| /* |
| * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux |
| * |
| * Copyright (c) 1999-2004 Vojtech Pavlik <vojtech@suse.cz> |
| * Copyright (c) 2004 Peter Nelson <rufus-kernel@hackish.org> |
| * |
| * Based on the work of: |
| * Andree Borrmann John Dahlstrom |
| * David Kuder Nathan Hand |
| * Raphael Assenat |
| */ |
| |
| /* |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| * |
| * Should you need to contact me, the author, you can do so either by |
| * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: |
| * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic |
| */ |
| |
| #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt |
| |
| #include <linux/kernel.h> |
| #include <linux/delay.h> |
| #include <linux/module.h> |
| #include <linux/init.h> |
| #include <linux/parport.h> |
| #include <linux/input.h> |
| #include <linux/mutex.h> |
| #include <linux/slab.h> |
| |
| MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); |
| MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver"); |
| MODULE_LICENSE("GPL"); |
| |
| #define GC_MAX_PORTS 3 |
| #define GC_MAX_DEVICES 5 |
| |
| struct gc_config { |
| int args[GC_MAX_DEVICES + 1]; |
| unsigned int nargs; |
| }; |
| |
| static struct gc_config gc_cfg[GC_MAX_PORTS]; |
| |
| module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0); |
| MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)"); |
| module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0); |
| MODULE_PARM_DESC(map2, "Describes second set of devices"); |
| module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0); |
| MODULE_PARM_DESC(map3, "Describes third set of devices"); |
| |
| /* see also gs_psx_delay parameter in PSX support section */ |
| |
| enum gc_type { |
| GC_NONE = 0, |
| GC_SNES, |
| GC_NES, |
| GC_NES4, |
| GC_MULTI, |
| GC_MULTI2, |
| GC_N64, |
| GC_PSX, |
| GC_DDR, |
| GC_SNESMOUSE, |
| GC_MAX |
| }; |
| |
| #define GC_REFRESH_TIME HZ/100 |
| |
| struct gc_pad { |
| struct input_dev *dev; |
| enum gc_type type; |
| char phys[32]; |
| }; |
| |
| struct gc { |
| struct pardevice *pd; |
| struct gc_pad pads[GC_MAX_DEVICES]; |
| struct timer_list timer; |
| int pad_count[GC_MAX]; |
| int used; |
| int parportno; |
| struct mutex mutex; |
| }; |
| |
| struct gc_subdev { |
| unsigned int idx; |
| }; |
| |
| static struct gc *gc_base[3]; |
| |
| static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 }; |
| |
| static const char *gc_names[] = { |
| NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick", |
| "Multisystem 2-button joystick", "N64 controller", "PSX controller", |
| "PSX DDR controller", "SNES mouse" |
| }; |
| |
| /* |
| * N64 support. |
| */ |
| |
| static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 }; |
| static const short gc_n64_btn[] = { |
| BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, |
| BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START |
| }; |
| |
| #define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */ |
| #define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */ |
| #define GC_N64_CMD_00 0x11111111UL |
| #define GC_N64_CMD_01 0xd1111111UL |
| #define GC_N64_CMD_03 0xdd111111UL |
| #define GC_N64_CMD_1b 0xdd1dd111UL |
| #define GC_N64_CMD_c0 0x111111ddUL |
| #define GC_N64_CMD_80 0x1111111dUL |
| #define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */ |
| #define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */ |
| #define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */ |
| #define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */ |
| /* GC_N64_DWS > 24 is known to fail */ |
| #define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */ |
| #define GC_N64_POWER_R 0xfd /* power during read */ |
| #define GC_N64_OUT 0x1d /* output bits to the 4 pads */ |
| /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */ |
| /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */ |
| /* than 123 us */ |
| #define GC_N64_CLOCK 0x02 /* clock bits for read */ |
| |
| /* |
| * Used for rumble code. |
| */ |
| |
| /* Send encoded command */ |
| static void gc_n64_send_command(struct gc *gc, unsigned long cmd, |
| unsigned char target) |
| { |
| struct parport *port = gc->pd->port; |
| int i; |
| |
| for (i = 0; i < GC_N64_LENGTH; i++) { |
| unsigned char data = (cmd >> i) & 1 ? target : 0; |
| parport_write_data(port, GC_N64_POWER_W | data); |
| udelay(GC_N64_DWS); |
| } |
| } |
| |
| /* Send stop bit */ |
| static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target) |
| { |
| struct parport *port = gc->pd->port; |
| int i; |
| |
| for (i = 0; i < GC_N64_STOP_LENGTH; i++) { |
| unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0; |
| parport_write_data(port, GC_N64_POWER_W | data); |
| udelay(GC_N64_DWS); |
| } |
| } |
| |
| /* |
| * gc_n64_read_packet() reads an N64 packet. |
| * Each pad uses one bit per byte. So all pads connected to this port |
| * are read in parallel. |
| */ |
| |
| static void gc_n64_read_packet(struct gc *gc, unsigned char *data) |
| { |
| int i; |
| unsigned long flags; |
| |
| /* |
| * Request the pad to transmit data |
| */ |
| |
| local_irq_save(flags); |
| gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT); |
| gc_n64_send_stop_bit(gc, GC_N64_OUT); |
| local_irq_restore(flags); |
| |
| /* |
| * Wait for the pad response to be loaded into the 33-bit register |
| * of the adapter. |
| */ |
| |
| udelay(GC_N64_DELAY); |
| |
| /* |
| * Grab data (ignoring the last bit, which is a stop bit) |
| */ |
| |
| for (i = 0; i < GC_N64_LENGTH; i++) { |
| parport_write_data(gc->pd->port, GC_N64_POWER_R); |
| udelay(2); |
| data[i] = parport_read_status(gc->pd->port); |
| parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK); |
| } |
| |
| /* |
| * We must wait 200 ms here for the controller to reinitialize before |
| * the next read request. No worries as long as gc_read is polled less |
| * frequently than this. |
| */ |
| |
| } |
| |
| static void gc_n64_process_packet(struct gc *gc) |
| { |
| unsigned char data[GC_N64_LENGTH]; |
| struct input_dev *dev; |
| int i, j, s; |
| signed char x, y; |
| |
| gc_n64_read_packet(gc, data); |
| |
| for (i = 0; i < GC_MAX_DEVICES; i++) { |
| |
| if (gc->pads[i].type != GC_N64) |
| continue; |
| |
| dev = gc->pads[i].dev; |
| s = gc_status_bit[i]; |
| |
| if (s & ~(data[8] | data[9])) { |
| |
| x = y = 0; |
| |
| for (j = 0; j < 8; j++) { |
| if (data[23 - j] & s) |
| x |= 1 << j; |
| if (data[31 - j] & s) |
| y |= 1 << j; |
| } |
| |
| input_report_abs(dev, ABS_X, x); |
| input_report_abs(dev, ABS_Y, -y); |
| |
| input_report_abs(dev, ABS_HAT0X, |
| !(s & data[6]) - !(s & data[7])); |
| input_report_abs(dev, ABS_HAT0Y, |
| !(s & data[4]) - !(s & data[5])); |
| |
| for (j = 0; j < 10; j++) |
| input_report_key(dev, gc_n64_btn[j], |
| s & data[gc_n64_bytes[j]]); |
| |
| input_sync(dev); |
| } |
| } |
| } |
| |
| static int gc_n64_play_effect(struct input_dev *dev, void *data, |
| struct ff_effect *effect) |
| { |
| int i; |
| unsigned long flags; |
| struct gc *gc = input_get_drvdata(dev); |
| struct gc_subdev *sdev = data; |
| unsigned char target = 1 << sdev->idx; /* select desired pin */ |
| |
| if (effect->type == FF_RUMBLE) { |
| struct ff_rumble_effect *rumble = &effect->u.rumble; |
| unsigned int cmd = |
| rumble->strong_magnitude || rumble->weak_magnitude ? |
| GC_N64_CMD_01 : GC_N64_CMD_00; |
| |
| local_irq_save(flags); |
| |
| /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */ |
| gc_n64_send_command(gc, GC_N64_CMD_03, target); |
| gc_n64_send_command(gc, GC_N64_CMD_80, target); |
| gc_n64_send_command(gc, GC_N64_CMD_01, target); |
| for (i = 0; i < 32; i++) |
| gc_n64_send_command(gc, GC_N64_CMD_80, target); |
| gc_n64_send_stop_bit(gc, target); |
| |
| udelay(GC_N64_DELAY); |
| |
| /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */ |
| gc_n64_send_command(gc, GC_N64_CMD_03, target); |
| gc_n64_send_command(gc, GC_N64_CMD_c0, target); |
| gc_n64_send_command(gc, GC_N64_CMD_1b, target); |
| for (i = 0; i < 32; i++) |
| gc_n64_send_command(gc, cmd, target); |
| gc_n64_send_stop_bit(gc, target); |
| |
| local_irq_restore(flags); |
| |
| } |
| |
| return 0; |
| } |
| |
| static int gc_n64_init_ff(struct input_dev *dev, int i) |
| { |
| struct gc_subdev *sdev; |
| int err; |
| |
| sdev = kmalloc(sizeof(*sdev), GFP_KERNEL); |
| if (!sdev) |
| return -ENOMEM; |
| |
| sdev->idx = i; |
| |
| input_set_capability(dev, EV_FF, FF_RUMBLE); |
| |
| err = input_ff_create_memless(dev, sdev, gc_n64_play_effect); |
| if (err) { |
| kfree(sdev); |
| return err; |
| } |
| |
| return 0; |
| } |
| |
| /* |
| * NES/SNES support. |
| */ |
| |
| #define GC_NES_DELAY 6 /* Delay between bits - 6us */ |
| #define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */ |
| #define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the |
| last 4 bits are unused */ |
| #define GC_SNESMOUSE_LENGTH 32 /* The SNES mouse uses 32 bits, the first |
| 16 bits are equivalent to a gamepad */ |
| |
| #define GC_NES_POWER 0xfc |
| #define GC_NES_CLOCK 0x01 |
| #define GC_NES_LATCH 0x02 |
| |
| static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 }; |
| static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 }; |
| static const short gc_snes_btn[] = { |
| BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR |
| }; |
| |
| /* |
| * gc_nes_read_packet() reads a NES/SNES packet. |
| * Each pad uses one bit per byte. So all pads connected to |
| * this port are read in parallel. |
| */ |
| |
| static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data) |
| { |
| int i; |
| |
| parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH); |
| udelay(GC_NES_DELAY * 2); |
| parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); |
| |
| for (i = 0; i < length; i++) { |
| udelay(GC_NES_DELAY); |
| parport_write_data(gc->pd->port, GC_NES_POWER); |
| data[i] = parport_read_status(gc->pd->port) ^ 0x7f; |
| udelay(GC_NES_DELAY); |
| parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK); |
| } |
| } |
| |
| static void gc_nes_process_packet(struct gc *gc) |
| { |
| unsigned char data[GC_SNESMOUSE_LENGTH]; |
| struct gc_pad *pad; |
| struct input_dev *dev; |
| int i, j, s, len; |
| char x_rel, y_rel; |
| |
| len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH : |
| (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH); |
| |
| gc_nes_read_packet(gc, len, data); |
| |
| for (i = 0; i < GC_MAX_DEVICES; i++) { |
| |
| pad = &gc->pads[i]; |
| dev = pad->dev; |
| s = gc_status_bit[i]; |
| |
| switch (pad->type) { |
| |
| case GC_NES: |
| |
| input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); |
| input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); |
| |
| for (j = 0; j < 4; j++) |
| input_report_key(dev, gc_snes_btn[j], |
| s & data[gc_nes_bytes[j]]); |
| input_sync(dev); |
| break; |
| |
| case GC_SNES: |
| |
| input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7])); |
| input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5])); |
| |
| for (j = 0; j < 8; j++) |
| input_report_key(dev, gc_snes_btn[j], |
| s & data[gc_snes_bytes[j]]); |
| input_sync(dev); |
| break; |
| |
| case GC_SNESMOUSE: |
| /* |
| * The 4 unused bits from SNES controllers appear |
| * to be ID bits so use them to make sure we are |
| * dealing with a mouse. |
| * gamepad is connected. This is important since |
| * my SNES gamepad sends 1's for bits 16-31, which |
| * cause the mouse pointer to quickly move to the |
| * upper left corner of the screen. |
| */ |
| if (!(s & data[12]) && !(s & data[13]) && |
| !(s & data[14]) && (s & data[15])) { |
| input_report_key(dev, BTN_LEFT, s & data[9]); |
| input_report_key(dev, BTN_RIGHT, s & data[8]); |
| |
| x_rel = y_rel = 0; |
| for (j = 0; j < 7; j++) { |
| x_rel <<= 1; |
| if (data[25 + j] & s) |
| x_rel |= 1; |
| |
| y_rel <<= 1; |
| if (data[17 + j] & s) |
| y_rel |= 1; |
| } |
| |
| if (x_rel) { |
| if (data[24] & s) |
| x_rel = -x_rel; |
| input_report_rel(dev, REL_X, x_rel); |
| } |
| |
| if (y_rel) { |
| if (data[16] & s) |
| y_rel = -y_rel; |
| input_report_rel(dev, REL_Y, y_rel); |
| } |
| |
| input_sync(dev); |
| } |
| break; |
| |
| default: |
| break; |
| } |
| } |
| } |
| |
| /* |
| * Multisystem joystick support |
| */ |
| |
| #define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */ |
| #define GC_MULTI2_LENGTH 6 /* One more bit for one more button */ |
| |
| /* |
| * gc_multi_read_packet() reads a Multisystem joystick packet. |
| */ |
| |
| static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data) |
| { |
| int i; |
| |
| for (i = 0; i < length; i++) { |
| parport_write_data(gc->pd->port, ~(1 << i)); |
| data[i] = parport_read_status(gc->pd->port) ^ 0x7f; |
| } |
| } |
| |
| static void gc_multi_process_packet(struct gc *gc) |
| { |
| unsigned char data[GC_MULTI2_LENGTH]; |
| int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH; |
| struct gc_pad *pad; |
| struct input_dev *dev; |
| int i, s; |
| |
| gc_multi_read_packet(gc, data_len, data); |
| |
| for (i = 0; i < GC_MAX_DEVICES; i++) { |
| pad = &gc->pads[i]; |
| dev = pad->dev; |
| s = gc_status_bit[i]; |
| |
| switch (pad->type) { |
| case GC_MULTI2: |
| input_report_key(dev, BTN_THUMB, s & data[5]); |
| /* fall through */ |
| |
| case GC_MULTI: |
| input_report_abs(dev, ABS_X, |
| !(s & data[2]) - !(s & data[3])); |
| input_report_abs(dev, ABS_Y, |
| !(s & data[0]) - !(s & data[1])); |
| input_report_key(dev, BTN_TRIGGER, s & data[4]); |
| input_sync(dev); |
| break; |
| |
| default: |
| break; |
| } |
| } |
| } |
| |
| /* |
| * PSX support |
| * |
| * See documentation at: |
| * http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt |
| * http://www.gamesx.com/controldata/psxcont/psxcont.htm |
| * |
| */ |
| |
| #define GC_PSX_DELAY 25 /* 25 usec */ |
| #define GC_PSX_LENGTH 8 /* talk to the controller in bits */ |
| #define GC_PSX_BYTES 6 /* the maximum number of bytes to read off the controller */ |
| |
| #define GC_PSX_MOUSE 1 /* Mouse */ |
| #define GC_PSX_NEGCON 2 /* NegCon */ |
| #define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */ |
| #define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */ |
| #define GC_PSX_RUMBLE 7 /* Rumble in Red mode */ |
| |
| #define GC_PSX_CLOCK 0x04 /* Pin 4 */ |
| #define GC_PSX_COMMAND 0x01 /* Pin 2 */ |
| #define GC_PSX_POWER 0xf8 /* Pins 5-9 */ |
| #define GC_PSX_SELECT 0x02 /* Pin 3 */ |
| |
| #define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */ |
| #define GC_PSX_LEN(x) (((x) & 0xf) << 1) /* Low nibble is length in bytes/2 */ |
| |
| static int gc_psx_delay = GC_PSX_DELAY; |
| module_param_named(psx_delay, gc_psx_delay, uint, 0); |
| MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)"); |
| |
| static const short gc_psx_abs[] = { |
| ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y |
| }; |
| static const short gc_psx_btn[] = { |
| BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y, |
| BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR |
| }; |
| static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 }; |
| |
| /* |
| * gc_psx_command() writes 8bit command and reads 8bit data from |
| * the psx pad. |
| */ |
| |
| static void gc_psx_command(struct gc *gc, int b, unsigned char *data) |
| { |
| struct parport *port = gc->pd->port; |
| int i, j, cmd, read; |
| |
| memset(data, 0, GC_MAX_DEVICES); |
| |
| for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) { |
| cmd = (b & 1) ? GC_PSX_COMMAND : 0; |
| parport_write_data(port, cmd | GC_PSX_POWER); |
| udelay(gc_psx_delay); |
| |
| read = parport_read_status(port) ^ 0x80; |
| |
| for (j = 0; j < GC_MAX_DEVICES; j++) { |
| struct gc_pad *pad = &gc->pads[j]; |
| |
| if (pad->type == GC_PSX || pad->type == GC_DDR) |
| data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0; |
| } |
| |
| parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER); |
| udelay(gc_psx_delay); |
| } |
| } |
| |
| /* |
| * gc_psx_read_packet() reads a whole psx packet and returns |
| * device identifier code. |
| */ |
| |
| static void gc_psx_read_packet(struct gc *gc, |
| unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES], |
| unsigned char id[GC_MAX_DEVICES]) |
| { |
| int i, j, max_len = 0; |
| unsigned long flags; |
| unsigned char data2[GC_MAX_DEVICES]; |
| |
| /* Select pad */ |
| parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); |
| udelay(gc_psx_delay); |
| /* Deselect, begin command */ |
| parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER); |
| udelay(gc_psx_delay); |
| |
| local_irq_save(flags); |
| |
| gc_psx_command(gc, 0x01, data2); /* Access pad */ |
| gc_psx_command(gc, 0x42, id); /* Get device ids */ |
| gc_psx_command(gc, 0, data2); /* Dump status */ |
| |
| /* Find the longest pad */ |
| for (i = 0; i < GC_MAX_DEVICES; i++) { |
| struct gc_pad *pad = &gc->pads[i]; |
| |
| if ((pad->type == GC_PSX || pad->type == GC_DDR) && |
| GC_PSX_LEN(id[i]) > max_len && |
| GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) { |
| max_len = GC_PSX_LEN(id[i]); |
| } |
| } |
| |
| /* Read in all the data */ |
| for (i = 0; i < max_len; i++) { |
| gc_psx_command(gc, 0, data2); |
| for (j = 0; j < GC_MAX_DEVICES; j++) |
| data[j][i] = data2[j]; |
| } |
| |
| local_irq_restore(flags); |
| |
| parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER); |
| |
| /* Set id's to the real value */ |
| for (i = 0; i < GC_MAX_DEVICES; i++) |
| id[i] = GC_PSX_ID(id[i]); |
| } |
| |
| static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type, |
| unsigned char *data) |
| { |
| struct input_dev *dev = pad->dev; |
| int i; |
| |
| switch (psx_type) { |
| |
| case GC_PSX_RUMBLE: |
| |
| input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04); |
| input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02); |
| |
| case GC_PSX_NEGCON: |
| case GC_PSX_ANALOG: |
| |
| if (pad->type == GC_DDR) { |
| for (i = 0; i < 4; i++) |
| input_report_key(dev, gc_psx_ddr_btn[i], |
| ~data[0] & (0x10 << i)); |
| } else { |
| for (i = 0; i < 4; i++) |
| input_report_abs(dev, gc_psx_abs[i + 2], |
| data[i + 2]); |
| |
| input_report_abs(dev, ABS_X, |
| !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); |
| input_report_abs(dev, ABS_Y, |
| !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); |
| } |
| |
| for (i = 0; i < 8; i++) |
| input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); |
| |
| input_report_key(dev, BTN_START, ~data[0] & 0x08); |
| input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); |
| |
| input_sync(dev); |
| |
| break; |
| |
| case GC_PSX_NORMAL: |
| |
| if (pad->type == GC_DDR) { |
| for (i = 0; i < 4; i++) |
| input_report_key(dev, gc_psx_ddr_btn[i], |
| ~data[0] & (0x10 << i)); |
| } else { |
| input_report_abs(dev, ABS_X, |
| !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127); |
| input_report_abs(dev, ABS_Y, |
| !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127); |
| |
| /* |
| * For some reason if the extra axes are left unset |
| * they drift. |
| * for (i = 0; i < 4; i++) |
| input_report_abs(dev, gc_psx_abs[i + 2], 128); |
| * This needs to be debugged properly, |
| * maybe fuzz processing needs to be done |
| * in input_sync() |
| * --vojtech |
| */ |
| } |
| |
| for (i = 0; i < 8; i++) |
| input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i)); |
| |
| input_report_key(dev, BTN_START, ~data[0] & 0x08); |
| input_report_key(dev, BTN_SELECT, ~data[0] & 0x01); |
| |
| input_sync(dev); |
| |
| break; |
| |
| default: /* not a pad, ignore */ |
| break; |
| } |
| } |
| |
| static void gc_psx_process_packet(struct gc *gc) |
| { |
| unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES]; |
| unsigned char id[GC_MAX_DEVICES]; |
| struct gc_pad *pad; |
| int i; |
| |
| gc_psx_read_packet(gc, data, id); |
| |
| for (i = 0; i < GC_MAX_DEVICES; i++) { |
| pad = &gc->pads[i]; |
| if (pad->type == GC_PSX || pad->type == GC_DDR) |
| gc_psx_report_one(pad, id[i], data[i]); |
| } |
| } |
| |
| /* |
| * gc_timer() initiates reads of console pads data. |
| */ |
| |
| static void gc_timer(unsigned long private) |
| { |
| struct gc *gc = (void *) private; |
| |
| /* |
| * N64 pads - must be read first, any read confuses them for 200 us |
| */ |
| |
| if (gc->pad_count[GC_N64]) |
| gc_n64_process_packet(gc); |
| |
| /* |
| * NES and SNES pads or mouse |
| */ |
| |
| if (gc->pad_count[GC_NES] || |
| gc->pad_count[GC_SNES] || |
| gc->pad_count[GC_SNESMOUSE]) { |
| gc_nes_process_packet(gc); |
| } |
| |
| /* |
| * Multi and Multi2 joysticks |
| */ |
| |
| if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2]) |
| gc_multi_process_packet(gc); |
| |
| /* |
| * PSX controllers |
| */ |
| |
| if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR]) |
| gc_psx_process_packet(gc); |
| |
| mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); |
| } |
| |
| static int gc_open(struct input_dev *dev) |
| { |
| struct gc *gc = input_get_drvdata(dev); |
| int err; |
| |
| err = mutex_lock_interruptible(&gc->mutex); |
| if (err) |
| return err; |
| |
| if (!gc->used++) { |
| parport_claim(gc->pd); |
| parport_write_control(gc->pd->port, 0x04); |
| mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME); |
| } |
| |
| mutex_unlock(&gc->mutex); |
| return 0; |
| } |
| |
| static void gc_close(struct input_dev *dev) |
| { |
| struct gc *gc = input_get_drvdata(dev); |
| |
| mutex_lock(&gc->mutex); |
| if (!--gc->used) { |
| del_timer_sync(&gc->timer); |
| parport_write_control(gc->pd->port, 0x00); |
| parport_release(gc->pd); |
| } |
| mutex_unlock(&gc->mutex); |
| } |
| |
| static int gc_setup_pad(struct gc *gc, int idx, int pad_type) |
| { |
| struct gc_pad *pad = &gc->pads[idx]; |
| struct input_dev *input_dev; |
| int i; |
| int err; |
| |
| if (pad_type < 1 || pad_type >= GC_MAX) { |
| pr_err("Pad type %d unknown\n", pad_type); |
| return -EINVAL; |
| } |
| |
| pad->dev = input_dev = input_allocate_device(); |
| if (!input_dev) { |
| pr_err("Not enough memory for input device\n"); |
| return -ENOMEM; |
| } |
| |
| pad->type = pad_type; |
| |
| snprintf(pad->phys, sizeof(pad->phys), |
| "%s/input%d", gc->pd->port->name, idx); |
| |
| input_dev->name = gc_names[pad_type]; |
| input_dev->phys = pad->phys; |
| input_dev->id.bustype = BUS_PARPORT; |
| input_dev->id.vendor = 0x0001; |
| input_dev->id.product = pad_type; |
| input_dev->id.version = 0x0100; |
| |
| input_set_drvdata(input_dev, gc); |
| |
| input_dev->open = gc_open; |
| input_dev->close = gc_close; |
| |
| if (pad_type != GC_SNESMOUSE) { |
| input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); |
| |
| for (i = 0; i < 2; i++) |
| input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0); |
| } else |
| input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL); |
| |
| gc->pad_count[pad_type]++; |
| |
| switch (pad_type) { |
| |
| case GC_N64: |
| for (i = 0; i < 10; i++) |
| __set_bit(gc_n64_btn[i], input_dev->keybit); |
| |
| for (i = 0; i < 2; i++) { |
| input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2); |
| input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0); |
| } |
| |
| err = gc_n64_init_ff(input_dev, idx); |
| if (err) { |
| pr_warning("Failed to initiate rumble for N64 device %d\n", idx); |
| goto err_free_dev; |
| } |
| |
| break; |
| |
| case GC_SNESMOUSE: |
| __set_bit(BTN_LEFT, input_dev->keybit); |
| __set_bit(BTN_RIGHT, input_dev->keybit); |
| __set_bit(REL_X, input_dev->relbit); |
| __set_bit(REL_Y, input_dev->relbit); |
| break; |
| |
| case GC_SNES: |
| for (i = 4; i < 8; i++) |
| __set_bit(gc_snes_btn[i], input_dev->keybit); |
| case GC_NES: |
| for (i = 0; i < 4; i++) |
| __set_bit(gc_snes_btn[i], input_dev->keybit); |
| break; |
| |
| case GC_MULTI2: |
| __set_bit(BTN_THUMB, input_dev->keybit); |
| case GC_MULTI: |
| __set_bit(BTN_TRIGGER, input_dev->keybit); |
| break; |
| |
| case GC_PSX: |
| for (i = 0; i < 6; i++) |
| input_set_abs_params(input_dev, |
| gc_psx_abs[i], 4, 252, 0, 2); |
| for (i = 0; i < 12; i++) |
| __set_bit(gc_psx_btn[i], input_dev->keybit); |
| |
| break; |
| |
| case GC_DDR: |
| for (i = 0; i < 4; i++) |
| __set_bit(gc_psx_ddr_btn[i], input_dev->keybit); |
| for (i = 0; i < 12; i++) |
| __set_bit(gc_psx_btn[i], input_dev->keybit); |
| |
| break; |
| } |
| |
| err = input_register_device(pad->dev); |
| if (err) |
| goto err_free_dev; |
| |
| return 0; |
| |
| err_free_dev: |
| input_free_device(pad->dev); |
| pad->dev = NULL; |
| return err; |
| } |
| |
| static void gc_attach(struct parport *pp) |
| { |
| struct gc *gc; |
| struct pardevice *pd; |
| int i, port_idx; |
| int count = 0; |
| int *pads, n_pads; |
| struct pardev_cb gc_parport_cb; |
| |
| for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) { |
| if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0) |
| continue; |
| |
| if (gc_cfg[port_idx].args[0] == pp->number) |
| break; |
| } |
| |
| if (port_idx == GC_MAX_PORTS) { |
| pr_debug("Not using parport%d.\n", pp->number); |
| return; |
| } |
| pads = gc_cfg[port_idx].args + 1; |
| n_pads = gc_cfg[port_idx].nargs - 1; |
| |
| gc_parport_cb.flags = PARPORT_FLAG_EXCL; |
| |
| pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb, |
| port_idx); |
| if (!pd) { |
| pr_err("parport busy already - lp.o loaded?\n"); |
| return; |
| } |
| |
| gc = kzalloc(sizeof(struct gc), GFP_KERNEL); |
| if (!gc) { |
| pr_err("Not enough memory\n"); |
| goto err_unreg_pardev; |
| } |
| |
| mutex_init(&gc->mutex); |
| gc->pd = pd; |
| gc->parportno = pp->number; |
| setup_timer(&gc->timer, gc_timer, (long) gc); |
| |
| for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) { |
| if (!pads[i]) |
| continue; |
| |
| if (gc_setup_pad(gc, i, pads[i])) |
| goto err_unreg_devs; |
| |
| count++; |
| } |
| |
| if (count == 0) { |
| pr_err("No valid devices specified\n"); |
| goto err_free_gc; |
| } |
| |
| gc_base[port_idx] = gc; |
| return; |
| |
| err_unreg_devs: |
| while (--i >= 0) |
| if (gc->pads[i].dev) |
| input_unregister_device(gc->pads[i].dev); |
| err_free_gc: |
| kfree(gc); |
| err_unreg_pardev: |
| parport_unregister_device(pd); |
| } |
| |
| static void gc_detach(struct parport *port) |
| { |
| int i; |
| struct gc *gc; |
| |
| for (i = 0; i < GC_MAX_PORTS; i++) { |
| if (gc_base[i] && gc_base[i]->parportno == port->number) |
| break; |
| } |
| |
| if (i == GC_MAX_PORTS) |
| return; |
| |
| gc = gc_base[i]; |
| gc_base[i] = NULL; |
| |
| for (i = 0; i < GC_MAX_DEVICES; i++) |
| if (gc->pads[i].dev) |
| input_unregister_device(gc->pads[i].dev); |
| parport_unregister_device(gc->pd); |
| kfree(gc); |
| } |
| |
| static struct parport_driver gc_parport_driver = { |
| .name = "gamecon", |
| .match_port = gc_attach, |
| .detach = gc_detach, |
| .devmodel = true, |
| }; |
| |
| static int __init gc_init(void) |
| { |
| int i; |
| int have_dev = 0; |
| |
| for (i = 0; i < GC_MAX_PORTS; i++) { |
| if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0) |
| continue; |
| |
| if (gc_cfg[i].nargs < 2) { |
| pr_err("at least one device must be specified\n"); |
| return -EINVAL; |
| } |
| |
| have_dev = 1; |
| } |
| |
| if (!have_dev) |
| return -ENODEV; |
| |
| return parport_register_driver(&gc_parport_driver); |
| } |
| |
| static void __exit gc_exit(void) |
| { |
| parport_unregister_driver(&gc_parport_driver); |
| } |
| |
| module_init(gc_init); |
| module_exit(gc_exit); |