| /* |
| * include/linux/vt_buffer.h -- Access to VT screen buffer |
| * |
| * (c) 1998 Martin Mares <mj@ucw.cz> |
| * |
| * This is a set of macros and functions which are used in the |
| * console driver and related code to access the screen buffer. |
| * In most cases the console works with simple in-memory buffer, |
| * but when handling hardware text mode consoles, we store |
| * the foreground console directly in video memory. |
| */ |
| |
| #ifndef _LINUX_VT_BUFFER_H_ |
| #define _LINUX_VT_BUFFER_H_ |
| |
| #include <linux/config.h> |
| |
| #if defined(CONFIG_VGA_CONSOLE) || defined(CONFIG_MDA_CONSOLE) |
| #include <asm/vga.h> |
| #endif |
| |
| #ifndef VT_BUF_HAVE_RW |
| #define scr_writew(val, addr) (*(addr) = (val)) |
| #define scr_readw(addr) (*(addr)) |
| #define scr_memcpyw(d, s, c) memcpy(d, s, c) |
| #define scr_memmovew(d, s, c) memmove(d, s, c) |
| #define VT_BUF_HAVE_MEMCPYW |
| #define VT_BUF_HAVE_MEMMOVEW |
| #endif |
| |
| #ifndef VT_BUF_HAVE_MEMSETW |
| static inline void scr_memsetw(u16 *s, u16 c, unsigned int count) |
| { |
| count /= 2; |
| while (count--) |
| scr_writew(c, s++); |
| } |
| #endif |
| |
| #ifndef VT_BUF_HAVE_MEMCPYW |
| static inline void scr_memcpyw(u16 *d, const u16 *s, unsigned int count) |
| { |
| count /= 2; |
| while (count--) |
| scr_writew(scr_readw(s++), d++); |
| } |
| #endif |
| |
| #ifndef VT_BUF_HAVE_MEMMOVEW |
| static inline void scr_memmovew(u16 *d, const u16 *s, unsigned int count) |
| { |
| if (d < s) |
| scr_memcpyw(d, s, count); |
| else { |
| count /= 2; |
| d += count; |
| s += count; |
| while (count--) |
| scr_writew(scr_readw(--s), --d); |
| } |
| } |
| #endif |
| |
| #endif |