| /* |
| * vsp1_dl.h -- R-Car VSP1 Display List |
| * |
| * Copyright (C) 2015 Renesas Corporation |
| * |
| * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| */ |
| |
| #include <linux/device.h> |
| #include <linux/dma-mapping.h> |
| #include <linux/gfp.h> |
| #include <linux/slab.h> |
| |
| #include "vsp1.h" |
| #include "vsp1_dl.h" |
| |
| /* |
| * Global resources |
| * |
| * - Display-related interrupts (can be used for vblank evasion ?) |
| * - Display-list enable |
| * - Header-less for WPF0 |
| * - DL swap |
| */ |
| |
| #define VSP1_DL_BODY_SIZE (2 * 4 * 256) |
| #define VSP1_DL_NUM_LISTS 3 |
| |
| struct vsp1_dl_entry { |
| u32 addr; |
| u32 data; |
| } __attribute__((__packed__)); |
| |
| struct vsp1_dl_list { |
| size_t size; |
| int reg_count; |
| |
| bool in_use; |
| |
| struct vsp1_dl_entry *body; |
| dma_addr_t dma; |
| }; |
| |
| /** |
| * struct vsp1_dl - Display List manager |
| * @vsp1: the VSP1 device |
| * @lock: protects the active, queued and pending lists |
| * @lists.all: array of all allocate display lists |
| * @lists.active: list currently being processed (loaded) by hardware |
| * @lists.queued: list queued to the hardware (written to the DL registers) |
| * @lists.pending: list waiting to be queued to the hardware |
| * @lists.write: list being written to by software |
| */ |
| struct vsp1_dl { |
| struct vsp1_device *vsp1; |
| |
| spinlock_t lock; |
| |
| size_t size; |
| dma_addr_t dma; |
| void *mem; |
| |
| struct { |
| struct vsp1_dl_list all[VSP1_DL_NUM_LISTS]; |
| |
| struct vsp1_dl_list *active; |
| struct vsp1_dl_list *queued; |
| struct vsp1_dl_list *pending; |
| struct vsp1_dl_list *write; |
| } lists; |
| }; |
| |
| /* ----------------------------------------------------------------------------- |
| * Display List Transaction Management |
| */ |
| |
| static void vsp1_dl_free_list(struct vsp1_dl_list *list) |
| { |
| if (!list) |
| return; |
| |
| list->in_use = false; |
| } |
| |
| void vsp1_dl_reset(struct vsp1_dl *dl) |
| { |
| unsigned int i; |
| |
| dl->lists.active = NULL; |
| dl->lists.queued = NULL; |
| dl->lists.pending = NULL; |
| dl->lists.write = NULL; |
| |
| for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) |
| dl->lists.all[i].in_use = false; |
| } |
| |
| void vsp1_dl_begin(struct vsp1_dl *dl) |
| { |
| struct vsp1_dl_list *list = NULL; |
| unsigned long flags; |
| unsigned int i; |
| |
| spin_lock_irqsave(&dl->lock, flags); |
| |
| for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) { |
| if (!dl->lists.all[i].in_use) { |
| list = &dl->lists.all[i]; |
| break; |
| } |
| } |
| |
| if (!list) { |
| list = dl->lists.pending; |
| dl->lists.pending = NULL; |
| } |
| |
| spin_unlock_irqrestore(&dl->lock, flags); |
| |
| dl->lists.write = list; |
| |
| list->in_use = true; |
| list->reg_count = 0; |
| } |
| |
| void vsp1_dl_add(struct vsp1_dl *dl, u32 reg, u32 data) |
| { |
| struct vsp1_dl_list *list = dl->lists.write; |
| |
| list->body[list->reg_count].addr = reg; |
| list->body[list->reg_count].data = data; |
| list->reg_count++; |
| } |
| |
| void vsp1_dl_commit(struct vsp1_dl *dl) |
| { |
| struct vsp1_device *vsp1 = dl->vsp1; |
| struct vsp1_dl_list *list; |
| unsigned long flags; |
| bool update; |
| |
| list = dl->lists.write; |
| dl->lists.write = NULL; |
| |
| spin_lock_irqsave(&dl->lock, flags); |
| |
| /* Once the UPD bit has been set the hardware can start processing the |
| * display list at any time and we can't touch the address and size |
| * registers. In that case mark the update as pending, it will be |
| * queued up to the hardware by the frame end interrupt handler. |
| */ |
| update = !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD); |
| if (update) { |
| vsp1_dl_free_list(dl->lists.pending); |
| dl->lists.pending = list; |
| goto done; |
| } |
| |
| /* Program the hardware with the display list body address and size. |
| * The UPD bit will be cleared by the device when the display list is |
| * processed. |
| */ |
| vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), list->dma); |
| vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | |
| (list->reg_count * 8)); |
| |
| vsp1_dl_free_list(dl->lists.queued); |
| dl->lists.queued = list; |
| |
| done: |
| spin_unlock_irqrestore(&dl->lock, flags); |
| } |
| |
| /* ----------------------------------------------------------------------------- |
| * Interrupt Handling |
| */ |
| |
| void vsp1_dl_irq_display_start(struct vsp1_dl *dl) |
| { |
| spin_lock(&dl->lock); |
| |
| /* The display start interrupt signals the end of the display list |
| * processing by the device. The active display list, if any, won't be |
| * accessed anymore and can be reused. |
| */ |
| if (dl->lists.active) { |
| vsp1_dl_free_list(dl->lists.active); |
| dl->lists.active = NULL; |
| } |
| |
| spin_unlock(&dl->lock); |
| } |
| |
| void vsp1_dl_irq_frame_end(struct vsp1_dl *dl) |
| { |
| struct vsp1_device *vsp1 = dl->vsp1; |
| |
| spin_lock(&dl->lock); |
| |
| /* The UPD bit set indicates that the commit operation raced with the |
| * interrupt and occurred after the frame end event and UPD clear but |
| * before interrupt processing. The hardware hasn't taken the update |
| * into account yet, we'll thus skip one frame and retry. |
| */ |
| if (vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD) |
| goto done; |
| |
| /* The device starts processing the queued display list right after the |
| * frame end interrupt. The display list thus becomes active. |
| */ |
| if (dl->lists.queued) { |
| WARN_ON(dl->lists.active); |
| dl->lists.active = dl->lists.queued; |
| dl->lists.queued = NULL; |
| } |
| |
| /* Now that the UPD bit has been cleared we can queue the next display |
| * list to the hardware if one has been prepared. |
| */ |
| if (dl->lists.pending) { |
| struct vsp1_dl_list *list = dl->lists.pending; |
| |
| vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), list->dma); |
| vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | |
| (list->reg_count * 8)); |
| |
| dl->lists.queued = list; |
| dl->lists.pending = NULL; |
| } |
| |
| done: |
| spin_unlock(&dl->lock); |
| } |
| |
| /* ----------------------------------------------------------------------------- |
| * Hardware Setup |
| */ |
| |
| void vsp1_dl_setup(struct vsp1_device *vsp1) |
| { |
| u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT); |
| |
| /* The DRM pipeline operates with header-less display lists in |
| * Continuous Frame Mode. |
| */ |
| if (vsp1->drm) |
| ctrl |= VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 |
| | VI6_DL_CTRL_DLE | VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0; |
| |
| vsp1_write(vsp1, VI6_DL_CTRL, ctrl); |
| vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); |
| } |
| |
| /* ----------------------------------------------------------------------------- |
| * Initialization and Cleanup |
| */ |
| |
| struct vsp1_dl *vsp1_dl_create(struct vsp1_device *vsp1) |
| { |
| struct vsp1_dl *dl; |
| unsigned int i; |
| |
| dl = kzalloc(sizeof(*dl), GFP_KERNEL); |
| if (!dl) |
| return NULL; |
| |
| spin_lock_init(&dl->lock); |
| |
| dl->vsp1 = vsp1; |
| dl->size = VSP1_DL_BODY_SIZE * ARRAY_SIZE(dl->lists.all); |
| |
| dl->mem = dma_alloc_wc(vsp1->dev, dl->size, &dl->dma, |
| GFP_KERNEL); |
| if (!dl->mem) { |
| kfree(dl); |
| return NULL; |
| } |
| |
| for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) { |
| struct vsp1_dl_list *list = &dl->lists.all[i]; |
| |
| list->size = VSP1_DL_BODY_SIZE; |
| list->reg_count = 0; |
| list->in_use = false; |
| list->dma = dl->dma + VSP1_DL_BODY_SIZE * i; |
| list->body = dl->mem + VSP1_DL_BODY_SIZE * i; |
| } |
| |
| return dl; |
| } |
| |
| void vsp1_dl_destroy(struct vsp1_dl *dl) |
| { |
| dma_free_wc(dl->vsp1->dev, dl->size, dl->mem, dl->dma); |
| kfree(dl); |
| } |