) |
| #define create_freezeable_workqueue(name) __create_workqueue((name), 1, 1) |
| #define create_singlethread_workqueue(name) __create_workqueue((name), 1, 0) |
| |
| extern void destroy_workqueue(struct workqueue_struct *wq); |
| |
| extern int FASTCALL(queue_work(struct workqueue_struct *wq, struct work_struct *work)); |
| extern int FASTCALL(queue_delayed_work(struct workqueue_struct *wq, |
| struct delayed_work *work, unsigned long delay)); |
| extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, |
| struct delayed_work *work, unsigned long delay); |
| |
| extern void FASTCALL(flush_workqueue(struct workqueue_struct *wq)); |
| extern void flush_scheduled_work(void); |
| |
| extern int FASTCALL(schedule_work(struct work_struct *work)); |
| extern int FASTCALL(schedule_delayed_work(struct delayed_work *work, |
| unsigned long delay)); |
| extern int schedule_delayed_work_on(int cpu, struct delayed_work *work, |
| unsigned long delay); |
| extern int schedule_on_each_cpu(work_func_t func); |
| extern int current_is_keventd(void); |
| extern int keventd_up(void); |
| |
| extern void init_workqueues(void); |
| int execute_in_process_context(work_func_t fn, struct execute_work *); |
| |
| extern int cancel_work_sync(struct work_struct *work); |
| |
| /* |
| * Kill off a pending schedule_delayed_work(). Note that the work callback |
| * function may still be running on return from cancel_delayed_work(), unless |
| * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or |
| * cancel_work_sync() to wait on it. |
| */ |
| static inline int cancel_delayed_work(struct delayed_work *work) |
| { |
| int ret; |
| |
| ret = del_timer_sync(&work->timer); |
| if (ret) |
| work_clear_pending(&work->work); |
| return ret; |
| } |
| |
| extern int cancel_delayed_work_sync(struct delayed_work *work); |
| |
| /* Obsolete. use cancel_delayed_work_sync() */ |
| static inline |
| void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq, |
| struct delayed_work *work) |
| { |
| cancel_delayed_work_sync(work); |
| } |
| |
| /* Obsolete. use cancel_delayed_work_sync() */ |
| static inline |
| void cancel_rearming_delayed_work(struct delayed_work *work) |
| { |
| cancel_delayed_work_sync(work); |
| } |
| |
| #endif |