| /* |
| * i386 and x86-64 semaphore implementation. |
| * |
| * (C) Copyright 1999 Linus Torvalds |
| * |
| * Portions Copyright 1999 Red Hat, Inc. |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License |
| * as published by the Free Software Foundation; either version |
| * 2 of the License, or (at your option) any later version. |
| * |
| * rw semaphores implemented November 1999 by Benjamin LaHaise <bcrl@kvack.org> |
| */ |
| #include <linux/sched.h> |
| #include <linux/err.h> |
| #include <linux/init.h> |
| #include <asm/semaphore.h> |
| |
| /* |
| * Semaphores are implemented using a two-way counter: |
| * The "count" variable is decremented for each process |
| * that tries to acquire the semaphore, while the "sleeping" |
| * variable is a count of such acquires. |
| * |
| * Notably, the inline "up()" and "down()" functions can |
| * efficiently test if they need to do any extra work (up |
| * needs to do something only if count was negative before |
| * the increment operation. |
| * |
| * "sleeping" and the contention routine ordering is protected |
| * by the spinlock in the semaphore's waitqueue head. |
| * |
| * Note that these functions are only called when there is |
| * contention on the lock, and as such all this is the |
| * "non-critical" part of the whole semaphore business. The |
| * critical part is the inline stuff in <asm/semaphore.h> |
| * where we want to avoid any extra jumps and calls. |
| */ |
| |
| /* |
| * Logic: |
| * - only on a boundary condition do we need to care. When we go |
| * from a negative count to a non-negative, we wake people up. |
| * - when we go from a non-negative count to a negative do we |
| * (a) synchronize with the "sleeper" count and (b) make sure |
| * that we're on the wakeup list before we synchronize so that |
| * we cannot lose wakeup events. |
| */ |
| |
| fastcall void __up(struct semaphore *sem) |
| { |
| wake_up(&sem->wait); |
| } |
| |
| fastcall void __sched __down(struct semaphore * sem) |
| { |
| struct task_struct *tsk = current; |
| DECLARE_WAITQUEUE(wait, tsk); |
| unsigned long flags; |
| |
| tsk->state = TASK_UNINTERRUPTIBLE; |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| add_wait_queue_exclusive_locked(&sem->wait, &wait); |
| |
| sem->sleepers++; |
| for (;;) { |
| int sleepers = sem->sleepers; |
| |
| /* |
| * Add "everybody else" into it. They aren't |
| * playing, because we own the spinlock in |
| * the wait_queue_head. |
| */ |
| if (!atomic_add_negative(sleepers - 1, &sem->count)) { |
| sem->sleepers = 0; |
| break; |
| } |
| sem->sleepers = 1; /* us - see -1 above */ |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| |
| schedule(); |
| |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| tsk->state = TASK_UNINTERRUPTIBLE; |
| } |
| remove_wait_queue_locked(&sem->wait, &wait); |
| wake_up_locked(&sem->wait); |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| tsk->state = TASK_RUNNING; |
| } |
| |
| fastcall int __sched __down_interruptible(struct semaphore * sem) |
| { |
| int retval = 0; |
| struct task_struct *tsk = current; |
| DECLARE_WAITQUEUE(wait, tsk); |
| unsigned long flags; |
| |
| tsk->state = TASK_INTERRUPTIBLE; |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| add_wait_queue_exclusive_locked(&sem->wait, &wait); |
| |
| sem->sleepers++; |
| for (;;) { |
| int sleepers = sem->sleepers; |
| |
| /* |
| * With signals pending, this turns into |
| * the trylock failure case - we won't be |
| * sleeping, and we* can't get the lock as |
| * it has contention. Just correct the count |
| * and exit. |
| */ |
| if (signal_pending(current)) { |
| retval = -EINTR; |
| sem->sleepers = 0; |
| atomic_add(sleepers, &sem->count); |
| break; |
| } |
| |
| /* |
| * Add "everybody else" into it. They aren't |
| * playing, because we own the spinlock in |
| * wait_queue_head. The "-1" is because we're |
| * still hoping to get the semaphore. |
| */ |
| if (!atomic_add_negative(sleepers - 1, &sem->count)) { |
| sem->sleepers = 0; |
| break; |
| } |
| sem->sleepers = 1; /* us - see -1 above */ |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| |
| schedule(); |
| |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| tsk->state = TASK_INTERRUPTIBLE; |
| } |
| remove_wait_queue_locked(&sem->wait, &wait); |
| wake_up_locked(&sem->wait); |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| |
| tsk->state = TASK_RUNNING; |
| return retval; |
| } |
| |
| /* |
| * Trylock failed - make sure we correct for |
| * having decremented the count. |
| * |
| * We could have done the trylock with a |
| * single "cmpxchg" without failure cases, |
| * but then it wouldn't work on a 386. |
| */ |
| fastcall int __down_trylock(struct semaphore * sem) |
| { |
| int sleepers; |
| unsigned long flags; |
| |
| spin_lock_irqsave(&sem->wait.lock, flags); |
| sleepers = sem->sleepers + 1; |
| sem->sleepers = 0; |
| |
| /* |
| * Add "everybody else" and us into it. They aren't |
| * playing, because we own the spinlock in the |
| * wait_queue_head. |
| */ |
| if (!atomic_add_negative(sleepers, &sem->count)) { |
| wake_up_locked(&sem->wait); |
| } |
| |
| spin_unlock_irqrestore(&sem->wait.lock, flags); |
| return 1; |
| } |