| =================== |
| Userland interfaces |
| =================== |
| |
| The DRM core exports several interfaces to applications, generally |
| intended to be used through corresponding libdrm wrapper functions. In |
| addition, drivers export device-specific interfaces for use by userspace |
| drivers & device-aware applications through ioctls and sysfs files. |
| |
| External interfaces include: memory mapping, context management, DMA |
| operations, AGP management, vblank control, fence management, memory |
| management, and output management. |
| |
| Cover generic ioctls and sysfs layout here. We only need high-level |
| info, since man pages should cover the rest. |
| |
| libdrm Device Lookup |
| ==================== |
| |
| .. kernel-doc:: drivers/gpu/drm/drm_ioctl.c |
| :doc: getunique and setversion story |
| |
| |
| Primary Nodes, DRM Master and Authentication |
| ============================================ |
| |
| .. kernel-doc:: drivers/gpu/drm/drm_auth.c |
| :doc: master and authentication |
| |
| .. kernel-doc:: drivers/gpu/drm/drm_auth.c |
| :export: |
| |
| .. kernel-doc:: include/drm/drm_auth.h |
| :internal: |
| |
| Open-Source Userspace Requirements |
| ================================== |
| |
| The DRM subsystem has stricter requirements than most other kernel subsystems on |
| what the userspace side for new uAPI needs to look like. This section here |
| explains what exactly those requirements are, and why they exist. |
| |
| The short summary is that any addition of DRM uAPI requires corresponding |
| open-sourced userspace patches, and those patches must be reviewed and ready for |
| merging into a suitable and canonical upstream project. |
| |
| GFX devices (both display and render/GPU side) are really complex bits of |
| hardware, with userspace and kernel by necessity having to work together really |
| closely. The interfaces, for rendering and modesetting, must be extremely wide |
| and flexible, and therefore it is almost always impossible to precisely define |
| them for every possible corner case. This in turn makes it really practically |
| infeasible to differentiate between behaviour that's required by userspace, and |
| which must not be changed to avoid regressions, and behaviour which is only an |
| accidental artifact of the current implementation. |
| |
| Without access to the full source code of all userspace users that means it |
| becomes impossible to change the implementation details, since userspace could |
| depend upon the accidental behaviour of the current implementation in minute |
| details. And debugging such regressions without access to source code is pretty |
| much impossible. As a consequence this means: |
| |
| - The Linux kernel's "no regression" policy holds in practice only for |
| open-source userspace of the DRM subsystem. DRM developers are perfectly fine |
| if closed-source blob drivers in userspace use the same uAPI as the open |
| drivers, but they must do so in the exact same way as the open drivers. |
| Creative (ab)use of the interfaces will, and in the past routinely has, lead |
| to breakage. |
| |
| - Any new userspace interface must have an open-source implementation as |
| demonstration vehicle. |
| |
| The other reason for requiring open-source userspace is uAPI review. Since the |
| kernel and userspace parts of a GFX stack must work together so closely, code |
| review can only assess whether a new interface achieves its goals by looking at |
| both sides. Making sure that the interface indeed covers the use-case fully |
| leads to a few additional requirements: |
| |
| - The open-source userspace must not be a toy/test application, but the real |
| thing. Specifically it needs to handle all the usual error and corner cases. |
| These are often the places where new uAPI falls apart and hence essential to |
| assess the fitness of a proposed interface. |
| |
| - The userspace side must be fully reviewed and tested to the standards of that |
| userspace project. For e.g. mesa this means piglit testcases and review on the |
| mailing list. This is again to ensure that the new interface actually gets the |
| job done. |
| |
| - The userspace patches must be against the canonical upstream, not some vendor |
| fork. This is to make sure that no one cheats on the review and testing |
| requirements by doing a quick fork. |
| |
| - The kernel patch can only be merged after all the above requirements are met, |
| but it **must** be merged **before** the userspace patches land. uAPI always flows |
| from the kernel, doing things the other way round risks divergence of the uAPI |
| definitions and header files. |
| |
| These are fairly steep requirements, but have grown out from years of shared |
| pain and experience with uAPI added hastily, and almost always regretted about |
| just as fast. GFX devices change really fast, requiring a paradigm shift and |
| entire new set of uAPI interfaces every few years at least. Together with the |
| Linux kernel's guarantee to keep existing userspace running for 10+ years this |
| is already rather painful for the DRM subsystem, with multiple different uAPIs |
| for the same thing co-existing. If we add a few more complete mistakes into the |
| mix every year it would be entirely unmanageable. |
| |
| Render nodes |
| ============ |
| |
| DRM core provides multiple character-devices for user-space to use. |
| Depending on which device is opened, user-space can perform a different |
| set of operations (mainly ioctls). The primary node is always created |
| and called card<num>. Additionally, a currently unused control node, |
| called controlD<num> is also created. The primary node provides all |
| legacy operations and historically was the only interface used by |
| userspace. With KMS, the control node was introduced. However, the |
| planned KMS control interface has never been written and so the control |
| node stays unused to date. |
| |
| With the increased use of offscreen renderers and GPGPU applications, |
| clients no longer require running compositors or graphics servers to |
| make use of a GPU. But the DRM API required unprivileged clients to |
| authenticate to a DRM-Master prior to getting GPU access. To avoid this |
| step and to grant clients GPU access without authenticating, render |
| nodes were introduced. Render nodes solely serve render clients, that |
| is, no modesetting or privileged ioctls can be issued on render nodes. |
| Only non-global rendering commands are allowed. If a driver supports |
| render nodes, it must advertise it via the DRIVER_RENDER DRM driver |
| capability. If not supported, the primary node must be used for render |
| clients together with the legacy drmAuth authentication procedure. |
| |
| If a driver advertises render node support, DRM core will create a |
| separate render node called renderD<num>. There will be one render node |
| per device. No ioctls except PRIME-related ioctls will be allowed on |
| this node. Especially GEM_OPEN will be explicitly prohibited. Render |
| nodes are designed to avoid the buffer-leaks, which occur if clients |
| guess the flink names or mmap offsets on the legacy interface. |
| Additionally to this basic interface, drivers must mark their |
| driver-dependent render-only ioctls as DRM_RENDER_ALLOW so render |
| clients can use them. Driver authors must be careful not to allow any |
| privileged ioctls on render nodes. |
| |
| With render nodes, user-space can now control access to the render node |
| via basic file-system access-modes. A running graphics server which |
| authenticates clients on the privileged primary/legacy node is no longer |
| required. Instead, a client can open the render node and is immediately |
| granted GPU access. Communication between clients (or servers) is done |
| via PRIME. FLINK from render node to legacy node is not supported. New |
| clients must not use the insecure FLINK interface. |
| |
| Besides dropping all modeset/global ioctls, render nodes also drop the |
| DRM-Master concept. There is no reason to associate render clients with |
| a DRM-Master as they are independent of any graphics server. Besides, |
| they must work without any running master, anyway. Drivers must be able |
| to run without a master object if they support render nodes. If, on the |
| other hand, a driver requires shared state between clients which is |
| visible to user-space and accessible beyond open-file boundaries, they |
| cannot support render nodes. |
| |
| Validating changes with IGT |
| =========================== |
| |
| There's a collection of tests that aims to cover the whole functionality of |
| DRM drivers and that can be used to check that changes to DRM drivers or the |
| core don't regress existing functionality. This test suite is called IGT and |
| its code can be found in https://cgit.freedesktop.org/drm/igt-gpu-tools/. |
| |
| To build IGT, start by installing its build dependencies. In Debian-based |
| systems:: |
| |
| # apt-get build-dep intel-gpu-tools |
| |
| And in Fedora-based systems:: |
| |
| # dnf builddep intel-gpu-tools |
| |
| Then clone the repository:: |
| |
| $ git clone git://anongit.freedesktop.org/drm/igt-gpu-tools |
| |
| Configure the build system and start the build:: |
| |
| $ cd igt-gpu-tools && ./autogen.sh && make -j6 |
| |
| Download the piglit dependency:: |
| |
| $ ./scripts/run-tests.sh -d |
| |
| And run the tests:: |
| |
| $ ./scripts/run-tests.sh -t kms -t core -s |
| |
| run-tests.sh is a wrapper around piglit that will execute the tests matching |
| the -t options. A report in HTML format will be available in |
| ./results/html/index.html. Results can be compared with piglit. |
| |
| VBlank event handling |
| ===================== |
| |
| The DRM core exposes two vertical blank related ioctls: |
| |
| DRM_IOCTL_WAIT_VBLANK |
| This takes a struct drm_wait_vblank structure as its argument, and |
| it is used to block or request a signal when a specified vblank |
| event occurs. |
| |
| DRM_IOCTL_MODESET_CTL |
| This was only used for user-mode-settind drivers around modesetting |
| changes to allow the kernel to update the vblank interrupt after |
| mode setting, since on many devices the vertical blank counter is |
| reset to 0 at some point during modeset. Modern drivers should not |
| call this any more since with kernel mode setting it is a no-op. |
| |
| This second part of the GPU Driver Developer's Guide documents driver |
| code, implementation details and also all the driver-specific userspace |
| interfaces. Especially since all hardware-acceleration interfaces to |
| userspace are driver specific for efficiency and other reasons these |
| interfaces can be rather substantial. Hence every driver has its own |
| chapter. |